Blade of Selves
Artifact — Equipment
Equipped creature has myriad. (Whenever ts creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the token at the end of combat.)
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|Commander / EDH||Legal|
Blade of Selves occurrence in decks from the last year
Latest Decks as Commander
Blade of Selves Discussion
4 hours ago
6 days ago
Infinite Reflection and any creatures, even token generators.
Cauldron of Souls is freaking amazing here
2 weeks ago
Background: I'm playing a multiplayer game with three opponents. One opponent has 20 life, another has 30 life and the third one has 40 life. On the field I have Breena, the Demagogue who is equipped with Blade of Selves .
Question on rules interaction: It is my turn, and I have Breena, equipped with the Blade, attack the opponent with 20 life; the opponent with the lowest life total. Doing so doesn't cause Breena's own ability to trigger, however; the Myriad ability given by the Blade triggers and I put two tokens of Breena on the field both attacking the opponent with 30 life and the opponent with 40 life.
Because the original Breena sees I'm attacking two opponents, both with more life than the opponent with 20 life, her ability triggers twice. The token Breena attacking the opponent with 30 life sees that itself and the other token Breena is attacking two opponents with life totals greater than the opponent with 20 life, so that token's ability triggers twice. The other token Breena attacking the opponent with 40 life sees itself and the other token Breena attacking two opponents with life totals greater than the opponent with 20 life, so that token's ability triggers twice as well. In short, Breena's ability effectively triggers six times resulting in me drawing six cards and distributing twelve +1/+1 counters among creatures I control. Of course these triggers will resolve after the legend rule causes me to sacrifice the two of the Breenas.
Would this interaction take place or would none of the Breenas' ability-triggers take place because I didn't declare the tokens as attackers during the start of the attack step?
(I'm a aware there is a literal myriad of posts on rules interactions regarding Blade of Selves , but I made this post as this is the first time a creature has been printed with "Whenever a player attacks one of your opponents," and I wanted to know if this line of text means anything different regarding to how it potentially triggers under myriad.)
4 weeks ago
I'm glad I could help! I have some other suggestions if it's no longer budget (I won't include Mana Crypt an stuff though haha) and you want to improve it some more: I see that you also have Ohran Frostfang , which is a great deterrent for your opponents deciding to block. Another good source of Deathtouch could be Bow of Nylea , which also does some other cool abilities on top of giving deathtouch. Some other good drawing enchantments include Garruk's Uprising , Elemental Bond , and Colossal Majesty . Since you run anthems, these guys can trigger on your weenies too. If you want something more consistent, Beast Whisperer and Mentor of the Meek are also good draw power. A fun card that puts creatures onto your opponent's side of the board is Hungry Lynx , especially because it gives your commander protection from the creatures it makes! Legion Loyalist seems perfect in this deck since he gives all your creatures first strike, trample, and evasion from tokens, and all of those things make it easier to get the goad trigger. Dragonmaster Outcast and Emeria Angel can make even more flying tokens to get that sweet goading trigger. Feldon of the Third Path seems good for when things are inevitably in the graveyard and you want to use them. Blade of Selves lets you use a creature you already have even more! Some other ramp that you haven't included is Selesnya Signet , Sol Ring , Rampant Growth , and Sword of the Animist . Anthems that you might consider are War Horn , Spear of Heliod , and Glory of Warfare .
The cards I would cut include: The small creatures with only a landwalk ability, like Dwarven Grunt and Treetop Scout ( Dryad Sophisticate is good, though). They are limited in their ability to get in for damage, and don't do much else beyond that, which makes them your more weak cards. I agree with your decision to try to cut the Hunted Troll , but the Hunted Dragon seems good since you can swing immediately and goad the tokens it makes. Although the Soltari creatures with shadow are good, I think you may have too many of them--they are intensive, and only Soltari Champion and Soltari Visionary really do anything when you use them. The Healer's Hawk and Segovian Angel are basically really bad Serra Ascendant s. If you want the 1-drop, maybe consider Figure of Destiny (gets bigger) or even Rhys the Redeemed (makes tokens). Citadel Siege and Dictate of Heliod are too slow and/or costly to make an impact, in my opinion. You know your meta better though.
1 month ago
I agree with Tyrant-Thanatos that a change like this shouldn’t be put out without a review of its impacts. I think, with myriad specifically, there wouldn’t be much of a change since either way you’d be capping out at only one copy of the legend out there at a time. I think that blade should be errata-ed (if that’s a word) to allow for what I assume the point of it is; maybe make it a “self” non-legendary creature with matching attributes. I say this for two reasons: (1) because that’s an awesome card, and (2) any goblin or ghost who wields it is legendary in his/her own mind... being an individual... so would the sword get them vaporized as well..? I think Blade of Selves could use some fixing.
1 month ago
The problem that rules changes always face imo is the fact that cards are designed with the current rules in mind, and new rules can easily warp the effects of cards designed for a different environment. As an example, I'd personally hate this change because of what it does to Blade of Selves on legends. Now, that's a personal pet card issue, but these are the kind of things you have to consider when you look at changing rules.
1 month ago
Not sure if you're still running this deck but Sakashima of a Thousand Faces is a great upgrade over Ludevic imo.
Identity Thief is another way to combo with Medomai but you need something like Brago, King Eternal or Thassa, Deep-Dwelling to flicker the thief before end of turn or you'll lose one of the Medomais. Brago and Thassa have great synergy with Ilharg too allowing you to keep something he cheated in permanently if you like.
Brago also creates an infinite combat loop with Aurelia, the Warleader who I would put in any RW combat centric deck anyway. Helm of the Host is another infinite with Aurelia and Blade of Selves on Medomai with Sakashima of a Thousand Faces in play is very powerful.
1 month ago
Not sure if you're still running this deck but Sakashima of a Thousand Faces is a great upgrade over Ishai imo.
Identity Thief is another way to combo with Medomai but you need something like Brago, King Eternal or Thassa, Deep-Dwelling to flicker the thief before end of turn or you'll lose one of the Medomais. Brago and Thassa have great synergy with Ilharg too allowing you to keep something he cheated in to play permanently if you like.
Brago also creates an infinite combat loop with Aurelia, the Warleader who I would put in any RW combat centric deck anyway. Helm of the Host is another infinite with Aurelia but even if it 'only' makes extra Medomais that's still great. Blade of Selves on Medomai with Sakashima of a Thousand Faces in play is very powerful too.