Hanweir Garrison

Melds with:

Hanweir Battlements  Flip  Meld

Melds to:

Hanweir, the Writhing Township  Flip  Meld  Meld

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hanweir Garrison

Creature — Human Soldier

Whenever this attacks, create two 1/1 red Human creature tokens tapped and attacking.

(Melds with Hanweir Battlements  Flip  Meld)

OberstHati on Swinging with Isshin

2 months ago

Thank You Last_Laugh, Valet is another spicy Option,… I have Hanweir Garrison  Meld don’t really know what to cut in its favour though, and Breena, the Demagogue The opponents Card draw scares me a bit… Dollmaker's Shop / Porcelain Gallery is a bomb on Arena, Shared Animosity too, Both should find their way into the 100,… I think about adding Drannith Magistrate and Archon of Emeria, Ragavan, Nimble Pilferer is already ordered… That should help a bit with the curve issue too…

Last_Laugh on Swinging with Isshin

2 months ago

Really nice start, I only have a few suggestions for ya.

Devilish Valet doesn't have an attack trigger but just 6 tokens entering makes him 64 power. I've managed to hit for over 1,000,000,000,000,000,000,000,000 damage (1 septillion) with just this one guy.

Breena, the Demagogue is a bit group huggy but 8x +1+1 counters up to 4 times and draw 4 each trip around the table is pretty nutty.

Hanweir Garrison  Meld / Hanweir Battlements  Flip  Meld are both solid additions. Jacked Rabbit and Leonin Warleader are another pair of good options for tokens.

Dollmaker's Shop / Porcelain Gallery is an amazing token producer and a finisher rolled into 1. I've fallen in love with this piece of cardboard...

Shared Animosity doesn't need a tribal deck when you have double triggers. Just 3 matching 1/1 tokens will attack as 5/1's and it snowballs QUICK from there.

Anyways, happy I checked your list because I didn't keep up with spoilers. You brought Windcrag Siege and a few others to my attention. Feel free to check out my list for other ideas. Upvotes on any of my decks are appreciated. Spanisshin Inquisisshin

Ricccochet on Director Isshin's Cut

1 year ago

Last_Laugh and Crow_Umbra I got some updates on my deck but looking forward to upgrade it more. Might consider the following in the long run:

Nelly Borca, Impulsive Accuser Skyhunter Strike Force Firemane Commando Take the Bait Breena, the Demagogue Hanweir Garrison  Meld Hanweir Battlements  Meld

With most of the goad materials that I'm adding, the deck will be shifting towards a balance between offense and defense and with more card draw.

Last_Laugh on Director Isshin's Cut

1 year ago

I'd agree with Crow's suggestion. I didn't suggest it because I understand how attached people are to their Meld creatures but Hanweir Battlements  Meld and Hanweir Garrison  Meld are the only meld pair I'd run here personally because each does something the deck wants on its own.

I do stand by my other suggested cuts though and if you're looking to add Hanweir, cut a land for the land and Etali for the creature.

Crow_Umbra on

1 year ago

I think at face value, Caesar, Legion's Emperor will end up using a lot of the same tech that Isshin, Two Heavens as One does. You could probably use more of the token generators that Isshin would, if you want to check out the Isshin token theme EDHREC page.

In looking at your list, I do have a few suggestions, if you're open to them:

  • I think you could probably drop down to at most 38 lands, or 36 at the least.

  • It seems a little counter-intuitive, but I'd recommend replacing some of those land slots with mana rocks like Sol Ring, Arcane Signet, Orzhov Signet and the others in color in that cycle, or Talisman of Indulgence and the others in this cycle (Talismans of Conviction and Hierarchy). Replacing some land slots can help you ramp out some rocks in your early turns, and reduces your likelihood of mana flooding.

  • Some of these land slots could also be swapped out for more creature token generation. Some of my personal favorites from playing Isshin: Anim Pakal, Thousandth Moon, Hammers of Moradin, Hanweir Garrison  Meld, Krenko, Tin Street Kingpin, and Mardu Ascendancy. I think your deck could benefit from a few more token producers that can get set up before Caesar hits the field, and also takes pressure off him being one of your primary token producers.

  • If you have the budget for it, I'd recommend adding a decent board protection package from stuff like Reconnaissance, Dolmen Gate, Teferi's Protection, Clever Concealment, and Iroas, God of Victory. The more you can protect your board, the more you can maintain momentum down the stretch. In case you're unfamiliar with Reconnaissance, this EDHREC article explains how you can use it as a pseudo-Vigilance anthem to pull your creatures out of combat, after the damage step.

  • Lastly, I'd recommend swapping out some of your creatures that are north of 5 cmc for some of the stuff listed above. Between swapping land slots, and swapping a couple of higher cmc creatures, I think could help the deck be a bit more cohesive.

I hope these suggestions are helpful. Down to discuss more if you're up for it. Best of luck

Crow_Umbra on Musashi's Mosh Pit [Primer]

1 year ago

I slotted her in over Hanweir Garrison  Meld on my Moxfield version of the deck a few days ago, KBK7101. I kept checking LCI/LCC to go live here lol.

I like that she doesn't have to be the one to attack for her trigger. She has real snowball potential from some play-testing. Anim Pakal is bffs with Breena.

Crow_Umbra on Musashi's Mosh Pit [Primer]

1 year ago

I see Anduril as similar because it costs 5 total mana to cast and equip, and Cathar's Crusade is also 5 cmc. Most of the common token producers that most Isshin strats tend to run like Myriad creatures, Hanweir Garrison  Meld, Hero of Bladehold, Krenko, Tin Street Kingpin, and Adeline, Resplendent Cathar each pump out 4+ tokens, depending if Isshin is out. Either way, creatures need to attack with Anduril equipped, or to make their tokens if Cathar's Crusade is on board. I think they have similarities in terms of their pacing, but aren't 1:1. If anything, to me, Anduril is like a pseudo-Cathar's Crusade for strats that don't have access to White.

I had Thundering Raiju on my Maybeboard for a bit. I think I ultimately ended up picking Tectonic Giant, as I liked the option to impulse draw, and have liked the consistency of 3-6 damage each time I've played it. Aside from Breena, the Demagogue, I haven't really felt the need to dedicate any other slots to +1/+1 counter antheming effects.

wallisface on Card creation challenge

2 years ago

TypicalTimmy yeah Ammonia would probably be fine as .

As far as melds, one of the cards actually needs the rules text to stipulate how they flip - its not enough to just say “melds with x”. That text itself is only there as reminder text.

As an example. Hanweir Garrison  Meld just says ”(Melds with Hanweir Battlements.)”, but than in itself is just reminder text. The actual rules text all takes place on Hanweir Battlements  Meld, where we see it has its own ability to meld the cards together.

Importantly, cards meld in many different ways, and not just automatically when both are in play.

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