Destroy target creature. It can't be regenerated.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Terminate Discussion

YamishiTheWickedOne on Sexy Vampires

1 day ago

Oh, I see you've found my own modern vampires, my now 12 year pet project. It's a labor of love for sure but it's enough to go toe to toe and come out on top against a good bit of the meta. Mine used to be much more red. Before Fatal Push I ran 4 Lightning Bolt and 4 Terminate. Before KotEL I used Stromkirk Noble and honestly if I had 4 open spaces it's between him, gatekeeper or Legion Lieutenant and swap one Blackcleave Cliffs for a single Godless Shrine. My turn 1 creature count is at an all-time low though which lessens the lieutenant's efficacy, but a white splash would also give me access to the best sideboard options in modern, which is a major selling point for white as a color. And Blood Baron of Vizkopa I guess. Stromkirk Captain is the card that justifies staying Rakdos instead of returning to monoblack for me. First Strike + Deathtouch is quite scary. And between Sorin, Aetherborn and Knight I have a lot of death on legs (or in the crisp night air) to go around. Monoblack is certainly more viable than it used to be though.

KBK7101 on Sengir and Kediss - Dark Privilege (v1.1)

4 days ago

brandonplaysmagic -- Thanks!! I always like to try and make things a little bit more interesting than having to play against Korvold, Fae-Cursed King, Yarok, the Desecrated, Kess, Dissident Mage and Golos, Tireless Pilgrim (RIP) decks all the time. Experimenting with lesser known commanders is so fun!

Diamanacle -- Tevesh Szat, Doom of Fools is an amazing card and would be a fantastic Rakdos sacrifice commander. I don't have a Vial Smasher the Fierce but he seems super good, too! Exile cards always seem to cost a bit more, CMC-wise, which is why I opted for cheaper removal like Terminate or ones that could hit multiple types like Bedevil and Feed the Swarm. It does sound like a good, though. I'll add some to the maybeboard and see which ones I have laying around. As for tutors, they'd be great and I do have a one Demonic and Vampiric Tutor along with a Diabolic Intent in other decks. I was already debating adding them in, but... I have no idea what to cut. Suggestions?

As for copying this deck, have at it! If you end up posting it on here just mention me as an inspiration or something. I'd love to see it!

Caerwyn on Rules on Indestructible

1 week ago

It would be more accurate to say that Terminate would have no tangible effect upon resolution, rather than “null and void” (it could still trigger other effects), but in spirit you have it correct.

unbendingsea on Rules on Indestructible

1 week ago

So basically a card like Terminate is null and void

Valengeta on Lifegain Tried To Kill Shadow, WHAT A D###!!!

1 week ago

hey man I like the idea of doing challenging decks! You couldn't go wrong here with Vito, Thorn of the Dusk Rose, as a one-off at least. Temporal Extortion is one of my favorite cards, and although mana intensive, the pay off is very good. You can even use it on yourself to strenghten Shadow. I would change Sovereign's bite with Bump in the Night and change the Bedevil for Claim / Fame, Terminate or Fatal Push and move the artifact hate to the sideboard with more efficient cards for that purpose. Something unexpected like Claim the Firstborn or Wrangle might be fun to try here too

unbendingsea on None

2 weeks ago

How does indestructible work? I know when a creature with the ability indestructible cannot be killed with lethal damage and board wipes.

How does the interactions work with spells that target a creature. Like Terminate.

I do know if the creature gets bounced, exiled or has negative counter placed on the creature can kill/take out of play.

Just how does the destroy target creature work and can someone send me a legit link on the ruling of the interaction.

pozzel on Jund For Fund

3 weeks ago

wallisface, I originally had thought about putting 24 Lands onto it, which I modified right before Deckcycling, I might have to reconsider it or go with some of my red-green deck cards, which does have mana ramp. I might just lower the cost over-all of the cards and keep the 4x Demanding Dragon, take off 4x Dragonlord's Servant, and replace Hellkite Overlord and Charnelhoard Wurm for some other less costy creatures, since the whole point of this deck is to play around Extirpate and Dash Hopes mostly, and I'll probably add Terminate too.

passimo on Is Cast Down the best …

3 weeks ago

Definitely. Cast Down is hands down the best removal in pauper imo*.

I'd actually find it more fun if it wasn't legal, am I the only one? I liked thinking "oh yes this is a mono deck, Victim of Night" or "Building a rakdos deck, better use Terminate" (*which actually could still be better than cast down if you have the right mana) or even "I can't get the right mana on curve, better use Doom Blade this time". I find it was better while deckbuilding, because you had more alternatives (off-topic: I think the same of Village Rites and Altar's Reap).

Either way, that's not a real problem. At least it kills that awful overused Gurmag Angler.

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