Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Mana Confluence
Land
, Pay 1 Life: Add one mana of any colour.
FadingReality on Dragons, Dragons, Dragons
3 months ago
I like every single creature in the deck at this point. I have 5 suggestions: 4 for your land base and 1 for removal. Somewhat expensive suggestions but nothing too crazy.
fluffyeel on Death and Taxes
4 months ago
Apart from a spate of tutors of varying price points (Vampiric Tutor, Mystical Tutor, Demonic Tutor, Entomb, etc.), here are some thoughts of varying degrees of evilness/making sure your opponents "love" you forever:
- Kokusho, the Evening Star is, for me, a must-include in any black-containing EDH deck, especially with how its life-drain effect scales with the number of players. You could also add an Archfiend of Despair and/or Wound Reflection to multiply suffering, Archangel of Thune to make your board bigger with every passing turn (or life-gain occurrence), and/or Boon Reflection for more life-gain fun!
- Some additional reanimation in addition to what you already have could be handy. For this, I would suggest Karmic Guide; Junji, the Midnight Sky; Reanimate; and/or Necromancy.
- If you have access to it, Yawgmoth, Thran Physician would be super-handy: on-demand sacrifice, not to mention card draw and weakening your opponents' boards.
- Some more land fetch/land thinning tools, like Expedition Map; Urza's Cave; Prismatic Vista; and Marsh Flats, might help. Similarly, Field of Ruin and Demolition Field serve double-duty of land fetch and land destruction for problematic lands. Alternately, some more multi-lands like Reflecting Pool, Mana Confluence, and other pain lands could help you in early game stages.
fluffyeel on What do you have that I cannot obtain?
4 months ago
Stealing things and caging is fun: I've seen a lot of degenerate things with Mairsil. That said, I have a few small suggestions:
- You mention lands are an issue and color-correcting early. Indeed, while this seems to be the case, I can suggest more multi-lands such as Reflecting Pool, Mana Confluence, City of Brass, and the new fetchable surveil lands from MKM (Thundering Falls, Raucous Theater, and Undercity Sewers), or the route of ultimate color-correcting with Chromatic Lantern. There are, of course, also some of the super-fast artifacts like Chrome Mox, Mox Diamond, Mox Amber, Mana Vault, and the like, but not sure what your budget is.
- A theft option I always run in every blue deck is Commandeer. Nobody sees it coming (or maybe they now do, especially when I sit at the table).
- I'm surprised that you don't have the cutest and cuddliest blink card in there: Displacer Kitten. I see it in your maybe list, but I highly recommend it in the main deck: it's incredibly easy to trigger and it enables so many fun shenanigans.
- Other assorted recommendations: Fact or Fiction, Storm the Vault Flip (you have enough artifacts to make it work), Goldspan Dragon (cute and cuddly treasure accelerant), Memory Jar, Lim-Dul's Vault, Patron Wizard...
Azoth2099 on Miracle Wizard | You shall not pass! (LOTR Theme)
10 months ago
Yeah man, dialing in the landbase is so crucial for consistency, it can't be overstated. Personally, I try to keep the curve on my decks below 2.00 if I can manage it, which allows me to cut down to 30 lands and retain speed along with ~10 mana rocks and perhaps a few rituals depending on the build. Your build's got plenty of rocks, don't be afraid to cut down a bit as you switch things up.
https://m.managathering.com/trilands/jeskai.html
Here's all the applicable lands within the color combo. Even upon refinement, I'd imagine that your deck will include a few that come in tapped under specific conditions like Spirebluff Canal & Training Center, but that's fine. Just be discerning as to how often they'll realistically come on untapped (quite often).
I'd obviously also recommend the 5-color lands like Mana Confluence & City of Brass if you can afford them or are willing to proxy them. Cheaper options like Command Tower, Spire of Industry & Gemstone Mine, Forbidden Orchard & Exotic Orchard aren't to be forgotten either.
The only colorless lands I'd consider on a budget are Crystal Vein & Emergence Zone. If budget/proxy constraints aren't an issue, I'd also consider Ancient Tomb, City of Traitors & Boseiju, Who Shelters All.
Also give Mystical Tutor, Enlightened Tutor & Gamble a shot for sure. They just got reprinted, they're super cheap right now! Speaking of sick reprints, Sapphire Medallion, Ruby Medallion, Pearl Medallion & Smothering Tithe have all seen big price drops lately. Gotta strike while the iron is hot, ya know...
