
Combos Browse all Suggest
- Cloudstone Curio + Elvish Visionary + Wirewood Symbiote
- Cloudstone Curio + Kinjalli's Caller + Zacama, Primal Calamity
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Cloudstone Curio
Artifact
Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Gidgetimer on Salty Commanders!
2 weeks ago
General site problems:
The analytics page is broken on PC at (the now normal) 16:9 aspect ratio. The scroll boxes go out of the bottom of the window making the bottom item(s) unreadable. I haven't measured, but it seems that the widest ratio that it is usable is around the old spec of 4:3.
Problems with combo detection:
I have put two all-in combo decks in and gotten extremely low scores on the "combo" section. I realize you are using a third party for the combo list, but it seems to be very unevenly edited. I will work on submitting combos to the database that you are pulling from, but I am just warning that it is far from exhaustive.
For example Alluren+Shrieking Drake and Alluren+Chulane,Teller of Tales+Shrieking Drake are both listed but there is no mention of Cloudstone Curio being in any combo despite that being the most prevalent of the three interchangeable land bounces for Shrieking Drake combo in Chulane decks. Cloudstone also enables another 45 combos if we list out every combination of the 10 non-drake 1 drop creatures in the deck.
Passionate Archaeologist is also showing in the combos list despite not being in the deck it is showing in or even in the combos linked.
Last_Laugh on Salty Commanders!
2 weeks ago
I'm on the same page as legendofa. I feel most aspects are pretty accurate but there's definitely some combos missing.
It's an Animar deck so the combos are a bit weird like Ancestral Statue + Animar, Soul of Elements w/ 4 counters for an infinitely big Animar. Add more cards like Purphoros, God of the Forge or Walking Ballista to make the combo lethal. Cloudstone Curio + Animar w/ 3 counters + any 2 morph creatures accomplishes the same thing and needs the same cards to make it lethal.
They all require counters on Animar so I'm not sure how/if that'd work for your scoring system though. A lot are also combo lines for consistency and redundancy and I'm not sure how/if that's factored in. Weird Harvest looking up Ancestral Statue and Walking Ballista/Purphoros is a simple example.
Anyways, awesome job. I'll make sure to point this out to friends and get the word spread.
CruelSilenc3r on
Chulane Budget
1 month ago
Hello, I also have a chulane deck that is more on the competitive side. May I ask what your budget is looking like? There are many additions you could make for fairly cheap that would greatly improve the deck. Lotus Cobra pairs nicely with Tireless Provisioner for 2 mana per land Panharmonicon can substitute for Cloudstone Curio to allow Shrieking Drake and Village Bell-Ringer to combo off with mana producing creatures. I understand wanting cards like Edric, Spymaster of Trest and Rashmi, Eternities Crafter and while they are not necessarily bad. They lend themselves to a different gameplan than what Chulane is really good at. I would sub these out in favor of more cheap mana dorks maybe even adding in the elf ball staples like Wirewood Symbiote, Quirion Ranger and Priest of Titania for large mana producing creature to untap.
Heres my list if you are looking for less budget friendly upgrades it would be a good place to start. My list is by no means perfect so keep that in mind. https://tappedout.net/mtg-decks/chulane-etb-combo/
Zobeth on
Now do the Dragon Shuffle [Primer]
2 months ago
crismissingtheh I really like your deck! The play group that I'm in only plays at high power so thats where I'm trying to keep the deck at but I really appreciate it! I also appreciate that you follow my deck. I'm still waiting for the "all magic dragon combo." The only one ive found is Cloudstone Curio + Lathliss, Dragon Queen + Ganax, Astral Hunter + Slumbering Dragon + Scourge of Valkas//Terror of the Peaks but at that point I should just play a different commander that could achieve that faster. I think once they eventually (hopefully) make dragons that combo off of each other for infinite damage then ill switch over to that.
immakinganezehaldeck on
Anje Reanimator (Casual CEDH)
2 months ago
Wasn't able to get all the cards in the above list. Here is what actually went in/out:
IN
Emergence Zone - adds a lot of sorcery speed options into gorger loop
Revolutionist - if in gorger loop, can loop instants (and sorceries if anje is there too.)
