Arcane Denial

Arcane Denial

Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Arcane Denial Discussion

Guerric on Enchantress's Pillowfort: A Tuvasa Combo Guide

16 hours ago
With Modern Horizons 2 we get the best update for this deck since Theros: Beyond Death. We have two fabulous new toys and a great reprint to add to the deck. Id I hadn't already picked up a copy of Solitary Confinement we'd have four, but if you haven't yet definitely do, as its one of the most busted cards you can get for this deck. Without further ado, here are the cuts and adds with justifications for them.

Sterling Grove IN Open the Vaults OUT

I've wanted this fabulous little treasure for awhile as it definitely belongs in the deck. It combos with Privileged Position to make our entire board invulnerable, and ourselves too if we also have Solitary Confinement on the board. To top it off we can always sacrifice it in the later game to tutor any enchantment we want, which can often be game winning. Open the Vaults is at best an emergency card that most of the time does nothing. Wraths in general are declining in the format, and mass enchantment removal is even more rare. It still does nothing if they exile our enchantments, and we can still mass recur them with either of our planeswalkers, or stop the wipe in the first place with Arcane Denial . Its just not worth the slot.

Sythis, Harvest's Hand IN Rest in Peace OUT

We have a new enchantress on the block! And this isn't just any old enchantress, but a legendary one who costs two mana, is an enchantment creature (hence super tutorable) and has no restriction on cards that can be drawn per turn. Fabulous! Rest in Peace is only good as graveyard hate, and I'll probably just slide Scavenger Grounds into the mana base to replace it. It'll be better of in my Ranar the Ever-Watchful deck. :)

Sanctum Weaver IN Island OUT

We finally have an enchantments tribal version of Elvish Archdruid , or a non-land version of Serra's Sanctum . Amazing! All the mana this can generate will allow us to cast Omniscience easily, at which point we won't need it any more. As for the Island, this deck draws cards like mad and can definitely do with only thirty-six.

DaWubber on Dream Tribal Commanders

1 week ago

Maybe an Esper Merfolk legend for all the White and Black merfolk from Lorwyn. I currently use Zur to search out Arcane Denial and tribal support enchantments, like Merrow Commerce and Etchings of the Chosen .

Daedalus19876 on Di Immortales!

1 month ago

Hello, I'm back for another comment! My first cut here would likely be Ajani's Pridemate (he doesn't do much in EDH), followed by Serra Ascendant (he doesn't do much without evasion of some kind), then God-Eternal Kefnet (he's a cool card, don't get me wrong, but it doesn't feel like you have a high enough density of instants/sorceries for him to work right).

Also, if you have a little money to burn, Mana Drain is about as cheap as it'll ever get, and is a pretty strict upgrade over Arcane Denial :)

Daedalus19876 on NO STEP ON SNEK: Koma EDH [PRIMER]

1 month ago

I_Want_To_PlayAllTheDecks: Thank you for the upvote! I hope this deck helps inspire your brother ;)

I've never been a huge fan of Arcane Denial honestly, it tends to get me killed with the cards my opponents draw. I was considering Decisive Denial , though... Or just simple Counterspell .

I_Want_To_PlayAllTheDecks on NO STEP ON SNEK: Koma EDH [PRIMER]

1 month ago

Awesome deck! I'll have to send it to my brother so he can get some ideas. I would also recomend Arcane Denial for more 2 cmc countermagic.

Daedalus19876 on Vadrok and Roll

1 month ago

This reminds me of my first draft of Vadrok! I built him as voltron at first -- I will say that Stormsurge Kraken is an amazing mutate host if you're going for that Voltron win. Malignus , too, but that's pretty obvious ;)

I'd highly recommend Frantic Search -- it's an amazing feeling to cast it off of Vadrok and regain most of your mana, and it goes great with High Tide and/or Underworld Breach. I really like Curfew over Run Away Together , since Run Away Together doesn't work in the infinite Dockside loops (because your opponents eventually run out of creatures). If you're going for the protective spells, Deflecting Swat is an all-star. I'm not a fan of Arcane Denial , you could swap one of these for it.

I'd also recommend Grinning Ignus over Rootha, just because you can pull off some silly loops with it. Doubly so with Mystic Reflection -- because Reflection copies the whole pile, you can use Reflection + Ignus + Vadrok to staple like 20 copies of Vadrok's ability onto the same creature haha.

Finally, careful with that infinite Dack Fayden line: your opponents will draw into all their deck's interaction. So unless you've cast Silence or Grand Abolisher beforehand, you can get blown out. When feasible, I prefer to infinitely recast Reality Shift to deck my opponents, with a similar loop :) Oh, and Hedron Crab and Brain Freeze are all-stars.

Hope this helps! :D It's great to see more Vadrok players running around...

Snap157 on Rare-free EDH

2 months ago

YES! I built an Edric, Spymaster of Trest deck with only commons and uncommon creatures that were small and hard to block. Cards like Faerie Seer , Slither Blade , and Invisible Stalker make some great card draw, and your wincons can be things like Overrun and Triumph of the Hordes . Throw in some non-rare counterspells like Counterspell and Arcane Denial and you're off to the races.

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