Greater Good

Greater Good

Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

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Printings View all

Set Rarity
Battlebond (BBD) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Urza's Saga (USG) Rare
Promo Set (000) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Greater Good occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.47%

Golgari: 0.18%

RG (Gruul): 1.11%

Greater Good Discussion

Goretast on Karametra, God of Enchantments

10 hours ago

Yup, my bad. I run Natural Order in my karametra deck to use on Protean Hulk. Some other decent sac cards are Greater Good, High Market, and Altar of Bone.

Torekai92 on Karrthus, Tyrant of Jund

10 hours ago

Love seeing a good dragon list, +1 from me.

If you wanted some sacrifice with benefits style cards maybe Greater Good or Momentous Fall to get rid of Karrthus, Tyrant of Jund before he gets cloned.

Or the protection route cards like Asceticism, Swiftfoot Boots, or Lightning Greaves to keep Karrthus from being targeted.

kingtuf on GOOD beans

1 week ago

I'd say drop cards like Ghalta, Primal Hunger, Reclamation Sage, Springbloom Druid. Hexdrinker, Fertilid.. basically anything that's too tribal-adjacent for different options. I know Animar is your commander, but turning creatures like Reclamation Sage or Springbloom Druid into an instant speed option like Krosan Grip or Harrow respectively allows you to play more interactively. Since you're in blue colors now, throwing in a Counterspell or three would help keep your beaters safe from people who would rather see them dead... AEther Snap would be a pretty rough hit if it went uncountered! Also, card draw options that rely on a creature's power are very good in a deck like this. Rishkar's Expertise, Return of the Wildspeaker, Life's Legacy, Greater Good or Momentous Fall all turn your board state into card advantage or provide ways to turn a negative situation into a positive one. Finally (and I'm sure this is coming soon) but you would probably want to fix your mana base to accommodate Temur colors. Being able to cast your commander is always a nice part of the format. :) One other mana rock you may be interested in if it's not too expensive for you is Doubling Cube. I've always found it to be fun in hydras myself. Hope something I said here helps. I'll be around if you want to discuss the deck more!

enpc on Saffi: Sac Back *cEDH Primer*

1 week ago

With regards to sac outlets, I actually made the decision a while ago to cut the number of outlets down in my list, in place of more card advantage and honestly I can say that I have found it to be better. There are 4 main sac outlets that I focus on, Blasting Station, Altar of Dementia, Ashnod's Altar and Phyrexian Altar. I also sport Starved Rusalka and Greater Good (which is insane btw with the release of Renegade Rallier), however that's really all the repeatable outlets I run.

The reasoning I found was that while you can run a bunch of sac outlets, ultimately you can create lots of combinations that don't do anything. For example, Saffi Eriksdotter + Karmic Guide + Fanatical Devotion, while being an infinite combo, doesn't actually achieve anything for the deck. And while you can add Soul of the Harvest for card draw, you now need 4 cards to generate value and even still can potentially not have the mana required to do anything as a follow up.

I appreciate that adding the Boonweaver Giant combo into the deck kind of skews the number of sacrifice outlets you want to run in the deck. That being said, generally if you're going to run the boonweaver combo then that should be the central focus of the deck, with the rest of the list leaning into supporting the combo. So cards like Idyllic Tutor are going to make the deck a lost stronger as you want more options to get a sac outlet and then get either boonwevaer or pattern down and then go from there. For me personally, I elected not to try and integrate this as a combo since I felt that it was strongest with the addition of black for the creature based support that is offered there. But again, I still think the general premise of "less situational sac outlets, more tutors/draw" will ultiamtely be beneficial for the deck.

As for the swaps you've suggested, I think that they seem decent, I personally would have gone for more draw over Caregiver but at the end of the day you need to build a list that's comfortable for your playstyle.

LoneHelios on Polukranos's Prison Break

1 week ago

Thank you for the suggestion, I love them both. I'm not sure how I forgot about Greater Good I took Crawling Sensation out for it, and for Biogenic Upgrade what do you think I should take out for it?

iNinjy on Polukranos's Prison Break

1 week ago

Biogenic Upgrade is a card I’d recommend for hydras/counter-based creatures.

You don’t seem to run too much card draw — Greater Good is nice as it also helps fill the graveyard too.

triproberts12 on Hogaak Persist Combo

2 weeks ago

Yeah, the list I threw out at first is a little clunky, because I didn't see the Protean Hulk plan. If that's the level of power your table is playing at, efficiency matters.

Here's my pitch for Puppeteer Clique and Woodfall Primus with Renata, Called to the Hunt. As you upgrade the deck, you're going to want altars- Ashnod's Altar, Phyrexian Altar, Altar of Dementia, Greater Good, Yawgmoth, Thran Physician. They can all do degenerate things in general, but just win the game by reanimating a persist creature. Having infinite sac combos built into dorks like Putrid Goblin, Blood Artist, Zulaport Cutthroat, and Viscera Seer also seems good.

To go with that, keeping the reanimation curve low would be most powerful. I can understand the price tag on Unearth being out of reach for a bit and I see Victimize and Stitch Together, but no Animate Dead or Apprentice Necromancer. You only need the one turn to go off, after all!

cPute on Catmander

3 weeks ago

One more card came to my mind - Chameleon Colossus - it is (technically) cat as well and if you have enough mana, it's nice beater. (I would use Rancor as well. It gives trample to your creature and it goes back to your hand when the creature dies).

Card draw is pain in Selesnya colors, but you may use:

I struggled a lot with card draw for example with this deck - Gruul, but after adding a lot of these spells, it got much better.

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