Temur Ascendancy

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

legendofa on Tyranid Upgrade

5 days ago

Welcome to the club, bitis!

I'm not an expert Commander player, I mostly make gimmicky casual decks, but for your cards you're trying to add, my suggestions are:

Counterspell replaces Cancel: same effect, lower cost.

Temur Ascendancy and Rhythm of the Wild replace Invigorating Hot Spring and Stroke of Genius: more reliable for haste, counters, and card draw.

Swiftfoot Boots replaces Thrill of Possibility: you have a lot of draw and card filtering already, and this deck doesn't really take advantage of discarding.

CommanderMeanderer on Hold me fast...

3 weeks ago

That's great, e wit would be a good addition too - very versatile card.

To link cards, write its name in nested brackets like this:

[[Eternal Witness]]

I personally don't make decks with big beaters so I'm not well versed in what the best value will be for your creatures. With that disclaimer out of the way, I'll give my 2 cents anyway :p

I'd suggest examining these cards to see if you can replace them with cheaper CMC or more synergistic alternatives:
Portal to Phyrexia
Maelstrom Colossus
Koma, Cosmos Serpent
Basically, I'd examine any spell CMC 6 or higher personally, I find once you get into that range each card should be something you enjoy and can't replace.

You may like these cards:
Etherium-Horn Sorcerer
Beast Whisperer
Garruk's Uprising (specifically over Temur Ascendancy)

Belfore on Miirym Clone Dragons

2 months ago

Why not Temur Ascendancy over Fervor. plus no Asceticism , Astral Dragon , or Deadeye Navigator?

Spirits on Animar, Soul of the Menagerie $50 EDH

6 months ago

NyxDragon,

Good suggestion. Both are really good cards and could be in here. Only reason I choose Temur Ascendancy was to help with getting lands off the top by playing on of my power 4 creatures to draw it. In some cases the +1 counter from Rhythm of the Wild would be of more value. This deck doesn't like non-creature the way it's built, so probably will stick with the draw, the +1 counter I would have to choose not to give it haste, whereas the haste/draw are both always active. Both work well.

NyxDragon on Animar, Soul of the Menagerie $50 EDH

6 months ago

Adding a little hast and protection, why not look into possibly taking out Temur Ascendancy for Rhythm of the Wild? It protects your creatures plus has the added benefit of haste or an additional +1/+1 for Animar. Over all, it looks good for what i needed exactly. Thanks!

Fombrot on 5 Colors

6 months ago

Forgot to suggest this. One of the best cards in my 5 color deck.

Temur Ascendancy

Vlasiax on Miirym, Sentinel Wyrm: Double Dragon

8 months ago

Hello,
At first glance, I've noticed that Temur Ascendancy isn't in "Haste Enablers" category :p
Also, how is Ganax, Astral Hunter performing with a few spells that care about 4+ power creatures? Does it come in a way or is it negligible?

Quick edit: Have you also considered adding Stubborn Denial here?

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