Duplicant

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Eternal Masters (EMA) Rare
Commander's Arsenal (CMA) Rare
Archenemy (ARC) Rare
Mirrodin (MRD) Rare

Combos Browse all

Duplicant

Artifact Creature — Shapeshifter

Imprint — When Duplicant enters the battlefield, you may exile target nontoken creature. (The exiled card is imprinted on this artifact.)

As long as a card exiled with Duplicant is a creature card, Duplicant has the power, toughness, and creature types of the last creature card exiled with duplicant. It's still a Shapeshifter.

Duplicant Discussion

BX223Hunter on Backstreet Elves

2 days ago

Crucible of Worlds would help with your own discarding to hit your land drops and does double duty with dryad arbor if you have attrition out. I’m also testing Duplicant in my version of this deck as another target for glissa to return.

moysturizer on Pramikon, MAGA2020

6 days ago

Mimic Vat and Duplicant go well with the skullclamp and reanimation.

Profet93 on Kiki-Jiki, Combo Breaker

4 weeks ago

No Sunbird's Invocation or Stranglehold ? Dockside Extortionist ? Humble Defector and Imperial Recruiter ?

Duplicant might be cool. Magus of the Wheel could be helpful if you need more card draw, also Wheel of Fate

How do you deal with enchantments? Ever considered nev disk or o-stone? Maybe even Ugin or Karn Liberated?

Volcanic Offering offers you so much value and politics in 1 card.

I used to run tuk-tuk but I replaced him for Manic Vandal . Comes down more quickly and the lifeloss is negligible.

StevTheRenegade on I'm more triggered than I once was

2 months ago

I really like this deck start. I would add more Wood Elves type cards and have less instants/sorceries. Ex: Springbloom Druid , Farhaven Elf , Nissa, Vastwood Seer  Flip.

You're talismans are good ramp but are strictly worse than basic signets. I would replace them. In a deck with hefty lifegain they might be better - but i can forsee taking a ton of damage from then.

Terastodon and Venser, Shaper Savant should be mainboarded.

The The Immortal Sun , Guardian Project , Mystic Confluence , Ulvenwald Hydra , Seedborn Muse , Rune-Scarred Demon Muldrotha, the Gravetide , Hornet Queen , Courser of Kruphix , Oracle of Mul Daya ...and anything with Landfall are my least favorite cards for the deck. I think Landfall is an entirely different style this commander can be played with - as in I think it would need support from the entire deck and need to abuse Landfall with more cards. Right now I think the deck has a bigger Control theme. Cards like Roil Elemental or Sire of Stagnation need to be protected - and need an entire support system of counters and Explore and Harrow and Scapeshift and Splendid Reclamation and Crucible of Worlds etc etc.

I think you would benefit more from cards like Equilibrium Treachery Strionic Resonator Lightning Greaves Diluvian Primordial Duplicant Prime Speaker Zegana

Also you can probably go down to 32 lands.

patrickd117 on Yarok and Roll

3 months ago

This looks cool. My main comment would be to add some etb land ramp. Like Gus, I think Wood Elves / Farhaven Elf (depending on your mana base) and Springbloom Druid both totally deserve a spot here. Risen Reef also seems really good here. Yarok is an elemental.

I don't love: Duplicant since I think there are better etb options in your colors. Sultai Banner is terrible, especially compared to the ramp I commented above. You really shouldn't need to trade in your mana for cards. I haven't loved Casualties of War in my own decks.

SideBae on Subjective Reality Modded

3 months ago

Couple suggestions:

You're running too many lands. Running forty-two is generally only appropriate in Azusa, Lost but Seeking -style landfall decks; I suggest running thirty-five at MOST, and ideally around thirty-three.

The way you can get away with thirty-three lands is with mana rocks. I'm a fan of your Azorius Signet and similar, but there are other rocks you should consider. Mana Crypt and Mox Diamond are the gold-standard, though those are approximately a million dollars these days. More affordable options include: Talisman of Progress , Talisman of Hierarchy , Talisman of Dominance , Coldsteel Heart , Fellwar Stone and the soon-to-release Arcane Signet . Note that all the suggestions I gave were two-mana mana-rocks, as these are vastly superior to three-mana mana-rocks. One reason for this is that if you choose to run Ancient Tomb or similar, you can land them turn one. Depending on your meta and how long your games tend to go, Gilded Lotus might be worth running.

Your mana base can use some tuning, too. City of Brass and Mana Confluence are generally good in three-color decks, and Reflecting Pool or Forbidden Orchard are also very good. Shock lands like Watery Grave , Godless Shrine and Hallowed Fountain are also good. Caves of Koilos , Underground River and Adarkar Wastes are all good too.

You have some good Xerox pieces; you're running Ponder and Portent , and that's good. You could probably use some more shuffle effects to go with your Brainstorm . Ideally, you should run Zendikar and Onslaught fetches -- however, these are also expensive AF. Slow fetches like Bad River and Flood Plain are way more affordable, and can also fetch things like a Watery Grave if you choose to run them. These will allow you to avoid getting stuck with two cards you don't want on top of your library. Preordain is an excellent Xerox-piece/cantrip to consider.

