Whenever a creature enters the battlefield under your control, you may destroy target artifact or enchantment.
|Have (2)||metalmagic , orzhov_is_relatively_okay819|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Aura Shards Discussion
2 days ago
Every dual color up until now has been some sort of aggressive, negative experience for other players, and Selesnya certainly has the potential to be no different. Combining Green’s predilection for quality with White’s penchant for quantity (AND stacking board buffs) makes for a lethal pairing in the combat phase. Rhys the Redeemed, Captain Sisay, and Gaddock Teeg are just a few commanders with justifiable appeal for power gamers. And don’t forget the enchantments: Aura Shards, Mirari's Wake, and Hunting Grounds all have singularly disruptive board presence, and that’s just a few on a stellar list.
And yet, undeniable potency aside, this is an almost grandmotherly pairing: you don’t so much play Selesnya to ruin someone else’s day as to ensure you have the best one. A properly built deck in these colors should wrap around its pilot like a blanket fresh out of the dryer, basting you in a pervasive feeling of shelter, growth, and self-promotion. Another good analogy might be a garden tended by someone with an emerald thumb, game-breaking fertilizer, and the patience of Saint Francis. In summary, players running these are very much there to do their own thing without interruption: the problem is, once they’ve done their own thing, opponents find out that the “game-breaking fertilizer” is typically their own mulched remains.
It’s also oddly human-centric.
Ok, enough poetry. Now to the really fun bit: we’re here to talk thematic commanders, so let’s dive into that roster. Today, we’re discussing the Selesnya themes of Lifegains, Counterplay, and “Don’t Loot at Me!”. As always, please bear in mind that our focus here is not necessarily competitive but rather on thematic, archetypical commanders. Just don’t judge me harshly for including a lot of beasts.
I spelled with an "s" for a reason. Yes, as covered in a past article, Black has a more intimate relationship with the life total. Yes, Black both drains life and spends life. BUT… there is a profound difference between eating cookies and baking them. Black is the undisputed cookie monster (and a bit of a baker, to be fair), but Selesnya could, to continue the analogy, take any bake off by storm. Prize money, people: Selesnya’s about not only baking that cookie, but getting prize money for it. In other words, crossbreeding these colors gets you a thematic trend toward gaining life AND triggering something whenever you do. Think combotastic crap like the Accomplished Alchemist and Rhox Faithmender, or Heliod, Sun-Crowned and Spike Feeder. The possibilities are… well, a little scary.
The Oprah of lifegain. Who needs general damage when you can drown your opponent in creatures the approximate size of your life hack? Smack them with the Angel of Destiny, or… wow, there are a lot of relevant angels. Gather it. Just bring your lifelink and enjoy.
… Sheesh. I mean, I’ve had this built on and off, but… still, sheesh. If you’ve never heard of the Phyrexian Processor, enjoy the pearl I just gave you. Green-White is token central: hell, their own private keyword about it is right on this commander. This is a definite instance of the Green penchant for chunks being over-synergized with the white predilection to breed like rabbits. Or, in this case, Phyrexian Minions.
I’ve covered stax twice by this point, once in White and once in Azorius. I don’t deny that the potential for oppression is there: one of my favorite cards in Selesnya is Glare of Subdual. However, I can’t help feeling that it’s coming from a different direction in this slice of the pie. While Blue and White are geared toward inflicting stagnancy, Selesnya’s stax are angled toward preventing thematically negative effects, kind of a mercy mission for your opponent’s resources. I think Quakers would like it here.
Mind control pervasive in the local meta? Not anymore! Second Trostani is actually a rather inoffensive commander for everyone who’s not a thief, offering both board support and considerable political clout. Other players may even go out of their way to keep her up and you in the game, just to screw over that one guy.
Ah, the man himself. I never found him especially oppressive, leaning more toward creatures by disposition. Not everyone will feel the same way. He cuts most conventional boardwipes out of the mix, and God help super-friends. You can almost picture the little hobbit raising his hands and saying “Let’s have a nice, simple game, shall we?” Which isn’t something you expect in a typical game of Commander, now that I think about it.
Land fixing is nice, but this is where things are downright hostile. Those may look like tusks, but those are really two giant middle fingers pointed at black decks.
“Don’t Look at Me!”
When we were little, my brother would build cereal box walls between us as we ate breakfast, then stare at me over them. Whenever I eyed him like the nutcase he was, he’d scream “DON’T LOOK AT ME!!!”
I don’t think I need to explain the point.
I always liked the aesthetic of Dosan the Falling Leaf, but not enough to make him a commander. Dromoka, meaty beast of two colors that she is, has a bit more appeal. All but guaranteeing an uninterrupted turn, combo players could do worse.
