Torrential Gearhulk

Torrential Gearhulk

Artifact Creature — Construct

Flash

When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

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Trade

Have (2) metalmagic , gildan_bladeborn
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Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Kaladesh (KLD) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Torrential Gearhulk occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.02%

Blue: 0.17%

Torrential Gearhulk Discussion

GregariousG on Kalamax EDH

1 week ago

Add:


Lands:

Your average converted mana cost is low enough to go to 33 or 34 if you had mana dorks.


Creatures:

    Rashmi, Eternities Crafter: Rashmi is incremental advantage. You and both know that you are going to play cards on other people’s turns, so why not get free stuff for doing so? Wavebreak Hippocamp does the same thing if you want more of this effect.
    Spellseeker: Spellseeker grabs most of the instants and sorceries in your deck and more food for Prime Speaker
    Thing in the Ice  Flip: I noticed that you don’t have ways to protect yourself. If played earlier, you can flip Thing in the Ice and reset that battlefield. It was dumb in other formats, it’s dumb in EDH as well.

Instants and Sorceries

    Swan Song: Another good counter spell, but you have that covered pretty well. Once again, no one cares about one 2/2 bird….no one…
    Nature's Lore: This is only and grabs any forest onto the battlefield. Most of the time, you are going to tutor for Forest, so why not grab Breeding Pool instead?

Artifacts


Cuts:

    Raging Ravine: Ok, it has your colors. Are you ever going to activate this man-land? Also, it comes in tapped. Gross….
    Arch of Orazca: I think Arch is better in decks that lack access to card draw. You’re in . Drawing cards, most of the time, is not going to be a problem for you.
    Frilled Mystic and Mystic Snake: I’ve fallen for this trap too. I don’t want to pay for a counterspell on a weak 2/2 body. Compare these two cards to other mana spells like Cryptic Command. This cards counters, protects, and draws cards. I prefer utility creatures with more flexibility.

Xica on Synonyms/Nicknames System for Deckbuilding and ...

1 week ago

Snapcaster Mage aka. snappy or snap,
Torrential Gearhulk aka. fatcaster mage,
Jace, Vryn's Prodigy  Flip aka. snapcaster JACE,
Google seems to know at least those...

However the community needs to find some creative name for the red snapcaster clones Dire Fleet Daredevil & Dreadhorde Arcanist.

Femme_Fatale on Synonyms/Nicknames System for Deckbuilding and ...

1 week ago

Introducing the synonyms/nicknames system to alleviate all those "wtf was that one land of that one cycle named?" problems that plague you.

This system is simple. It is designed to redirect terms that you typed out that match a synonym/nickname of a card, to that card name. This lets you never have to remember the name "Seachrome Coast" and can instead just type out "WU Fastland" (as an example). Note that this only works in text edit entries on deck lists and inventory, not the live edit or the card search forms.

There is a lot of other things that are utilised here as well.

  • Godzilla Names
  • Non-American Spellings
  • Common Nicknames
  • Common Misspellings
  • Redirections of Misspelled Submissions
  • Each side of a split card as a synonym (unless they already exist as a card).

Not needing to know the name of each card in a land/artifact cycle is a big boon, but you still need to know the nickname of that cycle and the syntax. For lands/mana rocks/the swords of X and Y at the present moment it is always "XY Nickname" or "YX Nickname". Examples:

  • WU Fastland
  • GR BFZ
  • GW ABUR Dual Land
  • BW Fetch

For 2 colour lands, it is always the two colour letters, followed by the nickname, and then followed by the option to have the world land either connected to the nickname or not. (these are all viable options for example: "WU Fast", "UW Fastland", "UW Fast Land".) For 3 colour lands, it is only the primary order of colour letters you see on cards, or the Alara/Khans name. (WUB Lair, Mardu Triome as examples.) Swords and other artifact cycles follow the same setup (though swords can also be "Sword of GB" or "Sword of G and B"), and mono colour land cycles use the same setup just with only one letter. Note that none of these are plural, so don't put that s in. Colourless cards that are a part of a cycle use C/Colorless/Colourless.

Some of these cycles don't have well defined names yet (like BBD) and some of these cycles have had too many names that people constantly fight over so there was no point in bothering to put them all in and instead I just used the TLA (specifically BFZ).

Goals:

The primary purpose of this is to make the ability to tag cards and edit decks/inventory far more robust than what it has been. Tappedout doesn't presently have a spellchecker, and to be fair most sites don't. It's not an easy feature to implement. So with this synonyms/nicknames feature, we can alleviate some of those aggravations of misspellings or different ways to spell a word by making them valid targets and redirecting them to the right card name. Another benefit of this is the ability to give cards shorthands or nicknames when the community largely doesn't remember the actual name of a card, just their shorthand. We have all been hit with "wtf is that land's name again?" when we know for a fact that it's just "the blue and white shadows over innistrad reveal land". This saves the step of having to open up a search engine to figure out the card name, and in general speeds up and makes the process of building decks and inventory, a lot more enjoyable.


