Creature — Beast Horror
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Combos Browse all
|Commander / EDH||Legal|
Ravenous Chupacabra occurrence in decks from the last year
Latest Decks as Commander
Ravenous Chupacabra Discussion
3 days ago
Entomb is a Karador piece that works really nicely. Hermit Druid can mill a lot of cards quickly and also has a low entry cost in your deck. Crop Sigil is a pet card of mine that can mill cards quickly and get stuff back if you need to, or a better piece would be Underrealm Lich . I also have a counters deck and Sweet-Gum Recluse and Loyal Guardian are great combo pieces in the deck. Winding Constrictor can double your counters, and Nikara, Lair Scavenger will draw cards when your Stonecoil-esque creatures leave the battlefield. I don't really like mutate creatures even with Karador; I would suggest using Acidic Slime , Ravenous Chupacabra , or Caustic Caterpillar effects in your deck over them. Free sac outlets are also sweet, so Viscera Seer will perform, and Woe Strider is an absurd card in long games. Speaking of long games, Duneblast will do wonders in Karador by blowing everything up but keeping Karador, and Kaya's Wrath will destroy all creatures to keep you safe and gain you 3 or 4 life. Phyrexian Tower and High Market are free sac outlets on your lands, so they can go in your deck at virtually no cost. City of Shadows can go nuts in the right deck, but it is an RL card at maybe $125 right now. I passed up a chance to buy one for 30 bucks once... Hope you found these suggestions helpful!
1 month ago
Hi Jagd_Tallgeese, nice Meren deck, and very different to the basic decklist many people usually have, keep it going!!!
I also play Meren of Clan Nel Toth since it came out in 2015, (but just the normal Meren sacrifice engine toolbox version)
Important things I see you could improve to make the deck more efficient while keeping your original infect version. For example, Commander's Sphere may look OK in any other deck, but what if you change it for something like Dawntreader Elk or Wood Elves ? you will ramp too, but also can use those creatures as sacrifice fodder, recover them from the graveyard... same with Go for the Throat , instead you could use a creature like Ravenous Chupacabra , and abuse of it dying and returning multiple times... and so with as much as non creature cards in the deck. Some like the altars are awesome, you should keep them. Also, remember that you are running cards like Living Dead, you should abuse of as many creatures as posible, to reanimate tons of them!
Maybe my deck can help you, I keep in mind you want an Infect build, so just take ideas in the non infect part of the deck (ramp/removal/card draw, etc): MEREN: THE NATURE'S CYCLE OF LIFE AND DEATH
Now, thinking on infect, you could add the new Vorinclex, Monstrous Raider : He doesn't infect per se, but will do two important things: Double Meren Experience counters, and double enemy infect counters. And is flavor win since he is a phyrexian.
More suggestions for the deck base (mana/removal/advantage) just to name them:
Spore Frog (Just broken with Meren. Some players even prefer not use it for considering it unfair)
Apprentice Necromancer (Surprise infect with haste! And another sacrifice engine)
Fauna Shaman (Fill your graveyard to reanimate later, while you search a ramp creature, a removal creature or in your case, your best infect creatures!)
Victimize (In other deck, nice. In Meren, broken. Also, think in the synergy with something like your skullwinder or your Eternal witness)
Phyrexian Tower Is powerful, will give you mana and sacrifice engine, but most important: Is phyrexian flavor for infect.
3 months ago
TriusMalarky - haha thanks!! Yeah, I'm basically just retooling the whole Karador deck to make it more fun for everyone. I removed all the hate bears (besides Teeg) and all the tutors so far, along with Hulk and Boonweaver + Pattern Rebirth/Academy Rector.
I took whatqwerty advice and added Spore Frog and Caustic Caterpillar. I'm also basically going more of an Toolbox/Reanimator route adding in some creatures to win through combat and that are powerful. Kokusho, the Evening Star, Avacyn, Angel of Hope, Craterhoof Behemoth, Massacre Wurm, Mikaeus, the Unhallowed, Luminous Broodmoth, Razaketh, the Foulblooded, etc.
Just going to try making some of those updates for now - still trying to construct the deck a different way.
But I appreciate all the feedback! I'm open to anymore suggestions all :)
4 months ago
wow! thanks guys for all the suggestions! I have been so busy, and haven't update much of this deck since early this year.. I will update this deck this weekend, with all the good suggestions you have given..
@king-saproling - thanks for the suggestions! I will consider those..
@casual_competitive - I'm not much of a 2 card auto win combo kind of player, especially since i already have Jarad, Golgari Lich Lord + Phyrexian Devourer in the deck.. but thanks for the suggestion!
@backdoorbonus - that's a cool new card! affect other players too.. i might add that! thanks for the suggestion!
