Legendary Creature — Elder Dragon
When Dragonlord Atarka enters he battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.
Printings View all
|Dragons of Tarkir (DTK)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Dragonlord Atarka occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Latest Decks as Commander
Dragonlord Atarka Discussion
3 weeks ago
1 month ago
First of all, looking at it 'on paper', I don't know how this thing works, but it works! Here are my thoughts (whether they amount to anything or not is up to you...)
First, the curve on this is absurd, especially given the mana. Would some more mana production early game be helpful? I noticed the Sarkhan, Fireblood is missing, so it seems maybe not? Still, Faeburrow Elder seems like it might be a busted mana creature for the deck.
I would still look to sub more expensive reanimation for lower CMC reanimation...since then you can activate more other abilities, cast more spells, etc with your mana. Also, more versatile reanimation might be good, considering how often cards like your Sarkhans and your 'gateways' blown up. Perhaps think of replacing things like Fearsome Awakening and Unburial Rites with things like Animate Dead (only 2cmc, can take my things too) and Obzedat's Aid (gets your planeswalkers, artifacts, and enchants back), or even Beacon of Unrest.
Since you're a graveyard-centric deck, some things to salvage your graveyard in case someone decides they need to exile all your dragons might be in order. You have continuous effects like Reito Lantern or Bow of Nylea (bonus points for being cute with Balefire Dragon), or you can do something that serves multiple purpose like Perpetual Timepiece. Cauldron does this somewhat as well. Again, not sure how much of an issue this is.
A few cards I was unimpressed with: Verix Bladewing, Praetor's Council, Sarkhan, Dragonsoul, Darksteel Ingot, Mirror Gallery, Palace Siege, Ephemerate (for this one, I would personally go back to Cloudshift, so Dragonlord Silumgar can permanently steal a creature).
Some ideas: Temur Ascendancy, Assassin's Trophy/ Beast Within/ Generous Gift/ Anguished Unmaking (some very general target removal, hit anything really stupid that's bothering you), Dragonlord Atarka, Dragonlord Ojutai (I think you were working on getting Atarka...)
2 months ago
Hey man , First off I'd ditch three basic lands for the following:
Sarkhan Unbroken - Great for card draw + mana-fixing and pumping out Dragon Tokens.
Dragonlord Atarka - because he is a total Boss, great for blowing up Walker's and acts as an extra Wincon.
Cyclonic Rift Get a good board state happening and Cyclonic wins games.
You will probably need some more Enchantment/Artifact hate too so you don't get shut down by Stax effects:
Surrak be all about the Creatures winning you the game..I'd add around there more mana dorks cause you gotta ramp for the big guys to hit the table early, drop six Instants and Sorceries. Talking about dudes like Elvish Mystic , Somberwald Sage , Birds of Paradise .
Hope that helped, look forward to playing against the deck bro :D
3 months ago
Thanks for the comment LanceBluPaladin!
Dragonlord Atarka was more of a pet-card inclusion, but I do agree that she is the most replaceable creature in the deck. Another dragon which I had initially considered in her place was Drakuseth, Maw of Flames . He is an absolute house with double strike and can easily dish out more damage than her. I might give Drakuseth a go in place of big Atarka.
I have always found Volcanic Offering to over perform in the games I've cast. It may be that my meta runs more multi-colored decks, but I've never had an issue with not being able to target lands. Also, don't forget that all you need is one viable target of each type. Your opponent can chose the same targets as you (as long as they don't own one of them).
As I mentioned ealier, adding in something like Elvish Piper might get in the way of tutors like Selvala's Stampede . I've been considering Quicksilver Amulet , but I often don't have a creature in hand to use it on. Sneak Attack is my preferred safety valve because it pairs well with Worldspine Wurm , the Titans, and Eye of Ugin . Side note, if you play the Naya colors and run Remembrance you can just cycle the Titans and Worldspine Wurm over and over again. I'll keep considering the Amulet though as redundancy is key for a deck like this.
Mizzium Mortars is a fantastic suggestion, thank you for that one.
So far in play-testing I haven't made enough tokens to really abuse a card like Growing Rites of Itlimoc Flip. I usually only have 2-3 tokens on the field at a time and those are oftened polymorphed into a large creature or used as a chump blocker.
Lastly, it's great to hear from someone else that the deck functions well enough to achieve its goal. I can play test it myself, but getting an outside, objective view/experience from someone else goes a long way in deck building. Thank you for that.
