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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal


Creature — Spirit

Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this

At the beginning of your end step, you may exile another target creature you control, then return to the battlefield under its owner's control.

Jack-Frost on

3 months ago

adiavishalom I initially removed aetherling because I felt it's mana value was too expensive, and I removed the artifact lands because I didn't feel a pressing need for them and unless they are really utilized they are more vulnerable to removal. In terms of sword of truth and justice, I was looking into proliferate because we heavily utilize energy counters in this deck and they can be proliferated. That also goes for the +1/+1 counters that Sword of Truth and Justice, Phyrexian Devourer, Soulherder, etc. of ours as well as any activated abilities Rex, Cyber-Hound steals can produce.

Please note that this deck is still heavily under construction and is far from complete, so take everything with a grain of salt as quite a few overhauls will likely occur

IXALAN_Crazy on

5 months ago

Soulherder can blink extra creatures and can get out of hand pretty fast

wallisface on Blinking Cowards

8 months ago

Some thoughts:

Made_Compleat on Mind Control

10 months ago

Hey! I'm reading through this deck and I don't think the blink stuff works the way you think it does.

Most blink cards like Brago, King Eternal say "exile target creature... return it to the battlefield under it's owner's control"

This means that if you've stolen a creature with Sen Triplets, and blink it with a Soulherder, you'll be giving it back to your opponent.

There are some blink cards, like Cloudshift, that say "exile target creature you control... return it to the battlefield under your control," but those are in the minority, and most creatures don't do that. This means that all of the blink synergy is a bit of a nombo with your theft cards.

Cool deck though! I gave it a +1.

KurtySpice on Bant Eldrazi 2023

11 months ago

Im loving this list so far. have you had many games with it?

I used to play a U/W eldrazi list and Soulherder was a real MVP. Would you consider shaving some Eldrazi Skyspawner to include some copies?

jdogz32 on Broken Golem Foundry

1 year ago

I wanted to help more than what I said the other day so I thought about this deck and it does seem extremely slow. There's a couple ways you can go about this. There's an infinite combo with Golem Foundry based around Banishing Knack + Battered Golem + Memnite the combo is you keep returning and recasting an artifact an infinite amount of times giving you an infinite amount of change counters.

The other route you could go would be to take out the Golem Foundry and just focus on the splicer creatures like Blade Splicer Darksteel Splicer Master Splicer and Wing Splicer using cards that blink them in and out like Soulherder or Ephemerate this would also give you more golem creature tokens while using much less Mana than to slowly charge up your Golem Foundry I really hope this helps

OUTinMinnesota on Deny & Delete

1 year ago

As of Jun 28, 2023, updates have been made to improve playability of this deck.

Playtesting with 2 opponents (3-player games) had revealed that the deck needed multiple methods that allow me to sacrifice Toluz, Clever Conductor when:

  • I'm ready to; maybe because I want to scoop up all the cards being held in exile (ability of this commander)
  • I need to short-circuit an opponent's attempt to exile Toluz, Clever Conductor

The deck now contains three cards to enable creature sacrifice:

Other (Additional) Deck Changes:

New MTG creature cards have been released which allow the player to momentarily exile their own creatures:

That's powerful for this deck, so those two cards have been added. They work well with the deck's function of sending permanents into exile, turn after turn:

I'm eager to play this deck again.

wallisface on Sheoldred Blink

1 year ago

Some thoughts:

  • Snapcaster Mage > Halo Forager.

  • It really feels like this deck wants Soulherder in it. I’d be dropping the quantity of Thassa, Deep-Dwelling down to 1-2 to make room for this more cmc-efficient card.

  • Damn feels out of place here, in that you’re unlikely to ever want to overload it, and the 2 black pips can be awkward with your mana base. I would think Fatal Push would just be a better card in almost every situation.

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