, Pay 1 Life: Gain one mana of any colour.
|Want (2)||Jonas11 , bjohnburke|
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|Commander / EDH||Legal|
Latest Decks as Commander
Mana Confluence Discussion
2 weeks ago
Hey, nice personal version. I respect you're willing to post for critique your personal deck that you're currently playing.
An area to consider improving is ramp. Consider cutting some basic lands especially Swamps for more low CMC mana rocks?
You can get ramp other ways than mana rocks such as Rakdos, Lord of Riots who's underrated with Kaalia. Can also be a backup to more easily cast high CMC creatures if you can't cheat them onto the battlefield with Kaalia. Rakdos could replace Iona, Shield of Emeria because she's banned in multiplayer EDH/Commander.
40 lands with 27 basic lands isn't a good ratio for color fixing when you need all three colors equally. You can't count on having Chromatic Lantern every game for color fixing, but you should consistently be able to count on your lands. Bloodstained Mire is great, nice Expedition, but currently it can't fetch a white source because there's no Swamp/Plains or Mountain/Plains land. Savai Triome , Godless Shrine and Sacred Foundry are Plains lands that Mire can search for.
Less lands, more color fixing and more ramp will help gameplay. You want at least 20 sources of each color from lands in the manabase which is completely doable with the already high budget. My advice is cut basic lands for more dual lands. I'll suggest two different tiers of land improvements to consider based on your current budget.
Tier 1 (more expensive lands, better color fixing): more Rainbow lands, more Fetch lands, Shock lands, Bond lands.
- Mana Confluence
- Exotic Orchard
- Forbidden Orchard
- Marsh Flats
- Arid Mesa
- Savai Triome
- Godless Shrine
- Sacred Foundry
- Blood Crypt
- Vault of Champions
- Spectator Seating
- Luxury Suite
Tier 2 (less expensive lands, less color fixing): lesser Rainbow lands, Bond lands, Pathways and Filter lands.
- Exotic Orchard
- Savai Triome : for Mire to fetch.
- Path of Ancestry
- Vault of Champions
- Spectator Seating
- Caves of Koilos
- Brightclimb Pathway Flip
- Needleverge Pathway Flip
- Graven Cairns
- Rugged Prairie
- Fetid Heath
I offer more advice. Would you like more advice? Good luck with your deck.
1 month ago
Hey, you're missing one of the best cards with Kalamax and magecraft, Narset's Reversal . Use Kalamax copy of Reversal to send the original Reversal back to your hand and resolve the copies. With Kalamax it becomes a repeatable Fork that can be major disruption for your opponents. Reversal also combos with Twinning Staff to make infinite copies of Reversal.
Chord of Calling is very good if you want to play big creatures with Kalamax. For nine mana you can tutor for and cheat two 6 CMC or less creatures onto the battlefield. This interaction is popular with the Kiki + Pestermite combo as a win condition. You would be better off playing a few big creatures and instant Chord that has interaction with Kalamax then eight big creatures which is a lot.
Mystical Tutor is an instant tutor to get any two instant or sorceries. Worldly Tutor can get any two creatures. Solve the Equation can also get any instant or sorcery. Merchant Scroll can get any blue instant. Long-Term Plans can tutor for any two cards and with so much draw with Kalamax Plans has less of a drawback. Noxious Revival and/or Reclaim can recur any two cards.
If wanting to make lots of mana than Storm-Kiln Artist can help. His magecraft is excellent with Kalamax and a Fork which creates infinite treasures for infinite mana. Comet Storm becomes a win condition with infinite treasures. Artist is really good with the strategy of repeatedly casting/copying instants by making treasures which is better than just making mana especially with Narset's Reversal . Creating two treasures just by casting Reversal and then if copying an instant you make more treasures as Reversal copies the spell on the stack. Roiling Regrowth is another Harrow for more basic land ramp.
Good luck with your deck.