A 5/5 with flying for five would be nice. Hexproof on a general is competitive. Putting a kibosh on all offensive-sacrifice decks ever tagging you? Downright savage. I like this card a lot.
So… commander damage is a tried, true plan. Lots of people try it. Lots of people won’t be particularly offended by Mirri’s soft push for it. All the token-fiends out there, though, are going to flip their collective gourds when they find out the Silent Arbiter got legendary and started playing favorites. Word of advice: NEVER give her vigilance.
And, for a personal favorite:
As readers know, I like ramp. However, even I think this is broken. I genuinely feel guilty whenever I think of building it again. While she doesn’t approach the misery of Zur the Enchanter or Purphoros, God of the Forge, the power dynamic here is shattering. One turn with a Whitemane Lion or anything similar will secure you a lead. One turn with whitemane lion and a Lotus Cobra? Amulet of Vigor? Tireless Provisioner? God have pity on your tiny, shriveled soul, because your opponents won’t. At least, if they ever manage to catch up under what I assume will be a deluge of ETB and blink effects. There are so many degenerate, savage combos encouraged by this reaping wench that I couldn’t list them all and reasonably expect anyone to finish the article. Let me just close this by saying she turns any card with landfall into a gamechanger, and there are a LOT of good landfall cards.
That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back soon for Simic!
3 weeks ago
I am looking to build a deck very similar in the near future so I thought I'd share some of my picks for it with you.
I may or may not be looking at running a small lifegain sub theme as such I also plan to include.
Combine these with Heliod, Sun-Crowned and you have +1/+1 counters for days.
Love what you have done so far though. Which of the three are you thinking of settling on for the top spot?
3 weeks ago
Heaven / Earth / earth - choice to deal with pesky flyers or kill all eggs for 3 Downdraft - dont try to fly over the egg wall Call of the Wild - topdeck a creature Ghired's Belligerence - good burn with the option of sacing an egg as well plus you get a populate Reinforcements - put three dinos on top of deck yummy Aura Shards - sideboard for when you face Mario. each egg naturalizes. Not Forgotten - top of library a dinosaur and get a populate target Mwonvuli Beast Tracker - literally every dinosaur has trample. top of the library. Forerunner of the Empire - same deal. costs more but you can wipe your eggs all out at once when a dinosaur comes into play
1 month ago
Very nice start to an elf tribal.
Rhys of the Wilt-Leaf is my elfball token deck.
Good luck with the deck! <3
1 month ago
Some Angel Suggestions:
Herald of War (should help speed it up)
Linvala, Keeper of Silence hatebear
Baneslayer Angel (always has been one of my favs)
Some more card draw and ramp
Nykthos, Shrine to Nyx (you have a lot of triple white)
A good Ramp package that should have you set up well to cast however you want (I use it in my UG list and I can pretty easily Finale of Devastation into a Blightsteel colossus)
Some Control options
1 month ago
TheMeadiator: Thanks for the suggestions and upvote! It does tend to pop off pretty quick haha, with reasonably good recovery from wipes and no reliance on any one strategy to find a win. =)
I really resonate with a lot of your suggestions! Wurmcoil Engine is one of my favourite cards (full stop haha) and originally had included Phyrexian Altar and Ashnod's Altar in the build with this type of token generation in mind. In the end I opted to play more around effects that produced tokens as a result of gaining life or instant speed activation. Alas, a great seller of the wurms is their wipe protection, something I was conscious of when veering away from that strategy, and included Hangarback Walker and Lifeblood Hydra for that kind of coverage. :)
Heroic Intervention is maybe my only hard disagree. It can save my other permanents from removal and wipes for one less mana, so in that regard I consider it to be integral to the deck. However I've been seriously considering cutting Unbreakable Formation in favour of Rootborn Defenses if I can't find a way to include all three of them lol.
Aura Mutation with Divine Visitation and/or Parallel Lives/Anointed Procession/Doubling Season is pretty nutty, and I highly recommend haha! I had originally cut Sundering Growth for Aura Mutation haha though I was thinking about cutting Aura Shards (less likely) or Dismantling Wave to put it back in.
Sorry to hit you with the wall of text haha, great suggestions and thanks again! =)
6 months ago
Heya, nice (shiny) list! Maybe you can look into your enchantment count though, 30 seems a bit on the low side to keep your enchantresses running. I’d suggest cutting some creatures. In working on enchantress myself and I noticed en people are hardly running mana dorks in these lists, so maybe you could cut those.
With the creature count u have i’m surprised not to see Aura Shards in there? Especialy since you do run some enchantment/artifact removal.
6 months ago
Aura Shards , Guardian Project , Chord of Calling , Conjurer's Closet , Eldrazi Displacer , Eldritch Evolution , Ephemerate , Ghostway , Luminous Broodmoth and Recruiter of the Guard could all be good for this deck.