Arcane Denial

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Common
Commander Anthology (CM1) Common
Commander 2016 (C16) Common
Commander 2013 (C13) Common
Masters Edition (MED) Common
Alliances (ALL) Common

Combos Browse all

Arcane Denial

Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

Arcane Denial Discussion

austintayshus on Blue counter spell deck

7 hours ago

Swan Song is a good commander staple.

Arcane Denial is a good cantrip counterspell.

Deadeye Navigator could combo well with Archaeomancer and Spellseeker and Pondering Mage

Maizena on Nekusar, the Friendship Destroyer [[PRIMER]]

1 week ago

Sorry it took me that long to answer you guys (AGAIN)!!!

  • Psychonoud Thanks for the comment! I prefer BA over Rolling Earthquake because of the mana cost and it dosen't deals me damage (most of the time I'm the target of the aggro decks). Phyrexian Tyranny isn't my best "pain" card and I use it only for finish the game, and Raiders' Wake is a much safer option, I agree with you. Notion Thief and Consecrated Sphinx are draw machines that help me combo off. Paradox Engine is a must in this deck!!! I run a lot of mana rocks, with PE I can easily "chain" my wheels.

  • n0130dy13th Thanks a lot! The first time I build this deck back at 2016 it was basically the Commander 2013 Precon with about 20 different cards. The biggest and more important change I made was the mana base. It helped me A LOT at my LGS!

  • yuval Thank you mate, I still need to give the explanation a update. There are 2 things I don't like in Kederekt Parasite . 1 - I need a red permanent and I run only 2 of them and the commander. This card makes me too reliant on Nekusar. I don't like it. 2- It's a creature, the easiest permanent type to remove in the game. I used to run Arcane Denial but the 2 cards draw is a big drawback, a combo player will not care about the damage if it brings him/her closer to winning the game. Moreover, Disallow also counters activated abilitys, its a huge improvement over AD for only one more .

  • Falkenstein That price is because the list is almost all composed of foil/promo cards. And some expensive cards like the old dual lands and some mana rocks can be replaced in order to the list became more accessible.

  • Jamirostyle Thanks! This card is awesome! It will replace Incendiary Command !!

Langass on Yuriko, the Tiger's Shadow

2 weeks ago

So with the new set coming out there’s more ninjas so they’re an obvious include- here’s my two cents on switches..

Take out Wharf Infiltrator for Ingenious Infiltrator . Easy upgrade, Wharf really doesn’t provide that much as a 2 mana 1/1, there’s plenty of decks that run 1/1 mana dorks etc that can become easy chump blockers since they’d rather block then take the damage from a ninjutsu hit. Plus the ninja has infiltrator in the name still so flavour win yay! Finally, the card draw is AMAZING. Go wide with creatures that much faster.

I would switch Thada Adel, Acquisitor for Fallen Shinobi . Again they do similar things, however I’d rather get a free cast from an opponent and get the ninja triggered abilities over her. A 3 mana 2/2 isn’t so great either, even though I understand islandwalk, if the opponents don’t run blue, it’s just essentially a wasted slot or a chump blocker - which isn’t true to the deck.

Notion Thief I would definitely substitute for Changeling Outcast . I think the text you have to pay attention to is that it says you draw the extra card in their DRAW STEPS. Outside of that, like main phases, you don’t get that draw - so it’s way too situational and really doesn’t shut much down at all... unfortunately another wasted slot. The Changeling however, is a 1 mana 1/1 unblockable that is also considered a ninja!! Woohoo ninja paradise!

Nightveil Sprite out, Pteramander in. A 1 drop is better than the 2 drop. Nightveil gives you surveil, but you’ll be ninja’ing out most of the time anyway so that’s just an extra mana to drop the creature on the field, you basically graveyard a card if you don’t want it (and when you attack with ninjas you’re blindly going in to the next card anyway), and then spending an extra mana to do it him back on the battlefield. So in that process you could’ve saved a card from hitting the grave and saved 2 mana if you had of used Pteramander. It’s in your sideboard, id definitely use it.

Etrata, the Silencer out Windfall in. You have it in sideboard, it’s amazing. Not only will you refill your hand most likely in multiplayer games, always live by the rule that your opponents current hands are better than the ones they will get. They have plans for those hands, they may have tutored combo pieces, you just got rid of that and filled your hand to throw more creatures out. DEFINITELY use this card. If you’re sceptical why Etrata, yes the first half of her text sounds amazing that you exile a creature when you do combat damage with her and if you do 3 they lose. But you shuffle her into your library after you deal combat damage. It is super inefficient unfortunately, and you just spent 4 mana on a exile a creature card when there’s way better card disruption out there, or you could have spent the 3 to cast Windfall and maybe drawn into a wincon or lots more creatures?

I’d also switch Crystal Ball for Naga Ninja. I understand how useful scrying can be in Yuriko, but I also believe this guy outplays the card by far. Instead of scrying 2 each time (would’ve cost 4 to do the first one), you could have paid 3 mana to ninjutsu naga boi out, and created a copy of him, two ninjas for 3 mana over scry 2 for 4?! Next turn you would have scry 4 for 5 mana in total, whilst hypothetically you could have dealt damage with 2 more ninjas and created 2 more copies. I think you get where I’m going with this... the value is so insane in comparison.

