Marauding Blight-Priest

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Marauding Blight-Priest

Creature — Vampire Cleric

Whenever you gain life, each opponent loses 1 life.

Mortlocke on The Nobility Are Athirst

1 month ago

pinecone2k3, It's been sometime since your comment - I was more focused on trying to get the deck and deck page in a good place. For the longest time since I bought the precon I always treated the deck as a sort of afterthought, never putting it front and center - until now. The previously mentioned Cliffhaven Vampire and Marauding Blight-Priest seem irrelevant in the face of the new Vampire BFFs Vito, Thorn of the Dusk Rose and Bloodthirsty Conqueror. And Hall of Heliod's Generosity feels a bit too specific to really make an impact. What do you think of the updated list?

kamarupa on Clerical Air

2 months ago

Thanks so much for the +1 and thoughtful comment, Barbarian_Sun_Pope!

Yes, I've considered Revival / Revenge. I still might change my mind on it, but since there's only one copy of Vito, Thorn of the Dusk Rose in the deck, I'm not that keen on adding a spell that combos with him and because he's Legendary, I'm not that keen on adding more copies of him. Also, I rarely include any spells that cost 6 to cast, at least not in decks without some mana ramp. Also, Marauding Blight-Priest does a pretty good job, as most of the lifegain comes from the soul sisters triggering multiple times. And when it comes to the Revival half of the spell, I already have Orah, Skyclave Hierophant to help bring creatures back from the graveyard. And more importantly, I have Tocasia's Welcome, which is a very efficient draw engine that makes graveyard recurrence a lot less important.

But like I said, I might change my mind. I can be pretty stubborn, but I also build a lot of forks of decks to explore different possibilities. This deck itself is a Cleric Tribal fork of my deck Halo, and Welcome!. So I might as some point decide to fork again with a greater focus on recurring creatures. Truth be told, I'm not super happy with the performance I've seen from Orah, in large part because 4 is just a little more than the deck really wants to spend on a spell and also because he just doesn't deliver that much value. Of course, a lot of that also has to do with the fact that with Tocasia's Welcome, his role isn't all that important either.

Cloudy2024 on Clerical Air

3 months ago

so cool! I think that Giver of Runes might be a good addition to the main list. also Vito, Thorn of the Dusk Rose instead of Marauding Blight-Priest. overall I think it's working up to something great! definitely upvote worthy!

TheForsakenOne on Omnath, locus of all

5 months ago

You need a lot more cards that trigger Omnath, ideally you want to be hitting it every single turn but with lands that's already not going to happen. You barely have 6 cards in the deck that he'll trigger on, and while he will still draw you a card each turn you want to be adding that free mana. If you want a more goodstuff commander I'd recommend switching to Kenrith, the Returned King as a card that has more general value.

You seem to have a lot of just bad cards in here, giving the impression that you built this out of the cards you have lying around. Everyone has to start there, I did the same when I was starting out, but a lot of these go straight to the cutting floor. Aegis Turtle, Campus Guide, Sanguine Syphoner, Gutless Plunderer, Scytheclaw Raptor, Stromkirk Bloodthief, Hoverstone Pilgrim, Misleading Motes, Pilfer, Navigation Orb, Prophetic Prism, Tithing Blade  Flip, and Clawing Torment are all on this list.

You also seem to have a weird sacrifice subtheme with Ravenous Amulet, Vampire Gourmand, Dreg Recycler, Ayara, First of Locthwain, Vein Ripper, and Liliana, Dreadhorde General. The problem with this is that you just don't have good token generators or sacrifice fodder to support this outside of Liliana, not to mention its complete disconnect from the Omnath theme. I'd cut them all except for Liliana and Vein ripper since those are just good cards by themselves.

For other miscellaneous cuts: Rest in Peace is probably unnecessary for the power level you're looking to play at, most of the time it's going to sit dead in your hand. You don't really have enough enter the battlefield effects for Blur to pull its weight. And you don't really seem to be putting out creature numbers necessary for Campaign of Vengeance to be worth the 5 mana. Invasion of Ravnica  Flip is a decent card but the flip cares about 2 color pairs which seems out of place in this deck.

And are you sure you want to keep the infinite combo? Your deck is very low power, while that wincon is something more akin to something higher up. People are going to see you pull off the infinite out of nowhere and then have the perception of your deck based off of that when it'll probably only do it once every dozen or so games. I heavily suggest cutting Marauding Blight-Priest to avoid this.

For what you should add:

Pick and choose from the and cycles, those are pretty consistent 3 color spells that trigger Omnath.