1 month ago
1x Ash Barrens -> 1x Prismatic Vista
1x Bojuka Bog -> 1x Bojuka Bog
1x Command Tower -> 1x Command Tower
1x Darkwater Catacombs -> 1x Watery Grave
1x Dimir Aqueduct -> 1x Morphic Pool
1x Evolving Wilds -> 1x Fabled Passage
1x Exotic Orchard -> 1x Exotic Orchard
4x Forest -> 4x Forest
1x Foul Orchard -> 1x Overgrown Tomb
1x Golgari Rot Farm -> 1x Yavimaya, Cradle of Growth
1x Ice Tunnel -> 1x Urborg, Tomb of Yawgmoth
4x Island -> 4x Island
1x Jungle Hollow -> 1x Woodland Cemetery
1x Llanowar Wastes -> 1x Mana Confluence
1x Lumbering Falls -> 1x Rejuvenating Springs
1x Myriad Landscape -> 1x Misty Rainforest
1x Opulent Palace -> 1x Opulent Palace
1x Reliquary Tower -> 1x Reliquary Tower
1x Rimewood Falls -> 1x Rimewood Falls
1x Simic Growth Chamber -> 1x Breeding Pool
1x Sunken Hollow -> 1x Sunken Hollow
2x Swamp -> 2x Swamp
1x Terramorphic Expanse -> 1x Verdant Catacombs
1x Thornwood Falls -> 1x Zagoth Triome
1x Tidechannel Pathway -> 1x Tidechannel Pathway
1x Winding Canyons -> 1x Winding Canyons
1x Yavimaya Coast -> 1x Yavimaya Coast
2 months ago
Really nice deck! The mana base does indeed look pretty nice, lots of great lands. I recommend 5 color lands if you can afford them, Mana Confluence , Reflecting Pool , Unclaimed Territory , Exotic Orchard (depending on group meta), and City of Brass are good untap lands that can replace Rupture Spire s or shocklands.
You have a lot of high cmc creatures, so consider replacing some of them with mana ramp, card draw, and other generally good stuff. Consider taking on a gimmick or extra theme, even if it is just abusing the "Whenever a Dragon Creature you control attacks..." trigger. This will help you get a lot of value out of your deck.
Let me know if you want suggestions or help!
2 months ago
Hey there! Spellslinging is a super popular theme in commander (assuming that's what you're going for), and I have a few options you might want to look into! On a side note, if you like getting suggestions I recommend marking your deck as "help" under its edit settings so people are more inclined to comment on it. Additionally, you can specify which printing when inputting a card, but for Rowan it would be "1x Rowan, Scholar of Sparks (STX:278)".
Will and Rowan are GREAT, but if you'd like, here are a few instant/sorcery matters commanders in ! Most of these are also great cards just in the deck whether you use them as commanders or not: - Veyran, Voice of Duality - Mizzix of the Izmagnus - Niv-Mizzet, Parun (goes infinite with multiple cards such as Ophidian Eye , Tandem Lookout , Curiosity , and more. Especially with something like Laboratory Maniac out) - Melek, Izzet Paragon - Zaffai, Thunder Conductor
Lands/Ramp: Since this would be a spellslinger deck, I'll stay away from too many artifacts, but here are a few ramp cards and good lands to consider!
- Sol Ring
- Arcane Signet
- Sapphire Medallion / Ruby Medallion
- Lotus Petal
- High Tide
- Mind Stone (if you plan on running a lot of card draw)
- Thought Vessel
- Commander's Sphere
- Treasonous Ogre
- Dockside Extortionist
- Irencrag Feat
- Jeska's Will
Extraplanar Lens (if you plan on running a lot of basics)
- Scalding Tarn
- Riverglide Pathway Flip
- Temple of Epiphany
- Sulfur Falls
- Frostboil Snarl
- Training Center
- Command Tower
- Ancient Tomb
- City of Brass / Mana Confluence
- Prismatic Vista
- Shivan Reef
- Cascade Bluffs
- Fiery Islet
- Spirebluff Canal
Some good Instants/Sorceries There's obviously tons upon tons upon tons of these, but here are a few that I enjoy using.
