Mayhem Devil

Mayhem Devil

Creature — Devil

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to target creature, player or planeswalker.

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Trade

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Set Rarity
War of the Spark (WAR) Uncommon

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Mayhem Devil Discussion

HELLcaster19 on Eternally Cursed | Primer

6 days ago

hkhssweiss What would you suggest that I take out to add in the Mayhem Devil? I have the card and it was originally in the deck, up until I started making all kinds of changes lol

I also used to run Dragonlair Spider but opted to switch it out for Arasta of the Endless Web. Even though it will not spit out as many tokens, they at least offer me Reach.

hkhssweiss on Eternally Cursed | Primer

6 days ago

HELLcaster19, may I introduce you to the spinny wheely boi Mayhem Devil :P

If playing for the token build and sac'cing for value, than he is absolute gold haha!

multimedia on Korvold is a jolly good fae cursed dragon

1 week ago

Hey, looks good, nice Dockside Extortionist :)

Temur Sabertooth can be a combo with Dockside, depending on how many artifacts/enchantments your opponents have. Sabertooth bounces Dockside for unlimited mana and infinite sacs for Korvold which is infinite draw. Draw into Mayhem Devil for a win condition from sacing Treasures. The manabase can use some improvements. Even on a budget there's several lands to consider adding starting with the staple Command Tower.

Other lands to consider adding:

Could cut Swamps and 1x Mountain for these dual lands.

Consider upgrading some of the ramp sources with one drop mana dorks? Mana dorks are good with Korvold, use them for ramp to get him onto the battlefield faster and then be fodder to sac.

Cards to consider cutting:

  • 1x Swamp
  • Burnished Hart
  • Falkenrath Noble
  • Vindictive Vampire
  • Kodama's Reach
  • Deathsprout
  • Mind Stone
  • Butcher of Malakir

Good luck with your deck.

Xynarth on Marcheso, the BBC

1 month ago

Siren Stormtamer, Nihil Spellbomb, Mulldrifter, Metallic Mimic, --> Iron Bully, Mayhem Devil, Yawgmoth, Thran Physician, Disciple of the Vault, Genesis Chamber, Goblin Welder, Skeleton Shard, Sharding Sphinx

dingusdingo on The Korvold Monster

1 month ago

Gitrog combo layering with landsmatter and also dockside temur layering. I'm a big fan of Orcish Lumberjack and glad to see it having a great home here enabling turn 2 Korvolds easily. Also a big fan of all the sacrifice effects on the lands. Underworld Breach is nice tech, same with Cindervines. Big fan of a lot of things I'm seeing here

I would recommend peeking at Life/Death, as it fits as more reanimation for faster comboing with creatures like Gitrog or even your commander if you don't want to pay its cost with tax, but can also give massive late game fuel for Korvold by saccing lands through your creature sac outlets, pretty much as a second Squandered Resources.

Have you considered Hulk? With that many reanimation and sac outlets it can effectively serve as layering for hitting Dockside + Sabertooth or even Gitrog + Putrid Imp.

My last card to peek would be Need for Speed. It allows you to attack same turn as casting Korvold to potentially kill a player outright with commander damage. Also allows you to kill with Glint-Horn Buccaneer after you infinite mana and draw your deck, which would be helpful as another line to get a player who has hexproof or shroud against Mayhem Devil. The haste also helps your mana dorks by allowing you to storm off with Korvold draws if you are in a board position to dig. Also makes Fauna Shaman much more live

Very nice work!

yungjigga on Blood for the Blood God

1 month ago

Mayhem Devil and korvold should be the general

golgarigirl on Zombie Horde

1 month ago

As we mentioned, I think the best thing for Thrax himself is to get him on the field a turn or two early. Mana rocks are going to be the thing, since we can't make extra land drops with green. Hopefully we can get Thrax down turn 5 or so, so rocks costing 4 or less are where it's at. My favorites are Chromatic Lantern, signets such as Izzet Signet, and others that make your off-colors since we're focusing black with our mana. Altars such as Ashnod's Altar and Phyrexian Altar might be the end goal here, given the sacrifice subtheme with the Pact effects.

Some extra card draw might help get us the mana and rocks we need on-curve. God-Eternal Bontu pairs with pact effects for a blowout, Cryptbreaker turns your bodies into cards and your useless cards into bodies, and Midnight Reaper/ Undead Augur are less dangerous to you with your sacrifice outlets to make sure they don't hurt you too much. Corpse Harvester plays triple duty as ramp, tutor, and sac outlet.

I'm going to further push the sacrifice subtheme and see if we can shore up one of the weaknesses Thrax shares with Savra...large creature armies. Archfiend of Depravity and Vona's Hunger will stop a billion saprolings from getting you down, and Butcher of Malakir seems like a good redundancy piece. And it might not be the best, but I really like Syphon Flesh in here.

Also, if you're going for stealth Liliana tribal, you're missing OG Liliana Vess :P I also like Angrath, Captain of Chaos in here (I wouldn't even make a token with him...just leave him up as a harder-to-kill enchantment)...probably better than most of your Lili options if you're not married to the 'tribe'. Last Hope and Heretical Healer would be my picks for the weak links of the planeswalkers you do play.

THERE ARE NO INSTANTS IN THIS DECK?! Let's grab some versatile ones, so I don't start thinking I can free-roll on your turn. Crosis's Charm, Soul Manipulation, Grixis Charm, Silumgar's Command, and Lazotep Plating are some of my picks for cards that can always find a use.

Other cards I'm unimpressed with: Cruel Reality, Army of the Damned, Skull Storm, Nightmare Lash, Mayhem Devil, Nekusar, the Mindrazer

Meeknomore on From the Bottom to the Top (Active)

1 month ago

Might want to consider fitting an Ashnod's Altar in here. It combos perfectly with grenzo and Cauldron of eternity to infinitely sacrifice and bring back a creature. You can capitalize on any enter the battlefield effects or outright win the game if you have Judith, the Scourge Diva, Mayhem Devil, or Syr Konrad, the Grim on the field. There are tons of options to go with that combo for an easy win.

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