Alchemist's Refuge


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Alchemist's Refuge


: Add to your mana pool.

, : Until end of turn, you may cast nonland cards as though they had flash.

Alchemist's Refuge Discussion

Hi_diddly_ho_neighbor on Flash Wurm

1 month ago

No prob! Yeah, Atla does need a bit of support so I can understand if you are a bit hesitent to run her.

Also, I am not sure how all in you are on the "flash" aspect of this deck, but these three lands have a low opportunity cost and could provide you with more ways to flash things in : Emergence Zone , Alchemist's Refuge , and Winding Canyons

jpsuchecki on Toothy & Pir, the Dynamic Duo

1 month ago

If you're going to play something that allows you to untap your lands on every upkeep, you might want to consider Seedborn Muse and Alchemist's Refuge .

In a two color deck, Nykthos, Shrine to Nyx isn't a horrible idea.

Bident of Thassa seems better than Coastal Piracy . It's the same cost, but you get a bit more value.

I'm wondering why your playing Lightning Greaves and not Swiftfoot Boots . You won't be able to target your cards for your proliferate ability.

Some cards I think you might want to consider are Fathom Mage , Gilder Bairn , Walking Ballista , and Master Biomancer .

GingerHobbit2 on You've activated my trap card

1 month ago

I have a list that is very similar to yours, probably because we both searched "manifest" and "morph" in scryfall and put in the best cards, haha.. But let me tall you - it is so much fun. The combat tricks and mind games you can play with morphs! And you literally have a better Rhystic Study-on-a-stick as long as you have Kadena + Flash. I have actually ended up having too much card draw, and over-extending too hard because of it..

Some cards that could be really good in this list:

Alchemist's Refuge and/ or Emergence Zone - Flash is the most important and best tool you can have in this deck, and these are both decent option on a land.

Craterhoof Behemoth - has haste, and can really amp up your threat level. Is in many ways just a better Biomass Mutation

Ugin, the Ineffable - Your morphs cost .. Combined with Dream Chisel , your morphs are free WITHOUT Kadena out.. Nutty

Beast Whisperer - Basically a replacement Kadena minus the discount effect.

Evacuation or other symmetrical creature board wipes - This deck is one of the rare decks where bouncing your creatures can be really good. Gives you repeatable card draw, ramp and tools and tricks. Evacuation is definitely the best, mostly bc of instant speed, but I've found Flood of Tears to be decent. (90% of the time you want to replay Leyline of Anticipation ...

Fun to see others appreciating Kadena, Slinking Sorcerer ! I actually think she can be deceptively strong, and has real potential!

humanxperiment on Morph than meets the eye.

1 month ago

TheBloopKing I'm using Alchemist's Refuge as my backup option for flashing cards out, but I did consider it.

Poseidon31 I've been back and forth on Ugin, I agree he's great for the deck, but surprisingly I haven't had issues with getting cards on the board or mana issues. Finding ways to combo for damage to win has been my challenge since I don't want to rely on the pickle combo with Brine Elemental and Vesuvian Shapeshifter for each game.

AbxAbx on Chulane, story teller

1 month ago


Alchemist's Refuge is probably better than the Vedalken Orrey/Leyline route, especially with Chulane.

LordKunai on Tuvasa - An Enchanting Evening

1 month ago
Approach of the Second Sun + Omniscience or Dream Halls + card draw | Win

Earthcraft + squirrels nest | Infinite 1/1 Squirrels

Solemnity + Decree of Silence | Counter ALL opponents' spells

Solemnity + Dark Depths | Instant 20/20 flying, indestructible

Rest in Peace + Energy Field | Prevent ALL damage from opponents

Enchanted Evening + Aura Thief + Flash or ( Alchemist's Refuge or Leyline of Anticipation ) | Steal ALL permanents

Enchanted Evening + Calming Verse | Destroy ALL opponents' permanents

Enchanted Evening + Opalescence + Parallax Wave | Exile ALL opponents' permanents

Opalescence + Parallax Wave + Oblivion Ring or Detention Sphere | Exile all opponents' nonland permanents

Ohnoeszz on Ezuri claw of progress

2 months ago


Reclamation Sage will ETB to destroy and trigger ezuri.

Viridian Corrupter will do the same and have infect.

Deadeye Navigator will let you repeat ETB effects.

Peregrine Drake will go infinite with deadeye navigator making mana and it triggers ezuri.

Sylvan Safekeeper will help protect your important creatures.

Heroic Intervention will help protect everything.

Sage of Hours combos with ezuri for infinite turns once you have 5 experience.

Tuskguard Captain will give all your buffed creatures trample and trigger ezuri.

Negate or Swan Song are cheap ways to stop the sorceries that will wipe your board.

Replace Mirror Match with Spike Weaver since you can put counters on it.

Edric, Spymaster of Trest gets you cards and convinces opponents to hit other players.

Alchemist's Refuge let's you flash cards on other turns and it's a land.

Triumph of the Hordes would be a one shot kill card in the deck as it would give all your creatures infect and a buff.

Kamahl, Fist of Krosa is overrun on a creature.

I'd consider cutting: Arbor Collossus and Elder Druid

Load more

Alchemist's Refuge occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

GU (Simic): 1.21%