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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
2 days ago
Possible suggestions from ya boi Seal of Doom, Executioner's Capsule, Bastion of Remembrance, Go for the Throat, Wayfarer's Bauble, Skullclamp, Whip of Erebos,Damn, Looks really good but keeps going up in price Sign in Blood,Infernal Grasp,Ravenous Chupacabra is better than shriekmaw since hes not restrictive. 33 lands is a little low for me imo Some protection for her wouldn't hurt i think the blink cards like Cloudshift, Eerie Interlude are really good because they can also blink any LTB or effects if need to like Sun Titan and also add a bit of protection from removals. Maybe some indestructible spells or enchantments.
4 weeks ago
In regards to Fable of the Mirror-Breaker Flip, you're looking at it wrong, I consider it Ramp, Card Draw, and a Discard outlet.. the flipside potentially getting some value is just a bonus. And Flameshadow Conjuring is like a cheaper Strionic Resonator doubling ETB triggers for value.
In regards to the mana base, honestly I wouldn't know what to replace aside from Evolving Wilds/Terramorphic and Basic Swamps.. I don't really wanna go down on the Snow Duals, since they turn on the Duergar Hedge-Mage, and the Scry on Temples is great. You're right though about the reprinted Sulfurous Springs, it was so pricy before.
The reason I'm not running Goblin Bombardment, is because I'd rather my combo pieces be able to be reanimated with Alesha or serve another purpose (in the case of Ashnod's Altar, it's also Ramp.) Without a Goblin/Token strategy I feel Goblin Bombardment falls flat.
The main reason I don't have Exotic Orchard (or namely Fellwar Stone, since I'm still tempted to run Exotic Orchard) is because it's a gamble, since you may not always have opponents with the Colors you need.. And between Alesha's Cost and her Activation, you really wanna hit the RIGHT Colors.
As for Bone Shredder, I really like it since it sacs itself (Echo) to be recurred again later.
PS. Honestly I had no idea Flameshadow Conjuring combo'd with Felidar Guardian... lol. I only had it there for value. But yeah, there are so many combos with many interchangeable pieces in the deck, which I love.
PSS. Yeah, Talisman of Indulgence does take up a ton of budget, but it was... an indulgence ;P (not sorry for the pun.) I just wanted the symmetry/beauty(?) of having all the Talismans in the deck (same goes for the Temples, even though one of them might not be as good as the others Color-wise.)
2 months ago
Torgaar, Famine Incarnate Dusk Mangler Gruul Ragebeast Hornet Queen Meteor Golem Overseer of the Damned Regal Force Rune-Scarred Demon Terror of Mount Velus Titan of Industry Verdant Sun's Avatar Baleful Beholder Bane of Progress Blight-Breath Catoblepas Blitz Leech Brutalizer Exarch Cleanup Crew Dakmor Lancer Dark Hatchling Duplicant Earthshaker Giant Goremand Grave Titan Great Oak Guardian Greenwarden of Murasa Kodama of the East Tree Kogla, the Titan Ape Massacre Wurm Noxious Gearhulk Patron of the Vein Ravager Wurm Regal Behemoth Soul of the Harvest Sower of Discord Thief of Blood Ulvenwald Hydra Whiptongue Hydra Bloodtithe Collector Blossom Prancer Cavalier of Thorns Conclave Naturalists Custodi Lich Demanding Dragon Emrakul's Hatcher Fury Giant Ambush Beetle Gilt-Leaf Winnower Gray Merchant of Asphodel God-Eternal Rhonas Gruesome Scourger Ingot Chewer Indrik Stomphowler Invader Parasite Keldon Firebombers Massacre Girl Mindclaw Shaman Morkrut Banshee Nessian Game Warden Obsidian Charmaw Pharika's Mender Phyrexian Delver Predatory Nightstalker Priest of the Blood Rite Puppeteer Clique Qasali Slingers Regisaur Alpha Serpent Assassin Shadowborn Demon Shriekmaw Silverglade Elemental Stuffy Doll Stingerfling Spider Whiptail Moloch Wei Assassins Wild Celebrants Agent of Erebos Ancestral Statue Balustrade Spy Bloodboil Sorcerer Bramble Sovereign Cackling Fiend Carrion Imp Chain Devil Coal Stoker Dagger Caster Disciple of Bolas Dread Presence Flametongue Kavu Foundation Breaker Grief Intellect Devourer Kozilek's Predator Llanowar Empath Masked Admirers Mausoleum Turnkey Misfortune Teller Myconid Spore Tender Nekrataal Nantuko Cultivator Ondu Giant Oxidda Scrapmelter Quirion Trailblazer Rampant Rejuvenator Ravenous Chupacabra Sawblade Slinger Slippery Bogbonder Solemn Simulacrum Summoner's Egg Sylvan Messenger Traxos, Scourge of Kroog Umori, the Collector Voice of Many
3 months ago
Ravenous Chupacabra for more removal
Agent of Treachery for steal shenanigans
3 months ago
This looks really interesting, but I think there are some general problems. The most important is that your curve is very high, but you have somewhat expensive ramp, too. I have some ideas for you.
