Kaya's Guile

Kaya's Guile

Instant

Choose two —

  • Each opponent sacrifices a creature.
  • Exile all cards from each opponent's graveyard.
  • Create a 1/1 white and black Spirit creature token with flying.
  • You gain 4 life.

Entwine (Choose all if you pay the entwine cost.)

Browse Alters

Trade

Have (1) metalmagic
Want (2) SaltyCaptain , Anikami

Printings View all

Set Rarity
Modern Horizons (MH1) Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Kaya's Guile Discussion

multimedia on Teysa Orzhov EDH

4 days ago

Hey, this is a very cheap deck. Are you not able to spend a little more? A $20 upgrade could really help your deck.

Even though have a low budget to work with there's still several upgrades you could make. Some upgrades to consider are to take more advantage of Teysa's ability to give you additional die triggers when a creature dies.

Good budget cards, $1 or less each, to consider adding:

I offer more advice, good luck with your deck.

Roo182 on Karlov/Sorin Blessed

1 week ago

Hi LordBlackblade - Please see below for my responses:

Lands:

If I cull those 7 lands, do I just replace them with basics? Or are there other suggestions I can sub them with? I am just worried because this will leave me with only 26 lands which is way too low.

Enchantments

Curse of Fool's Wisdom - I agree - I only had this in there to proc with Geier Reach Sanitarium which has also been removed so this is an easy cull.

Armillary Sphere - I'll leave this one in I think, I gotta ratio some cards I actually own, haha

Bontu's Monument - I actually agree with you here, this one has been one of my potential cuts for a while, it looks like I only have 18 creatures there in current state, this is a smart cut, let's do it.

Fountain of Renewal - I see what you're saying. I'll leave it for now and see what else we can cull, but having a diverse array of ways to gain life is my goal here.

Sorceries

Final Parting - I think for the price, this works fine for now. I am willing to sac 1 card to find any other card I want, unless there's a $1 tutor I could sub in that doesn't force that discard?

Creatures

Drana's Emissary - See Fountain of Renewal :D

Ranger of Eos - This is a good flag - reason I kept Ranger in here was because I'd want him to go and find specifics, if he can come out and trigger to get any one of Leonin Elder, Soul Warden or Soul's Attendant, it could be really good for my setup. If we think it's too flimsy, we can remove it, but having the ability to set up into life gain from Artifacts/Creatures splash ETB seems a good option.

Instants

Murder - Agreed, this is purely in here because cheap/I own it. I will actually remove it though in favor of some of the better cards below

Ray of Distortion - I think I'll keep it for now as I own it and the choice/flashback provides pretty good value

Adds

Enchantments

Ashes of the Abhorrent - Deathgreeter in enchantment form. Also hoses some graveyard strategies

I love this, instant add!

Artifacts

Sun Droplet - This card is a sleeper! Not that it says each upkeep, helping you stack those sweet, sweet Karlov triggers

Oh man, the amount of time's I've removed or added this card is ridiculous. But the more I look at it, the more I think "ok, this is either a massive threat deterrent, or, a massive buff". gotta add it.

Talisman of Hierarchy - I love the talismans. Great rocks in any multicolor EDH deck in my opinion

This is a perfect card to replace one of those lands you mentioned above (I ditched Orzhov Guildgate)

Sorceries

Read the Bones - One of my favorite black draw spells. Card selection plus draw is generally very powerful

This is huge, added

Syphon Mind - A critically underplayed draw spell in my opinion. Puts you up quite a few cards on each opponent

Really struggling to get this into the deck. Potentially can remove Ranger of Eos as this does create some crazy draw / counter... thoughts? Or maybe one of the weaker (Night's Whisper) or high CMC Draw Spells like Hedron Archive or Solemn Simulacrum?

Creatures

Blood Artist / Deathgreeter - This guy does work in so many situations. Usually an auto-target in most metas, that just goes to show how powerful the effect is

Another one that I've added and removed so many times. Suggestions for what comes out for it?

