Torrential Gearhulk

Torrential Gearhulk

Artifact Creature — Construct

Flash

When Torrential Gearhulk enters the battlefield, you may cast target instant card from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.

Latest Decks as Commander

Torrential Gearhulk Discussion

wallisface on Sultai Hulk

1 month ago

Some thoughts:

  • How have you found Shardless Agent? My initial thoughts reading through this list, is that it's a card which has heavily restricted what control options you can play, because you're trying to avoid hitting stuff like Counterspell, Spell Snare, Thoughtseize, Opt and the likes. Without many fast/efficient ways to deal with your opponents early game, I'm wondering whether having Chalice of the Void in your mainboard makes more sense (i.e. I see more matchups where you'd want to bring this in rather than leave it out).

  • I'm worried that without any way to mill your opponent, Drown in the Loch might be hard to find value from in some games. Though I do get that most of the time it's not a big issue, as modern is a fairly self-graveyard-filling meta in general.

  • I'm not sure Cackling Counterpart is worth it, when it could just be copies 3-4 of Abrupt Decay. Intending to copy Torrential Gearhulk feels far too much like "win more". You also can't get the cascade trigger if you copy Shardless Agent, because the token isn't "cast".

  • The full playset of Torrential Gearhulk feels excessive. With your decks card draw, and the fact it costs 6 mana, I would have thought 2 (or maybe 3?) copies more reasonable. Drawing a second one is probably a dead card in hand a lot of the time. With 3 copies, you're still very likely to draw one before you drop your 6th land.

Chasmolinker on Eternal Command

2 months ago

Dauthi Voidwalker seems out of place here. I mean don't get me wrong a 3/2 unblockable for BB isn't horrible. But the rest of the card text isn't doing anything. Tarmogoyf is probably a better card here. You could almost cut black entirely and swap out the removal for bounce effects. 4x Counterspell seems like too many as well. Maybe 1-2 Torrential Gearhulk instead?

Grubbernaut on Grixis Cruel Control

3 months ago

You generally don't need to exile all copies; and furthermore, by the time you can cast Crumble, they already have tron assembled. Setting them back 1-2 turns is generally enough when you're playing control.

Regarding replacements: if you're looking for other cards, Kroxa is SUPER good. Taxes them early and wins the game late. There's plenty of other playable options though: Liliana, the Last Hope is good (though best with more creatures to recur), Kalitas, Brazen Borrower , Nimble Obstructionist , Tasigur, even Murktide Regent . Sprite Dragon is also an absolute beating, but would need a significant rework of the deck to get max value.

I'm also a sucker for the Torrential Gearhulk / Into the Story package if not running Lurrus.

LunchBox1211 on Card creation challenge

3 months ago

Emrakul, Ulamog and Kozilek

Legendary Creature - Eldrazi Titan

~ can not be countered, flying, trample, protection from colours.

When you cast ~, draw 5 cards, then reveal a card from your hand. Exile up to 2 target permanents with mana value equal to or less than the mana value of the revealed card. If you revealed a colourless, non-artifact card this way, take an extra turn after this one.

Annihilator 6.

Whenever a player would sacrifice any number of permanents, if they do not control the required number of permanents, they exile cards from their hand equal to the difference.

25/25


ULTRA ANNIHILATOR! Slapping two creatures on one card is not unheard of ( Anax and Cymede for example).

Make a Gearhulk (see Combustible Gearhulk , Torrential Gearhulk )

lagotripha on Budget Living Lore Control *Added MDFC*

3 months ago

I spend a while trying to get a Living Lore / Spellweaver Helix deck built around Raven's Crime / Breaking / Entering working, but losing Faithless Looting killed it, and the split cards rule shifts messed with it more. Its a cool idea that wasn't quite there.

One of the big things I learned was that Cruel Ultimatum loops win games, but getting to the point where a living lore hits your opponent is pretty hard. I had some more success once I looked to use it to cast Time Warp and ran some delve spells in Logic Knot and Temporal Trespass . Big creatures win games. Time walking a gurmag angler is incredible when your opponent doesn't realise you have 4 turns banked up, but the whole deck starts feeling like a pile of cards - lots of hands that are almost good but nothing that really works well together.

Efreet Flamepainter and the discard for a treasure tokens offer a set of eight four drops and cards that ramp to it and pay off in the graveyard, with Torrential gearhulk as another couple, but building for that is going to be a little tricky - treasure tokens and fast mana means that getting them on the battlefield leaves you less cards to keep them alive and run the rest of the deck.

Finding a way to make living lore's comparatively bulky body and love of high CMC spells in the graveyard will pull the deck in weird directions - I hope you have fun hunting down ones that work. Who knows- perhaps its a deck that casts Shape Anew for Torrential Gearhulk . All I know is making it good is gonna get weird.

Hardhitta7 on Trying To Choose A deck

4 months ago

I like the first one best but I would go up on Torrential Gearhulk . Maybe fit some Remand s in.

Honestly though I would pick which ever one you would have more fun playing.

kellpiece on Semi-Budget U/W Control

4 months ago

looks like a v solid deck. I'd definitely consider adding the Geist of Saint Traft also definitely the Vendilion Clique you might be able to ditch all 4 of your creatures for 2x of those, and then replace the card draw with Frantic Inventory or Serum Visions something. but everytime I've played against the giest it's been a real strong time-buyer for my opponent. Also the clique is super clutch for getting to run some hand snipes in a U/W control setting, without having to splash black.

Also as far as buying time goes, doesn't get much better than some of the gideon planeswalkers. Gideon, Ally of Zendikar is insane, and of the trials is pretty good early pressure as well. I've played with Jace, Architect of Thought before and that card is straight trash let me tell ya

the Mission Briefing IMO fits better in a deck that runs some form of discard, I like splashing these in my B/U control along with Torrential Gearhulk for some graveyard play. You could maybe run Thought Scour and 1-2 Search for Azcanta  Flip to get some graveyard pumping going.

I'm also personally pretty partial to cards like Spreading Seas and Vapor Snag or similar cards, pretty cheap and effective.

Lastly, Elspeth, Sun's Champion is a pretty nice win condition but you could also go for some of those big 10 drop blue creatures (kind of like Thing in the Ice  Flip you have sideboarded) or something like Shark Typhoon

oh also Day of Judgment pretty solid in white control decks.

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