Terminate

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Terminate

Instant

Destroy target creature. It can't be regenerated.

DarkKiridon on Minotaurs 2

2 weeks ago

Cards I recommend:

Felhide Petrifier for obvious reasons.

Bomat Courier to test. You need a one drop creature. Felhide Brawler possibly. I do not like Felhide Minotaur, the Petrifier is better and you need all your 3 drops to be worth it. I know Ragemonger helps in that regard.

Metallic Mimic :)

Fatal Push over Cast Down/Murder. Even Terminate is better. Dreadbore if you want to start a sideboard.

Just some thoughts. Happy building!

Aiyoki on Sliver Overlord EDH

3 weeks ago

This is my Sliver Overlord EDH deck as of 8/29/2023.

Improvements or other Feedback about this deck that can help me improve success in competitive play is welcomed and appreciated!

Options for cheating out Sliver Overlord onto the battlefield ASAP would be best. Some commander decks I usually have to play against are:

Codie, Vociferous Codex

Urza, Lord High Artificer

Removal: Global & Targeted Options

  1. Damnation Destroys all creatures for only four mana and prevents them from regenerating!
  2. Supreme Verdict This one also destroys all creatures for only four mana! While it doesn't prevent regeneration, countermeasures like Counterspell won't work!
  3. Harsh Mercy Is a cheap global removal option that can keep all of our slivers safe while simultaneously wiping out most of our opponent's non-tribal creatures!
  4. Terminate A cheap targeted removal that prevents regeneration
  5. Swords to Plowshares A great targeted removal, perfect for eliminating an otherwise pesky creature that would keep coming back if just destroyed.
  6. Essence Scatter Targeted creature removal, before it even gets the chance to hit the battlefield >:D
  7. Aura Shards Play a creature, get a free targeted artifact or enchantment removal as a result! We use this enchantment instead of Harmonic Sliver because the sliver variant doesn't give us a choice in the matter and can end up forcing us to destroy our own artifacts and enchantments. We don't want that!

Graveyard Hate:

  1. Leyline of the Void. This enchantment exiles anything our opponents put into their graveyards and can even come up as a pregame play in your opening hand, making it an extremely efficient play against graveyard based commanders!

Mana Fixing:

  1. As long as you've got the green mana to spend Manaweft Sliver and Gemhide Sliver work wonderfully. If you've already got one of these babies on the board it's best to keep the other in reserve in case of a board wipe or targeted removal.

  2. The World Tree, and Chromatic Lantern both provide non-sliver options to fix mana colors.

Mana cost reduction:

  1. Herald's Horn costs only to play and also reduces the generic mana costs of all our slivers by . Save for the Legendary five slivers we're using here, basically every other sliver will cost 1 less to play with this thing on the battlefield!
  2. Morophon, the Boundless With slivers as the named creature type, when this this thing hits the battlefield it reduces the cost to play any sliver by ! It might be the most costly to get out but it's indispensable for certain combos this deck is capable of pulling off.

Thrym on Yurlok, of the Old School

1 month ago

You are playing 4 removals as instants. Why are you not playing more versatile spells like Assassin's Trophy, Putrefy, Chaos Warp, Terminate or Beast Within. Do you play in an indestructable meta and therefore these -x,-x spells?

eliakimras on Equipped Samurai

2 months ago

If your budget allows, consider those swaps:

If you're willing to streamline your creatures to be all Samurai, these are some good picks:

Also, Mythos of Snapdax and Cleansing Nova stumble on your many artifacts. Consider those swaps:

nuperokaso on Demons

3 months ago

Blade of the Oni is bad because most of your creatures already have decent power and toughness. It works best in a deck with tiny creatures

Charmbreaker Devils you need a few additional spells for this to work. I suggest adding Mizzium Mortars and Terminate

Altar of Bhaal this is best with enters the battlefield effects, which you don't play many

Arcane Signet this does nothing without Commander. Replace this with Rakdos Signet

Bolas's Citadel this is a suicide in a deck with high mana costs like yours. Replace this with Phyrexian Arena

Guardian Idol this is weak creature, and bad fixing. Play Talisman of Indulgence instead

Rakdos Locket I suggest Rakdos Keyrune instead

Davriel, Soul Broker this card is not legal. If you like the theme of devils, play Tibalt, Rakish Instigator

BubTheLab on Budget Minotaur Tribal EDH - Digeridont hurt me!

4 months ago

metalflame - Moraug, Fury of Akoum is a bit out of range for a budget deck

Other recommendations feel slow... Dragon Throne of Tarkir is tempting is a dead drop early game in what is kinda aggro-ish

Didn't realise I had both Terminate and Bedevil so Chaos Warp was good shout

Deezy829 on nood hack

5 months ago

You cant use the thick version of Atarka in the deck. It’s printed on thicker cardboard and is thus easy to notice where in the deck it is by looking at the deck. I assume this is a commander deck due to its 100-card count and singleton nature. Who is the commander? This is looking like a good start, but you might want to include cards like Despark and Terminate to deal with enemy permanents. Also some dragons with lower mana costs.

eliakimras on Jund Dragons

5 months ago

Forgot to say what to take out for the three cards above: Green Sun's Twilight, Hull Breach, Lukka, Bound to Ruin. The Twilight is unrealiable until you spend a lot of mana into it. The Breach is sorcery-speed. The planeswalker does not do much here.

Now some small upgrades you can make:

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