Dark Depths

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dark Depths

Legendary Snow Land

This enters with ten ice counters.

: Remove an ice counter from this.

When there are no ice counters on this, sacrifice this. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

SufferFromEDHD on hootsnag

1 month ago

Glen Elendra Answer is a Hootsnag card. Definitely will be updating your Esper control lists.

Chronicle of Victory & Hexing Squelcher = power creeeeep. Sheesh.

Rhys, the Evermore really caught my eye. White did not have a lot of persist so this seems like color bend. Bummer it's restricted to removing counters off creatures. Artifacts and Dark Depths would have been great utility. Evoke creatures seem good. This legend will be the only one I build around.

PrincessOfFriendship on Darkest Depths

3 months ago

Balaam__ Yeah, I saw the Dark Depths in my binder and thought many times I wanted to design a deck around it. Nothing ever worked, so I shelved the idea for quite a few years. Then last night something hit me, and this was the result.

UltimateRoxas40 on The Land Lord (Windgrace)

3 months ago

The Dark Depths and Thespian's Stage lands are amazing in Windgrace. You can easily generate a massive beater by making Thespian's Stage a copy of Dark Depths, let the original Dark Depths die to the legends rule, then sacrifice the copy to make the 20/20 with flying and indestructible. Then, with Windgrace's -2, you can bring back those lands to make another token whenever/if the first one is removed.

legendofa on Pre Pioneer

7 months ago

This was also when I started digging into the game. For the full list, it's

  • 8th Edition

  • Mirrodin Block

  • Kamigawa Block

  • 9th Edition

  • Ravnica Block

  • Coldsnap

  • Time Spiral Block

  • 10th Edition

  • Lorwyn/Shadowmoor Block

  • Alara Block

  • Magic 2010

  • Zendikar Block

  • Magic 2011

  • Scars of Mirrodin Block

  • Magic 2012

  • Innistrad Block (introduction of Modern format)

  • Magic 2013

The initial Modern banlist was Ancestral Vision, Ancient Den, Bitterblossom, Chrome Mox, Dark Depths, Dread Return, Glimpse of Nature, Golgari Grave-Troll, Great Furnace, Hypergenesis, Jace, the Mind Sculptor, Mental Misstep, Seat of the Synod, Sensei's Divining Top, Skullclamp, Stoneforge Mystic, Sword of the Meek, Tree of Tales, Umezawa's Jitte, Valakut, the Molten Pinnacle, and Vault of Whispers.

Possible archetypes that I can see are Cawblade, Splinter Twin, Infect, Bloom Titan, Burn, Living End, Jund Midrange, Zoo, 12 Post, basically all the stuff that was popular in the first few years of Modern.

SufferFromEDHD on Obby’s Mono Black Landstorm

11 months ago

Wish I could upvote this more than once! Land strategies in EDH are my kryptonite. Here's where I am currently at in 43lands.dec exploration: https://tappedout.net/mtg-deck-folders/landsdec-1/

No Dark Depths?

Glacial Chasm and Maze of Ith fixed by Urborg

Sword of Feast and Famine style untapped effect

xraider on Land matter omnath better

11 months ago

The first thing I notice is that you have very few land searchers. In a landfall deck like this, I would remove Sol Ring and Arcane Signet in favor of land searchers. I’m missing cards like Crop Rotation, Sylvan Scrying, or Expedition Mapfoil to help you find key utility lands. Other searchers like Harrow and Springbloom Druid not only fetch lands but also fill your graveyard, which synergizes well with land-based abilities. And where is Rampant Growth?

Your land base looks solid, but I would also recommend incorporating more land-based strategies into your deck. Consider adding lands like Dark Depths, Vesuva, Thespian's Stage, Maze of Ith, Strip Mine, and Terrain Generator. You’re playing Valakut, the Molten Pinnacle, but do you have a reliable way to get at least five Mountains in play to maximize its damage potential?

Your collection of land-matters creatures is very impressive! A few Planeswalkers that could fit well are Nissa of Shadowed Boughs and Lord Windgrace.

I also notice a lack of removal, card draw, and tutors. Be sure to include options that align with your strategy, such as lands that can remove artifacts or enchantments (Boseiju, Who Endures) or lands that provide card draw (Geier Reach Sanitarium).

Best of luck and happy playtesting!

DreadKhan on Monster Feets

1 year ago

I think you should run more stuff like Lotus Petal or Elvish Spirit Guide, Legacy is an incredibly fast format, and a deck like this needs to be putting a threat on board turn 2 pretty reliably, Lands decks and Reanimator decks can both put similar (or even better in the case of Lands) creatures onto the board on or before turn 2.

To protect vs wipes you could try Heroic Intervention, it's pricey but once you've stuck a threat I feel like you need it to stay alive. Not of this World can help protect your big creature from targeted stuff fwiw, but that's neither wipes or counters!

Have you thought about something like Terastodon to deal with stuff like Ensnaring Bridge? If a Discard deck can stick their Bridge do you have any ways to deal with it? I'm not saying Discard is a prevalent deck, but it can also kill a Dark Depths before they go off with it fwiw. The nice perk of the card is if you blow up lands your opponent will have a hard time casting a wipe, while you might be able to make another large creature!

I feel like I'd be remiss if I didn't mention Once Upon a Time, I'd run it as a x4, having one in your opening hand is really, really good I've found in my elf list (which also uses a lot of mana dorks fwiw). Between Once and the plethora of 1 mana dorks I used I ended up going down to 16 lands, which I was pretty happy with in practice.

If you're TRULY desperate for ways to deal with counter magic you can try Null Brooch, I used it in an aggro list to stop wipes, but if you REALLY want to protect stuff that's already on board it can help. It's a terrible card vs rack decks, but that's why we have sideboards, right?

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