Lastly, I'd recommend testing out fellow all-stars Elsha of the Infinite since you're running Sensei's Divining Top so heavily & Kykar, Wind's Fury, which can be utilized as both a wincon & and absurd value engine here with what you've already got going on.
Last_Laugh on ¿Attacks? ¡Double them!
1 year ago
*CMDR needs to go after your commander (asterisks before and after CMDR). Just edit your deck to add it and it'll mark your commander. The deck and tribe makes me think Kaalia, but the name heavily implies Isshin.
Exotic Orchard, Reflecting Pool, and Forbidden Orchard are budget friendly options for any color lands. I haven't looked at the price of City of Brass or Mana Confluence recently but they're great options. These will serve your collection better and can be used in anything 2+ colors.
jakeelephant006 on Uril, Ultimate Bench-Presser
1 year ago
Missing Cards
Enlightened Tutor, Ajani, Mentor of Heroes, Argothian Enchantress, Birds of Paradise, Combat Celebrant, Grand Abolisher, Sigarda, Host of Herons, Burgeoning, Daybreak Coronet, Mana Confluence, Stomping Grounds, Sunbaked Canyon, Uril, the Miststalker Total: 13
Added cards: Arid Mesa
fluffyeel on Sen Triplets - Esper Control (Seeking Help)
1 year ago
I would joke about "how can it be a Stax deck without Smokestack", but that's separate, and instead I'll offer up some possibly evil advice:
- Teferi's Puzzle Box or any wheel effect (like Echo of Eons) is obnoxious with Narset, Parter of Veils or Notion Thief. You could also go for Alms Collector for extra obnoxiousness.
- Raffine's Tower is a fetchable tri-land, so highly recommended. Not sure what your budget is, but other handy lands include Reflecting Pool, Field of the Dead (if you can swap out some lands for snow lands), Mana Confluence, Temple of the False God, the Fetches on-color (or even Prismatic Vista or Fabled Passage if you're basic-heavy). If you're basic heavy, maybe go for Back to Basics if you know there are lots of non-basic lands running around...
- In terms of Teferi's Protection comboing, why not Sunder?
- For removal, I highly recommend Vindicate and Anguished Unmaking. Elspeth Conquers Death is pinpoint plus reanimation, which can be handy. Cyclonic Rift is really quite pricey (surprisingly), but an excellent nuke.
- As for stealing opponents' things, I can suggest Commandeer, Desertion, Gonti, Lord of Luxury, Telemin Performance... you could also use things like Silent-Blade Oni, Ink-Eyes, Servant of Oni, and Fallen Shinobi for extra stealing fun, but given that they're Ninjas, they don't work as well without a dedicated Ninja strategy.
- Thalia, Heretic Cathar is another fun "Stax" card, as is Authority of the Consuls.
- Tutors are awesome (Demonic Tutor, Vampiric Tutor, Enlightened Tutor, Mystical Tutor, Profane Tutor, Lim-Dul's Vault...), but not sure which ones you have ready access to. I also recommend Expedition Map to help get more lands.
- For some card draw, Teferi, Time Raveler, Sphinx's Revelation, and Fact or Fiction might be worth considering.
DPhoenix on Dina, Soul Steeper
1 year ago
Corpse Connoisseur vs Vile Entomber
Fleshbag Marauder vs Demon's Disciple
Merciless Executioner vs Plaguecrafter
Exotic Orchard vs Twilight Mire
-1 Misty Rainforest +1 Prismatic Vista
-1 Mana Confluence +1 Yavimaya, Cradle of Growth
-1 Cabal Coffers +1 Boseiju, Who Endures
Skullwinder vs Timeless Witness or Treasured Find
-1 Mausoleum Secrets +1 either Grim Tutor or Vampiric Tutor
Jarad's Orders vs Final Parting
Twilight's Call vs Living Death
Maybe
Ash Barrens; Castle Locthwain; Necromancy; Assassin's Trophy; Imp's Mischief; Tamiyo's Safekeeping; Sylvan Library
Have (4) | Azdranax , zachi , JordanSanFran , gildan_bladeborn |
Want (6) | TechNoble , XxSirKittehxX , jw560211_magic , pnkghst9 , reikitavi , Nekonyahmicon |