Hanweir, the Writhing Township

Melds from:

Hanweir Battlements  Meld + Hanweir Garrison  Meld

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hanweir, the Writhing Township

Legendary Creature — Eldrazi Ooze

Trample, haste

Whenever this attacks, create two 3/2 colorless Eldrazi Horror creature tokens tapped and attacking.

gatotempo on Card creation challenge

8 months ago

The final legendary eldrazi... Hanweir, the Writhing Township  Meld  Meld

Crow_Umbra on Musashi's Mosh Pit [Primer]

2 years ago

I forgot to mention in my last comment, but I like the Kazuul recommendation 8netherwind8. I might have a copy in my binders. One of my friends has decks for Chatterfang, Squirrel General and Jetmir, Nexus of Revels, and another friend has Xyris, the Writhing Storm; these 3 are probably the other biggest tokens boards I frequently face in our meta.

Meld is fun and flavorful Andramalech. I've pulled off the Hanweir, the Writhing Township  Meld  Meld meld once in this deck. I was able to attack with it once, then I think someone dropped a board wipe in the turn rotation afterwards. Fun times. I think I would be more inclined to also include Phyrexian Dragon Engine if its base body also had an attack trigger. The melded Mishra is certainly strong and flavorful.

I think I'm most interested in seeing what the CMC will be for that leaked Grand Abolisher token maker. I'm already thinking of possible swaps for play testing once it gets fully spoiled (assuming it's real).

Yesterday on Hamweir, the writhing township cmc

2 years ago

Also worth note is that creatures with no mana cost do not share a mana cost with other creatures with no mana cost.

You won't be able to turn a Hanweir, the Writhing Township  Meld  Meld into an Asmoranomardicadaistinaculdacar.

Gidgetimer on Hamweir, the writhing township cmc

2 years ago

Fervent Champion and Phyrexian Dreadnought have the same CMC (now called mana value), not the same mana cost. You will not be able to use Killer Cosplay to turn Fervent Champion into Phyrexian Dreadnought, though you could turn Arcbound Worker into Phyrexian Dreadnought. To that end Hanweir, the Writhing Township  Meld  Meld has a mana value of 3, but no mana cost. Also of note is that no mana cost is not the same as mana cost , so no turning ornithopter into Hanweir, the Writhing Township  Meld  Meld

JabberJ3T on Hamweir, the writhing township cmc

2 years ago

So I am thinking of making a deck around a new card from Unfinity called Killer Cosplay becuase it seems really busted and fun (I mean like Fervent Champion plus this card is a turn 2 Phyrexian Dreadnought). So I came across Hanweir, the Writhing Township  Meld  Meld and I was wondering if the cmc is 3 or 0

rdean14 on Card creation challenge

4 years ago

Jhyalli, Gavel of Paludaria

Legendary Creature - Zombie Dragon

Flying, Trample, Infect

At the beginning of your combat phase, you may put a -1/-1 counter on any number of creatures you control, then sacrifice all creatures you control without a -1/-1 counter on them.

: Target creature you control gains Undying.

: Target creature you control gains Persist.

6/3


I'd like a legendary creature made generic, like before they were notable:

Akki Lavarunner  Flip, Kitsune Mystic  Flip, Cunning Bandit  Flip, Budoka Pupil  Flip, Bushi Tenderfoot  Flip, Callow Jushi  Flip, Hired Muscle  Flip, etc. but not necessarily a transforming card. Disruptive Student and Hanweir, the Writhing Township from Hanweir Battlements+Hanweir Garrison are also cool possibilities, any other ideas I'm eager to see!

Daxos23 on Saskia's Superslam

4 years ago

Your average cmc is pretty high for an aggressive deck, and you only have 6.5 pieces of ramp to offset that so you may find you're coming out too slow. You've got tons of huge powerful creatures but most of them don't have any way to push damage through; maybe trade two of your six haste effects for some trample(Archetype of Aggression,Siege Behemoth), flying (Victory's Herald), or Champion of Lambholt type cards. I count nine different anthem effects, but again because your creatures are so expensive you're probably not going to have many creatures out at once so those effects become less valuable. Maybe add a few efficient token producers to help take advantage of them (like Assemble the Legion, March of the Multitudes, or Hanweir Garrison/Hanweir, the Writhing Township) or just cut them for more ramp so you can get more of the big stuff out faster. Hope this helps.

Coward_Token on I know this isnt legal ( Slivdrazi Monstrosity )

4 years ago

Flavor aside, I think you should cut the big Eldrazi (aside from card: It That Betrays, and maybe Spawnsire of Ulamog ) and focus instead on going wide with Eldrazi/Sliver tokens to take advantage of the fact that the Slivdrazi only gives out one Annihilator 1 per person. If so, token makers to consider: Sliver Hive , Birthing Boughs , Pawn of Ulamog , Sifter of Skulls , Hanweir, the Writhing Township 's components (Garrison is pretty useless but Battlements is decent since you want to attack for Annihilator), From Beyond , Growth Spasm

Also Mazirek, Kraul Death Priest to take advantage of sac triggers alongside of "It..."

Hivestone for redundancy, maybe Arcane Adaptation too

Devoid rewards: Tomb of the Spirit Dragon , Ugin, the Spirit Dragon , All Is Dust , Ravnica at War

Maybe Ghostflame Sliver for devoid redundancy

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