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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Faithless Looting
Sorcery
Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for it flashback cost. Then exile it.)




![Terra, Herald of Hope feature for Watch the Party Die [Primer]](http://static.tappedout.net/mtg-cards-2/FIC/terra-herald-of-hope/186-1739993100.png)



leovolt884_ on
Dead Metal II: Rage
1 month ago
You can lean hard into Kuldotha Rebirth + Dread Return. I think it's a way more interesting combo than just using Exhume like most reanimator decks. Generally I find pauper reanimator a boring archetype but this could be really cool. Churn through your deck with Faithless Looting, Cathartic Reunion, etc. Play setup cards like Gold Pan to give you an artifact plus more mana and lategame potential equipment. Crashing Drawbridge is a board wide haste enabler, and an artifact if needed. If you want to lean harder into reanimating artifact creatures, Argivian Restoration is a neat reanimator spell. Notably it also ramps you if you target an artifact land which is funny. Cleansing Wildfire can target your indestructible artifact duals to ramp you a basic and draw you a card for 2 mana which is awesome interaction. I would avoid using Exhume
if possible because by giving the opponent a blocker, even if you trample through it, it will make you take longer to kill the opponent and give them more time to remove your threats and disable your deck. It also works against your removal by giving them their scariest cards you already spent resources removing back for free.
Overall I would focus on having fewer but stronger reanimator targets and just using Dread Return + Kuldotha Rebirth. Play some madness cards like Dark Withering, Brain Gorgers, Kitchen Imp, Terminal Agony, Hell Mongrel, Reckless Wurm, etc. That way you're playing cheap aggressive threats with your Dark Ritual's and Lotus Petal's while filling your graveyard with your hyper efficient discard. Less worrying about casting as many reanimation spells and more focus on being aggressive while you set up will get you the damage you need early on to deal with blockers and close the game quicker.
SufferFromEDHD on
Throw It Overboard - Captain Howler
3 months ago
Turbulent Dreams/Devastating Dreams useful effects that now draw cards
Forbid reusable counterspell seems good
Prismari Command one of the best Swiss army knives
Frantic Search/Faithless Looting/Breakthrough/Read the Runes cheap and efficient looting
Cephalid Coliseum land looting
Masticore old school cool now becomes an engine
Anger to compliment the Wonder
All this discard Squee, Goblin Nabob would be valuable
Oelyk on
Narset Spellforce
3 months ago
I had the opportunity to run a few games today(and won 1!) with this deck and I definitively agree surveil is a great keyword to focus on for this deck, often couldn't stay on curve into Narset's engine on curve without one or two bigger spells already in the graveyard to cast for free.
Below changes made:
Otherworldly Gaze > Serum Visions
Faithless Looting > Stormchaser's Talent (Maybe I'm missing something here, but this deck doesn't much care for recursion to hand and upgrading it doesn't trigger prowess/mage craft. Too expensive for a mediocre synergy)
Unauthorized Exit > Swords to Plowshares
Excise the Imperfect > Wear / Tear
Wheel of Fate > Lock and Load (Fantastic call, Lock and Load is a little slower and honestly is not an efficient finisher for the CMC slot it fills)
SufferFromEDHD on
Narset Spellforce
3 months ago
I like the cuts you made but it hurts to see Faithless Looting out. Made for this strategy.
Forbid > Counterspell
Curate > Preordain
Otherworldly Gaze > Serum Visions
Excise the Imperfect > Wear / Tear
Unauthorized Exit > Swords to Plowshares
I see that Inevitable Betrayal 0 CMC tech... No Wheel of Fate!?
DemonDragonJ on
Modern Banlist
4 months ago
With December 16's banned and restricted announcement, I have removed Faithless Looting, Green Sun's Zenith, Mox Opal, and Splinter Twin from this list and added Amped Raptor, Jegantha, the Wellspring, and The One Ring to this list, and I am very sorry that I took so long to update it, as I have been very busy, with Christmas approaching.
capwner on
Compost Pile (Help Wanted)
4 months ago
I think this sort of deck really wants to do 3 things:
-
Get dredgers into the yard quickly so you can start dredging. There are 2 main ways Modern decks have done this, traditional dredge decks which use Faithless Looting vs. Crabvine decks that use Hedron Crab and Stitcher's Supplier to self-mill
-
Multi-draw spells to enable dredge so you start snowballing FAST. Again, Faithless Looting in classic dredge. But black has access to some decent draw spells too like Sign in Blood or Cling to Dust
-
More payoffs that come out of the yard. Usually this comes in the form of Prized Amalgam, Silversmote Ghoul (off of creeping chill), Bloodghast, and Vengevine. Nethergoyf and Souls of the Lost are new contenders but unlike the others you don't get them from the yard for free.
If you do all of these things, you'll have a deck which looks pretty close to a competitively built dredge or crabvine list. Which maybe isn't the "head held high fair game of magic" you're looking for. But maybe you can take partial inspiration from some of these decks while keeping true to your theme!
legendofa on Dec 16 Ban announcment
4 months ago
Companion really isn't working out for anything. Yorion, Sky Nomad and Lurrus of the Dream-Den welcome Jegantha, the Wellspring to the land of the Modern lost.
Reanimator's gotten a lot of new toys since Faithless Looting got banned, especially in MH2. I'd like to see it float back up the ranks a little bit. I suppose it would be too much for another Golgari Grave-Troll unban? That worked really well last time, right? I'm sure it'll be fine. What's the worst that could happen? There's a lot of options for graveyard hate right now, especially that Surgical Extraction, and Rest in Peace and Leyline of the Void can still be viable when they're needed. Graveyard-omancy is so hard right now...
I'm interested to see Psychic Frog survive. Not super surprised, but I had it at an outside chance of being banned. It's very color-restricted, but it's been a good engine for several decks. I feel like it's right at the top line for Modern utility.
nbarry223 on Dec 16 Ban announcment
4 months ago
I am expecting to see Green Sun's Zenith eat a ban again. I honestly can't believe it was unbanned. Excited to see some of the decks that come about thanks to the unbanning. I think overall, it is a good change, but I am sort of expecting to see Green Sun's Zenith and Faithless Looting eat a ban again. I'll definitely be abusing Green Sun's Zenith while it is legal though.
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