First thing first, you can have your companion show up as a card similarly to how your commander ist shown. Just write * CMPN * (without the spaces between the asterisk and the letters) behind your companion in the sideboard.
Green has all these version of Llanowar Elves, and I think adding some of those instead of your MV3 or 4 ramp creatures is important. Sakura-Tribe Elder is a great ramp card. These changes could already solve the mana problem.
More removal seems important, as well. Reclamation Sage and Manglehorn would be fine additions. Massacre Girl is a good boardwipe on legs. Cataclysmic Gearhulk could work for you if you were to add in some enchantment creatures. Vona, Butcher of Magan can solve many problems. Noxious Gearhulk, Nekrataal and especially Ravenous Chupacabra would be useful to deal with creatures.
Now to some other cards to maybe add.
Veteran Explorer is a great ramp card, though it might be hard here to use him multiple times due to your low basic land count. What a shame ;)
With your legendary sub-theme, Thalia's Lancers might be a pretty great addition.
3 months ago
A few notes.
Description seems to a copy and paste from somewhere only thing I'll say there is no sideboard in commander.
You seem to need focus. You commander is all about blinking or top card manipulation so you should run good enter the battlefield effects (etbs) and some miracle which is see. But you have a few just good cards maybe you can cut.
Rituals in general aren't as good in commander so I'd drop dark Ritual
Cmc is a tad high. I would cut some of the higher cmc win more cards.and instead have some more powerful winning cards like Agent of Treachery instead of for example Jin gitaxis it is a great card but you have a good amount of card draw in the deck already it's role becomes more of a expensive hate piece. You may might want it but it could be cut for perhaps more ramp for your other spells or a creature with a good etb to blink with your commander's-1
33 lands is low for trying to cast your big spells. 36 is about where I would aim.
Deepglow Skate doesn't seem to fit here unless you are going for a combo I missed.
Look at the board wipes. Merciless Eviction and akroma vengeance are over costed for the effect. Perhaps Farewell instead of one.
I don't run the bounce lands like dimir aqueduct as there is plenty of good mana fixing even on a budget.
Ravenous Chupacabra is etb avatar of woe. For your commander it's better because it synergies with what you are trying to do.
Edhrec has plenty of other card ideas not just my rambling. Good brewing I'll take another look tomorrow I was inspired to tune up a deck of mine while looking up cards for this one. Haha
4 months ago
First round of updates is on a 25$ budget. Swaps I am testing and in no particular order of swapping:
Kodama's Reach --> Daemogoth Woe-Eater
Thriving Grove --> Demonlord Belzenlok
Lifecrafter's Bestiary --> Gamekeeper
The Beamtown Bullies --> Elemental Bond
Bellowing Mauler --> Greater Good
Artisan of Kozilek --> Riveteers Ascendancy
Deathbringer Regent --> Feldon of the Third Path
Migration Path --> Hornet Queen
Mosswort Bridge --> Jaxis, the Troublemaker
Spinerock Knoll --> Workshop Warchief
Dodgy Jalopy --> Gadrak, the Crown-Scourge
Swamp --> Ognis, the Dragon's Lash
Thriving Moor --> Professional Face-Breaker
Thriving Bluff --> Rampant Rejuvenator
Commander's Sphere --> Cultivate
Woodfall Primus --> Junji, the Midnight Sky
Caldaia Guardian --> Underworld Sentinel
Mezzio Mugger --> Kardur, Doomscourge
Turf War --> Ravenous Chupacabra
Next of Kin --> Blessed Respite
Wave of Rats --> Kazuul's Fury Flip
Grime Gorger --> Acidic Slime
Stalking Vengeance --> Llanowar Wastes
5 months ago
I saw that you're trying to keep this on a budget, so absolutely ignore as much of this as necessary.
Elenda, the Dusk Rose, Suture Priest, Karlov of the Ghost Council, Phyrexian Tower, Altar of Dementia, Phyrexian Altar, Pawn of Ulamog, Vito, Thorn of the Dusk Rose, Nykthos, Shrine to Nyx, Nether Traitor, Ravenous Chupacabra, Brought Back, Tragic Slip
There's really a lot you can do, so I will leave it here for now.
No matter what you decide to do, I highly recommend cutting Temple of the False God and replacing it with almost any other land, even just another basic. That card is a dead land for the first 4 turns of the game and I personally feel that it's more productive to have something more reliable.