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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Omen Machine
Artifact
Players can't draw cards.
At the beginning of each player's draw step, that player exiles the top card of his or her library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
DC_Geno on
Chaos is the Path to Friendship
6 months ago
I think Wild Wasteland would be great for this deck because it skips your draw step and will give you two cards to choose your chaos from each turn. It works with Omen Machine. Maybe take out Shared Fate. Oh and you also may get a land and the text says "play" not "cast.
FormOverFunction on How can you pack enough …
1 year ago
I agree with SaberTech in that it sounds like the problem is that they’re getting extra card draw and mana… so you might want to start messing with them at those fundamental levels. Omen Machine was what first came to my mind, maybe Vicious Shadows to punish them after they drew all the cards. There’s a ton of cards to choose from, so the trick (for me) has been zeroing in on what my opponents are doing that I want to affect. Note: this isn’t a guaranteed win strategy… it’s just guaranteed interaction/affect. This might justifiably get you killed first in each game.
Goldberserkerdragon on
Grand Arbiter's Grand Return
1 year ago
LOL UBA MASK! Haha solid, I think either way you take it, this is a really well oiled deck already. You can tell the love is there. Helm plus Arbiter is funny but does it win outside of just generating mega value? I mean I guess I would scoop after my spells cost 3 or more lol. However, might I offer a couple more pieces of juice?...
Trinisphere, Omen Machine, Maze of Ith (to ward of those would-be voltroniers).
RiotRunner789 on Good uses for bad cards
1 year ago
Knowledge Pool combos with Lavinia, Azorius Renegade or Teferi, Mage of Zhalfir.
Lavinia will just counter anything your opponents try to cast out of the pool, while Teferi simply won't let them cast anything since pool works at instant speed.
Many Lavinia decks are centered around Knowledge Pool and Omen Machine since their both difficult locks to get out of.
FormOverFunction on Need Help With A Solitary …
2 years ago
I don’t usually play decks of this sort, but I thought of Omen Machine when I looked at solitary confinement. Is there something there to work with? Making everyone else also not draw in their draw phase..?
DreadKhan on
Lil' Shit
2 years ago
IMHO their are few bigger 'lil shit' type cards than Rite of the Raging Storm, if their is an opponent who can't handle 5/1 Tramplers they are dead meat very quickly, it's a very chaotic atmosphere with Rite out. It's also very good with many cards that would work well with your Commander, such as Mask of Griselbrand, and I can point out a bunch of other options. Relic of Sauron is a very good Grixis mana rock that can also draw a card now and then. I think copy effects are probably pretty good with your Commander, if you cast Rite of Replication on your Commander you still get 5 copies ETBing and dying, which should clear out hands and serve as a huge board wipe (you get 5 triggers each of the ETB and death trigger, if you have 3 opponents left 2 of them have 1/4 of their permanents and one has half left, similar for their hands. Irenicus's Vile Duplication is another fun copy effect, this one doesn't die right away and has flying. If you like annoying creatures you might like some of the specters out their, Hypnotic Specter is an old classic that will always take away a card from whomever you hit, and Stronghold Rats can take one from each player fwiw.
I can't decide if MImic Vat would be worth it with your Commander, if you can get him into the Vat you can make a copy each turn for very little mana, but it doesn't get sacrificed unfortunately, it gets exiled at end of turn, so you'd need sac outlets to get his Death Triggers (but on the upside nobody is going to block you).
Their are a few Chaos type cards that might help with your plans to annoy the table, I've always enjoyed Teferi's Puzzle Box, but any effect that cares about your opponent drawing cards really loves the effect, if you can get Box and a Notion Thief out your opponents each lose their hand and you draw cards equal to how many they had when they lost them. Grip of Chaos can help keep your Commander (or another key permanent) alive longer, and you don't run a ton of targeted interaction yourself. Omen Machine is pretty funny, it's especially useful if you use a high average MV, same with Timesifter. Some people will try to flip the table if you resolve a Possibility Storm, especially if your deck isn't trying to abuse the effect. If you leaned harder into your spell plan, or into permanents that work regardless of who controls them you could try Thieves' Auction, a card many that is so obnoxious that some people consider scooping rather than resolving the effect.
I hope some of these ideas aren't too disruptive, it's fun to have a deck that can troll your playgroup a bit!
Lapse on
Worldfire
3 years ago
I also suggest Omen Machine. It help to create some locks, very useful against some decks.
hiddengibbons on Card creation challenge
4 years ago
Kevin, Ruiner of Games
Legendary Creature - Human Gamer
Imprint — When ~ enters the battlefield, each player exiles the top three cards of their library.
Players can’t draw cards
At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Whenever a player casts a spell, that player exiles it. If the player does, they may cast a spell from among other cards exiled with ~ without paying its mana cost.
Just wait until I get my Rule of Law
2/4
It’s a mashup of Knowledge Pool and Omen Machine that synergies the two together. Make another game ruining card


