Creature — Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Ravenous Chupacabra Discussion
2 days ago
RAMP: Deranged Assistant, Gilded Goose, Rootcoil Creeper, Sakura-Tribe Elder, Skull Prophet, Solemn Simulacrum, Phyrexian Tower, Binding the Old Gods, Titans' Nest, Cultivate, Kodama's Reach, Nissa's Renewal, Chromatic Lantern, Dimir Signet, Golgari Signet, Lotus Petal, Simic Signet, Sol Ring, Wayfarer's Bauble, Kiora, the Crashing Wave.
CARD DRAW and SELF MILL: Baleful Strix, Deranged Assistant, Glowspore Shaman, Prime Speaker Zegana, Satyr Wayfinder, Sidisi, Brood Tyrant, Skull Prophet, Solemn Simulacrum, Stitcher's Supplier, Underrealm Lich, The Binding of the Titans, Titans' Nest, Vessel of Nascency, Buried Alive, Rishkar's Expertise, Victimize, Aether Spellbomb, Altar of Dementia, Kiora, the Crashing Wave.
REMOVAL: Acidic Slime, Agent of Treachery, Bane of Progress, Cavalier of Night, Hostage Taker, Kraul Harpooner, Massacre Wurm, Polukranos, Unchained, Ravenous Chupacabra, Shriekmaw, Binding the Old Gods, Pernicious Deed, Seal of Primordium, Beast Within, In Garruk's Wake, Languish, Aether Spellbomb, Vraska, Golgari Queen.
PROTECTION and RECURSION: Eternal Witness, Genesis, Gisa, Glorious Resurrector, Glen Elendra Archmage, Siren Stormtamer, Spore Frog, Animate Dead, Kaya's Ghostform, Pattern of Rebirth, The Binding of the Titans, Rise of the Dark Realms, Victimize, Kiora, the Crashing Wave.
ATTEMPTS TO WIN: Avenger of Zendikar + Fabled Passage ... Eternal Witness + Time Warp ... Avenger of Zendikar + Altar of Dementia ... Massacre Wurm + Thassa, Deep-Dwelling ... Muldrotha, the Gravetide + Kaya's Ghostform + Lotus Petal + Altar of Dementia ... Rise of the Dark Realms + Eternal Witness ... Vraska, Golgari Queen emblem ... Underrealm Lich + Prime Speaker Zegana OR Rishkar's Expertise
3 weeks ago
Brothers, sisters, and assorted non-binary siblings, welcome to the riot! You like throwing waves of frothing, hasty lunatics at your opponent AND profiting when said lunatics die? We got you! You like watching the world burn and don’t mind getting caught in the flames? We got you! You like anarchy? The purge movies? Gender reveal parties? We got you! Rakdos is the proud home of those who take pleasure at the expense of others, the sort of people who like to mix Skittles and M&Ms in the same party bowl. If that sounds fun, then just you wait: in the house of red and black, that sort of misbehavior is only the appetizer.
Haste and sacrifice. Vampirism and burn. Discard in both barrels. This is a beautifully synergistic color pairing that belongs in the same league as peanut butter and chocolate. Heath Ledger’s joker undoutably played a rakdos deck: things like Havoc Festival, Last One Standing, and Sire Of Insanity are all up the clown’s alley. There are a number of themes we can cover here, but as usual we’re settling for three: Discard, WAAAAGH, and Pain. As always, please bear in mind that the point isn’t a discussion of the competitive but rather as a celebration of the thematic.
This is both red’s primary draw resource and a uniquely black removal technique. Combining those aspects makes for a deck that both ruins opponent’s hands and digs through your own cards at shocking speed. Granted, you won’t have a big hand, but who cares? Suddenly you've got an overpacked graveyard at your black-hearted beck and call. Red self-mill and black reanimation, people, with just a naughty touch of haste. Discard a pile of hate and then pitch said pile straight into combat. You won’t be sorry.
A regular teddy bear, Chainer’s second coming is a real treat for anyone who left their graveyard hate at home. Haste on a stick is only a perk: suddenly your graveyard is only as full as you want it to be, and probably full of friendly, group-huggy things like Ravenous Chupacabra or Combustible Gearhulk. Yes, the table will certainly love you and your unending, undying deck of unbearable hellbeasts. Undoubtably.
