
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Penny Dreadful | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Bonus Round
Sorcery
Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
Jett2112 on
Impulsive Immolation
5 months ago
The maybe board is basically a list of notable exclusions most of witch I have playtested and cut but keep here in case a new synergy or strategy comes up also so that if anybody wants to make a budget version of this they have plenty of options.
Bonus Round, Reiterate, and Electrodominance were cut because they are bad topdecks when the hand is empty.
Sudden Shock isn't like a counterspell, it just means it's basically uncounterable here. right?? once a split second spell resolves players can add to the stack any time they have priority as normal? what do you mean by it's a counterspell?
Past in Flames maybe I should put it back in since my mana curve is lower now than when I took it out. Plus it goes good with Gamble.
SufferFromEDHD on
Impulsive Immolation
5 months ago
Out of everything in your massive Maybeboard these 5 caught my attention as being worthy of the main:
Bonus Round this is a universal effect but with all your 1 and 2 CMC spells you will always come out the winner.
Reiterate this card is ridiculous in EDH and in a low cost spell slinger strategy it will create serious value.
Electrodominance this acts like a blue/green cheat effect and it fits the damage strategy.
Sudden Shock this acts as a counterspell and it fits the damage strategy.
Past in Flames is Yawgmoth's Will in this deck.
Dete on
Kess EDH
9 months ago
Dualcaster Mage+Release to the Wind/Twinflame/otro par de weas mas
Dualcaster Mage+Ghostly Flicker+Piranha Marsh/Overwhelmed Apprentice algo q tenga un etb o una tierra normal pa mana infinito
Jace's Sanctum ya teni otros 3 q hacen reduccion, hasta sacaria 1 mas
Thousand-Year Storm real es la raja pero demasiado setup, mejor poner Bonus Round
Mana Geyser/Jeska's Will muy pocas cosas con rojo
muchas weas muchas weas, lo intente ordenar lo mejor posible y probalemente se puedan sacar hasrtas cartas mas
tylorlilley on
Parnesse Politics
9 months ago
I think Spelltwine doesn't work with your commander, because you are copying the cards and casting them instead of copying the spell. If that's right than Mizzix's Mastery and Arcane Bombardment also wouldn't work, sadly. Maybe they are good enough to keep anyway? Not sure. Cards with the Cipher mechanic are also so close to working but I don't think they do. This is actually kind of hard to brew around! Ugh, God-Eternal Kefnet wouldn't work either, ew.
Immolating Gyre and Volcanic Vision are really good boardwipes in a spells-y deck... as is Cyclonic Rift, which you definitely should still run. In fact, all the overload spells are pretty sweet here, since they only target things you don't control, so if you copy them opponent's can't even pay the 4 life to hit one of your things. Makes Vandalblast and friends possibly worth it.
Radiate is such a fun card that could do some real crazy things here! Shoutout to Radiant Performer as well.
Sublime Epiphany and Volcanic Offering Might not be good enough here.
I really like Narset's Reversal, Split Decision, and the demonstrate cards in this deck! Obviously Twinning Staff is fun here too.
It will be interesting to see if Lithoform Engine or Pyromancer's Goggles will be good enough here (I like Primal Amulet Flip). Maybe more spells that copy spells are better than these chunkier repeatable ones? Things like Galvanic Iteration or Reiterate if you like the buyback better. Or Increasing Vengeance for the beefier flashback. Hell, if its politics Bonus Round could be really fun. Chef's Kiss is a newer one that I forgot about
Maybe this is the kind of deck where Thrilling Encore shines?
Is Stunning Reversal here to try and copy and save other people with?? Seems like it may not be good enough when you have access to blue for card draw/protection anyway.
I've found the expertise cycle (Baral's Expertise, Yahenni's Expertise, maybe not Kari Zev's Expertise) to be really fun with spell copying, since they in turn let you cast more spells themselves.
I wish, as I always do, that Cloven Casting wasn't soooo bad. Or like, any of the cards with Replicate. Those would be so perfect. Maybe Shattering Spree is good enough but I think it isn't. Ugh, that makes me think about how you're definitely supposed to play storm cards in this deck. Are there any storm cards that aren't miserable? Mind's Desire maybe...
Is Charmbreaker Devils good enough?
Wild Ricochet is an oldie but maybe enough of a goodie here with the copying theme?
Harmonic Prodigy since your commander is a wizard isn't a terrible idea...
Humble Defector might be too cute.
Gotta have Rakdos Charm! Honestly there might be other charms that are worth it to like Crosis's Charm, but definitely Rakdos Charm.
Cruel Ultimatum is the ultimate chunky spell and you're even in the right colors for it!
Also Chaos Warp is still good enough as universal instant speed removal and kind of fun/politics-y as well
metuhs on
Oh? You’re Approaching Me? [Primer]
11 months ago
I love the idea for the deck, How would you feel about adding Fork, Reverberate, Reiterate and Bonus Round. The first three are multi functional and would mesh well with the deck, especially as the Reiterate can go infinite with Jeska's Will, I really think Bonus Round would have tremendous potential in here.