This is just my opinion and what I would recommend, more ninjas for less mana, go wide! By the way if you find board wipes are getting to be bad news, id look at switching out Evacuation and Just the Wind for more counters. Some of my favourites are Arcane Denial for an extra card (even if the opponent gets 2), Muddle the Mixture - Transmute is just extra gravy, and Spell Pierce the classic. There is better ones, but these are just budget ideas I thought may assist. Also I mentioned evacuation, because even though it is a nice card, I feel better having more protection for my board over returning all creatures In response to my creatures dying - but that’s just my preference!

Anyway I hope you enjoy reading my thoughts on it, lemme know what you think!

yuval on Nekusar, the Friendship Destroyer [[PRIMER]]

2 weeks ago

Also, as far as counterspells go I like Arcane Denial more than Disallow . Sure, draw your 2 cards - but they'll hurt and they'll probably wheel anyway.

SideBae on Sen Triplets

3 weeks ago

This is marked 'Help.' Below is my attempt at doing so:

First off, if you aren't averse to it on flavor grounds, I suggest the off-color fetches like Windswept Heath and Scalding Tarn . These could replace Temple of Silence and other ETB tapped lands, fetching your duals and shocks. These also allow for more shuffle effects off cards like Brainstorm .

If your meta is like mine, Sen Triplets will draw a lot of hate. Wearing down enemy resources can be useful. Pox is one of the most brutal EDH cards, but its younger brother Smallpox is sometimes better. It's good as a compliment to Liliana of the Veil , and fits within the control theme. Adding Waste Not to the mix, along with effects like Words of Waste , may be fun. I realize that this lowers the number of cards you have access to in your opponents' hands, but it is still a very powerful effect.

Preordain is a good cantrip with Brainstorm and Ponder .

You may have more luck with Cataclysm than Scourglass . It also wipes planeswalkers, but for less mana. Additionally, being able to access opponents' hands means you can rebuild faster than your opponents.

Remand seems like a good card in your deck, seeing as you can return a spell you want to cast, then target the opponent you countered and cast the spell yourself. Similarly, bouncing a juicy permanent during the end step before your turn means you can play it on yours. Winds of Rebuke and Snap might merit an include.

If you want to be a REAL douche, you can stick in Stasis in conjunction with Smothering Tithe . That's a BRUTAL combo.

Notion Thief is typically a good idea in a control deck that includes Dimir colors. Using him means Arcane Denial becomes straight busted, and running it with cards like Windfall and Time Spiral can simply shut people out of the game.

Telepathy can give you information on who you want to target with your general's ability.

Have you considered running Karn, the Great Creator in conjunction with the Mycosynth Lattice ?

I'm not sure what your meta is like, but mine includes things like Gaddock Teeg . I suggest running Toxic Deluge to get around this sort of effect. Another meta call is Mental Misstep , which I've also had luck with.

I like your Mystic Remora and Rhystic Study . I suggest things like Jace, the Mind Sculptor or Painful Truths .

I apologize if my suggestions are less than ideal; I've never had much success with this general. But that's what comes to mind. Good luck.

Daedalus19876 on [Primer] Urza's Mox Factory!

3 weeks ago

Deck seems...okay overall? Could still use some optimization, but you've got some neat tech.

Your interaction seems relatively lacking here - You're running Disallow and Arcane Denial , neither of which really sees any cEDH play, but no Spell Pierce , Dispel , Delay , or even Counterspell proper.

It lacks Timetwister (I'd expect it given that you ARE playing Tabernacle, so price doesn't seem to be a concern) and I'm not sure why Mindslaver is in here. Shrine of the Forsaken Gods should be a Strip Mine , and I'm honestly rather astonished at the lack of powerful stax pieces such as Grafdigger's Cage and friends.

(I also generally don't tag my decks as a primer until, you know, the primer is written, but...)

olivebagel on [PRIMER]GOD ETERNAL(turns)KEFNET cEDH

3 weeks ago

Definitely needs a good chunk of more artifact ramp and the staple blue card draw. I would say at least 10-11 artifacts that tap for mana.

I would look to add Cyclonic Rift , Dig Through Time , Fact or Fiction , Impulse , Ponder , Preordain , Gitaxian Probe , Sensei's Divining Top , Dramatic Reversal , Frantic Search , Rhystic Study , Mystic Remora , High Tide in addition to more artifact ramp of your choosing.

Looks like a good amount of counter magic, but see how it goes. Maybe cut Arcane Denial if you feel its too much.

I would also look to cut Primal Amulet  Flip, I've always felt its too slow. Try it out, but don't be afraid to give it the axe.

Looking at your discard outlets for the Library of Leng synergy I assume, you'll want some more artifact tutors as well.

If you're looking at this deck to be cutthroat and competitive, you should look to Chain Veil teferi and cEdh Fblthp. The staple draw, interaction, stax and tutors they run would also be good here with the addition of your extra turns/top deck combo lines.

Best of luck to you, looks like a cool deck with a lot of potential. Hope that's helpful.

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Arcane Denial occurrence in decks from the last year

Commander / EDH:

All decks: 0.14%

Blue: 0.8%

WU (Azorius): 1.44%

UB (Dimir): 1.08%

UR (Izzet): 0.99%

GU (Simic): 0.65%

WUB (Esper): 0.67%

UBR (Grixis): 0.79%

GWU (Bant): 0.58%