Creature — Snake Elf Druid
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Printings View all
|Mystery Booster (MYS1)||Common|
|Ravnica Allegiance: Guild Kits (GK2)||Common|
|Modern Masters 2017 Edition (MM3)||Common|
|Commander 2016 (C16)||Common|
|Conspiracy: Take the Crown (CN2)||Uncommon|
|Commander 2015 (C15)||Common|
|Duel Decks: Elspeth vs. Kiora (DDO)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Coiling Oracle Discussion
1 day ago
2 days ago
Theros2014, I have off and on had Coiling Oracle in the main deck, however he just feels lackluster most of the time. I have considered running him again as a one or two of as a consistency enabler, but for now he stays in the maybeboard.
As for the splash for black, I gotta respectfully decline. Winding Constrictor is a cool card that I have considered building around with Corpsejack Menace and Bloodhall Ooze in some kind of janky Jund build.
Don't forget to upvote the deck if you like it! Thanks
2 days ago
Ramp snake that I was not sure if worth mentioning was Coiling Oracle
Also if you want to splash black then you could add Pharika, God of Affliction (which sadly has not seem play outside its standard block. Also another really good golgari snake is Winding Constrictor but...its needs a complete diff win condition:(
1 week ago
Update 17th of September:
I replaced this for "Spoiler" Rampaging Baloths as this one gives me ETB tokens which I can pump as I need it.
2. Ancient GreenwardenTwo Landfall triggers in addition to playing lands out of your graveyard? 6 mana is huge, though worth the costs.
3. Tunneling Geopede: I honstely underestimated the power of this guy. One damage for each landfall trigger adds up and can close out games out of nowhere.
4. Moraug, Fury of Akoum. A powerhouse when it gets rolling. We are winning games with this, if unanswered.
5. Felidar Retreat: This card surprised me a lot in playtesting. Not only is it better than Zendikar's Roil but it is also more versatile at is gains us an overrun-esque effect.
6. Rude Awakening: I earlier removed this card from my deck, due to it feeling like a win more card, though I realized that I was too greedy and only wanted to use this card for its entwine costs.
After more testing it feels more like a better Mirari's Wake due to its versatility. More mana? No Problem. Trying to finish? No Problem. Trying to finish, but need just a bit more mana? No Problem.
2. Coiling Oracle: Too often a swing and a miss. Not necessarily bad, but was not convinced from this one anymore.
3. Ghostly Flicker: Not sure about this one, as it is additional protection and can benefit mana if blinking Gaea's Cradle.
Will see how it pans out and if cutting it was a mistake. 4. Ramunap Excavator: Exchanged for Ancient Greenwarden. Also not sure about this one, as it ensures early land drops. Though, do not have problems with this early on most of the time.
5. Rampaging Baloths: Cutted for Phylath, World Sculptor as it benefits my deckstyle more.
6. Dig Through Time: Were not able to cast this card for its delve costs most of the time, as lands in the graveyard are often more valuable than in other decks.
3 weeks ago
Just took out solemn actually, although that might have been wrong, I’m trying to keep to etb triggers for mana search creatures, although free like “Steve”, is also ok, I thought about Coiling Oracle also but it’s 2 splash colors so I wasn’t entirely sure yet, the mana base is solid enough to support it, but I want to play the deck first before I get too far into it. My games usually need to rely on efficiency or you’ll fall behind very fast which is why I’m not a fan of paying mana into creatures to search for more lands. It’s a pretty fast, efficient play group.
3 weeks ago
Honestly I consider Coiling Oracle a better choice, I would also include Parcelbeast as a similar effect. Also Thrasios, Triton Hero for a similar effect and the added amazing mana sink. I have Growth Spiral in this deck 100% because I adore the art and have a promo version.
Sometimes you just have to play your pet card over better choices!
4 weeks ago
Hey, some base numbers to consider when starting out a three color casual Temur deck:
- 36 lands: Command Tower, Exotic Orchard
- 12 ramp sources: Simic/Izzet/Gruul Signets, Farseek
- 10 draw sources: Brainstorm, Coiling Oracle
- 8 removal/counterspells: Nature's Claim, Counterspell
- 5 tutors: Shared Summons, Prime Speaker Vannifar
Of course these numbers can be increased or decreased as you build the deck, but this is a good starting point with some cards to consider adding.
Any creatures or instant/sorceries you play think of them has having two additional mana in their mana costs that way you can get value from Riku. This means more creatures and instant/sorceries that are lower mana cost such as Coiling Oracle and Growth Spiral. Oracle and Spiral for two mana can help to get to five or more mana to cast Riku.
Legendary creatures are not the best with Riku because of the legendary rule. Only allowing you to have one card that's the same name in your control meaning you don't really want to copy a legendary creature with Riku. The token copy still triggers any ETB abilities, but then you remove the token copy and keep the original legendary creature.
Some budget win conditions with Riku
Biovisionary + one copy of Biovisionary + Twinflame
At beginning of your end step resolve the Biovisionary win the game trigger before the Twinflame exile tokens trigger which wins the game before the tokens are exiled. Biovisionary is also good with clones such as Phyrexian Metamorph. With Riku in your control get Biovisionary onto the battlefield, make a copy of it, clone it with Metamorph and make token copy of Metamorph gives you four Biovisionarys. Twinflame also combos with Dualcaster Mage for infinite Dualcasters who can attack with haste.
Ral, Storm Conduit + Fork Expansion / Explosion/Reverberate/Twincast
With Ral in your control cast a Fork, copy it with Riku. Let the copy resolve and then copy the original Fork still on the stack. Resolving the Fork copy then copying the original Fork makes a copy instant loop which does infinite damage to your opponents one at a time with Ral. These Forks are good with Riku outside the combo because for four mana you can copy an opponents spell twice. Forks are nice in multiplayer Commander where you have many opponents who are casting instant/sorceries you could copy.
Some of other cards $5 or less each that are good with Riku
- Mana dorks: Kiora's Follower, Paradise Druid
- Land ramp: Crop Rotation, Harrow
- Clones: Clever Impersonator, Progenitor Mimic
- Recursion: Eternal Witness, Regrowth
- Removal: Beast Within, Reclamation Sage
- Draw: Preordain, Serum Visions, Risen Reef
- Tutors: Chord of Calling, Signal the Clans
- Forks: Narset's Reversal can be a repeatable for four mana since the copy of Reversal can bounce the original Reversal back to your hand.
- Tri: Frontier Bivouac
- Fetch: Ash Barrens, Evolving Wilds
- Pain: Yavimaya Coast, Karplusan Forest, Shivan Reef
- Battle: Cinder Glade
- Bounce: Simic Growth Chamber, Izzet Boilerworks, Gruul Turf
- Utility: Mystic Sanctuary, Kessig Wolf Run
- Check: Sulfur Falls, Rootbound Crag
More Expensive Lands
1 month ago
Dance of Many with Risen Reef and yarok gives you 10 triggers. Or 4 triggers of any other creature. Both really good cards in any Yarok deck. Also, Yarok, Mulldrifter and Avenger of Zendikar are elementals so they trigger Risen Reef 2 times when they enter. He might be slower than Coiling Oracle (1 generic more to play, wow) but when he is put into proper use he is 10000x better than that snake. You can go 3 mana -> Risen Reef (1 trigger) -> 5 mana next turn (if you hit a land) -> Yarok (2 triggers). You don't search for creatures directly to play from the deck, so using Necromancy is just better than using Phyrexian Delver, costs less, doesn't cost life, can be cast at instant speed and still reanimates two things but not only from your graveyard.