Lathliss, Dragon Queen
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Lathliss, Dragon Queen

Legendary Creature — Dragon

Flying

Whenever another nontoken Dragon enters the battlefield under your control, create a 5/5 red Dragon creature token with flying.

: Dragons you control get +1/+0 until end of turn.

Ixma_9 on Miirym

3 weeks ago

Hello!

If you put * CMDR * (no spaces between the asterisks and the word) next to the card you want to be your commander it will pop up as the commander on the list. Also, make sure to use edhrec.com and put in your commander on the searchbar to help build your commander deck!

If this is a tribal oriented deck, reccomend having a few (but not too many) tribal cards like Herald's Horn or Dragonspeaker Shaman to reduce the cost on Dragons. Belbe's Portal is also a nice card to summon them for cheap.

Scourge of Valkas and Dragon Tempest deal damage the more dragons you have on the field, and the latter also gives haste which is amazing. There are also many dragons that benefit from having dragons or spawn a lot more like Lathliss, Dragon Queen or Utvara Hellkite

Very important, remember to have a good amount of card draw (Dragon's Hoard is good for dragon decks) and a good amount of ramp (ramp spells and signets)

Here is the EDHREC link for Miirym, hope this helps!

https://edhrec.com/commanders/miirym-sentinel-wyrm/dragon

faustodemambo on The Ur-Dragon, quest for 100%

1 month ago

MEINEID

I have played around with Sneak Attack it’s a very cool card and can help but I ended up removing it for Monster Manual. I’m trying to let my dragons stick around so this is more on theme with the list. It might make it back in sometime but I’m not sure when.

Im currently not running cards like Dragonborn Looter and Scaled Nurturer as I’d rather be able to play big dragons. And they have anti synergy with cards like The Prismatic Bridge  Flip, Monster Manual and most of my etb draw triggers. In a different build I would play these cards but not in this one, they are definitely good cards tho. Im also not running any mana dorks for this reason.

I have also toyed around with Lozhan, Dragons' Legacy but her ability is sadly a cast trigger and I’m trying to cheat cards in play without casting them. Instead I ended up playing Purphoros, God of the Forge as he triggers on etb’s which has great synergy with all my token makers especially Ancient Gold Dragon as rolling a nat 20 can kill the entire table. It does less damage in some cases but it’s more consistent and it helps that its a god that can be found with The World Tree

For now I’m still playing Manaform Hellkite as the tokens she creates have haste and if my commander is out they generate extra card draw. Or she creates extra etb effects to Ping people to death with my ping bois. She is probably the next one to go tho.

As for the dragon count, I’m trying to keep it at a minimum of 30 dragons which is where I’m at right now. Which might sound a bit low but there are plenty of dragons that create dragon tokens. Right now I have Ancient Gold Dragon which creates on average 11 dragons per combat or over 20 if she has double strike. Dragon Broodmother, Lathliss, Dragon Queen, Manaform Hellkite, Miirym, Sentinel Wyrm and Utvara Hellkite. And ofcourse my reanimation stuff. I’m currently testing a few more dragons that might bumb me up to 31/32 but they have to be better than cards that are already in here which can be quite hard. But Dragonlord Atarka might be coming back soon as he has great synergy with the D20 dragons

The biggest problem is the 100 card limit as I also need to play some more protection spells. Heroic Intervention and Teferi's Protection as my playgroup is playing more board wipes. Counterspells can also be the way to go but I rather not play those as a personal preference

MTGBurgeoning on Scion of the Ur-Dragon: Every. Dragon. Ever.

1 month ago

Thank you for your great feedback! It's always appreciated. I did consider Eerie Ultimatum when it was previewed during Ikoria spoiler season. I eventually decided to leave it out of the 99 due to its tricky mana cost in a 5-color deck and, more persuasively, the fact that a suite of mass recursion spells already existed in the deck, like Living Death, Patriarch's Bidding and Rise of the Dark Realms. These spells, of course, return creatures to the battlefield, which Eerie Ultimatum does as well. However, with just 12 other non-land, non-creature permanents in the current 99 of this build, Eerie Ultimatum did not seem valuable enough to squeeze into the deck, and that is considering the potential mana ramp of recurring multiple fetch lands to the battlefield as well (no landfall triggers).

Miirym, Sentinel Wyrm's inclusion into this deck is inevitable. The moment a copy of her becomes available she will become a part of this deck and make it so much stronger. The same can be said for Ancient Copper Dragon, Ancient Silver Dragon and Ancient Gold Dragon. Moltensteel Dragon's presence in this deck is to combo with Skithiryx, the Blight Dragon or Dragon Tyrant for the purposes of one-shotting an opponent, usually a control player or blue mage at the table. Panharmonicon is an interesting card to consider. By my count, in the current 99 of this build, there are four Dragons (Bladewing the Risen, Lathliss, Dragon Queen, Scourge of Valkas, Terror of the Peaks), three enchantments (Garruk's Uprising, Dragon Tempest, Temur Ascendancy) and one artifact (Dragon's Hoard) that could benefit from the inclusion of Panharmonicon. That is a total of eight cards from the 99 (8.08%). That does not seem like a high enough percentage of cards to reconcile adding Panharmonicon to the deck. Yarok, the Desecrated would not approve.

Thank you for your comments and your recommendations! I appreciate them and am looking forward to upgrading this deck with several new cards from Commander Legends: Battle for Baldur's Gate!

Phule451 on Dragons of Baldur's Gate

1 month ago

Comet Storm could be a great way to spend all that mana you’re gonna have. Tyrant's Familiar is a nice pay off, especially if you only have your background out. Budget didn’t seem too much a barrier for most of your other choices so I’m surprised not to see Ancient Copper Dragon as it fits Dragons, treasures, and Bauldur’s Gate all wrapped up into one card. Frontier Siege is another one to look into. Lathliss, Dragon Queen and Dragon Broodmother will help you pop out more dragons to get more treasures.