@cakes25 - it's an instant graveyard fill, but it might be too slow and too random of a card recursion.. but thanks!
@masayoshishido - Doomed Necromancer can be a cheap creature recursion, Keeper of the Dead will depend on the consistency of creatures on my graveyard, Gemrazer is good on certain situations bu can be vulnerable to single target removals that can kill gemrazer and the mutated creature, Altar of Dementia might be reconsidered.. thanks for all the suggestions!
@antlers12 - Gamekeeper might be a dud, since it needs to die then it needs to have enough noncreature cards to fill a bit of the graveyard and i don't have a lot of sac outlets.. also, creatures in the graveyard is needed for the gameplan of the deck, it might be counterintuitive to mill noncreature cards with Gamekeeper.. but Skull Prophet is a definite inclusion! thanks!
@sigiledwatch - ohh.. true, however putting things in my graveyard can be card draw in a way that's why i don't put a lot of card draws.. but i get what you mean, i might consider some of those cards.. thanks!
@mylene800 - i have considered Ghoultree before, though i'm not sure how it would be good.. i would playtest it again with the changes i would make, and check if it's worth as an inclusion.. however, Hydra Omnivore might be meh in the deck.. 6 mana, 8/8 creature that needs to connect for the best results might be hard in turns 4-6 earliest.. not having trample is not good.. but thanks for the suggestions!
@megantrongriffin13 - both Fiend Artisan and Necrotic Wound are great new changes in the deck! I'll check about Sheoldred, Whispering One.. It might not be a salty preator card, on my playgroup.. thanks!
@lola82600 - yeah! i was excited on adding some of those to my edh decks as well! I will definitely include Bala Ged Recovery Flip and Tangled Florahedron Flip! not sure about Agadeem's Awakening Flip, depends on playtesting if the price of the card versus being useful game ender or just a land most of the time.. I'll consider Nissa of Shadowed Boughs too! Thanks for the suggestions!
4 months ago
Have you considered Isochron Scepter? You already have several cards that fit it, and it's a key card for several infinite combos, most notably with Dramatic Reversal. I'd recommend cutting Crux of Fate since you don't have many dragons and you already have several board wipes.
Gilded Lotus is a bit slow, I'd recommend replacing it with Arcane Signet. Same for Commander's Sphere, I'd cut that and use Mind Stone instead. Your commander is 4 CMC, so ramping on turn 2 is extremely important.
I can see you're trying to abuse ETB effects, but Ravenous Chupacabra can be a bit underwhelming on it's own. Clever Impersonator has the same CMC, and it can become any nonland permanent on the board.
5 months ago
5 months ago
The cards you are saying aren't tool box cards and are in fact bad. If I was trying to build a pioneer toolbox I would be leaning on a specific engine to enabler the toolbox repeatedly, not a single use spell that makes stuff mana inefficent. Dont play single use tutors.
Bring to Light is good because it gets and casts the spell which makes it more mana efficent. It is any cmc 5 or less spell in your deck. Compare to Grim Tutor where you are tacking 3 mana, some life and an extra point of interaction onto a spell.
Enigmatic Invocation is a pod esque effect so lets you play around counters and generate value at the end of your turn. The enchantments are more resilient to removal so you can play them out and pod them when needed.
Eldritch Evolution and Neoform do fetch creatures but you don't seem to understand the value of creatures in Pioneer. If I was playing Eldritch Evolution I would play cards like Reclamation Sage, Ravenous Chupacabra, Siege Rhino and Duskwatch Recruiter Flip. A mix of powerful value creatures, well costed ETB effects and strong bodies. These are better than instants and sorceries as they both threaten life, remove resources or trade 2 for 1 more easily.
Prime Speaker Vannifar has a lot of podding potential as you can turn a 2 drop into a 5 drop with cards like Breaching Hippocamp, Bounding Krasis and clone effects. This gives you both the ability to see a lot of your deck and pull out specific creatures. Fiend Artisan is similar but is a better threat and allows you to skip cmcs by paying mana. Yisan Chord is slower but doesnt have a cost besides mana.
So yeah. Basically. You want your tutors to be engines or provide cost efficency. Or your answers to be extra flexible like creatures and playable on their own. No more watcher of the dead
5 months ago
In case you have not seen it; Journey to Eternity Flip becomes a great value engine with spell-like reanimator targets. Cast it on something like a Ravenous Chupacabra then sac it, chump block with it, or attack with it until it is killed. It returns to play from the Journey to Eternity Flip trigger and kills for the 2nd time. Then your journey comes back as Atzal, Cave of Eternity. Now, you get a once per turn and repeatable reanimation ability that can become quite oppressive depending on the board state and what creatures you have in the deck.