Sign in Blood

Sign in Blood

Sorcery

Target player draws two cards and loses 2 life.

Browse Alters View at Gatherer

Trade

Have (1) Squillis
Want (3) milque_toast , zamboza , slightlynobody

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Common
Modern Masters 2015 Edition (MM2) Common
Duel Decks Anthology (DD3) Common
Commander 2014 (C14) Common
Magic 2015 (M15) Common
Magic 2013 (M13) Common
MTG: Commander (CMD) Common
2011 Core Set (M11) Common
Archenemy (ARC) Common
Duel Decks: Garruk vs. Liliana (DDD) Common
2010 Core Set (M10) Common
Promo Set (000) Common

Combos Browse all

Legality

Format Legality
Unformat Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Pauper EDH Legal
Custom Legal
Canadian Highlander Legal
Pauper Legal
Duel Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Highlander Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Pioneer Legal
Commander / EDH Legal

Sign in Blood occurrence in decks from the last year

Latest Decks as Commander

Sign in Blood Discussion

Draly on Munch

5 days ago

Always happy to see Sui-Black ! It used to be my deck of choice when I first started playing legacy competitively, it's a nice budget option for beginners. It has been a while since I last played it but I still have a good grasp of the format as a whole, so, if I may, I'd like to give you some advice. I think an ideal version deck can reach about 40% winrate when played perfectly (you probably won't win tournaments but you will not get destroyed either), but I also think yours may need a few tweaks. I'll try to be mindful of the budget constraint.

What strikes me when I look at your deck is the lack of interaction, one of the core components that makes Sui-Black viable in legacy is the access to efficient discard. If toughtseize is too expensive Duress and Inquisition of Kozilek can play the role just fine. I also don't think you should neglet Hymn to Tourach, on turn 2 it can sometimes be an instant win if for example you hit your opponents lands.

I'd get rid of Cremate and some number of Rouse and Aphotic Wisps, those cards simply don't do enough. Cremate, unless you know your meta is incredibly graveyard centric is too inconsenquential; yes it's card neutral but you still pay mana and tempo to essentially do nothing. If you still want to have access to this kind of effects for whatever reason I advise you to play Cling to Dust instead which can serve as card advantage later in the game. Regarding the other two, first you seem a little creature light to me, then they are an horrendous top deck, they open the door to 2-for-1s from your opponent and, even in the best case scenario, they're simply not that good. Rouse's kind of effects especially are usually not worth a card.

Similarly I don't really understand the presence of Village Rites... Your deck does not synergize with this kind of effects and I'm not sure you want to sac your already few creatures. If it's there to cash in targets of opposing removal, it's not really worth it. And, once again, terrible top deck. It's the kind of trap cards that feel good when they work but that we don't blame for losing because we usually don't think about what would have happened if we drew something else. You'd better be playing Sign in Blood (which also can double as a burn spell) or Cruel Bargain. Similarly I think Spoils of the Vault is somewhat of a trap too, but the card is both fun and unique enough that I won't complain :p

You could probably play more removal. There are the usual suspects Fatal Push, Dismember, Eliminate, Bloodchief's Thirst... But being mono-B you also have access to more niche options like Gatekeeper of Malakir, Geth's Verdict or even Spinning Darkness.

I won't touch on the SB too much, it needs to be tuned to your meta, but right now it looks more like a "maybe board" to me.

I hope you'll find this useful and I'd encourage you to take a look at this forum http://www.legacy-france.org/index.php?showtopic=13440&st=0 It's in french but decklists are in english and you may find interesting choices of cards in there. I especially like the first list, though it's a bit old and more on the controlling side than yours.

DadHumanPraetor on Meren toolbox Deck

2 weeks ago

The new Demon's Disciple is better than Fleshbag Marauder I personally prefer Heart Warden or Llanowar Visionary over Birds of Paradise, since the interact with Meren more effectively and can do something the turn they are played.

I also personally think Phyrexian Arena and other slow draw cards (such as Underworld Connections or Dread Presence ) are unreliable. I consider them to be inferior to Ancient Craving Sign in Blood or Ambition's Cost, but there is a case for playing arena, so make whatever preference or meta call you like, I just think definitely getting 3 cards right away is better than hoping to net 3 cards over 3 turns.

Interesting build, some unusual Meren choices, but some clever interactions too. I like how many different Meren shells there are, she is a very versatile commander.

eliakimras on Kelsien, the Plague

2 weeks ago

Is there a reason to not run Generous Gift over Vindicate? It removes a permanent then gives you an extra creature to kill with Kelsien, the Plague.

Maybe you should consider Shadowblood Ridge, Boros Signet and Fellwar Stone to better fix your mana, since you have extreme casting costs (Torbran at 1RRR, Mythos at WWBR, Bedevil at BBR, the RRWWWBB Ultimatum...).

Night's Whisper should be considered as Sign in Blood twin brother.

Coward_Token on Belbe, Corrupted Observer cEDH

3 weeks ago

AFAIK: it says each of your opponents, including the active player, and the Cutthroat will hurt them along with everyone else (hell, by my interpretation they'll get free mana just from casting a random Sign in Blood, but not much you can do about that)

DemMeowsephs on Teysa karlov Aristocrats

3 weeks ago

Hey there! As asked for on my page, I will most certainly do my best to give you as many suggestions as I can, though aristocrats is, again, not exactly my area of expertise. I hope this helps, and before I continue, I wish you the best of luck on your deck.

