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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal


Creature — Elemental Incarnation



When this enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand. (You may cast this card for free by paying the evoke cost. If you do, sacrifice this when this enters the battlefield.)

wallisface on Is Leyline binding worth it?

11 hours ago

Leyline Binding is very powerful, but if you think its likely to be removed, then you have to be conscious of what you’re taking. At either end of the spectrum, exiling a Hangarback Walker is permanently killing it, where as exiling a Hornet Queen is giving your opponent a chance to get a strong etb they can trigger again.

But, its more complicated than that. Leyline Binding is currently one of the absolute best forms of removal, and there’s a bunch of reasons for this. Comparing it to Spell Queller doesn’t seem fair:

  • Spell Queller existed in creature decks where it would often end up trying to exile a killspell - which means that the opponent just had to kill the Queller and you would have felt really blown-out. There’s nothing close to that kind of feel-bad outcome from Leyline Binding. Binding exists in control or grindy decks looking to buy themselves time to “win by default” - they can either protect the Binding easily, or assume that by the time its removed the game is already soo far in their favour that it doesn’t matter.

  • Queller is a whopping 3 mana, Binding is effectively 1 (or 2 in a pinch).

  • Queller, being a creature, is trivially easy to remove compared to Binding, a high-mana enchant. Added to this, as Queller was in creature-based builds, it was actively beneficial for your opponent to remove it regardless of whether a spell was under it - there’s nothing inherently beneficial to removing Binding other than getting your spell back… in fact taking time off to removal an enchantment likely plays into the control-players hands.

  • Just added to the above, a massive swath of decks have absolutely 0 ways to deal with enchantments in their mainboard. Most of these decks are unlikely to bother sideboarding-in enchantment removal either.

  • Queller being unable to remove high-powered threats like Fury, Solitude, or our friend Leyline Binding is all-too painful.

  • Queller having to remove cards when they’re cast is very different to Binding being able to remove them whenever you deem appropriate.

Now, Queller is still a fine card, I still run it in one of my decks, but it’s no Leyline Binding. Binding is super powerful because it can remove almost any threat for a single mana, is one of the hardest card-types to remove itself, and is played in decks that aim to mitigate its downsides through control and/or card-advantage.

Binding is one of the strongest removal cards, but does take some deck-building consideration… perhaps your personal build isn’t a good home for it?

wallisface on Leyline of the Land

1 week ago

I like this concept a lot, and from the look of the list it feels very easy to assemble.

My only thought is that there has to be more obnoxious permanents to cast for 5 mana… you’re not restricted by colour so you can just put any egregious nonsense into play pretty easily. Imo Titania, Protector of Argoth is only really any good in a deck running fetchlands.

I had a quick look through gatherer and the following might be worth considering:

BotaNickill on 0Rack

1 month ago

Heya Ender. I've always had a special place in my heart for a good Rack Deck. Used to play them back in the day with Hymn to Tourach and Mind Twist. I like the concept of having the Hand disruption and making people suffer for it, lol. I also have a black modern deck that features discard and control with a lot of the same elements as you have here. i.e. Dauthi Voidwalker. I have been thinking lately that I should change it up and your deck has inspired me a bit. I'll toy around with some ideas. I have a few thought. Card draw is always an essential part of the game, so I'd add some Silent Clearings and remove the Concealed Courtyards if I could. Also, Liliana of the Veil, was and still is a bad beatch. I like the sideboard lockdown options along with Karn, that seems like a pretty solid plan. 4 Solitude seems like a bit much, you don't have a whole lot of white cards to exile here to make it free, and you also have the march which sometimes also requires a white card in hand, so maybe lean into some other form of control here, like Anguished Unmaking, Vindicate, Damn, Sheoldred's Edict. 4 Ephemerate seems awkward here too, I'm guessing that is for protecting your creatures from removal? Not sure how necessary that is, but Anyway, just some thoughts. Like I said, I like the build and I'm interested to hear how it works for you! Good Luck!