Mass card-draw is good in EDH. I highly recommend Windfall , and it's especially good with your Narset, Parter of Veils . Fact or Fiction , Painful Truths , Thirst for Knowledge and Jace's Archivist are also good. Mystic Remora , in an inexperienced meta, can easily be several Ancestral Recall s. Night's Whisper and Phyrexian Arena are good.

Tutors are great. Demonic Tutor , Vampiric Tutor and Enlightened Tutor are the gold-standard, and as such they're really expensive. Other options include your already-in-there Scheming Symmetry , Diabolic Tutor , Lim-Dul's Vault , Mystical Tutor and Dark Petition .

Swords to Plowshares is a GREAT card; it's one of the only one-for-ones I advise 98% of the time in EDH; Despark is another. Grasp of Fate is another form of spot-removal. Cyclonic Rift , Wrath of God , Supreme Verdict and Toxic Deluge are all good boardwipes to consider. If, later in your deck building, you end up with fewer creatures and your meta is filled with X/1s, Night of Souls' Betrayal can be a powerhouse. Ashes to Ashes and Dust to Dust are other two-for-ones to consider.

Counter magic is real powerful. Counterspell , Swan Song , Spell Snare , Spell Pierce , Dovin's Veto , Countersquall , Negate , Archmage's Charm and Disallow are good.

Depending on your meta, you can use some Legacy Miracles pieces. Aminatou is synergistic with Counterbalance , and if you run Sensei's Divining Top you can use the pair to control the game without spending card-advantage. Ashiok, Dream Render is great in EDH as a Stax piece, as shutting down other players' tutors and exiling graveyards is one of the most annoying things you can do in EDH. Hostage Taker is good as removal, and it can also get you some threats.

Gilded Drake is $70-ish, but each time you flicker it you get a new creature. Cheaper, flickering Sower of Temptation gets you to steal a different creature each time. Flickering Solemn Simulacrum allows you to ramp real fast. Cloudblazer , Ravenous Chupacabra , Duplicant , Wall of Omens and Baleful Strix too. Wall of Omens has the added bonus of working real nice with Words of Wind , if you choose to run it.

No Mercy is a good way to discourage attacks; so are Ghostly Prison and Propaganda .

Good luck!

Bchong on Breya's Dyson Sphere

4 months ago

dude you need to run some 1 cmc cantrips. i can't tell if this is a competitive deck or a casual one. It honestly feels like you saw/picked the most prevalent combos available to breya and just threw in some expensive cards.

here are some of the card I feel have little to no synergy with the rest of your deck: Storm the Vault  Flip Crucible of Worlds Expansion / Explosion Steel Hellkite Jace, the Mind Sculptor Paradoxical Outcome Duplicant Solemn Simulacrum Darksteel Forge Austere Command Mycosynth Lattice

Isochron Scepter Jhoira, Weatherlight Captain Vedalken Archmage Cabal Coffers .

One of the things I don't know is the meta that you play in. You are playing some of the most expensive and most competitive combos and yet a good portion of your deck is incredibly casual. So are you trying to be a casual deck but just have these other cards to flex on other people?

The cards that I have noted are separated into 2 different groups... the 1st one has either casual or incredibly fringe cards

1.storm the vault: too slow and you don't have enough or the correct kind of things to be swinging with anyways...the card simply isn't in the right colors and is too expensive. 2. crucible of worlds: how much land destruction is there? why not take this 3 mana and drop a mana rock or something? it would synergies with jhoira or archmage 3.Expansion / Explosion: just kill people with breya that what she's there for 4. Steel Hellkite: too slow you would rather take that mana and just cyclonic rift if you need removal 5. Jace, the Mind Sculptor: Narset, Parter of Veils this is a better card 6. Paradoxical Outcome: you don't have enough low cmc/mana reduction to get the benefit out of it 7. the rest in the 1st group are cards that are just bad/too expensive cmc wise. Or there are better options that are less CMC

1a. isochron scepter: I count 4 cards that you can imprint on this and none of them are Dramatic Reversal . 2a and 3a. Jhoira and Archmage: all of your artifacts are way to expensive to gain good use out of these cards. it would just be easier to cast a tutor and grab the card you actually need. 4a. Cabal Coffers: you need atleast 4 swamps to even benefit from it...just play like Dark Ritual Cabal Ritual instead of a potentially dead land. At minimum you need 4 lands in play to gain a benefit and black mana doesn't help you cast much in your deck its effectively the same as colorless mana. hell run High Tide probably does more.

The strange thing with your deck is that it is running all of these combos but it is honestly unlikely that you can ever pull them off before turn 5. You are running 37 lands which is entirely too many when you have all the fast mana available and a passable amount of mana rocks. drop to like 30 lands and instead put in cantrips like: Ponder Brainstorm Preordain . you also need to play cards like Mystic Remora Chrome Mox Mystical Tutor Enlightened Tutor Swan Song Goblin Welder Chain of Vapor Lotus Petal Faithless Looting

I don't know how your meta is so i can't suggest any specific hate/interaction. forgive me if I come off as an asshole im just annoyed that like >3K deck is basically a casual deck.

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Duplicant occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

Red: 0.24%

Blue: 0.18%

Green: 0.15%

Rakdos: 0.21%