Omnath, Locus of Rage

Omnath, Locus of Rage

Legendary Creature — Elemental

Landfall — Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to target creature of player.

Omnath, Locus of Rage Discussion

Drellino on **Zendikar Update** CAUTION: LANDSLIDES IMMINENT

3 days ago

I tried a similar deck and i think Harrow is a good option, better than Cultivate that is too slow. For late game game i put Omnath, Locus of Rage or i was thinking about Multani, Yavimaya's Avatar; now i'll try Shatterskull Smashing  Flip, could be a good solution for ending a game. Explore is a good card draw for the deck. However nice deck there's a lot of nice tips that i could use for mine.

Faux_Faux on Card creation challenge

3 weeks ago

Honestly, I've always been a huge fan of Om-Nom. (For the uninitiated, that is the Angry Green Jelly Bean. Omnath, Locus of Mana , Omnath, Locus of Rage , and Omnath, Locus of Creation.)

One of the best cards with that go with him is Risen Reef, but I think a blinky blinky UW elemental would be neat!


Cloud Parter

Creature - Elemental

Flying

Landfall: Whenever a land enters the battlefield under your control, you gain 1 life and you may exile target creature. If you do, return it to the battlefield tapped.

0/3


It'd be pretty busted. Reset's Omanth's trigger, and keeps going as long as there is a land on top. Yup. Preeeetty Busted.

Make a new Kithkin Legendary!

multimedia on obuun advenced

1 month ago

Hey, welcome to TappedOut.

Your deck doesn't have a Commander. To make Obuun, Mul Daya Ancestor the Commander then go into the deck editor. In the text list of cards find Obuun, Mul Daya Ancestor and add the CMDR tag at the end.

Obuun, Mul Daya Ancestor *CMDR*

Save and Obuun will appear in Commander category with a card image.


On a budget well done so far, nice Jeweled Lotus. Command Tower and Arcane Signet are two budget staples for Commander to consider adding. Since Obuun can put +1/+1 counters on himself to make himself a threat to do Commander damage then having more sources of evasion helps. Garruk's Uprising is a great budget card that gives all creatures you control trample as well as can be a repeatable draw source whenever a 4 or more power creature you control ETB including creating a creature token such as from Omnath, Locus of Rage.

For $5 Moraug, Fury of Akoum is a really good landfall effect for extra attacks. Druid Class starts with the static effect of gaining 1 life each time a land you control ETB. It has two other levels; level 2 is if you pay three mana you get the effect of being able to play an additional land. This effect is static, it stays as long as you control the Class. Level 3 for five mana you make a land into a potentially high power/toughness creature and you also get to keep the other Level effects. With the classes you don't lose the previous effects when you level up.

You're playing the Guildgates for Circuitous Route, but other than the interaction with Route Guildgates are not good lands since even on a budget there's better options. You could replace the Guildgates with Glade and Vista and replace Route with Skyshroud Claim which can search for Glade and Vista and put them potentially onto the battlefield untapped.


Some upgrades to consider:

If interested I offer more advice. Good luck with your deck.

PhotogenicParasympathetic on Best commanders to introduce new …

1 month ago

I usually give them my Omnath, Locus of Rage deck. It's pretty simple - play lands, play Omnath, play lands, win. But there are also more complex decisions they can make as they start to get a grasp on how the game is played. My Neheb, the Eternal deck is a step above in complexity, but the basic strategy is still easy to grasp - hit things, get mana, hit things harder; that's normally what I play against newer players (since it's also a deck that I can "go easy" on them with, by just... not hitting as hard as possible every time). Then, once they've seen it in action a few times, it's pretty easy to be a logical "next step" kind of deck for them to pilot.

Then I throw them in the deep end with my tutorless Breya, Etherium Shaper eggs deck.

Mana_Mythic_Legendary on Pursuing Perfection, Part 4: Mono-Red …

2 months ago

At the outset of this article I wasn’t overly fond of pure red as a concept. In my eyes it’s been too aggressive and too narrow in scope to form a deck that would keep me, specifically me, happy. I say this with a double helping of skepticism, because Omnath, Locus of Rage , Okaun, Eye of Chaos , and Rakdos, Lord of Riots all keep me very happy. Today, we’re talking Burn, Chaos, and Sneak Attack as key concepts in mono-red. As always, please bear in mind that our focus here is not necessarily competitive but rather thematic, archetypical commanders.

