Mayhem Devil

Mayhem Devil

Creature — Devil

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to target creature, player or planeswalker.

Latest Decks as Commander

Mayhem Devil Discussion

Pheardemons on That is the most Rakdos way to win

3 weeks ago

Lethos Thanks for the comment and suggestion!

My only worry about Spark Harvest is that the creatures I do care to sacrifice are being sacrificed to something else (Cauldron Familiar and Witch's Oven) and the ones I don't want to sacrifice unless absolutely necessary (Mayhem Devil and Zulaport Cutthroat) I want to keep on the board. Granted, if the problem is big enough then I don't care. I do have the tokens from Chandra, assuming she stays alive long enough. It's a thought. Thank you.

3n3rgy2 on Commanders You Defend?

3 weeks ago

I know he's still so knew but Prosper, Tome-Bound is the most fun I've had playing a deck in recent years! Sure I only really play him with my semi-competitive table but each time I do, I find a renewed feeling of joy as I play it! Play things like Dauthi Voidwalker,Etali, Primal Storm and Valki, God of Lies  Flip in tandem with Dream Devourer to use my payoff cards Mayhem Devil,Reckless Fireweaver and Marionette Master is just go old fashioned fun with treasure tokens!

I will stand by my statement that he is the most fun pure B/R commander!

rdean14 on Card creation challenge

1 month ago

Rite of Shiv

Sorcery (Uncommon)

For each Viashino you control, create a 2/1 red Viashino creature token with haste. At the end of your turn, sacrifice those tokens.

I'd like to see a Sacrifice benefiting Viashino, similar to Mayhem Devil or Sorcerer's Broom

Saccox on Sacrifice black/red Pezzent

1 month ago

Hi Vessiliana,thanks for your comment! Mayhem Devil it's a great card,i don't put it in this deck but i have created Suicide Goblin Pezzent! (10/12 Euro/$),that takes advantage of it very well ^^

Vessiliana on Sacrifice black/red Pezzent

1 month ago

This looks fun! Rakdos sacrifice is always good.

Too bad Mayhem Devil can't be run!

SwiftDeath on PROSSH over everything

1 month ago

I agree with Vexing Shusher, in 2v2 it is even better because you can use it to make your ally's spell uncounterable too. You could also look into Rhythm of the Wild and Destiny Spinner for more anti counterspell. Mayhem Devil takes advantage of your combo as well since you can just sac the tokens after making as many as you want. You can even use it as an anti combo for your opponent since it triggers on their sacrifice's too. I based my Prossh deck off of Necrotic Ooze but I run Food Chain in the deck as backup. Necro Prossh if you want to give it a look.

golgarigirl on Not using the obvious?

1 month ago

I don't use all the artifact ETB/LTB effects like Mayhem Devil in my Prosper deck. They feel too delicate, and like they'll draw too much aggro in a deck that doesn't play defense as well as most of my (creature-heavy) decks do. I actually prefer to think of him as a spellslinger under the radar until I reach critical mass of resources, bust out a big turn, and win out of nowhere.

My Oloro deck is a Soul Sisters-style aggro deck...I think I play one counterspell? And that's an Ojutai's Command XD

SynergyBuild on Thrasios/Tymna vs Kenrith

1 month ago

To be honest, the reason I swapped from Tymna/Thrasios to Kenrith, Returned King is threefold.

Access to red lets me get Dockside Extortionist, and as explained above by RambIe, any infinite mana combo leads to a win without needing any specific cards in deck with kenrith in the command zone. It also lets me have some of the best interaction in the format, the best sweeper in Fire Covenant, the best free counter in Deflecting Swat (imo), two of the best dorks in the format (Ragavan, Nimble Pilferer and Ignoble Hierarch), as well as a slew of other options from Red Elemental Blast/Pyroblast to Mayhem Devil (an immediate threat against any LED Breach piles, especially if they set up with an ad nauseam/peer, it's great against Tithe, or against Ragavan, or against dockside, but it's also insane with any of them on your side of the field), and a personaly new favorite Expressive Iteration, the 2 mana dig 3 draw 2.

Kenrith also allows access to some of the most efficient win lines. My personal favorite is how it interacts with Hermit Druid. Not only in a dedicated deck can it immediately give it haste, active it, and be the recursion piece to bring back Thassa's Oracle, but it can also reanimate the Druid if you Entomb it, or abuse Intuition like Kess, etc.

Kenrith does something else I find great, which is simply have some serious potential to abuse any boardstate, often under most any stax. With just 4 mana invested, it can become a 7/7 that can kill in three turns, or give itself and other creatures you control more counters, trample, and haste and one-shot if draw lines aren't available and you have infinite mana (I did this two nights ago when a Winota managed to pull out a Spirit of the Labyrinth). The deck is so efficient early, mid, and late game in this fashion that it is one of the most popular stax commanders in cEDH, one of the most popular midrange commanders in cEDH, and one of the most popular fast combo commanders as well.

Tbh, Kenrith is busted.

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