3 months ago
So I was looking over your deck here and I think it looks pretty solid. However a couple of the cards I think were a bit mana heavy or didn't do enough as far as removal goes is Dragonlord Atarka and Volcanic Offering . Reason I say this is Dragonlord while a great body it only does 5 damage and it only does it once. Volcanic Offering while it forces your opponents to go at each other while leaving you out of it. I had to cut it from my mono Red deck as sometimes there isn't a creature for your opponent to target, or there is nothing but basic lands in play. As unusual as that is I've had it happen to me and it's a dead card in your hand.
I do like Quicksilver Amulet , Tooth and Nail as well, Elvish Piper I saw was mentioned earlier on ways to cheat creatures in. Chord of Calling does seem like it would be good as you do have token generation to pay for the convoke cost. If you're looking for a good board wipe but only for your opponents I would consider Mizzium Mortars when you overload it that's 4 damage to each of your opponents creatures.
The mana excelartion seems great. I did some test draws and loved it. Pretty powerful deck it looks like. I was a bit concern about the higher mana cost stuff but looks like mana is not an issue.
Hopefully this review was helpful.
9 months ago
@SP3CTR3_chelts: Hmm... That could be a good use of a Filler for now. Now for why I threw those things in there: Mox Amber is based upon real-life amber; Fossilized Tree Resin; some even include some kind of prehistoric creature w/ it's form still intact; though I completely understand why WotC wanted to do it this way; it is well cherished by those who collect jewelry. Also, Yes, I understand Nurturing Peatland is a Land, but the philosophy behind it just might work still: Peat is decayed plant matter; dead, but still friendly nevertheless. Regardless, it can even be used in a process that can take several thousand years or more to evolve to a stone-like mass (Given no fire occurs during that time.) after all this time. Both of these kinds of process' involves an idea of Evolution; a concept of PROGRESS; isn't the only one w/ that luxury. As for fliers, Birds of Paradise has actual Bird Wings, & can produce mana In a pinch. Also, Destructor Dragon hates anyone w/ even an Arrowhead. You think you can kill a dragon w/ this kind of weapon? All it's going to do is get pissed off, & kill you as the "Reach" User instead. Ironic, since this Dragon serves Dragonlord Atarka ; which is even MORE ironic as Temur in the Current Timeline has basically the exact same Watermark Base; but the most ironic part of all is that Omnath, Locus of the Roil IS now! I don't think I can put a number on that any further! DX
Moving on: How the heck can a card even exist for Manifest when Inverter of Truth just straight out exiles your library FACE-DOWN, & replaces it w/ a Graveyard this deck doesn't truly need (It is Exile Zone Dependent.). But, you might be on to something though; but how the heck can I even force a whole Exile Zone that's face-down, to Face up? I'm actually interested about these kinds of notions...
I guess what you're saying is that in recorded MTG Multiverse history, even when there was only nature & no city at all, The Ten Paruns of the Original Guildpact was the only root of such history? Honestly, I wonder if there are 10 before the Original Guildpact was even a thought yet. In case there is no such idea, Razia will be a part of the cEDH Boros Community Deck's name.
I was, uh, referring to the Feedback part; I, mean, my "Obsessive Moaning" brought this to fruition. Any idea on that?
Finally, don't worry, you're not missing out on anything at all now; the current saga ruined itself w/ a feature Beys had in place of a sleepout; which at least gave the benefit of the doubt; not so when your bey just separates into the very parts the bey was built upon in the first place. I miss the benefit of the doubt; & a protagonist w/ Left Spin; not a villain w/ Left Spin. It doesn't matter anyway; the show sucks now, & even TAKARA TOMY needs to have a letter written to them about how such a new feature ruined the franchise for life.
I'll shut it about Beyblade though. I think I said enough anyway...
10 months ago
10 months ago
I have been playing a Ilharg, the Raze-Boar based deck on Arena and it has been super fun. I would like to build one in paper (modern rules) and I have the deck almost built. I am looking for three creatures to add to maximize the Ilharg trigger. I am thinking I would like to keep them to creatures I still would cast even if I don't have Ilharg out but are super good if I do have Ilharg out and attacking. So far I have picked Ghalta, Primal Hunger Dragonlord Atarka Pathrazer of Ulamog Can you guys think of anything better than those three??? Thanks.