Steel Hellkite

Steel Hellkite

Artifact Creature — Dragon

Flying

: Steel Hellkite gets +1/+0 until end of turn.

: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.

Browse Alters View at Gatherer

Trade

Have (2) metalmagic , DarkMagician
Want (0)

Combos Browse all

Legality

Format Legality
Casual Legal
Modern Legal
Limited Legal
1v1 Commander Legal
Tiny Leaders Legal
Leviathan Legal
Duel Commander Legal
2019-10-04 Legal
Highlander Legal
Vintage Legal
Commander / EDH Legal
Custom Legal
Canadian Highlander Legal
Block Constructed Legal
Legacy Legal
Oathbreaker Legal
Unformat Legal

Steel Hellkite occurrence in decks from the last year

Latest Decks as Commander

Steel Hellkite Discussion

KBK7101 on [CMR] Rebbec and Glacian: Thran Ingenuity

1 day ago

carpecanum Not into the theft theme, personally but I'll add them to the maybeboard for anyone else who might be interested!

Brutal_B I think I have a Mirage Mirror around somewhere. Might replace Mirrormade with it. Would Master Transmuter take the place of Arcum Dagsson , as they both have similar abilities (getting rid of one artifact and replacing it with another)? Wurmcoil Engine is a good idea as I was looking to maybe replace Thopter Assembly as they have the same CMC. I was thinking of replacing it with Steel Hellkite , though (same CMC again). What would be a good card to cut for the Wurm?

Copying Powerstone Shard sounds hilarious by the way. lol

F7 on Top 10 colorless cards at …

2 days ago

Steel Hellkite is one of the most valuable.

Mcat1999 on Top 10 colorless cards at …

2 days ago

I'm personally a big fan of Steel Hellkite . Solid removal in EDH. Sure you run into it dying to removal or being countered or whatever, but honestly the threat of removal is real for all permanents. I don't play a game with the mindset of fear; I play the game to have fun. And besides, not every single opponent runs plenty of removal, and not every single opponent immediately has said removal at their disposal.

Argentum Armor is super based, if you can get it out. Works wonders in ramp decks.

Caged Sun is great for ramp, especially in mono-white.

Contagion Engine , but it requires a lot of setup to get true value out of.

Duplicant is great, again, for removal. Fits in any deck, exiles any creature and can potentially be massive if you exile something such as The Ur-Dragon .

Eternity Vessel is super based in mono-white. Run the full gambit of fetch lands and crack them when you're life total is too low. Use in response to it's inevitable removal for some last-second value.

God-Pharaoh's Statue will shut down combo and tempo players in their tracks.

Gonti's Aether Heart can land you infinite turns if you set it up right. You need to Ensoul it, then you want to clone it. You can use Spork Double (misspelled on purpose lol), Sakashima of a Thousand Faces , Mirror Gallery , Sakashima the Impostor or some other spells to do so. Once you're online, do something such as Followed Footsteps , Progenitor Mimic , Rite of Replication . If you're using Progenitor Mimic , you're already in green. So use token-doubling effects such as Doubling Season . You can even bypass all of this for Mechanized Production and Mirror Gallery . Regardless, once you're online you'll be able to exile one and take an extra turn, make another at the beginning of your upkeep and kick off another one. Boom, infinite extra turns. But again, lots of setup.


But I think, of everything, my pick is Mindslaver .

Hold up the mana and use it as the nuclear option. Nobody wants to mess with the man (or woman) who has their finger on the detonator.

multimedia on Budget Gruul X spell slinger

5 days ago

Hey, well done on your first real deck. On less than $50 budget you have good card sense :)

Because of low budget all my card suggestions will be $1 or less each.

Cards to consider cutting:

  • 4x Mountain
  • 2x Forest
  • Ivy Elemental
  • Krakilin
  • Veteran Explorer
  • Llanowar Visionary
  • Gelatinous Genesis
  • Dictate of Karametra
  • Keeper of Progenitus
  • Boundless Realms

Good luck with your deck.

TheMadRocketeer on Jalira

1 week ago

I've played a few rounds with the initial deck list and feel like it may need some of the following updates. In the initial state, it seems to need to wait too long to get going, due to the ramp being a bit slow and the need to hold up mana for countering. There's a lot of bouncing and control stuff in here, but the single-target bouncing just feels insufficient, as the opponent too often seems to be able to re-cast things more quickly than I can find the token generators and counters I need to get my Jalira engine running.

  • More sweepers
  • Fewer spot removals (keep only the most versatile)
  • More focus on creature stealing.
  • More counterspells (focus on the most versatile, and avoid conditional ones)

The mix of impactful non-legendary creatures may need adjusting too. The annihilator creatures do good work, but I may want to swap Arbiter of the Ideal out for Steel Hellkite , for example. I feel like the number of big critters for Jalira to bring out is probably sufficient, though I could see going up by one or two, if necessary.

multimedia on Ur-Dragon CMDR

3 weeks ago

Hey, well done on a budget. Nice Ugin :)

Some upgrades to consider:

Good luck with your deck.

[email protected]_only on Lathliss, Ramp Queen

2 months ago

some other dragons you might consider:

Nesting Dragon - Pricey, but gives decent return for otherwise dead draws late game

Scourge of Kher Ridges - personally love this guy - built-in Pyroclasm, plus an anti-air effect in red if needed

Steel Hellkite - colorless enchantment removal. often overlooked

Territorial Hellkite - 6/5 flying haste for 4. aim is a bit wonky, but still a solid card for its cost

odd ramp to consider: Mana Geyser, Corrupted Grafstone,Foriysian Totem, Pillar of Origins, Star Compass, Heart of Ramos, and / or Pyramid of the Pantheon.

fun deck, keep us posted with how it does!

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