Solitude

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Solitude

Creature — Elemental Incarnation

Flash

Lifelink

When this enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand. (You may cast this card for free by paying the evoke cost. If you do, sacrifice this when this enters the battlefield.)

Daveslab2022 on Starting paper Modern - Need …

4 days ago

So I recently did this. I’d been itching to get back into paper magic for 5 years. My fiancée and I agreed that dropping $1000 is irresponsible, so we discussed a budget. I could spend $30 a month, and every 4 month I could spend an additional $30.

That’s about $420 / year that I was able to spend. Then she finished the deck for me for my birthday/Christmas.

What I would recommend is starting with the lands. Lands will always be expensive while cards like Solitude might get a reprint soon and be cheaper, or become obsolete.

Fetch lands are and always will be the premium lands for the modern format. Definitely recommend starting out with buying your land base and slowly building in from there.

If you can drop $1000 like I was unable to, continue to practice with your proxy decks and find what you find the most fun.

I typically browse mtgtop8.com for spicy or interesting deck lists.

I’m currently playing a Jeskai Control deck with 2 murktide and 2 Ragavan. It’s really fun but not a meta deck in any way.

Another thing - when you start playing in tournaments, when you start doing well, most stores give out store credit as a prize. So you can definitely build up a collection with just one deck that you get really good with.

Cheers and best of luck.

DeVerbalen on Orzhov Scam

6 days ago

Nice deck! Perhaps Solitude could be nice fit considering you already have the combo cards for Grief. You could exchange the 2 copies of Damn for 2 Solitude, seeing that modern is not really the format with extreme amounts of creatures, removing their 2 current best creatures from the board by blinking Solitude could be good enough

Bob_Spaghet on Blink And You'll Miss It

2 weeks ago

I think Cloudform and Lightform are probably too slow. Spirited Companion and Skyclave Apparition seem to fit those slots better. Some other considerations for this style of deck are Lae'zel's Acrobatics, Farewell, Solitude, Recruiter of the Guard, Thassa, Deep-Dwelling, Soulherder, Preston, the Vanisher, Ephemerate, and Conjurer's Closet.

wallisface on competitive cards vs casual cards

3 weeks ago

What seshiro_of_the_orochi said is correct, but just to extrapolate on that:

  • individual cards aren’t “competitive” on their own. Amulet of Vigor, Murktide Regent, Stoneforge Mystic etc are all undeniably strong cards in decks we typically see them, bit their “competitiveness” is dictated entirely by the other cards in the deck and whether they have the support they need. Even cards that are seen of as “generically good” don’t show up in every top-tier deck that can support them (example being no Solitude in Modern Hammer Time).

  • a decks competitiveness is also dictated by the meta it’s running in. The highest-tiered Burn deck would be completely uncompetitive in a world of Lifegain decks, and the strongest-possible Tron deck would completely suck in a world of land-destruction and/or Mill.

Delphen7 on Venerated Rotpriest Combo Discussion

1 month ago

Having been competitively playing the list since its spoiling, I'll share some thoughts.

Discard

As nbarry223 noted discard is absurdly good against the deck. My LGS has a couple of 8Rack floating around, and I've discovered its a horrendous matchup. Smallpox is also awful.

Chalice

I run Cavern of Souls so I can cast Rotpriest through Chalice and Rotpriest doesn't care if the spells are countered. Most decks don't have Caverns though, so Chalice would be good, unless more people pick up on the tech.

Leyline of Sanctity

Leyline is good against it as plakjekaas mentioned, but no one really plays it. I'm personally running Glistener Elf which doesn't care about it, but most versions, especially the Breach variants, will probably just fold to it.

Speaking of Breach, it's the most popular iteration right now, and it's fairly weak to graveyard hate, as Breach is how it tries to build up storm. Some lists aren't on it though, so antigraveyard is not a catchall.

Removal

Bolt and Heat often can't kill Rotpriest (Gather Courage and Mutagenic Growth), but Fury usually does enough damage and Solitude just eats it. Prismatic Ending/Leyline Binding work as well, but it seems to not be as heavily played right now.

Countermagic

Eh. The only things I actually care if they resolve are Rotpriests, and most decks aren't countering that t1 (Unless Minor Misstep picks up play).

Combo

Combo has been one the better matchups thus far. Fire / Ice is usually not enough to kill the Rotpriest, and the deck tends to move faster than Rhinos, Creativity, Prime Time, and Hammertime. TBH I don't know if there's any deck that can win as fast as it can on a good hand, especially since stock Hammertime no longer plays Ornithopter.

Melira

I don't think the deck could function through either Melira, but I doubt it's worth the sideboard slots right now. I'd say if your local meta has a fair share of Rotpriest, the slots could be worth it, but just entering a tournament blind I wouldn't run them.


TL;DR The MH2 elementals are the best ways to remove Rotpriest once its on the field. Preventive measures work best though. Chalice, Leyline, Discard etc.

9-lives on Mardu Tokens

1 month ago

Wow! This is the first time I've seen Solitude, and its evoke ability and abilty of exile, with 3/2 and lifelink is absolutely awesome!

legendofa on Viability of Elesh Norn, Mother …

1 month ago

My first thought was some sort of blink value deck, like the current Death and Taxes with Skyclave Apparition and Solitude, but the five mana does make it hard to work around. I think it's going to be potentially powerful in Limited, a strong build-around in Standard, Commander, and casual Modern, and maybe top a fringe-competitive Pioneer control/value deck (I'm not up to date on Pioneer).

As far as removal, Bx still has stuff like Terminate and Drown in the Loch, there's the usual array of Counterspell and friends, and Supreme Verdict and other board wipes wander in once in a while. If a 5-mana 7-toughness creature with no way to immediately protect itself becomes dominant, there will be answers.

wallisface on Viability of Elesh Norn, Mother …

1 month ago

Interested to hear peoples thoughts on the viability of Elesh Norn, Mother of Machines in Modern.

On the plus side:

  • it’s almost impossible to kill, being 5 mana gets around Fatal Push and most Prismatic Ending decks. She’s immune to Leyline Binding, Solitude and Fury. And her toughness evades both Lightning Bolt and Unholy Heat… there is very little in the format that can touch her.

  • Her abilities are both offensively powerful and potentially hugely disruptive to the opponents plans. I imagine if she can stay on the field for a few turns in grindier matchups, then the value gained will have almost certainly secured a win.

On the negatives:

  • She does nothing on entry, and you need to play other cards to get value from her.

  • 5 mana is a LOT in modern, and not normally a cost you’d want to be striving towards paying (most mana curves end at 3-4 mana).

So, what are peoples thoughts? Could the card be modern viable, or are there just too many hoops to jump through for this to be useful?

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