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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Snake Elf Druid
When this enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
2 weeks ago
2 weeks ago
Thank you both for the suggestions!
Balaam__, could I perhaps replace Liquimetal Torque with Liquimetal Coating? Will forego a mana rock but allow for added targeted land repossession without the fragile body of the Myr Landshaper? Let me know what you think!
IHATENAMES, you are 100% right about the Coiling Oracle! I will also try and include a minimum of 2 Ugin, the Spirit Dragon. Acquire has been added to the sideboard. Could I potentially leverage more off Expedition Map or should I run Chromatic Star, e.t.c.?
3 weeks ago
The problem with Neoform here is the general lack of good 2cmc creatures to sacrifice. I would recommend against running either Lotus Cobra Tangled Florahedron Flip, as while they accelerate mana, they don't accelerate your landbase, which is what you actually care about. While paying 4 mana to Summoner's Pact may seem daunting, it's actually not really an issue - as with sufficient ramp you'll easily be able to pay for it and the Swarm. Its a staple of Prime Titan decks for a good reason.
Never go over 60 cards. The current cards I think are questionable/droppable are:
Vastwood Surge, Eureka Moment, Migratory Greathorn and Quandrix Cultivator: 3-or-4 mana is a lot for this kind of effect, and generally quite slow. By the time you have the mana to cast these, you should be already at a point of not needing them. Aim for the cheaper ramp I'd suggested. In addition to what I'd suggest above, Sakura-Tribe Elder is stronger than all these cards, and a good potential replacement.
Prosperous Innkeeper, Lotus Cobra, Tangled Florahedron Flip: Your goal should be putting a lot of lands into play quickly, not just making a lot of mana. Mana on its own doesn't actually help you get anywhere, as your Swarm needs land drops, and a lot of existing lands in play.
Mana Leak feels like a sideboard card at-best. I'm not sure it works particularly well here, especially as by the time your engine is running, your opponent might also have enough lands to pay the cost.
If I were building this list with budget in-mind, it'd probably look something like:
3 weeks ago
Craterhoof Behemoth would be a crazy wincon, yet it is crazy expansive as well :D It is almost the same price as the whole deck rn, and I don't want to spend that amount of money since I'm playing ''just'' for fun with my friends.
Coiling Oracle looks cool, but I agree that Parcelbeast is better, given that I can use it's ability repeatedly (also I have decided to just buy both Parcelbeast and Migratory Greathorn, and see which one [or perhaps both?] works better).
I'll buy Dreamtail Heron as well, since it's very cheap, but it's 4 mana cost on mutate means that I would have to wait two more rounds to play Scute Swarm and Dreamtail Heron at the same time with a mana, so they can immediately copy. Or I could just play it after already copying with Migratory Greathorn or Parcelbeast, but in that case i think i could use that 4 mana better.
Thanks a lot for help, appreciate it!
3 weeks ago
Since your goal is lots of mana and creatures, I think that Craterhoof Behemoth would fit perfectly as a wincon. As an alternative to Parcelbeast, I have used Coiling Oracle before, but in your case Parcelbeast might be a better option with all the mutate targets, and being repeatable. I love the idea of a mutating Scute Swarm deck since you copy all of the mutations as well. Perhaps Dreamtail Heron could be a good mutate to copy since it gives flying and card draw.
1 month ago
your mana curve is very, very high. Modern decks typically struggle to justify running more than 3-4 cards costing cmc4, and often run nothing above this. You’ve got 14 cards costing 4-or-more, which is going to lead to very slow/clumsy hands. With all your card-draw, you can probably afford to run maybe 6 cards costing 4-5 mana, but I wouldn’t run any more than this.
I think you probably want to go up to 22 lands. As an example, Burn decks run 19 lands, and only play cmc1-2 spells.
1 month ago
- Aura Shards + Mirari's Wake + Faeburrow Elder + Knight of Autumn + Knight of New Alara Eladamri's Call + Wildfield Borderpost
- Bard Class + Cindervines + Huntmaster of the Fells Flip + Klothys, God of Destiny + Radha, Heart of Keld + Xenagos, God of Revels + Decimate + Dire-Strain Rampage + Escape to the Wilds + Hull Breach + Firewild Borderpost
- Binding the Old Gods + Leyline Prowler + Windgrace's Judgment + Vraska, Golgari Queen + Culling Ritual + Maelstrom Pulse
- Hidetsugu Consumes All Flip + Kardur, Doomscourge + Kroxa, Titan of Death's Hunger + Olivia, Crimson Bride + Orcus, Prince of Undeath + Kolaghan's Command + Rakdos Charm + Dreadbore + Veinfire Borderpost
- Baleful Strix + Hostage Taker + Mistvein Borderpost
- Coiling Oracle + Rootcoil Creeper + Uro, Titan of Nature's Wrath + Growth Spiral + Tamiyo, Collector of Tales + Bring to Light + Croaking Counterpart
- Elite Guardmage + Niambi, Esteemed Speaker + Soulherder + Faithful Mending + Fieldmist Borderpost
- General Ferrous Rokiric + Aurelia's Fury + Wear / Tear + Deafening Clarion + Solar Blaze
- Izzet Staticaster + Prismari Command + Expressive Iteration
- Despark + Fracture + Inkshield + Kaya's Guile + Merciless Eviction
- Fires of Invention + Ignoble Hierarch + Sylvan Caryatid + Blasphemous Act + Demonic Tutor + Farseek + Arcane Signet + Chromatic Lantern + Coalition Relic + Commander's Sphere + Panharmonicon + Tome of the Guildpact + Urza's Filter
2 months ago
I have never played scapeshift personally but have always thought it looked fun. Would something like Coiling Oracle put in good work here being a means to play an extra land and be a chump blocker? Otherwise Dryad of the Ilysian Grove seems like it'd be fantastic as its Prismatic Omen for your Valakut, the Molten Pinnacle and more ramp put together.