Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Cruel Celebrant
Creature — Vampire
Whenever Cruel Celebrant or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
hyalopterouslemur on
Ode to the Old Commanders: Ta-ta-ta Tokens!
2 weeks ago
I'll treat yours as a Bracket 2 with no tutors.
Okay, so replace Savra, Queen of the Golgari with Grave Pact or Dictate of Erebos. I'm assuming you want the card advantage, but this is better because 1) any of your creatures dying triggers it, and 2) it doesn't cost you life. At the same time, it won't gain you life either the way Savra will, but since lifegain is negligible...yeah.
Anguished Unmaking > Mortify Sure, you shock yourself, but you exile (which is permanent except for like, two cards that no one ever plays) any nonland permanent.
Morbid Opportunist is insane in Ghave. There is no reason you shouldn't be able to draw on each turn (not "each of your turns", each turn). The same goes for Welcoming Vampire.
Have you considered No Mercy? Ghave is kind of a KOS commander because of his potential for combos and Stax. No Mercy punishes players for attacking you.
Fertilid is just bad. I'd rather play Explosive Vegetation than Fertilid, and there are like, five strictly betters for Veggies.
Viscera Seer and Jar of Eyeballs are nice for consistency.
Blade of the Bloodchief gives you more +1/+1 counters.
Spike Weaver is another "just try and attack me" card. I like it more than Spike Feeder, which is only good in that it goes infinite with Archangel of Thune. Since you're trying to avoid infinite combos, I would avoid going that way.
Corpse Knight, Bastion of Remembrance, Cruel Celebrant, Zulaport Cutthroat, just pick a couple of these because they add a win condition in case an opponent uses Ghostly Prison and friends, or worse, Moat.
WItC on
Budget Beginner Teaching Decks (#7 Multi)
5 months ago
Baileybelson2, this is a tough one, because I think you are right. The Vengeful Bloodwitch text is cleaner and it is cheaper.
I like the art and flavor text better on the Cruel Celebrant, which also fits the Orzhov theme better. On the other hand, the celebrant clearly looks like the Cartel Aristocrat. I think that might cause a new player confuse the two at a glance. The aristocrat is literally the card that the entire genre is named after, and it makes sense to highlight that card.
So in all, great suggestion, which I will enact. Thank you.
Baileybelson2 on
Budget Beginner Teaching Decks (#7 Multi)
6 months ago
Thoughts on Vengeful Bloodwitch from FDN as a cheaper version of Cruel Celebrant? Also has easier rules text with no planeswalker reference.
legendofa on Amalia & Raise the Past …
7 months ago
Corpse Knight, Cruel Celebrant, and Zulaport Cutthroat might be better options than Blood Artist, in case someone has shroud or hexproof or protection or whatever.
Or, for the jank option, Thieves' Guild Enforcer and a giant pile of random Rogues. It'll be really good the first time. Throw in Dauthi Voidwalker to steal the biggest creature.
RiotRunner789 on
Death by Tokens
1 year ago
Cut Bloodchief Ascension, Cruel Celebrant, Damn, Elas il-Kor, Sadistic Pilgrim, Zulaport Cutthroat, Gift of Immortality, Halo Fountain, Tainted Remedy, Dreadhorde Invasion, and Hour of Reckoning.
10 cuts down, 23 to go. Thank y'all for the help. Time to sleep on it.
DemonDragonJ on
Fires of Purgatory
1 year ago
I have replaced Cruel Celebrant with Elas il-Kor, Sadistic Pilgrim, because Elas has deathtouch, which shall help to send creatures to my opponents' graveyards, so that I can then take them with Tariel. Unfortunately, Elas's ability does not trigger when she, herself dies, which is unfortunate, but that is only a minor inconvenience compared to the additional benefits that she has.
wallisface on
1 year ago
This seems pretty decent for a budget brew - so good work!
My thoughts on things to improve are:
-
Killian, Ink Duelist doesn't feel particularly good to me, just because you're only really getting a 2/2 Menace - the spell-cost-reduction ability is almost never going to be relevant in your deck. Personally i'd replace it with one of Ayli, Eternal Pilgrim, Cruel Celebrant, or Elas il-Kor, Sadistic Pilgrim (You could also probably swap out Drana's Emissary for one of these cards also, as that card isn't doing a lot for its mana cost).
-
I'm really not sold on Midnight Charm being useful. I think Unearth might be a better option, or just running more copies of Souls of the Faultless and Vindicate
MELLT on
Vampire
2 years ago
These are some other cards to consider for the deck and theme. I would suggest using a 24/36 ratio (24 lands to 36 non lands). This gives you the best probability to draw a land every third or fourth turn, which will let you work your way up the mana curve. You should also strive for a nice bell curve on the mana graph if possible. A couple of 1 drops, a few 2 drops, a handful of 3's, a handful of 4's and then back down to a couple of 5 or 6's. Anything more costly than that can be hard to play or not quick enough for some games. And a couple of "responses" is good, ie "destroy target creature" or "exile target enchantment" Probably don't need more than 4-6 in a 60 card deck. I would pick 3-4 really important creatures, like Vito and indulging patrician and bloodthirsty aerialist, for the deck's theme and include 4 copies of them (except legendary creatures since you are only allowed to have one of them on the board at a time and you don't always want to draw a second one to just hold in your hand forever, so maybe drop it to 3(?) or keep at 4 if you think it's important enough). Then pick some "support" cards that help the theme along. In this case stuff like your card draw vampire would be a good choice. A couple of card draw type cards is great. For really expensive costing cards, 6+ mana, they should be your finishers. Once they hit the board you should be on your way to victory, so hopefully just 1 or 2 copies is enough. For a life gain theme, your defiant bloodlord or sanguine bond, is perfect. For a +1/+1 counter theme, you may want to look at splashing red for those vampires instead of white. I would focus on one or the other to streamline the deck to help you narrow down your choices for cards. I've mostly included the vampires with life gain/drain mechanics, but I can look into the +1/+1 counters vampires if you want as well. I like the vampire themes! A powerful tribe in magic!
- Anguished Unmaking
- Arcane Signet
- Blade of the Bloodchief
- Blind Obedience
- Blood Artist
- Cordial Vampire
- Creeping Bloodsucker
- Cruel Celebrant
- Dusk Legion Zealot
- Falkenrath Noble
- Forerunner of the Legion
- Gifted Aetherborn
- Isolated Chapel
- Legion Lieutenant
- Mavren Fein, Dusk Apostle
- Nighthawk Scavenger
- Olivia's Wrath
- Sanctum Seeker
- Shattered Sanctum
- Tithe Drinker
- Vampire Nighthawk
- Vampire of the Dire Moon
- Vindicate
| Have (1) | Azdranax |
| Want (3) | qao50 , slvstrChung , Grends27 |