Ok, this guy is horrifying, as you would expect of the king of Grixis. Anyone not running tokens is going to be mighty twitchy about seeing this guy hit the field, and who needs a hand anyway? Rakdos evidently loves empty hands, and rewards you for ensuring that particular misery has company. Consider, if you will, the fulsome, vicious suite of cards tied to poking those who discard. Consider Experimental Frenzy. Consider all the madness cards you could play (or, you know, just play Anje Falkenrath instead). And, if you get tired of the simple gains synergy can win you, you can always Demonfire someone.
THIS. This is neat. Leave aside the look on the face of that certain someone who steals everything on the board. Pay no mind that Seize the Day and all it’s red cousins can make Blim an unholy terror. Forget that you can pass off Demonic Pact, Grid Monitor, and whatever other obnoxiousness you can think of. None of that matters, no. This, for all you glorious nutters out there, is an excuse to finally play Nuisance Engine. That’s the takeaway here.
Anyone can run tokens or big creatures, but only in Rakdos do you find the conjunction of boardwide haste and sacrifice. Harnessing right, proper WAAGH energy means not just drowning opponents in a tide of zippy little shits but also capitalizing on all that death to cause even more mayhem. Did you ever want to hold a bundle of fireworks, light them all at once, and watch whatever you point them at turn into a smoking, shredded pile of giblets? Here’s the lighter, fellas.
Treasure tokens. Nuff said.
There are a number of nasty combos here that I’d rather not spread. I’ll just say that long ago, I played many, many depressing games against a Karrthus, Tyrant of Jund deck. There was self-milling involved, and Living Death. Evidently, someone decided what the deck needed, rather than burning, was fewer moving parts. That someone deserves a long, interesting life in all the worst ways.
This guy makes me laugh. The idea of ruining the table’s carefully laid plans to off you and instead throwing them into combat with each other is absolutely hilarious. It’s like a Fog designed by someone with pyromania-by-proxy syndrome, and that second block of text the equivalent of throwing gasoline on an already burning house. Get a Conjurer's Closet in there and watch the fun.
Forget destroy effects. Those are too easy. Direct damage. -X/-X. -1/-1 counters. Life loss. All of the nastiness you can fling at opponents and creatures is under the umbrella of this color pairing. If you like blasting the unholy hell out of your opponents and their minions, this is the arsenal you’re looking to plunder. Stuff like Blasphemous Act, Toxic Deluge, or Orcus, Prince of Undeath will leave a smoldering crater of a battlefield, across which you’ll doubtless be stepping with appropriate gribbliness. Or launching that demonfire we talked about. Whatever works.
Ah, the original Mr. Stop-Hitting-Yourself. I’ve had my eye on this guy for over a decade. Do I own the deck? No. Do I intend to? Again, no. But the prospect here is so, soooo satisfying to think about. To hell with infinite combo fruitwaffles. Damned be those green jackasses ramming X cost spells down the table’s collective throat. Kaervek’s mean, but keeps it clean. Like, nuclear fire sterile clean, and the best part? It’s all self-inflicted!
We really can’t talk red-black without discussing demon himself (hehehe). This guy’s been piloting one of my decks for years, and for good reason. The lord of riots likes to pass out rewards for smacking people. Do you like to be rewarded for smacking people? I do. Rewarded with free things... Eldrazi things. Eldrazi things that tutor more things (Conduit of Ruin), reanimate more things (Artisan of Kozilek), or… well, you can always go for broke and just ruin someone else's things (Void Winnower). Run artifacts, like Hangarback Walker. Run X drops, like Maga, Traitor to Mortals. Run anything you like. Run everything you like. Just have fun running them for next to nothing.
-1/-1 counters, magic’s analogue for injury and agony. We really shouldn’t talk red-black without talking about Wither, the Everlasting Torment of a keyword that was a precursor to the dark days of Infect. It’s safe to say we all have opinions, for good or ill, about Infect’s place in commander. That said, if you want to play with -1/-1 counters and aren’t fond of green or dealing with those opinions, Scorpy’s first line of text makes this guy an overwhelmingly safe bet. Rocking crap like Black Sun's Zenith is the easy answer: let’s make this fun, discard a crapload of cards, and watch your opponent’s boards melt into obscene card advantage while your Archfiend of Ifnir giggles in the corner.
And for my personal favorite...
There is an unfortunate element of “screw you in particular” to Xantcha: declaring open season on somebody’s life total sends a particularly unpleasant message. This is another commander that, laying aside the card advantage, doesn’t bolster your deck, which makes for an interesting challenge. I’ve said it before, one hallmark of a good deck is the capability of functioning without its commander… though if you build this hateful beast, I suggest you pack lots and lots of ramp. Just ‘cause.