Burn

Red patented fast damage output, but the standard RDW strategy has limited viability in EDH. Lightning Bolt and the like often don’t cut it in a format where everyone starts with 40 life. Dig for recurring damage like Irencrag Pyromancer or BIG stuff such as Molten Disaster , though, and you can reach frightening levels of well done and extra crispy.

Heartless Hidetsugu

I am a huge fan, and not just because of the card. Gloriously savage as this card might be, it still pales in comparison to the character in the books. Anyone who single-handedly roflstomps the blue representation on an entire plane and then EATS HIS OWN DEITY should inspire terror even when rendered on cardstock. Make sure that only you have an odd life total, play any Furnace of Rath effect, turn right, leave only blood and ashes in your wake. Seriously. He might pop off the card and eat you if you don’t.

Ashling the Pilgrim

I knew a guy who played Ashling and 99 mountains. I’m fairly sure he never won with it, but nobody laughed either. Hard to laugh at someone whose general is a water balloon slowly filling with napalm.

Purphoros, God of the Forge

I don’t like Purphoros. I freely admit to sulking like a teenager with a bad haircut whenever I see him in a game, let alone in the command zone. Indestructible on generals, I can take and even enjoy. Massive damage output tied to creating horde of tokens, I can appreciate (see my favorite in mono-black, hehe). Both of them together, though, is too much for me to take with grace. But who needs to care about grace when you have so. Much. POWA.

Chaos

Some folks aren't looking for anything logical, like winning. Some folks just want to watch the world burn. Such folks come to Red, the color of all true agents of chaos, where they can ensure no plan, no board state, no hand is safe. Planar Chaos , Possibility Storm , and the iconic Wheel of Fortune are all examples of this wild approach to magic. Go nuts, and drive everyone else crazy in the process. Maybe you'll win, maybe you won't, but you'll certainly make a difference and have fun!

Etlai, Primal Storm Does anything really need to be said, other than a profound sense of pity for opponents who are praying to top deck? Play things like Seize the Day and seize all their goodstuffs as well.

Krark, the thumbless Come the time to discuss Izzet we’ll talk a coin deck, but I don’t honestly think ol’ double-or-nothing here is just for flipping coins all game. No, you come to this guy to truly take your chances. Who should his partner be? Don’t have one. That, and the prospect of a twincast Warp World will drive opponents bonkers. However, point of order (bleh): Krark is also an unholy terror if you want to break storm spells. Just be sure to bring his thumb.

Diaochan, Artful Beauty I'd never heard of Diochan before writing this, and... wow. Just wow. Assuming you aren't stocking a suite of boots or maybe Darksteel Plate , how delightfully risky. How marvelously political. Bring Thornbite Staff for EXTRA wow... Wow!

Sneak Attack

This is an odd, but potent one. Next to the whole glorious theme of chaos, Red's most irritating archetype may well be creating/playing/stealing creatures for a turn, examples being Tilonalli's Summoner , Insurrection , or even the ludicrously rare keyword Dash. There isn’t a relevant mono-red general that temporarily steals creatures as yet, but there are still some real doozies in the neighborhood. Just ask Kiki-Jiki, Mirror Breaker and his blue ETB untap friends (disqualified for extra-chromatic fraternization, but still).

Rionya, fire dancer The raw potential here utterly terrifies me: spam useful cantrips and have a Combustible Gearhulk in play. Or maybe Utvara Hellkite . EeeeEeeeEEEK.

Feldon of the Third Path Red has the least graveyard-related cards of any color and arguably the least thematic business to be fiddling about in there, phoenixes notwithstanding, so Feldon’s a bit unusual. Consider the weight of discard/draw in Red’s wheelhouse (see what I did there?). Consider what can be in your graveyard. Consider that it will cost three mana to wink it out. No more, no less. Solemn Simulacrum . Cavalier of Flame . Bearer of the Heavens . Have yourself a time.

enter image description here We’ve talked graveyard and copies, but red also makes with the actual Sneak Attack . I suppose Lord Okkoto makes for a world class distraction. A favorite red archetype of mine is the extra combat phase, and the high mighty porkiness is a marvelous opportunity to fetch opponents an epically Savage Beating by dropping all sorts of heinous nastiness without actually paying for it.