Let's start off with the lands/ramp. The lands seem pretty great choices for a budget deck, couldn't really have done it better myself, but there are a couple cards you may want to consider that you might have missed. Brightclimb Pathway  Flip is probably one of the biggest ones, and it is only around 2-3 bucks. It's very valuable to have a choice like that in the game, and neither would come in tapped which is super good. Salt Flats is also a great card, and while it comes in tapped, you can always rely on it for a good source of colored mana, or simply use the colorless part of its ability. It is also less than 50 cents, making it a great include for a budget deck. Blighted Fen might also contribute to the theme, but is absolutely unnecessary unless you like its ability. Now, we get into a whole set of cards that could be interesting to think about, though whether you think you should include them or not are entirely up to you. Teysa is all about sacrificing and having sac outlets, so what if you had lands that had the option to act as creatures? This would let you tap for mana, and have the option to sac a creature if you needed it! Here are some of the better ones you may want to consider:

Now you may not like most of those, but possibly even just having one or two of the better ones like Blinkmoth and Mishra might be pretty beneficial, as it's always good to have things to sac in the worst-case scenario. In addition to that, all of the cards above are less than a dollar if not a small bit more, meaning they could most likely work price wise. To wrap up all the land part, Crystal Vein is also something good to consider, giving you a turn extra in mana at the price of the land, as well as Field of Ruin, which is just a overall not bad card in general for harming your opponents.

Now, what about ramp? While your ramp looks pretty good, here are a couple sweet ones you may have missed: Dark Ritual!!! This guy is amazing, for one mana you can pretty much cast teysa turn 2 with another land out, or it can just give you a huge leg up in general! Certaintly worth considering. Talisman of Hierarchy is also a super cheap great card I would definitely recommend for the deck, and it will surely benefit you more than the Prismatic Lens, though having both is simply better. Commander's Sphere obviously isn't as good as arcane signet, but it is still pretty great due to the draw ability and is also definitely worth considering. Cabal Ritual is also great with teysa since you'll be sacrificing a lot. To top that all off, Knight of the White Orchid and Gift of Estates are pretty good and definitely worth looking into.

Altogether, for your mana base, there isn't anything too dire, it all looks pretty good, though there are certainly a few budget cards I mentioned there you should definitely consider. I'm now going to give some recommendations on some all-around good cards to include, and save the specifically aristocrats stuff for last. Swords to Plowshares is pretty cheap and yet an amazing staple in all decks, I would definitely consider that, especially since in your case you can play it on one of your own things to get extra triggers, while also gaining the life. Generous Gift is also an amazing removal card that I have in my best deck and it's pretty good too! Same as for swords, you even have the option to play it on yourself and get the elephant token that you can sacrifice again! Fumigate and Cleansing Nova are pretty cheap but good board wipes that I would definitely try including too, to top of all the removal. In black, Read the Bones, Sign in Blood, and Night's Whisper are pretty good for draw that you may want to think about.

Now sorry if this is a bit rushed, I am short on time, but you may want to think about some of the following cards, with graveyard recursion, tutors to graveyards, and good sac cards!

TriusMalarky on Lifegain cards

3 weeks ago

On the note of lifegain, life is far and away one of the least important resources in the game. It's only relevant against aggro or if you are actively using it as a resource with, for example, Ad Nauseam or Sign in Blood.

There are two main reasons to include lifegain: either you get advantages with cards like Ajani's Pridemate, Griffin Aerie, Resplendent Angel, etc., in which case you mostly want creatures with lifegain or Fountain of Renewal. Otherwise, you're looking at effects like Lone Missionary, Arashin Cleric or Life Goes On/Chaplain's Blessing as sideboard cards against aggro.

GnuofDeath on Relentless Devotion (to Rats)

1 month ago

Peat Bog can help you putting some rats earlier. 2 Barren Moor will avoid some floods. And 1-2 Bojuka Bog against tron or any deck that use the grave. Cast Down in the Victim of Night slots and Chainer's Edict in the Diabolic Edict. Maybe 4 Sign in Blood and 19 Relentless Rats, but i'm not sure about it.

Snap157 on Do you like your hand?

1 month ago

In a word: spicy.

Consider swapping a swamp for an Urborg, Tomb of Yawgmoth to maximize your Cabal Coffers, and adding in Geier Reach Sanitarium would play into your discard theme. I would replace Fabled Passage with it.

Feed the Swarm is a new piece of tech to answer enchantments for black, and Withering Boon comes legitimately out of nowhere.

It seems like you need more repeatable ramp. Maybe consider Jet Medallion, Arcane Signet, Worn Powerstone, Prismatic Lens, Mind Stone, and Wayfarer's Bauble?

While your commander also give your cards, I would still get up to ten sources of card draw. For a repeatable discard engine, I would suggest Phyrexian Arena, Sign in Blood, Read the Bones, and Night's Whisper and the king of all black card draw, Necropotence. Necro might not play nice with your own discard, but I don't think you rely on reanimation enough for it to be an issue.

I really like this deck and hope this helps! +1

Load more