Icbrgr on Sideboarding Silence in Burn

1 month ago

@plakjekaas I think Roiling Vortex has outright become a mainboard card in burn. Eidolon of the Great Revel seems to be being pushed out altogether due to the rise of popularity of answers to it without punishment i.e. Leyline Binding/Fury/Solitude.

Icbrgr on Modern Horizons Light

1 month ago

@SpammyV Getting into Premodern is an interesting idea... I haven't really thought about or looked into that format before. Arent Lurrus of the Dream-Den, Mystic Sanctuary, Uro, Titan of Nature's Wrath, Tibalt's Trickery, Oko, Thief of Crowns and Field of the Dead all Banned in Modern? Not saying that Omnath, Locus of Creation or Thassa's Oracle wouldn't be powerful; but most of what you said has already been addressed as problematic cards... I dont know if its a fact or just a rumor but I remember hearing when standard was going super crazy powerful WOTC said they were giving up on playtesting cards (at least for impact on eternal formats) before releasing them and would just ban them if they became problematic.

I agree with Modern Horizons providing good/crucial interaction... Force of Negation/Solitude are great... but when the opponent uses Violent Outburst and has a Force of Negation to protect it and I'm dealing with Crashing Footfalls/Living End I get big mad and big sad lol.... not that there wasn't nonsense before Modern Horizons or that I could say this theory format would be better in that regard; but the pursuit/goal of this concept was really just an opportunity to give the Original Modern a second chance to continue being what is was initially meant to be... sure we wouldn't have Solitude but eventually we got March of Otherworldly Light.

Icbrgr on Modern Horizons Light

1 month ago

I am curious if players would be interested in a Modern format which included cards that Modern horizons sets have retroactively made old standard cards legal into the format but excluded cards that were created out of the aether.

These would be example of cards that would be legal because they were previously existing cards that went through standard at some point.

would be examples of cards that would not be allowed because they never went through standard.

The follow-up question would be does Magic the Gathering have a preexisting cardpool that is not on the reserved list to create such a format and keep it healthy/diverse? And could this be done while keeping Modern and Legacy/vintage separate identities? In theory in such a format we would certainly lose Force of Negation but could possibly get access to Force of Will if it were to be printed or made legal.

I have always loved the idea of Modern because it was a non rotating format that I could find a home for both old and new cards... but at the same time I wasnt an active player/investor in the very beginnings of magic... I always felt gatekept from paper legacy play because I would never be able to in a fiscally responible way get access to all the tools available to me due to the reserved list... and I respect that for what it is.... for a longtime I felt gatekept from Entering Modern simply because of the price of Fetchlands and thank god they have been meaningfully reprinted so now are far more accesible.

But With Modern horizons it just feels sad knowing that Modern is ultimatly a soft rotating format based on the whims of whatever comes in the next Modern Horizons set....or some set like the Lord of the rings set whichj just comes into modern for some reason.

This is kinda what is pushing me towards Pioneer.... but I just cant help but feel frustrated.... Dont get me wrong I honestly don't hate Modern Horizons in its entirety I was really happy about getting access to old magic cards and that felt fun and cool to a taste of getting into legacy or something.... but something about legacy I NEVER had interest in was random spinoff product entering the format.... Commander cards...Universes beyond cards... Planchase cards ect ect.

Currently the top 3 deck in Modern

  • The One Ring Tron

  • Crashing footfalls Cascade

  • Rakdos Scam

wallisface on Bow Down to Sheoldred

3 months ago

idfkgabe decent creatures in white and/or black are aplenty, but might depend on your budget. Some options include Giver of Runes, Esper Sentinel, Solitude, Dauthi Voidwalker, Orcish Bowmasters, Leonin Arbiter, Skyclave Apparition, Grief, Dark Confidant, Thraben Inspector, and Archon of Emeria

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