Alms of the Vein - sorcery for above
Fiery Temper - instant for above
Violent Eruption - instant for above
Hell Mongrel - discard outlet WITH MADNESS
Bag of Holding - Shadow of the Grave effect
Asylum Visitor - madness
Kitchen Imp - madness
Bloodhall Priest - madness and etb trigger that kills with gorger
Terminal Agony - madness
Necrogoyf - madness
Malevolent Whispers - madness
OUT
Mountain
Cremate
Eat to Extinction
Smelt
Theater of Horrors
Syr Konrad, the Grim
Blasphemous Act
Funeral Rites
Mastermind's Acquisition
Tormenting Voice
By Force
Bolas's Citadel
Bolt Bend
The To-Dos:
Cloudstone Curio
Distemper of the Blood
Last_Laugh on
2 months ago
There's a few spots here where you've opted for non-creature effects over creatures serving the same functions.
Ramp: Beastcaller Savant is very similar to a morph creature thanks to haste and paying for his own 1 mana to recast in combos. Wild Cantor is a turn 2 Animar option. I'd suggest dropping your artifact/sorcery ramp for more 2 drop creatures (and Birds of Paradise). Cloud of Faeries and Peregrine Drake are both ramp and combo pieces here.
Bounce Enablers: Equilibrium and Deadeye Navigator both work great here. If your playgroup will let you proxy just ONE card... make it Cloudstone Curio.
Card Draw: Tishana, Voice of Thunder will draw a bunch of cards. Prime Speaker Zegana used to be go-to draw for Animar once upon a time.
Combo: Weird Harvest and Ancestral Statue will enable a combo with Purphoros. It'd need 3 counters on Animar, , and Harvest in hand. Harvest for to look up Purph/Statue, play statue for , then play Ancestral Statue targeting itself with it's own etb over and over.
My list isn't budget friendly, but it should still help. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸
king-saproling on
Kronk the forgemaster
3 months ago
Thoughts on these? Krark-Clan Ironworks, Cloudstone Curio, Priest of Urabrask, Mana Echoes, Thermopod, Goblin Engineer, Moonsilver Key, Haze of Rage, Sram, Senior Edificer, Stormrider Rig, Ronin Warclub, Ornithopter, Shield Sphere, Phyrexian Walker, Reckless Fireweaver, Ingenious Artillerist, Altar of Dementia, Lotus Petal, Ranger-Captain of Eos, Recruiter of the Guard
immakinganezehaldeck on
Anje Reanimator (Casual CEDH)
4 months ago
11/23/22 - Madness update
I'm really low on madness cards. Needs to be far higher for an anje deck.
IN
-
Emergence Zone - adds a lot of sorcery speed options into gorger loop
-
Cloudstone Curio - infinite mana combo with Dockside + a creature iff dockside makes enough mana to cast both.
-
Revolutionist - if in gorger loop, can loop instants (and sorceries if anje is there too.)
-
Alms of the Vein - sorcery for above
-
Fiery Temper - instant for above
-
Violent Eruption - instant for above
-
Distemper of the Blood - can also get looped with Revolutionist
-
Hell Mongrel - discard outlet WITH MADNESS
-
Bag of Holding - Shadow of the Grave effect
-
Asylum Visitor - madness
-
Kitchen Imp - madness
-
Bloodhall Priest - madness and etb trigger that kills with gorger
-
Terminal Agony - madness
-
Necrogoyf - madness
-
Malevolent Whispers - madness
OUT
NOTES
Removed most end game threats + interaction that didn't have madness, since madness tech needs to be there in high density and the deck can win through that stuff mainly.
Have (2) | Azdranax , gildan_bladeborn |
Want (3) | Amaterasu312 , The_Barrel_General , BunjiKugashira |