Other suggestions: Villainous Wealth lets you turn all that mana into free spells of your opponents deck. A wincon in of itself.

Rienne, Angel of Rebirth if you put in more multicolored legends then this is a godsend, letting you play them over and over.

Maelstrom Nexus triggers Omnath and is just a really good card for casting big things like you want to.

Kodama's Reach is a second cultivate, which you definitely want.

Mirror Room / Fractured Realm copies a creature or doubles the triggers of all your stuff, including your commander.

Conflux tutors you three cards which is just great and with all the mana you should have you can have a nasty turn with this.

Annie Joins Up is removal and doubles your commander trigger. Also triggers Omnath's draw.

Wargate lets you tutor out whatever Permanent you need directly onto the battlefield, and is a good X spell for all your mana. Also see Chord of Calling or Rocco, Cabaretti Caterer for creatures specifically.

Yurlok of Scorch Thrash is great for adding a ton of mana over several turns. Also triggers Omnath

Sphinx's Revelation to turn that mana into a ton of lifegain and card draw.

Victory Chimes nets you 4 mana a turn with Omnath.

Koma, World-Eater is just a big guy that creates a bunch of tokens and is hard to get rid of. Also triggers Omnath.

Faeburrow Elder is another bloom tender that's also a 5/5 for 3 if you have a decent board.

Aragorn, the Uniter loves you casting multicolored spells because he'll trigger multiple times for each.

Zacama, Primal Calamity can be devastating with the amount of mana you can store. You can cripple your opponents with a string of her abilities.

Muldrotha, the Gravetide is great for recursion to spend all that mana. You'll basically never run out of things to play.

From your Maybeboard: Kroxa and Kunoros should be fun, and Polukranos Reborn  Flip is just a decent creature that also triggers Omnath. Rebuild the City is decent mega ramp that also creates bodies. If you add enough 3 color stuff Meeting of the Five would be great for a massive turn (I would also suggest Threefold Signal if you hit that level). Everything else I don't think is worth adding, you seem to have ambitions for Battle synergy but most of those don't trigger Omnath, I think that would be better saved for another deck.

Tl;Dr: Add more stuff that triggers Omnath and cut out the bulk. Add more ramp and think long and hard about if you do really want that infinite in a deck that cannot match it's power level and the hate it will bring on you.

Niko9 on Clerical Air

1 year ago

Very cool deck, and I just love that name : )

I have a casual lifegain deck and love to use Revival / Revenge to bring back key creatures or just end the game with the Marauding Blight-Priest It may not be super efficient, but it sure is a fun bomb and sometimes just the doubling life can be great value.

shock7123 on Queens of the damned (Vampire Tribal)

1 year ago

I'll make a few suggestions here, trying to keep in mind your budget considerations.

Suggestions for reanimator:

Palace Siege - either lifegain or reanimator, depending on what you need when you play it.

Ravos, Soultender

Debtors' Knell - high mana value, but returns a creature from ANY graveyard to the battlefield directly.

Suggestions for lifegain:

Vito, Thorn of the Dusk Rose - Highly recommend, as he goes infinite with Exquisite Blood.

Marauding Blight-Priest - Like Vito, also goes infinite with Exquisite Blood.

Tymna the Weaver - Lifegain and card draw.

Ajani's Welcome - cheap, consistent lifegain for playing creatures.

Ivory Tower - cheap, consistent lifegain each turn for having cards in hand.

Also, random one that you may want to consider: Pyre of Heroes. It'll let you sacrifice one of your creatures to find another with mana value equal to the sacrificed creature's plus 1.

shock7123 on Queens of the damned (Vampire Tribal)

1 year ago

I'll make a few suggestions here, trying to keep in mind your budget considerations.

Suggestions for reanimator:

Palace Siege - either lifegain or reanimator, depending on what you need when you play it.

Ravos, Soultender

Debtors' Knell - high mana value, but returns a creature from ANY graveyard to the battlefield directly.

Suggestions for lifegain:

Vito, Thorn of the Dusk Rose - Highly recommend, as he goes infinite with Exquisite Blood.

Marauding Blight-Priest - Like Vito, also goes infinite with Exquisite Blood.

Tymna the Weaver - Lifegain and card draw.

Ajani's Welcome - cheap, consistent lifegain for playing creatures.

Ivory Tower - cheap, consistent lifegain each turn for having cards in hand.

Also, random one that you may want to consider: Pyre of Heroes. It'll let you sacrifice one of your creatures to find another with mana value equal to the sacrificed creature's plus 1.

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