Hanweir Garrison

Melds with:

Hanweir Battlements  Meld

Melds to:

Hanweir, the Writhing Township  Meld  Meld

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hanweir Garrison

Creature — Human Soldier

Whenever this attacks, create two 1/1 red Human creature tokens tapped and attacking.

(Melds with Hanweir Battlements  Meld)

Ricccochet on Director Isshin's Cut

1 month ago

Last_Laugh and Crow_Umbra I got some updates on my deck but looking forward to upgrade it more. Might consider the following in the long run:

Nelly Borca, Impulsive Accuser Skyhunter Strike Force Firemane Commando Take the Bait Breena, the Demagogue Hanweir Garrison  Meld Hanweir Battlements  Meld

With most of the goad materials that I'm adding, the deck will be shifting towards a balance between offense and defense and with more card draw.

Last_Laugh on Director Isshin's Cut

1 month ago

I'd agree with Crow's suggestion. I didn't suggest it because I understand how attached people are to their Meld creatures but Hanweir Battlements  Meld and Hanweir Garrison  Meld are the only meld pair I'd run here personally because each does something the deck wants on its own.

I do stand by my other suggested cuts though and if you're looking to add Hanweir, cut a land for the land and Etali for the creature.

Crow_Umbra on Solphim

3 months ago

I think at face value, Caesar, Legion's Emperor will end up using a lot of the same tech that Isshin, Two Heavens as One does. You could probably use more of the token generators that Isshin would, if you want to check out the Isshin token theme EDHREC page.

In looking at your list, I do have a few suggestions, if you're open to them:

  • I think you could probably drop down to at most 38 lands, or 36 at the least.

  • It seems a little counter-intuitive, but I'd recommend replacing some of those land slots with mana rocks like Sol Ring, Arcane Signet, Orzhov Signet and the others in color in that cycle, or Talisman of Indulgence and the others in this cycle (Talismans of Conviction and Hierarchy). Replacing some land slots can help you ramp out some rocks in your early turns, and reduces your likelihood of mana flooding.

  • Some of these land slots could also be swapped out for more creature token generation. Some of my personal favorites from playing Isshin: Anim Pakal, Thousandth Moon, Hammers of Moradin, Hanweir Garrison  Meld, Krenko, Tin Street Kingpin, and Mardu Ascendancy. I think your deck could benefit from a few more token producers that can get set up before Caesar hits the field, and also takes pressure off him being one of your primary token producers.

  • If you have the budget for it, I'd recommend adding a decent board protection package from stuff like Reconnaissance, Dolmen Gate, Teferi's Protection, Clever Concealment, and Iroas, God of Victory. The more you can protect your board, the more you can maintain momentum down the stretch. In case you're unfamiliar with Reconnaissance, this EDHREC article explains how you can use it as a pseudo-Vigilance anthem to pull your creatures out of combat, after the damage step.

  • Lastly, I'd recommend swapping out some of your creatures that are north of 5 cmc for some of the stuff listed above. Between swapping land slots, and swapping a couple of higher cmc creatures, I think could help the deck be a bit more cohesive.

I hope these suggestions are helpful. Down to discuss more if you're up for it. Best of luck

Crow_Umbra on Musashi's Mosh Pit [Primer]

4 months ago

I slotted her in over Hanweir Garrison  Meld on my Moxfield version of the deck a few days ago, KBK7101. I kept checking LCI/LCC to go live here lol.

I like that she doesn't have to be the one to attack for her trigger. She has real snowball potential from some play-testing. Anim Pakal is bffs with Breena.

Crow_Umbra on Musashi's Mosh Pit [Primer]

4 months ago

I see Anduril as similar because it costs 5 total mana to cast and equip, and Cathar's Crusade is also 5 cmc. Most of the common token producers that most Isshin strats tend to run like Myriad creatures, Hanweir Garrison  Meld, Hero of Bladehold, Krenko, Tin Street Kingpin, and Adeline, Resplendent Cathar each pump out 4+ tokens, depending if Isshin is out. Either way, creatures need to attack with Anduril equipped, or to make their tokens if Cathar's Crusade is on board. I think they have similarities in terms of their pacing, but aren't 1:1. If anything, to me, Anduril is like a pseudo-Cathar's Crusade for strats that don't have access to White.

I had Thundering Raiju on my Maybeboard for a bit. I think I ultimately ended up picking Tectonic Giant, as I liked the option to impulse draw, and have liked the consistency of 3-6 damage each time I've played it. Aside from Breena, the Demagogue, I haven't really felt the need to dedicate any other slots to +1/+1 counter antheming effects.

wallisface on Card creation challenge

10 months ago

TypicalTimmy yeah Ammonia would probably be fine as .

As far as melds, one of the cards actually needs the rules text to stipulate how they flip - its not enough to just say “melds with x”. That text itself is only there as reminder text.

As an example. Hanweir Garrison  Meld just says ”(Melds with Hanweir Battlements.)”, but than in itself is just reminder text. The actual rules text all takes place on Hanweir Battlements  Meld, where we see it has its own ability to meld the cards together.

Importantly, cards meld in many different ways, and not just automatically when both are in play.

Crow_Umbra on War crimes

11 months ago

I think a way that you can keep your Exalted theme, but still work around an inherent drawback of the strategy is to retool a bit and run creatures with Myriad or "when this creature attacks, create tokens that are tapped and attacking".

Token creatures that are created from Myriad, or that enter tapped and attacking are never declared as attackers, so Exalted will still trigger as intended. This essentially lets you punch one player with the Exalted creature, and still send stuff at your other opponents. Because Myriad is an attack trigger, you also get an extra Myriad token creature copies attacking your other opponents.

There are 14 cards in Mardu that could work here. A few notable ones:

  • Genasi Enforcers

  • Hammers of Moradin - A personal favorite for my Isshin deck. Hammers could be really helpful to open up attacking lanes for your Exalted creature.

  • Battle Angels of Tyr - Not budget, but also not outright busted. It can help create mana acceleration, draw, and gain life, but in my experience playing Battle Angels, it feels more like playing "catch up".

  • Elturel Survivors

Some fun creatures that create tokens on attack:

None of these cards are inherently optimized, except for maybe Battle Angels, but I think they could all add some extra spice to what you're already trying to accomplish.

Delphen7 on Where's Emmy?

1 year ago

So.

All the eldrazi corruption in Innistrad was caused by Emrakul, and as I was looking at Hanweir recently, I noticed Emrakul was chilling in the background. I thought that was a neat touch, so I started looking at the other Eldritch melds to see if she was in them.

Hanweir

Angels


Which brings us to Graf Rats  Meld and Midnight Scavengers  Meld. I cannot see her whatsoever, but it seems weird that only 2/3 melds would have Emmy. There is a dark smudge in the far background on the middle right of both that might be her, but my eyes aren't keen enough to tell, which brings us to the title.

Where's Emmy?

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