- Swan Song
- Fierce Guardianship
- Cyclonic Rift
- Mystical Tutor
- Temporal Mastery (good with the tutor above)
- Faithless Looting
- Narset's Reversal (lot of infinite combos I believe)
- Deflecting Swat
- Thrill of Possibility
- Rapid Hybridization
Instants/Sorceries Matter: There are also tons of these, but just to name a few:
- Baral, Chief of Compliance
- Young Pyromancer
- Docent of Perfection Flip
- Wee Dragonauts
- Snapcaster Mage
- Sprite Dragon
- Any card with magecraft from strixhaven
I hope this helps! Some suggestions may be out of budget and others may not be, and on the other hand you might have already known about most of these cards, but either way I hope this is of use to you! Be sure to check out some of my decks like Double Trouble EDH ⫸PRIMER⫷, but most of all, good luck on your deck! Have a fantastic day, and happy tapping.
2 months ago
NoopyNolife Oh, I see! That’s a really creative way to trigger a second evolve trigger!
Unfortunately, The manabase in this deck is a little tight. Right now I’m barely splashing enough black to be able to pay for Thoughtseize and Fatal Push after sideboarding, while still making my land drops. I will definitely consider running a couple copies of Guildmages' Forum , though. I’m even considering buying a few Mana Confluence s to help out the manabase.
Thank you so much for the advice! I will start decktesting with Guildmages' Forum
3 months ago
Hi! Thank you very much for the comment and the suggestions!
I have to confess, I didnt know Unnatural Selection until now. It is definetly a great card in this deck! I should consider to add it. However I would not replace Wings of Velis Vel in spite of the fact that it looks to be quite weak. The changelling instants are essential during the gameplay. Let me explain why:
It is every creature type so Sliver Overlord is able to find it directly. He can tutor a "sliver card", not a "sliver permanent", what means a great flexibility for all of the changelling instants.
It is every creature type so with Morophon, the Boundless on board you can actually cast it just for
It is every creature type so you can easily reanimate these instants via Lin Sivvi, Defiant Hero . She is able to put a "Rebel card" not a "Rebel permanent" on the bottom of your library. That is how you can play it repeatedly.
The Wings of Velis Vel is quite versatile as well. Many times I have used the card as sort of "removal" of an opponent's dirty flyer when I have created my own surprising 4/4 flying blocker.
Last but not least: I dont want to fully optimize the deck. I would like to keep a bit of its sense of "lore". Therefore I want to play the tribal lands as Ancient Amphitheater , Gilt-Leaf Palace or Murmuring Bosk . For this reason I need a number of changelling cards to keep them functional (to reveal a Giant, Elf, Treefolk etc and to play them untapped)
Sure it is possible to replace Tendo Ice Bridge by Mana Confluence . In this case I just worry a bit to play too many pain lands, because the deck is not extremly fast and it doesnt have any easy way how to gain life.
You are right about the bordwipe as well. I used to play the Whelming Wave as a cheap and lore variant of Cyclonic Rift . Later, I beleave, I have replaced it with a counterspell, because I havent used it much. Anyway.. it is still in my mind.
Thank you once more for the comment and for discovering Unnatural Selection for me ;)
3 months ago
Hey! This deck has some interesting lines. At first glance, I thought that the Skyshroud Poacher and Seahunter are too slow and clunky in this deck, but I think that they can actually be interesting. Gonna upvote it :)
What do you think of Unnatural Selection ? It's a card that is an enchantment and can target multiple creatures (1 mana for each of them), changing their type, making them legal targets for Overlord's ability. I think that can work better than... Wings of Velis Vel , for example.