Sheld on
I cast at thee
11 months ago
Hey! You've given a suggestion on one of my decks, so I've thought I could return the favor. :)
I'm not sure how casual/competitive this deck is aimed to be, so I will give suggestions for both.
For a more competitive deck, I'd suggest:
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"Mana spells" (Turnabout, Brass's Bounty, Inner Fire)
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Extra turns (Time Stretch, Alchemist's Gambit) - The ones which go into your graveyard are generally stronger as use them again later.
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Forks (Increasing Vengeance, Bonus Round, Galvanic Iteration, Refuse / Cooperate) - From my experience the forks which can be cast from the graveyard are really good as you they can wait for you there until you're casting something big.
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This ridiculous 1-card win combo: [any other tutor] into Firemind's Foresight into Reiterate, Desperate Ritual, Fall of the Titans
The first three help you create disgusting solitaire turns while the last one may be the easiest win with Mizzix there is.
For a more casual deck, I'd suggest:
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not playing infinite combos :D
-
limit the number of the "mana spells" and extra turns (Mizzix is ridiculously powerful for a casual meta and solitaire turns are annoying)
-
some flavorful permanents (my suggestions: Metallurgic Summonings (and other token-making permanents), Thousand-Year Storm, Primal Amulet Flip, Sorcerer Class, Sentinel Tower, Erratic Cyclops, Melek, Izzet Paragon <- not that great but fun imo)
General card suggestions:
Mizzix's Mastery, Epic Experiment, Chaos Warp, Commit / Memory, Volcanic Vision, Invert / Invent, Prophetic Bolt, Frantic Search, Pore Over the Pages, Rewind, Solve the Equation and once again Bonus Round (this card is seriously good)
Also, I invite you to have a look at my old Mizzix deck and/or my up-to-date Zaffai deck for some inspiration.
I'm sorry for the long comment in case you didn't wish for suggestions. Just wanted to help. :^)
SoupyYumYumSlurp on
Draw 2 Exile
1 year ago
With Eruth, Tormented Prophet, you'll be playing most of the game without a hand. Cards like Spellbook won't do too much, as there's already no limit to the number of cards you can impulse draw with Eruth. If you're going for the no hand strategy, cards like Goblin Lore, Breakthrough and Faithless Looting are really strong. Cards that benefit from having nothing in your hand like Ensnaring Bridge are fun, and stuff like Lion's Eye Diamond (if you can get your hands on one) and Avaricious Dragon that forces you to discard your hand are fun, too. I'm not sure if Alhammarret's Archive works as you're not technically drawing cards. Bosium Strip is underrated and fun to throw into any spellslinger deck, especially Eruth because you'll be casting a lot each turn, so your graveyard won't have too many creatures and whatnot. Bonus Round is great too. Wild-Magic Sorcerer is pretty stupid with Eruth. Here's a deck I made you might want to check out: https://tappedout.net/mtg-decks/eruth-edh-2/
Kurppa on
Niv-Mizzet, Wheel of Pings
1 year ago
Awesome deck! I really like spellslinger decks, and playing this seems really fun.
However, considering how many instants and sorceries you have and the wheel theme, i'm surprised you don't have any graveyard recursion or synergy.
some cards that you could consider are: Bond of Insight, Call to Mind, Flood of Recollection, Mystic Retrieval, Pull from the Deep, Relearn, Shreds of Sanity, Backdraft Hellkite, Past in Flames, Volcanic Vision and The Mirari Conjecture
some of those exile themselves and since you have so much draw power that might actually be a downside. If i were to cut something for those I would maybe one of those shuffle effects.
here's some cards that cast instants or sorceries from your or other people's graveyards: Finale of Promise, Diluvian Primordial, Mnemonic Deluge, Mizzix's Mastery and Spelltwine.
mnemonic deluge and diluvian primordial are pretty funny, though kinda expensive. Imagine casting a wheel and then "going shopping" for spells, i highly recommend it. though these exile, so if you loop your deck you can't cast the spell you coped again.
if you want to bounce creatures with niv-mizzet, you could consider Arm with AEther or Sigil of Sleep.
some more spellcasting synergy: Firebrand Archer, Saheeli, Sublime Artificer.
i don't know how often you would be able to kill or do something significant with Spiraling Embers, but i thought it would be a fun inclusion.
here's a few cards for copying instants and sorceries:
Bonus Round, Insidious Will, Reverberate, Thousand-Year Storm, Swarm Intelligence and Twincast. twincast, reverberate and insidious will double as interaction, and you could also consider Narset's Reversal
and a few more card draw inclusions: Laquatus's Creativity and Sea Gate Restoration Flip.
sorry for the wall of text, just got excited about brewing so i wanted to suggest a bunch of cards. I hope that this at least gave you some ideas.
Have (3) | TheRealSpecialK , Gowigglytuff , metalmagic |
Want (4) | fibion101 , Mr-E , Amaterasu312 , MetalUpYourA |