Cliffhaven Vampire / Vizkopa Guildmage - If you're going to run Sanguine Bond, you should consider this guy too

Agreed, same issue though - what isn't giving me enough value with Sanguine/Exquisite to warrant taking out for this?

Divinity of Pride - Similar to Serra Ascendant, big beater for cheap plus lifelink!

See Blood Artist resonse - however I am aware this deck lacks any other source of damage outside of Swol Karlov, so things like Walking Ballista and Serra Ascendant will be handy. I do have Sunscorch Regent - is that worth taking out for this?

Instants

Return to Dust - Gives you options and can snag two cards for one. Considered a staple in some circles

Good add, I removed Kaya's Guile but not sure if this was the right choice?

nUKe13 on nUKe13 Mardu Pyromancer

3 weeks ago

fasmith718 that's sweet to hear you killed it at a paper event! I've been competing on MTGO and doing decent. Kaya, Orzhov Usurper has been a popular discussion point in that discord that I shared in the description. I, personally, am not a fan of planeswalker cards, but that's the aggro in me. Kaya, Orzhov Usurper is good as a recurring grave exile threat, and as a small cmc creature threat. However, Kaya's Guile can be at instant speed, adds to grave for Bedlam Reveler and can force opponent to sacrifice an expensive creature (which has come in hand against Primeval Titan, Gurmag Angler, Bedlam Reveler, and other big creatures we find it difficult to remove at instant speed. As for the synergy with Leyline of the Void, I agree that that could close out games really well IF opponent lets Kaya, Orzhov Usurper get there. Generally, you don't judge a planeswalker based on ultimate alone, but you do bring up very strong points. If you like the synergy, and it works for you, keep it! Keep reporting back to us on how it works for you. Also, as for Chalice of the Void, I usually use Kolaghan's Command or Wear when I know opponent uses it. Usually, Mardu Pyromancer can work at the 2 or 3 cmc range really well, until artifact hate is found. Opponent usually doesn't have 6 mana super early to use Chalice of the Void to counter 3cmc spells.

YamishiTheWickedOne there are new Rakdos lists that use Lightning Skelemental, Kroxa, Titan of Death's Hunger, Dreadhorde Arcanist, and Seasoned Pyromancer to absolutely blaze through opponents. I think I've generally seen them forgo to also threaten with Blood Moon and Magus of the Moon. They are somewhat susceptible to early interaction and grave hate, so that's why I've kept my list this way. That being said, Unearth doesn't work here super well, since most creatures are not 3 cmc or lower pre-sideboard. I actually just did a league and I found myself not needing more card draw. I had plenty of threats and just had to "toolbox" and figure out which I needed to cast at that moment.

Thank you for your comments! Please feel included and encouraged to critique and suggest anything else to the deck, or even the primer to make it better! :)

multimedia on Ravos/Tymna commander

1 month ago

Hey, since your deck is low budget consider adding more cards to take advantage of your best card? Your best card is Tymna :)

You have the right idea with wanting to add Kunoros and Kambal. Kunoros because of menace evasion, lifelink and it's a hatebear. Kambal because he can be a repeatable source of life gain. With Tymna you want more creatures who have evasion so they can more easily do combat damage.

White has many good budget flying creatures. Hatebears who fly and can also disrupt your opponents are good in multiplayer Commander: Aven Mindcensor, Kinjalli's Sunwing, Hushbringer, Tomik, Distinguished Advokist, Archon of Absolution. Flying creatures who can create flying tokens: Emeria Angel, Archon of Sun's Grace can be repeatable sources of flying creatures. You also want more repeatable sources of life gain to safely keep triggering Tymna: Soul Warden, Soul's Attendant, Wingmate Roc, Answered Prayers.

Cards that create flying tokens are nice to go wide which helps to attack more than one opponent. Spirit Bonds and Sacred Mesa can be repeatable source of flying tokens. Lingering Souls, Spectral Procession, Battle Screech, Midnight Haunting create flying tokens. Entreat the Angels can create a lot of 4/4 Angels. With more creatures with flying then you can play Sephara, Sky's Blade who has a powerful effect for flying creatures, has lifelink and other flying creatures reduce her casting cost.