Cycles that currently have nicknames: Show

A lot of the cycle synonyms are meant to intuitive and robust so that you won't even have to think about knowing what the exact written synonym actually is and still be able to get it right on the first try, though it will take time to reach a point in which this is 100% true. As an example of scope, each recognized nickname for a cycle creates 6 entries for each given card in that cycle. So the AKH lands have 30 entries for each card in that cycle, resulting in a total of 150 entries. The Triomes have the same amount, but if I were to add each individual string combination of the colour letters (WUB, BUW, WBU etc) then that count would increase by 45 for each entry, resulting 75 entries for each one, totalling at 375 entries for the whole cycle.


Nicknames will usually be things like "Snappy", "Bolt", "Path", "Bob", "FoW", etc. They are to be commonly used by the larger community as a whole, not what your FNM/play group exclusively uses (though this isn't a hard set in stone as I'm not omniscient).

Here's a list of nicknames that I have. Show

Here's a list of non-american spellings I have in: Show

Here's a list of things that is in the works to do. Show

Limitations:

A card can have any number of synonyms/nicknames. But only one synonym/nickname can be tied to a card. So if a new card/land cycle gets printed that has covers a misspelling (like an UNcard might) or has that nickname as it's actual card name, those synonyms will get removed (as an example, Snapcaster Mage cannot have Snap as a nickname). We are also looking to limit the amount of times a synonym has to get removed so nicknames of cards during their presence in the standard formats are not likely to be put in, as they become forgotten or even re-used when they rotate out. These are also done manually so sometimes a change might just take a while to do if it encompasses a large number of cards or a large number of synonyms.. We also won't be going through alternate language as possible synonyms because WotC doesn't nearly double check duplicate card names for foreign languages as well as they do for English cards.

This is not something on the card submission form, so it is not available to edit for any user.

If you know of something missing like common misspellings or common non-American spellings that will be needed, or cycle syntaxes that you tried to use but didn't work, post them here and I'll review them for possible inclusion in the future.

EDIT: Before you ask for a nickname etc to be added:

  1. Check if it exists first by trying it out.
  2. Check if the larger community recognizes it, this is done by going around discords, lgs' and other forums about that nickname.
  3. Check if it has any nsfw, discriminatory or derogatory terminology, we straight up will not allow these.

This isn't a system for your pet nickname that your local playgroup uses. This is a system that can utilize nicknames that naturally grew organically out of continued use from the larger mtg community as a whole. This isn't a "which nicknames do you think this system could use" but rather "which nicknames that are used across the world that we have missed".

Kogarashi on How do Lurrus and Lotus ...

1 month ago

Torrential Gearhulk works with instants with no mana cost specifically because the Gearhulk allows you to cast it "without paying its mana cost." If Lurrus of the Dream-Den did the same, then it would work with Lotus Bloom, but since Lurrus doesn't say "without paying its mana cost," it doesn't actually synergize with cards with no mana cost (you can't pay a cost that doesn't exist unless something lets you skip it).

Yesterday on How do Lurrus and Lotus ...

1 month ago

Oh. Thanks. I don't play with it, didn't read it properly, and couldn't remember the name of... Torrential Gearhulk. Which, reading that, also isn't a fantastic example.

kerk123 on Pioneer Control

2 months ago

Hey, here's my suggestions for changes. Swap Temple of Enlightenment for basics. Glacial fortress will hit more often. Drop Torrential Gearhulk altogether. It has a negative synergy Supreme Verdict. Go down to 25 lands. Now that Gearhulk is gone your curve is lower. Mainboard 1 Settle the Wreckage. Add 1 Commit / Memory. You'll be holding up 4 mana turn 4 and it has synergy with Glimmer of Genius. Add a fourth Teferi, Hero of Dominaria. I hope you found my input helpful. Best of luck :)

McToters on Barrin, Master Wizard

3 months ago

Hey thanks! Much appreciated.

In a nutshell, the deck plays with a combination of two types of cards: the ones used to activate Barrin’s ability and the one’s we generally want to return back to our hand. In a dire situation we can target our opponent’s creatures but that is not the primary focus.

Cards like: Hatching Plans, Ichor Wellspring, Mycosynth Wellspring are budget cards thatbwork perfectly as sac fodder and give some sort of reward for sending them to the graveyard. Metallurgic Summonings and Genesis Chamber are great examples of ways to generate sac fodder at minimal cost as well. Toothy, Imaginary Friend and Matter Reshaper among others give a little more of a reward when sent to the graveyard.

Then there are the cards we want to target with Barrin’s ability. Basically just a bunch of stuff with delicious ETBs. Master of Waves, Ulamog, the Infinite Gyre, Sower of Temptation, Myr Battlesphere and Torrential Gearhulk are prime examples of this. Large payoff if we can get them to bounce multiple times.

All the instants and sorceries are a basic round-up of counterspells and spells that will help syphon through the deck. When building this, the other person who helped me mainly used cards from Guilds of Ravnica and later. So mostly newer cards.

I’ve only played a few games with this and it’s definitely fun. Biggest problem i’ve noticed is I need more firepower. I’m thinking of adding in Kozilek and Jin-Gataxius just as some potential finishers. I’m not a blue player either but Barrin appealed to me for his obscurity and the fact his ability is really solid.

Thanks for commenting and I’ll check out your Naban deck to see if I can help you out!

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