Solitude

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Solitude

Creature — Elemental Incarnation

Flash

Lifelink

When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand. (You may cast this card for free by paying the evoke cost. If you do, sacrifice this when this enters the battlefield.)

Andramalech on New Falls

2 weeks ago

psionictemplar thanks for the feedback, but I have questions that maybe you could help me with:

  • Ardent Plea does lack a white-generating land for hard casting, yes, and personally it's got just enough presence that would justify Solitude. I understand why you point this out as a fundamental issue but I should at no point be hard-casting Ardent Plea.

  • I created my deck like this metaphor: as a child, I liked sitting at the top of the stairs and scooting my butt down each step. And at each step, the scooting carried momentum from the previous scooting, eventually leading me to just be sliding down the stairs. This deck functions similarly, where each step and each turn fundamentally tries to carry away the next turn or spell cast into the next, and so on and so forth.

  • I think I understand what the Creative Outburst and Magma Opus are meant to provide back to the deck, however.. it's trading two Mana and discarding itself for favor of only getting one mana back- if I'm not mistaken, to me that reads as mana-fixing and I think I do a good job of that with Temur Devotee and surprisingly well paired with Arena of Glory.

  • I appreciate the commentary and it reveals that Cascade concepts aren't really breaking away from tier 2 anytime soon. I would really appreciate any further insight you could provide since Cascade type decks are not my strongest builds. Storm and Cascade are not easy mechanics to use or work with, so I'll take all the discussion I can get regarding how to do it better or fine tune.

Thanks again for the commentary and I look forward to discussing this further!

Nicklaffy2302 on White/Blue and Rude All Over

4 weeks ago

capwner I appreciate the help! I suppose I was on the fence whether to have more Solitude or Subtlety because of the potential for massive lifegain for my opponents. With your perspective and support of Solitude, I think I will make that change. I admit Thassa's Oracle was a weird idea for sure lol. My idea behind it was incase I came across a mill deck, but that's fairly unlikely, so I would love to exchange it for some of those awesome sideboards you mentioned!

capwner on White/Blue and Rude All Over

4 weeks ago

Geist of St. Traft and Steel of the Godhead is gonna be a big +1 from me lol. I have to ask why only 1 Solitude though? Seems like your best card alongside nulldrifter, Solitude really provides the interaction needed to stabilize against many powerful creature strats, and it's pretty oppressive when you can blink repeatedly. I do like the choice of Momentary Blink for the flashback grind value. I think sideboard hate cards like Stony Silence and Rest in Peace could be appropriate opposed to Wispmare, Aether Channeler and the 4 Thassas which I don't really understand, I guess for the scry value? I'm also a fan of specific sideboard counterspells such as Flusterstormfoil, Consign to Memory, Test of Talents or even the humble Spell Pierce. All depends on your meta of course if you're playing kitchen table legacy with your friends these hate cards won't matter as much but if you're going to FNM they will!

wallisface on Kamarupa’s Challenge

2 months ago

Sorry, one last idea. This one’s a little more gimmicky but also feels like it should perform well against a lot of decks just by being able to grind them down. It will require some savvy piloting as far as knowing when to play the Arbiter.

Cloudy2024 on Jeskai Aggro

2 months ago

such a cool deck! maybe run Solitude as a sideboard card. definitely an upvote worthy deck!

capwner on Mono White Legends

2 months ago

Nice. I built a Jeskai Legends deck around General Ferrous Rokiric and FotWT, had a lot of fun with it. Love this callback to the classic white weenie deck though.

The only thing I could think to add would be some more protection spells (I know you already have Boromir), maybe Flare of Fortitude since you can't double up on legends in play anyways, saccing one to protect your team seems reasonable. Maybe also Solitude, following the same reasoning you could pitch cast it using your extra copies.

sergiodelrio on UB Turn 3 Emrakul (4 real)

3 months ago

Andramalech thanks for the kind words! This deck is certainly something :D (and I'm not even sure this is the best version of it, I got like 5 other private variants competing for #1)

Unfortunately, like most my other decks, public and private, I have not updated it in years because for one reason or another the inspiration has gone away. It is not the meta breaker you think it is, sadly, even when I intended building one when I first threw this together.

The sad truth about Modern atm is that people play ETB effects as much as possible, since there's little way to stop that, and pile up as many value fx as possible, which has always been true, but in recent years WotC has pushed over the top with new cards to the point where other strats can't really compete.

The era of "weird" decks is long gone. If your glass cannon brew can't survive a free Solitude you better leave that at home. Imagine your opponent starts with a handicap by giving you a free Emrakul and you can start first... pretty OP, right? But oh, wait, they can Solitude it before they even take their first turn, wow! What a brilliant move.

That's the reason I haven't been posting decks for a long time now.

Either way I DO appreciate you hanging out and looking at the once glorious achievements :D the only thing I can hope for is to inspire other people with OG outside-the-box brews.

wallisface on Is dour port mage completely …

7 months ago

Bookrook again I would disagree it being "an auto-include in any blink deck". In Modern, for example, there are a bunch of "blink" decks that will utilize cards like Ephemeratefoil or Phelia, Exuberant Shepherd, but not use Dour Port-Mage. As a value engine it's having to compete against the likes of Satoru, the Infiltrator, which also sees very little play, but which has a more easily abusable synergy with various strong creatures in the format (Solitude, Subtlety, Aether Vialfoil, Cryptic Coat).

Dour Port-Mage is by no means a weak card, but it is a looonng way away from being an auto-include in any deck. The only deck currently running this card in Modern is one where the deck is specifically built around it - whereas there are multiple other blinking strategies that ignore this card entirely.

Looking further on MtgGoldfish, there are exactly zero decks running this card in both Pioneer and Standard. It's probably the case that these formats just don't have the resources to make use of the card, but it's also a pretty strong sign that it's nowhere-near an all-star.

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