And, for my personal favorite... enter image description here

Rakdos, Lord of Riots and Omnath, Locus of Mana are two of my oldest commanders. Evidently those genes shouldn’t be mixed, because that’s how I surmise we got here. What an absolute beast. I started this article down on red, and ended it with a passionate need to build this monstrosity. As you may have guessed and will confirm in the next article, I am a green player at heart. Neheb sings the song of my people. Loudly. Boisterously. Encouraging atypical silliness like Soulfire Eruption and Apex of Power .

That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back next week for Green!

Prior Articles:

Mono-White

Mono-Blue

Mono-Black

Hi_diddly_ho_neighbor on Modern Horizons 2 Spoilers

3 months ago

Wow, I really love the design of Geyadrone, and I normally don't like planeswalkers.

Kaldra Compleat is pretty interesting and strong for Commander and maybe Modern. I thought Kaldra was destroyed in the lore prior to the rize of the Phyrexians on Mirrodin though?

I so wished that Clattering Augur went to the battlefield instead of hand. I don't think it would be too busted but oh-well.

Always nice to see more Amass support. Still not quite enough for a dedicated commander deck though.

Damn looks fantastic. Big fan of the flexibility of this card.

Endurance seems like the weakest of the cycle so far, but I might still slot it into my Omnath, Locus of Rage land fall deck. Instant speed graveyard hate/protection that is also an elemental is intriguing.

Lastly, I am super happy to see Talisman of Resilience get an old, brown border frame. Now I can continue to work on acquiring old border versions for all of my cards in my Glissa, the Traitor deck.

zapyourtumor on

3 months ago

Alrighty.

General Notes: I see a whole lotta fatties and some ramp but not too much interaction. I'd definitely cut some of those high cmc cards and replace them with more low to the ground creatures. Also, imo splashing white would be a lot more useful than splashing black because you can use Steppe Lynx and maybe Path to Exile along with white's sexy sideboard suite, and Ol' Obby is not worth the splash. I haven't tested Nissa of Shadowed Boughs , but if she turns out to be op as fuck, then I would suggest adding some black removal at least like Push and Trophy .

In modern, ramp like Cultivate and Kodama's Reach are gonna be way too slow. I'd definitely cut them. If you want ramp of this kind, then maybe Search for Tomorrow . Also I don't really see why Crackle with Power is there, although I guess you could cast it for a decent amount with the ramp and Lotus Cobra . Another "ramp" spell I think is worth trying is Atarka's Command . It can ramp, bolt the opponent, pump all your creatures, clap your opponent's lifegain, etc. Also can't forget our boy Lightning Bolt .

For creatures, I'd at least cut Ob to 1 copy, if not altogether. Same with Omnath, Locus of Rage , unless you want to lean more into the elemental tribal. Territorial Scythecat does not seem worth it. I like Ancient Greenwarden , but it costs 6, and it doesn't actually do anything by itself either, it depends on other landfall creatures, so I'd also cut that to 0-1.

To replace some of these cuts, I suggest more aggressive creatures such as Steppe Lynx as previously mentioned along with Brushfire Elemental . Wayward Guide-Beast is really interesting as well.

For lands, fetch lands would obviously increase the deck's power significantly, but I assume you aren't using them because of budget constraints.

Don't really have anything else to add rn but if I think of smth I'll be sure to tell you.

TheMadRocketeer on Landfall Elementals

4 months ago

My current thinking is that, as much as I love them and as much as I've kind of partially built the deck's theme around them, the whole Omnath, Locus of Rage and elementals theme is something this deck really doesn't need in its current form. So I either need to accelerate it somehow, slow the opponent down somehow, or sacrifice some of the high-CMC stuff and the focus on elementals in order to enhance the lower end of the mana curve. That could be combined with adding the interaction that I've known from the start that I need.

Possible Changes:
Out:
1X Elixir of Immortality - Trying to remember why I put this in.
2X Omnath, Locus of Rage
2X Catalyst Elemental
1X Nahiri's Lithoforming
Anything that's CMC >= 4 is a candidate to remove.

In:
1X Brushfire Elemental - I recently got a second one.
2X Scythe Leopard
1X Murasa Rootgrazer
2 to 4X Nature's Way / Ram Through
Something in green that provides instant speed hexproof / shroud protection

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