Combos Browse all Suggest


Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Vintage Legal


Creature — Human Scout


When this enters the battlefield, You gain 2 life and draw two cards.

Caerwyn on Hypergenesis + Cloudblazer/Goblin Dark-Dwellers

2 months ago

Tiggers wait to go on the stack until after Hypergenesis finishes resolving. Here is the ruling text specific to Hypergenesis, found on the Gatherer page for Hypergenesis:

Anything that triggers during the resolution of this will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)

Question 1, Cloudblazer - The draw card trigger will be put on the stack after Hypergenesis finishes resolving, so you will not be able to draw cards during resolution of Hypergenesis (this is how all triggered abilities work--triggered abilities do not resolve during other abilities, even if the other ability contains the triggering effect.

Question 2, Goblin Dark-Dwellers: The final stage of an instant/sorcery's resolution is putting the spell into the graveyard (see Rule 608.2m below).

Targets are chosen when an ability is put on the stack. Because Hypergenesis resolves first, and the last stage of resolution is going to the graveyard and its mana cost is less than 3 (it is zero), it will be in the graveyard at the time Goblin Dark-Dwellers' ability goes on the stack. As such, you can choose Hypergenesis as the target for Goblin Dark-Dwellers' triggered ability.

608.2m As the final part of an instant or sorcery spell’s resolution, the spell is put into its owner’s graveyard. As the final part of an ability’s resolution, the ability is removed from the stack and ceases to exist.

BruhYouFarted on Hypergenesis + Cloudblazer/Goblin Dark-Dwellers

2 months ago

If I cast Hypergenesis off suspend, and choose to put into play Cloudblazer, do I draw the two cards immediately, or after Hypergenesis' affect ends? Could I play Goblin Dark-Dwellers off of Hypergenesis and still be able to target it in the graveyard when Darkdweller's ability resolves?

multimedia on Cloudblazer or Inspiring Overseer?

3 months ago

Whitemane Lion and/or Stonecloaker and/or Venser, Shaper Savant to repeatedly trigger Chulane on opponent turns without needing a flash enabler. Venser can also be a wincon with Panharmonicon + Peregrine Drake, you have both.

Aether Channeler, choose from three different modes including draw a card, that's better than Inspiring Overseer. With 40 lands, Tatyova, Benthic Druid is a better 5 drop for draw/life than Cloudblazer. Cloudblazer needs a lot of extra mana/spell/effect to get repeatable value out of it, Tatyova just a land. You have Mulldrifter, don't need Cloudblazer.

Massacar on Cloudblazer or Inspiring Overseer?

3 months ago

I agree that Cloudblazer is more impactful overall.

Consider adding Cloudstone Curio as well (I know it's pricy, but it really helps these kinds of decks).

rotimislaw on Cloudblazer or Inspiring Overseer?

3 months ago

I recommend not to replace - Cloudblazer seems to better fit the curve. Unless your playgroup is fast and you need to develop a board presence quicker, Kaladesh scout is also more impactful than Inspiring Overseer

DemonDragonJ on Cloudblazer or Inspiring Overseer?

3 months ago

I have Cloudblazer in my Chulane, Teller of Tales EDH deck, because it provides significant advantage, which I can gain repeatedly with various other cards in that deck, but I am considering replacing that creature with Inspiring Overseer, since that creature is less expensive; the latter does have a lesser benefit, but it can be cast earlier, which may be advantageous.

Or, I could replace Elvish Visionary with the overseer, but I really like how the visionary costs only two mana, so I would be reluctant to make such a replacement.

What does everyone else say about this subject? Should I replace Cloudblazer with Inspiring Overseer, or leave the existing creature in my deck?

thefiresoflurve on Bant Roon EDH

4 months ago

Nice brew, mate. I run esper blink/flicker helmed by Aminatou, the Fateshifter, so there's a little bit of card overlap there :)

There are a couple minor changes you might consider: Topiary Stomper. I like the Plant Dino because you can search for any type of basic, not just Forests, and it's also a decent body. Elite Guardmage, aka Cloudblazer-lite, is another great lifegain/draw piece. I've never drawn it and wished I had drawn something else. Yorion, Sky Nomad is a really great Flicker effect/enabler for other things. If you have it with Charming Prince / some other flicker creature, you can create a ton of value in very short order.

As far as cuts for any of those? ...That's the hard part, lol.

A few non-budget ideas that I'm including for the reason that they may help give you other, more budget ideas: Brutalizer Exarch -> Eladamri's Call. Eladamri's Call on opponent's end step, get Archaeomancer, play archaeomancer on your turn targeting Eladamri's Call in your graveyard, boom, two tutored creatures. Congregation at Dawn is a more budget tutor that could accomplish this, too (although in that case I'd probably put arch 2nd or 3rd from top).

Panharmonicon - if you're having trouble getting creatures to stick, this can help give them more impact when they can land, even if they don't stick around long.

Good luck, and have fun!

Load more