Artifact — Equipment
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
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|Commander / EDH||Legal|
Latest Decks as Commander
Bloodforged Battle-Axe Discussion
3 days ago
6 days ago
I’m building a Boros Samurai Equipment deck and need a few cards for it.
I don’t wanna trade my Monastery Mentor unless it’s for some of the higher value wants.
Check out my Binder and let me know if we can work out a trade!
3 weeks ago
I went ahead and switched the commander to Akiri. I’m gonna try to squeeze in a few more equipments, I like some of your suggestions. I like Bloodforged Battle-Axe but I’m trying to keep this deck pretty budget (I already own the Jitte), that’s why I just cut Stoneforge Mystic for Stonehewer Giant . I still wanna get a Stoneforge eventually though.
Is Council's Judgment good in multiplayer? I’m new to commander and I’m used to 1v1 where you just exile anything you want.
Do you see any cards that are obvious cuts?
3 weeks ago
As for commanders, I really like Aurelia, the Warleader , though I think that she's a bit build around. Here, Akiri, Fearless Voyager is a good fit. I would look at increasing the equipment count a little bit so that you can ensure card draw from her. I know it's not on theme, but stuff like Bloodforged Battle-Axe and even Bonesplitter are cheap and good damage buffs. I really like using O-Naginata in voltron decks due to its cheap cost, but it doesn't equip to as much stuff here without getting a bushido buff. That being said, it equips to your commander so it's still pretty good.
If you were going to try Aurelia as commander, I would recommand adding Helm of the Host to the list. Even without adding her, it's still a good card here anyway. It makes more samurai for you and allows you a combo out with Godo.
1 month ago
Great build overall. It's hard to think of what you should add or cut but i think your choices need to be cmc based. Your deck is currently sitting at 2.89, but if you can get it below 2.5 you'll be far more consistent. Stuff like Vanquisher's Banner and Coat of Arms are great, but they cost a lot and can bog down your turns. Keeper of Keys is another example of this, and a card I'm honestly a bit disappointed in. I wish it said beginning of combat because an upkeep trigger for monarch isn't very reliable. Knowledge Exploitation isn't really what i would be going for, even if it just costs its prowl cost it's not very exciting. If you really want to tutor for an instant or sorcery you should think of putting in Mystical Tutor , Merchant Scroll , Fabricate , Vampiric Tutor , or Demonic Tutor . You also seem to have a rather high concentration of equipment spells, might suggest removing a couple, maybe Bloodforged Battle-Axe for starters.
As for additions i might suggest some great rocks like Mana Crypt , Thought Vessel , or even Fellwar Stone . You could think of adding Changeling Outcast as a very cheap unblockable rogue. You could think about Drown in the Loch for that flexible removal. Then there's the ability to draw more cards with Bident of Thassa , or Reconnaissance Mission though you'd be flirting with that cmc issue again.
Besides that i can't think of much, and none of my suggestions takes budget into consideration. Seems like it's a very well put together list i don't think i could've put together a better one
2 months ago
Looks good. You might like these: Bloodforged Battle-Axe , Hyena Umbra , Shuko , Battle Mastery , Sunforger , Lapse of Certainty , Neheb, the Eternal , Open the Armory , Simian Spirit Guide , Inquisitor's Flail , Gryff's Boon , Bastion Protector , Empyrial Armor , Empyrial Plate , Kediss, Emberclaw Familiar , Axgard Armory
2 months ago
I love me some Dauthi, but it seems a little limited running nothing but creatures and lands. The Dauthi Trapper + Dauthi Cutthroat combo is solid once it gets going, but you might appreciate having more on-demand ways to deal with your opponent's cards.
Since chances are your opponent will never be able to block any of your creatures, you could take advantage of that fact with equipment like Mask of Memory , Dowsing Dagger Flip, Specter's Shroud , Bloodforged Battle-Axe or Whispersteel Dagger . Something like Nightmare Lash will also help ensure your creatures can deal that 20 crucial damage in a hurry.
That said, chances are you'll never be able to block, either, so a card like Darkness can tip the balance by preventing your opponent from counterattacking every time. Revenge of Ravens can also serve as a disincentive, helping ensure your opponent runs out of life before you do.
2 months ago
RiotRunner789: the difference between this and Sigarda's Aid is that SA still needs a creature in addition to this card,so you're looking at three cards. Here, you have a card that not only makes the creatures but also does the equipping.
On top of this, he's not equipping himself but instead is equipping a token, meaning that there is somewhat of a sidestepping of single target removal, unlike someone like Balan, Wandering Knight . So the token dies (since that was the threat) but your means of token production is still alive and healthy.
I think that the concept is good, but since there are so many cheap +X/+0 equipment out there, giving first strike to all your equipped creatures feels a little strong. Bloodforged Battle-Axe for example seems really stupid here, as you're effectively creating a 4 first strike damage dealer with lifelink every time you land a hit.
You could instead give this guy some sort of boon for each equipped creature which still incentivises not equipping him (which is the normal win condition for most equipment decks).