Other budget cards ($1-$2 or less each) to consider adding:

I offer more advice including what cards to cut. Would you like more advice?

Good luck with your deck.

nUKe13 on nUKe13 Mardu Pyromancer

2 months ago

JacenSolo29 I found https://www.mtggoldfish.com/archetype/standard-jeskai-fires#paper

So they revolve around Fires of Invention. So we need to stop that ASAP. Keep in all discard (Thoughtseize and Inquisition of Kozilek). Inquisition of Kozilek maybe could come out since it doesn’t hit Fires of Invention or their big threats. Bring in Kroxa, Titan of Death's Hunger, Kaya's Guile (for lifegain, sacrifice, and token for chump blocking) and Plague Engineer (for deathtouch). Sub in Wear to remove Fires of Invention when it does hit board. Blood Moon may stop them from casting based spells since they run few Island but it doesn’t stop Fires of Invention. Keep in Dreadbore for big creatures.

Hope this helps! I haven’t played against it yet, but that’s my impression based on stock lists.

Ursaromg on Glittering Company

2 months ago

I think I'm starting to understand more. This is a very fun deck tbh. I still have more questions though.

Any reason to fetch for Anafenza, the Foremost ? Is it only for the dredge matchup ? What do you think or Kaya's Guile or Ashiok, Dream Render in that spot ? I guess the Kitchen Finks combo might be your answer though (and I agree it is strong).

Hide / Seek against decks like Nahiri, the Harbinger ?

Is Castle Garenbrig only there to help casting Chord of Calling ?

And finally, I'm guessing you thought about Gaddock Teeg , is he absent from the wish board because he nullifies too much of your search spells ?

SynergyBuild on How would you "fix" white

3 months ago

Do you mean for standard? EDH? I mean, in supplemental products like modern horizons or commander products we've gotten Teferi's Protection , Ranger-Captain of Eos , Giver of Runes , and specifically for EDH, Smothering Tithe , and the dominant card of it's standard, Gideon, Ally of Zendikar all in mono-white, outside of that, multicolored white spells are some of the best, with Dovin's Veto , Teferi, Time Raveler , Teferi, Hero of Dominaria , Kaya's Guile , Siege Rhino , and Deafening Clarion .

For standard Seal Away , cards like Benalish Marshal , Legion's End , the nearly ever-present-since-printed aggro based Venerated Loxodon builds in selesnya or mono-white, as well the base of removal for a while between Settle the Wreckage , Seal Away , and Cleansing Nova .

Even more recently Kaya's Wrath and Time Wipe have been the go-to sweepers. The number-one deck rn is Jeskai Fires abusing Kenrith, Teferi, Clarion, and Justice Strike , Azorious control using Planar Cleansing (a triple white card) is very popular too, and with decks like Mardu Knights, Selesnya Adventure, etc. you'll see white isn't out.

But sure, I would like white to be more powerful, for Vintage, unrestrict Balance , that'd do the trick, for Legacy, just print a 1 mana hatebear for 1cmc instants. Super specific but it'd crush the delver and storm builds that keep it in it's place. Give it protection from instants too so they need a different removal package to deal with it. For Modern, give white a way to deal with tron that is difficult to splash, something like Tomik mixed with Damping Sphere that isn't a human, otherwise that 5c deck will take it.

That and the legacy dude can help some mono-white list beat Shadow, Infect, Eldrazi Tron, Normal Tron, Dredge once they bring in their Axes/Dark Blasts to beat the weenie strategy.

In Pioneer, Humans and Azorius Control are already good.

In standard, give a mono-white strategy some way, that though splashable isn't easy to do so () that hates on graveyards while being good, and some unsplashable way to hate on big creatures. Think The Wanderer if it was good and like or something. Both of these cards need to be decent even without the hate, and with it it suddenly is mainboardable as hate against Cat-Food and Fires respectively.

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