Coiling Oracle

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Common
Modern Masters 2017 Edition (MM3) Common
Commander 2016 (C16) Common
Conspiracy: Take the Crown (CN2) Uncommon
Commander 2015 (C15) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Dissension (DIS) Common

Combos Browse all

Coiling Oracle

Creature — Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Coiling Oracle Discussion

GhostChieftain on Friend in need

3 days ago

I would say to have a mix of cheap mana cost creatures that do something such as Knight of Autumn , Coiling Oracle , and Eternal Witness and big creatures that are an immediate threat such as Hydra Omnivore , Nezahal, Primal Tide or even Sun Titan .

The true mvps for this deck are Food Chain and Aluren , but those are almost definitely more competitive than you are looking for.

TheSeffMan on Derevi Combo

1 week ago

seuchansauce enchantment and artifact tutors are kind of a moot point here because the deck depends on creatures to make the combo go off. Almost all enchantments and artifacts are purely for card draw and utility. I do think I will be replacing Vedalken Orrery with something else, more than likely Spellseeker , the only issue being Spellseeker can't find the combo pieces Displace and Ghostly Flicker . The reason I'm not running cantrips is the same reason, they don't build a graveyard or provide body blockers to throw in front of attacks, stuff like Elvish Visionary , Mulldrifter , and Coiling Oracle do, and are recurrable with blinks and graveyard recursion. Familiar's Ruse does seem playable, as does Disappearing Act , so I might slot them in. Yavimaya Coast seems good as well, same as Adarkar Wastes . Thanks for the help!

Saljen on Astral Cycling

2 weeks ago

You should definitely run 4x Soulherder . I've been playing a similar deck for a while now and that card wins you more games than any other. Adding Green would give you more cycling lands (you should be running 4x Secluded Steppe and 4x Lonely Sandbar , as they are by far the best cycling lands) by letting you run Tranquil Thicket and Scattered Groves . Coiling Oracle is probably the main reason to throw green in there though. Cast Out is your best removal. W to cycle it, and 4 to take care of any permanent; making it more versatile than your current removal. Bounce lands like Azorius Chancery will let you return cycling lands back to your hand that you were forced to play early, letting you get extra value from them. This might just be a personal thing, but I ran 4x Blade Splicer in my early revisions and it just never did as much as I hoped it would have.

fluffyeel on Modern Bant Awaken

3 weeks ago

There are a number of routes you could go here, but here are some thoughts I had:

  • Have you thought about Coiling Oracle ? It's surprisingly effective ramp that you can, if desired, re-use. The fact that it also puts any land into play is quite nice.
  • Nissa-wise, what about Nissa, Steward of Elements ? For one, she can win games on the spot with enough lands in play. She also comes in quite early (or late) and is, I find, pretty good, no matter what mana cost you pay for her.
  • With all the lands, you might also think about Knight of the Reliquary . She's both fetching and synergizes well with fetch lands (or any other sacrifice land).
  • If you want the "Horizon Lands", Waterlogged Grove is now another option.

jakeelephant006 on Thor: Ragyarok

1 month ago

I don't really see the point of the +1/+1 subtheme here. I think more flicker effects could be better instead. Think cards like Conjurer's Closet , Deadeye Navigator , Displace , Essence Flux , Ghostly Flicker , Illusionist's Stratagem , Teferi's Time Twist , Voidwalk . Heck, even Identity Thief kinda fits this bill. Otherwise, just add more ETB effects. I notice there's no Coiling Oracle in here and I'm pretty shocked. Maybe some more removal would be prudent. Putrefy at the very least, more (3-5 instant speed removal spells) is probably better.

So cards I think are worth cutting are most things that have to do w/ +1/+1 counters. Winding Constrictor Skatewing Spy , Ivy Lane Denizen , Bred for the Hunt , Hardened Scales , potentially Evolution Sage . There's a few other counters cards that could be considered for cuts but have enough synergy with the rest of the deck to be fine. I'd also think about cutting down on the token subtheme as well. I don't see Verdant Force being that helpful. There's not enough cards that trigger on "whenever a creature ETB" in here for tokens to be really worth it, I think. Speaking of cards that trigger "when creature ETB" I don't really like Death Match or Season of Growth (or for that matter Hedonist's Trove ) in here. These cards don't really do enough for you or let your opponents do something bad to you, potentially. Once again, I'd look to put in more ETB effects or I'd look to add in a few instants and sorceries that do things you want to do in any deck (removal, board wipe, card draw, ramp, tutors, etc.)

Overall, this deck looks really fun. I hope to play against it someday.

SaberTech on Ancestral Animar

1 month ago

Yep, I'm really happy to see Dockside Extortionist. I think another potential slot you could cut is Coiling Oracle . As good as the Oracle is, I've found that always being required to pay both a blue and green mana for it makes it a bit clunky. That being said, It's still a 2 CMC cantrip creature. I think that GSZ would definitely be my first pick to cut. I was about to ask what you considered your primary target for GSZ to be until I read your latest comments.

Squirrel_of_War on Yarok's Twisted Nightmare

1 month ago

@deathchobo this deck is not a full on landfall build, but there are ways to trigger landfall additional times. Sylvan Safekeeper can sac all the lands and World Shaper can bring them back, Muldrotha can play lands from the GY, and Scapeshift can outright win games. Coiling Oracle , Risen Reef , Solemn Simulacrum , and Wood Elves can be ninjutsued back to my hand with Fallen Shinobi or Yuriko, the Tiger's Shadow and played again, blinked with Deadeye Navigator , or copied with Bramble Sovereign . I have not tested the deck much but I will be playing it this weekend so I'll find out what areas need tuned up. My meta is pretty ruthless as well so I'll see how well I do. Thanks for the comments and feedback!

@Meta1911 I played a full on landfall build two weeks ago and it wasn't fun, it was too reliant on lands and it seemed like everything required an extra step to work since I needed Yarok, a card with landfall, and a land to trigger the ability. This build keeps the more fun landfall cards and a toolbox of other goodies. One of my favorite parts is the large suite of spells I can fetch with Spellseeker or Muddle the Mixture . Thanks for your comment and feedback!

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Coiling Oracle occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

GU (Simic): 1.22%

RUG (Temur): 2.01%