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Ruin Crab
Creature — Crab
Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
wallisface on Jace, the Fox Cutie Mill
2 months ago
Some thoughts:
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the only creatures ever worth running in a mill deck are Hedron Crab and Ruin Crab. The current selection of creatures you’re running are all extremely slow, durdly, and low-impact - i’d suggest ditching them.
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a bunch of your mill spells are extremely weak and/or resource inefficient. Specifically Mind Grind, Tome Scour and Traumatize shouldn’t really be played. I’d suggest more powerful options such as Fractured Sanity, Tasha's Hideous Laughter, and Archive Trap.
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Similarly, a lot of your other cards are just really suboptimal. I’ll list these and potential replacements below.
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Brainsurge is just worse than Visions of Beyond or Preordain. 3 mana for this kind of effect is just too slow/weak.
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Psychic Strike is just a worse Counterspell or Drown in the Loch. Milling a lowly 2 cards will never be worth spending an extra mana.
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Sleep is just a worse Ensnaring Bridge or Crypt Incursion. Its effect being only one turn makes it too limiting to be useful.
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I know you built the deck around Jace, the Mind Sculptor, but he doesn’t do anything useful for mill. You’d be much-better off running Jace, the Perfected Mind
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Hurkyl's Recall is a sideboard card at-best.
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Part the Waterveil is just too mana expensive to ever actually get cast. There’s zero reason to run this.
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I have no idea why you have Talent of the Telepath, in the deck.
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Mill is supposed to be fast and efficient, so there is no room for Chromatic Lantern, or Manalith in the deck. You need to lower your mana curve drastically, instead of trying to accomodate all these high-mana cards.
If you’re looking for an example competitive mill deck, this one here is a good baseline to build from.
doc_frank_18 on Nah Dude
4 months ago
Mystic Speculation OUT ----- Retreat to Coralhelm IN!..... Splendid Reclamation OUT ----- Ruin Crab IN.....
TheSurgeon on Bruvac's Millibuster
4 months ago
dash.secrets I apprecuate your comcern, and this is true, if ruin crab is already on the board. I don't prescribe to such rigid thinking, it's a handicap. What I mean to say is, there's nothing forcing me to play Ruin Crab in my first Main Phase, I can wait until second, after I've played Conversion, and drop land in any Main Phase I choose. Not as ideal as Altar, I admit, but it fits the strategy.
JagDogger2525 on Bruvac's Persistent Petitioners
4 months ago
Not sure if you're still on yet Ruin Crab instead of Hedron Crab - Hedron Crab is great in 1v1 don't get me wrong yet why not mill everyone at once
wallisface on U/G Mill
5 months ago
Some thoughts:
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Evolving Wilds is a really bad card - i’d recommend Prismatic Vista instead.
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you need more crabs to make this plan more reliable. Where’s the playset of Ruin Crab?
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I wouldn’t bother with Primordial Hydra, it detracts from the mill plan. Your deck’s never winning through damage.
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Memory's Journey serves no purpose and i’m not sure why it’s here.
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Jace, the Perfected Mind is miles better than Jace, Memory Adept
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Ghost Quarter isn’t great in mill because it doesn’t force your opponent to search, which means they can avoid being hit by Archive Trap. You want to be running Field of Ruin (field has the added bonus of letting you trigger your crabs again).
Asgeren on Garden of Damia
5 months ago
Thanks ldvatwa! And yes! Exactly what I want to try out with Ruin Crab ;)
ldvatwa on Garden of Damia
6 months ago
I love the build! As you mentioned Ruin Crab above, it always puts in work in my mill decks. Even in non-ramp decks like my Kwain, Itinerant Meddler mill deck. As well The Wise Mothman and my now defunct Lord Xander, the Collector. Few things felt as good as dropping a Boundless Realms or Reshape the Earth with Ruin Crab on the board!
NallexJr on Blue/Black Budget Mill
8 months ago
Balaam__ I totally see where you're coming from with the Jace's Phantasm and Vantress Gargoyle, there is definitely a world where I can use those spots in my deck for better mill cards. I am looking at removing at least one more copy of the gargoyle, as its inability to block if I don't have a large hand size and it's 2 CMC don't make me super excited 90% of the time.
The idea behind it, at least for me, is that they allow me to put pressure on from multiple angles, and because I can get that 5/5 flyer with phantasm on turn 2, it means I can keep my opponents from building any real board state before turn 4 or 5 when their library is basically gone. It also is just a nice threat by itself, when I don't get the combos I need, or when mana is tight. Hedron Crab and Ruin Crab remove a few more cards, but they aren't very useful otherwise, which is why I feel that Jace's Phantasm and Vantress Gargoyle are a better fit for me.
As far as competitiveness goes, I'm mostly just looking to have a fun mill deck that i can throw into rotation whenever I get tired of the same old same old. I'm not too worried about tourney play.
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