That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back next week for Gruul!
1 month ago
MTGesus90X "Best removal" is removal that deals with the most dangerous permanents in play for the lowest price. My Wrath of God killing 12 creatures for just 4 mana and 1 card will leave me more to work with to try and win the game than the opponent who had to cast a Murder, an Assassin's Trophy, an Abrupt Decay, a Doom Blade, a Ravenous Chupacabra and a Swords to Plowshares for half that effect, now tapped out and empty handed. It's very simple math.
Magic is a game of resource management. Denying yourself resources that are easily available at low opportunity cost, is a surefire way to reduce your chance of winning compared to the other players who did run Bala Ged Recovery Flip. It's not forcing anything, if you don't need it, it's a land. If you do need it, it's a late game Exsanguinate for the win, in the best case. So how does it not make sense to run the card in almost every deck you can play it in?
3 months ago
Hey, nice upgrades of the precon and keeping the overall deck price under $100 is impressive.
Arcane Signet is a budget staple of Commander that you should strongly consider adding in place of Sphere of the Suns . The deathtouch theme looks out of place/used as filler from the all the other cards that show me that you do have good card sense on a budget. The deathtouch theme isn't needed here as it's not giving bonus interaction with Aminatou's blink or draw/put card on top of library.
Some creatures with deathtouch are good such as Baleful Strix and Gonti, Lord of Luxury , but these cards are good not because they have deathtouch instead because they do something when they enter the battlefield (ETB) which blinking them gives you more value. The deathtouch is a nice bonus, but it's not needed.
The card spots that are being used by Mardu Hateblade , Alchemist's Gift , Coat with Venom , High Priest of Penance , Tidehollow Strix and Gifted Aetherborn could be replaced with more permanents that have interaction with Aminatou, blink or cards with miracle.
- Felidar Guardian
- Oath of Kaya
- Reality Acid
- Omen of the Sea
- Solemn Simulacrum
- Ravenous Chupacabra
Felidar Guardian + Aminatou is a combo to infinite blink Guardian and Aminatou since when you blink Aminatou with Guardian a new object of Aminatou ETB which lets you use it's -1 loyalty ability again to blink Guardian who then again blinks Aminatou and repeat. If you add Oath of Teferi then each time you -1 loyalty Aminatou you can do it again thus you can blink two permanents with each Aminatou. The first being any other permanent you control which can be a win condition and the second is Guardian and repeat.
- Oath of Kaya do 3 damage as many times as you need to each opponent.
- Gonti, Lord of Luxury to exile all your opponents libraries.
- Reality Acid or Angel of Despair to destroy all your opponents permanents.
- Peregrine Drake is infinite mana.
- Baleful Strix , Omen of the Sea or Mulldrifter is draw as many cards you want or draw Peregrine, cast it and then draw Oath to win.
- Solemn Simulacrum is put all basic lands in your library onto the battlefield tapped.
- Ravenous Chupacabra or Massacre Wurm is kill all your opponents creatures.
If interested I offer more advice including some budget land upgrades. Would you like more help? Good luck with your deck.
4 months ago
Hey, you're welcome.
Some changes to consider:
- Vile Entomber --> Ankle Shanker
- Unmarked Grave --> Humble Defector
- Goblin Bombardment --> Mardu Ascendancy
- Viscera Seer --> Butcher of the Horde
- Karmic Guide --> Tajic, Blade of the Legion
- Ravenous Chupacabra --> Intrepid Hero
- Solemn Simulacrum --> Utter End
- Zephyr Boots --> Anointed Procession
- Exotic Orchard --> Temple of the False God
- Spectator Seating --> Wind-Scarred Crag
- Vault of Champions --> Temple of Triumph
- Talisman of Conviction or Boros Signet --> Darksteel Ingot
- Talisman of Hierarchy or Orzhov Signet --> Savai Crystal
Both Goblin Bombardment and Viscera Seer are sac outlets that add to the infinite combo here of Anafenza, Kin-Tree Spirit + Murderous Redcap . Anointed Procession is a good card, but it's an expensive price card that's not doing much here because there's not a strong token sub theme. By sub theme I mean 10 or more cards that care about tokens. You could add more creatures who create tokens when they ETB such as Siege-Gang Commander , but I don't think you need them.