CommanderBrutti on Scion Turbo Mass Reanimator

1 month ago

*UPDATE:

Lathliss, Dragon Queen OUT > Miirym, Sentinel Wyrm IN

The new set brought an impressive amount of new dragons. However, not all of them fit the mass reanimation plan and others are simply beyond my budget. But there is an immediate and low-cost upgrade with Miirym, Sentinel Wyrm: makes stronger tokens and it's the ideal dragon to select with Scion of the Ur Dragon just before the mass reanimation. It can literally double every dragon that returns to the battlefield and assemble even more deadly turns out of thin air!

Decidares on Ur-gonomics

2 months ago

Hey Eldmoi, thanks for the info. There's a quite a bit I would recommend optimizing. The long story short is that most of the dragons I'd recommend are already on my budget primer that you've seen and my super budget deck list that was part of the primer but is also available here if you're interested here.

First of all, you need to make sure your deck has a decent amount of ramp to cast your awesome dragons within a reasonable amount of time. If you are on a budget then I'd recommend Cultivate, Kodama's Reach, and Sakura-Tribe Elder at the very least. Other options for cheap ramp are Farseek, Wild Growth, and Fertile Ground. If you want to further optimize ramp, then adding in Nature's Lore and Three Visits on top of some forest based shock lands (e.g. Stomping Ground or triomes (e.g. Ziatora's Proving Ground would be ideal.

Second, you want to optimize your mana base by minimizing the number of taplands and ensuring you have the colors you need. Any tap lands that tap for only 2 colors (e.g. guild gates) could safely be dropped for basic lands. Tri-lands like you mentioned are decent enough to start off, because they can tap for 3 colors, but even those are suboptimal in the face of options like Dragonskull Summit and Blood Crypt. Furthermore, almost 50% of your deck requires red mana, so I'd ensure your lands reflects that.

Regarding the planeswalkers you have, I'd say Sarkhan, Fireblood is the most useful (distantly followed by Sarkhan Unbroken and Kiora, Master of the Depths). I'd consider cutting the others.

Some things off the top of my head for instants and sorceries: I would consider Crucible of Fire to be a win more card. Lozhan, Dragons' Legacy is almost a strictly better Sarkhan's Unsealing. Damn and Farewell are really good board wipes that aren't as mana intensive as some you're running. Garruk's Uprising is a very potent form of card draw. Monster Manual is probably better than Thran Temporal Gateway in most cases.

Finally the dragons. There are so many good dragons to consider, many of which I've mentioned in my deck primer, and many of which are available on most dragon lists online, that I'll focus on highlighting dragons I would recommend removing:

  • Acid-Spewer Dragon - Overcosted and doesn't do much. Deathtouch isn't as useful on a dragon that should be big enough to kill most thing it hits in the first place.

  • Backdraft Hellkite - Most instant and sorceries you have are too expensive or are simply aren't as immediately useful (e.g. don't want to board wipe your own dragons). The most useful ones you run are removal, but at that point you can just play dragons that can inherently remove things like Steel Hellkite.

  • Crosis, the Purger - Hard to save mana to take advantage of its effect. It'll feel bad to take advantage of its effect in casual metas anyways. If you really want to run a dragon like this then Teneb, the Harvester might be more fitting but even then I wouldn't really recommend it, because of the mana investment needed to make it work.

  • Dragonmaster Outcast - Not a good early game play and easy to kill later on.

  • Dream Pillager - This dragon is overcosted and is mostly a means of pseudo card draw. I'd just play an actual card draw card instead like Ancient Craving or Sign in Blood or Rishkar's Expertise.

  • Kargan Dragonlord - Costs too much to do too little. We have so many dragon options, even in budget decks, that vanilla dragons simply aren't worth it.

  • Malfegor - Discarding our hand isn't good to do unless it involves redrawing more cards (e.g. Knollspine Dragon).

  • Necromaster Dragon - Summoning vanilla 2/2 zombie tokens for 2 mana isn't good value in a dragon deck, and you have to go through combat to get it off. In a world where Ancient Gold Dragon exists, it's hard to justify an effect like this. Dragon Broodmother and Lathliss, Dragon Queen and Miirym, Sentinel Wyrm would be far more effective token generators.

There's always more we could do to optimize any deck, including mine for sure, so I'd be happy to comment more later if you'd like. But I also want to emphasize that as long as you and your playgroup are having fun, you really can't go wrong :)

Eldmoi on Ur-gonomics

2 months ago

Hey Decidares! This started as a pre-con and I swapped some cards around with my inventory. I'm thinking I want to keep it between casual and competitive just to start since I'm not really sure where I'd be playing this and what power levels the other players at my LGS are playing at. I'd say mid to late game wins could be the most rewarding as other players at the table would have built up their battlefield and have an intimidating presence at the table as well. As for my budget I'd like to keep it below $300 for now.

I'm checking with my LGS to see if they have some tri-colored lands that enter tapped like Jungle Shrine and also throwing in catch-all's like Secluded Courtyard, Unclaimed Territory and The World Tree. Might add some more dragons that could improve the deck like Tiamat, Lathliss, Dragon Queen, Scion of the Ur-Dragon and Dragonborn Champion after looking around at what others have come up with on this site.

TypicalTimmy on I have Esix and Ganax …

2 months ago

This deck is absolutely bonkers. I just finished another playtest (not against any players; Just testing to find themes, synergies, combos, curves, etc) and ended Turn 7 with the following:

Along with (according to the screenshot) 58 cards in hand.

I "ended" the turn when I ran out of mana, lolol

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