Cliffhaven Vampire

Cliffhaven Vampire

Creature — Vampire Warrior Ally

Flying

Whenever you gain life, each opponent loses 1 life.

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Set Rarity
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Cliffhaven Vampire occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Cliffhaven Vampire Discussion

Nostrafer on Budget Orzhov Vampires

1 week ago

Hey there 5dollarMTG!

Good to see you here, and thanks for the comment. You work is awesome! I actually have your $5 Kor Equipment built at home and it is so much fun!

Well, for the deck... I completely overlooked Feast of Blood! It's a perfect card for the deck. In fact, as it is going for the win by turn 5-6, if you have a good draw, it really needs some interaction for dealing with the opponent's threats. And as this friend's thing is definitely the flavor, I suppose he'll love it!

About Cliffhaven Vampire... Don't you think its mana requirement isn't a little too heavy for a cad without haste or an ETB effect? It will certainly be tested, but it seems to me it is in the slow side of the spectrum. He could be here as a sub for Vampire Sovereign, but think the deck would resent the lack of her attached Sovereign's Bite.

5dollarMTG on Budget Orzhov Vampires

1 week ago

Cliffhaven Vampire would be a good fit for your 4-drop spot. You also need some removal; Feast of Blood is cheap and on theme.

Roo182 on Karlov/Sorin Blessed

1 week ago

So LordBlackblade - in summary:

Also: There is a myriad of creatures I need to find ways of adding:

If you were me, what would you do? :D

Arktaurous on Edgar Markov Vampires

1 week ago

Great deck!

I would swap Vampire Cutthroat with Vampire of the Dire Moon because deathtouch is handier than skulk.

I would get Dark Impostor in there. You could swap out Stromkirk Condemned,Vampire Hexmage, or Vampire Nocturnus. More than half your deck isn't black cards so Vampire Nocturnus might not be as handy not to mention showing your opponent your next draw is not usually advantageous.

Purphoros, God of the Forge is kinda expensive for a chance at extra damage. Consider Brutal Hordechief; relative same cost but more bang for your buck. Along with Sanctum Seeker and say Foul-Tongue Shriek you could be doing a ton of damage.

I would swap Basalt Monolith out for Ashnod's Altar. A lot more mana production, a lot more synergy with other cards in the deck, less expensive, more utility est.

I think you really need some card draw in there but I'm not sure how to make those changes. You could use cards like Oathsworn Vampire as a way to sacrifice a creature for cards like Altar's Reap, Carnage Altar,Costly Plunder, Dredge, Merciless Resolve, Morbid Curiosity, Phyrexian Vault, Reprocess, Skulltap, or Vampiric Rites.

Idol of Oblivion could get you some extra card draw with all of Edgar's token generation.

Cliffhaven Vampire, Defiant Bloodlord, and Epicure of Blood are all worthy of consideration.

Drana's Emissary is also nice to have early game.

LordBlackblade on Karlov/Sorin Blessed

1 week ago

And it looks like spoilers don't work in comments, at least not for me! So much for keeping things neat. Anyway, here's what I wanted to say:

Cuts

Lands

Enchantments

  • Curse of Fool's Wisdom - This really screws over one opponent, but what you should be shooting for is stuff that does "splash damage" so to speak, remember, you will usually have three or more opponents in a game.

Artifacts

  • Armillary Sphere - This one is just okay. Ensures you hit land drops, but doesn't boost you

  • Bontu's Monument - I don't feel like you're running enough creatures for this effect to pay off

  • Fountain of Renewal - "On your upkeep" effects seem really powerful, but on a multiplayer format, your upkeep happens less often relatively speaking. It's not terrible for the cost, but I'm sure we can do better

Sorceries

  • Final Parting - I don't think you have enough graveyard interaction to make this better than other tutors

Creatures

Instants

  • Murder - There are definitely better kill spells we can find

  • Ray of Distortion - Not bad, you're definitely getting that choice is key in EDH; however, I think there are a couple better options to choose from

Adds

Enchantments

Artifacts

  • Sun Droplet - This card is a sleeper! Not that it says each upkeep, helping you stack those sweet, sweet Karlov triggers

  • Talisman of Hierarchy - I love the talismans. Great rocks in any multicolor EDH deck in my opinion

Sorceries

  • Read the Bones - One of my favorite black draw spells. Card selection plus draw is generally very powerful

  • Syphon Mind - A critically underplayed draw spell in my opinion. Puts you up quite a few cards on each opponent

Creatures

Instants

  • Return to Dust - Gives you options and can snag two cards for one. Considered a staple in some circles

(I've been on this site a long time and I still haven't figured out the quirks of coding on here all that well!)

LordBlackblade on Karlov/Sorin Blessed

1 week ago

I took a gander. Honestly, not bad for you first list!

Here are some adds that might be worth considering. I know multimedia already recommended some of these, but here is my take:

Adds Show

Here are my cut recommendations to make room for upgrades/changes:

Cuts Show

multimedia on Sorin/Karlov Blessed Deck Help

2 weeks ago

Hey, I agree if you want to play Vamps, have a Vamp army with Sorin then Edgar Markov is the best tribal Vampire Commander. You could play a secondary life gain/drain strategy with Edgar; Cliffhaven Vampire + Righteous Cause.

With Karlov of the Ghost Council you want to play the best cards within the budget that gain you life or use life to give you value which are mostly nonVamp cards. Karlov is the center of attention, you build around him. Edgar is different; you may not even cast Edgar in a game. Instead utilize his eminence ability from the Command Zone; cast Vamps to create Vamp tokens which builds you an army to attack.

Karlov is a win condition, doing Commander damage which is less relying on other creatures to attack. Of course other creatures can attack especially if they have evasion and lifelink. The purpose of creatures with Karlov is to support him in some way.

How I would play Karlov with a $200 budget:

Aetherflux and Collar were just reprinted in the Mystery Booster set; those versions are $4 and $2. The nice thing about extort with Karlov is it gives you a life gain source for important cards that you should play that don't normally gain you life such as mana rocks, enchantments, removal spells, etc. Smothering Tithe + Leonin Elder can be a life gain and counters engine with Karlov.

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