Ankle Shanker is an attack trigger which you will not get when you reanimate him with Alesha. Creatures who have a tap activated ability are less good with Alesha since when you reanimate them with her they ETB tapped not letting them tap to activate.
4 months ago
Hey, nice version of Alesha.
New sets Modern Horizons 2 and Strixhaven has lots of budget goodies for Alesha. The first two cards can tutor for and put Master of Cruelties into your graveyard.
- Vile Entomber : best card of the bunch to consider adding since it's repeatable Entomb with a deathtouch body who Alesha can reanimate.
- Unmarked Grave : tutor for any nonlegendary card and put in your graveyard.
- Goblin Bombardment : now a $1 and it's one of the best sac outlets in Commander especially with Cruelties. After making an opponent have 1 life sac Cruelties to end that opponent and repeat next turn by reanimating Cruelties.
- Karmic Guide : now a $1, powerful with Alesha because she can reanimate it which then can reanimate any other creature in your graveyard. Karmic can put itself back into your graveyard by not paying the echo cost making it easily repeatable.
- Zephyr Boots : give Alesha flying evasion and it can be repeatable loot to fuel her reanimation.
- Access Tunnel : another Rogue's Passage , less mana cost to activate.
Viscera Seer is a one drop sac outlet to abuse reanimation of the same creatures with Alesha and it also can help your draws with repeatable scry. Solemn Simulacrum can be repeatable basic land ramp and draw when reanimated with Alesha. Ravenous Chupacabra can be repeatable creature removal.
Exotic Orchard is another rainbow land. Spectator Seating and Vault of Champions are Bond lands that ETB untapped if playing multiplayer Commander. Talisman of Conviction and Talisman of Hierarchy are two more two drop mana rocks.
If interested in any of these suggestions then I offer more advice including cuts to consider. Good luck with your deck.
5 months ago
slowsti Thank you for the suggestions! I'm going to be playing the deck quite a bit for the first time this weekend so I will definitely be able to tell what it is missing and where I can improve it.
As for Exquisite Bond, I've always been on the fence with that card only because I usually play multiplayer EDH games (3-4 players) and when this card comes onto the battlefield you immediately become target #1. I do agree though that a life gain/drain combo would be a good alternate win con addition to this deck.
But when my friend built this deck, I don't think he was going for a life gain/drain theme. Food tokens can be used as a source for life gain but I believe he was utilizing them more as an artifact sacrifice outlet for other cards like Marionette Master , Moriok Rigger , Mazirek, Kraul Death Priest , and Disciple of the Vault . With that said, a life gain/drain sub theme could be implemented with just a few of the cards you suggested above which I will definitely consider!
There is already 4 target creature removal spells and 1 board wipe but if I play this weekend and there isn't enough removal I will definitely look into adding more. Also Ravenous Chupacabra and Herald of Anguish are in the deck list as removal in the form of creatures.
One of my favorite themes for decks is graveyard recursion and when I'm not playing a deck with recursion there is nothing more I hate than having to discard cards haha so I will definitely be adding more recursion to this deck. But Cauldron Familiar + Witch's Oven is a great recursion combo which I may improve by adding Ashnods alter to the deck.
Thank you again for the suggestions!
6 months ago
Entomb is a Karador piece that works really nicely. Hermit Druid can mill a lot of cards quickly and also has a low entry cost in your deck. Crop Sigil is a pet card of mine that can mill cards quickly and get stuff back if you need to, or a better piece would be Underrealm Lich . I also have a counters deck and Sweet-Gum Recluse and Loyal Guardian are great combo pieces in the deck. Winding Constrictor can double your counters, and Nikara, Lair Scavenger will draw cards when your Stonecoil-esque creatures leave the battlefield. I don't really like mutate creatures even with Karador; I would suggest using Acidic Slime , Ravenous Chupacabra , or Caustic Caterpillar effects in your deck over them. Free sac outlets are also sweet, so Viscera Seer will perform, and Woe Strider is an absurd card in long games. Speaking of long games, Duneblast will do wonders in Karador by blowing everything up but keeping Karador, and Kaya's Wrath will destroy all creatures to keep you safe and gain you 3 or 4 life. Phyrexian Tower and High Market are free sac outlets on your lands, so they can go in your deck at virtually no cost. City of Shadows can go nuts in the right deck, but it is an RL card at maybe $125 right now. I passed up a chance to buy one for 30 bucks once... Hope you found these suggestions helpful!