Read the Bones

Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Read the Bones


Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

legendofa on Two Heavens as One

2 days ago

You managed to hit the land balance pretty much dead on--nice work! Unfortunately, I think you have a few too many lands. A good rule of thumb is to have 36-40 lands in a Commander deck, depending on speed and mana requirements. Since I don't see many non-land mana sources, and since you want to get a land drop every turn to reach the higher-cost cards, I recommend dropping to 39-40 lands.

Isshin, Two Heavens as One wants a lot of attack triggers, anything that says "Whenever such-and-such attacks...". You have some good choices with Kitsune Ace, Selfless Samurai, and Imperial Recovery Unit, among others, but there are more out there. If you can find cards like Campaign of Vengeance, Goblin Traprunner, and Gleam of Battle, or even Brutal Hordechief or Fervent Charge if you're willing to spend the money, you'll push this to the next level.

I also suggest finding some cards that let you draw more, like Greed or Read the Bones. is a good color for this, but and have been getting more options recently. Top deck effects like your Abbot of Keral Keep are also useful in the same way. This will help keep your attacks moving and apply pressure to your opponents.

Finally, look for some direct removal, like Terminate, Rip Apart, or Vindicate to get rid of problems and threats your opponents put out. Dokuchi Silencer and Explosive Entry are the right idea.

This isn't the right deck for Sky-Blessed Samurai, with only three enchantments. You'll be paying full cost for it most of the time, occasionally getting a one-mana discount, and its stats aren't good enough to justify the cost. Save it for a more enchantment focused deck where it can reach its full potential.

Finally, you could use some more one-mana cards so that you have more options on turn 1 besides play a land and pass.

Overall, this looks good. You have solid card interactions, a good combat theme and Vehicle subtheme, and a strong foundation. Play it, test it, tweak it, feel out what you like and what might be improved, and above all, have fun!

DareiJuxis on Kess Infect - Gorgeous or Gross?

1 week ago

I really like the idea of non-combat infect!

    I think it'd be much better to have a Chandra's Ignition than the Vraska. The ultimate is a pretty cute win but it's unrealistic to think it'll ultimate often, if ever, and all it takes is your opponents destroying your creatures to null the ultimate. Her plus does not do enough and her minus takes away from the ultimate while being slow.

      Tezzeret's Gambit and Contentious Plan seem better than the sorcery card draw present (Read the Bones, Bitter Revelation, Concentrate), and any of the 3 mana X draw spells (like Commander's Insight, Blue Sun's Zenith) are going to be better than Mind Spring, with an interesting emphasis on Drown in Dreams since if you wanted you could mill yourself with Kess's ability to get back most anything you may want at some point. Might not be worth it like the other ones are, but definitely interesting.

      Macaronigrill5150 on Mommy Liliana

      1 month ago

      Good looking deck so far nice job! some possible addition you can consider is The Chain Veil, since you have a decent amount of planeswalkers. It is on the pricey side, around 10$-15$ but decent for the amount of planeswalkers you have. In terms of demons Varragoth, Bloodsky Sire really good for his "Tutor" ability for about 3$ you can use his power to find any card you want and put it on the top of your library. Some good draw engines you can use that are cheap, is Altar's Reap 2 drop for only 0.15, Read the Bones, and Night's Whisper. Finally is some good removal Feed the Swarm, and Go for the Throat. I hope these help, or at least gives you some ideas.

      Macaronigrill5150 on Battalion of Bones

      1 month ago

      Skeleton Tribal unite! Anyways love the deck, I also made a skeleton tribal honestly thought I was the only one. I took the skeleton theme to the max, meaning I only put a card in my deck if it has a bone, or skeleton in the picture. Some cards I would suggest if you want more bones in your deck. Skeletal Grimace for the creatures you don't want to die. Gnaw to the Bone really good for heals. Retrieve this one speaks for itself and finally Read the Bones for the draw. not sure if some of these are legal, haven't really played pioneer, but great deck keep it up.

      MagicMarc on Sp00ky Skeletons (ULTRA Budget)

      2 months ago

      Does what it says on the tin!

      My only suggestion would be to replace Read the Bones with Demon's Due once it comes out. Its a turn slower but is an instant. So you can hold up mana for regeneration and recursion effects but then when your opponent ends their turn you can cast Demon's Due at instant speed in their turn and not spend the mana during your own turn.

      Assuming it's price comes down to keep this Ultra Budget!

      Guerric on The Thirst Awakens

      3 months ago

      Since you've got some ways to sacrifice things Morbid Opportunist can be good card draw, and Dockside Chef can be likewise. I always like the repeated card draw over the one-off Read the Bones cards. Some one-off card draw can be ok if it draws at least three cards, but I always like things that continually keep my hand full.

      Wuzibo on Smack Smack, Isshin Attack

      3 months ago

      I think Goblin Rabblemaster would trigger two times when he attacks too.

      Black has some cheap draw spells that tend to be something like "draw two, lose 2 life". think like Read the Bones and Sign in Blood. They're one time use, but they aren't bad. Explorer's Scope isn't exactly draw, but it can help kind of deck thin and they ramp you a little. Explorer's scope will take a land off the top, put it in for you, and that at least makes your next draw less likely to be a land, which is kind of nice. It also triggers 2 times with ishin.

      Load more