Mind Grind

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Rare

Combos Browse all

Mind Grind

Sorcery

Each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed in this way into his or her graveyard. X can't be 0.

Mind Grind Discussion

K1ngMars on "Library.exe has stopped working" | Phenax Primer

1 week ago

Ok, let's go THCue!

As far as lands go, I completely agree with you. One of my (very) long term plans is to replace all slow lands with more efficient duals. I guess it'll happen over time, otherwise I'll just put in some basics instead. My main concern is that "good" duals like Watery Grave , Morphic Pool etc. are very pricy and I don't think they'll go down any time soon.

  • I have a Crawlspace in my binder, I might as well try it myself. I wanted to stray from pillowforting, but it's a bit of a necessity in deck's like these after all.
  • Mask of Avacyn is good protection, but doesn't grant haste. Actually, only Swiftfoot Boots and Lightning Greaves do such double function and I'm happy with them, as of now.
  • Mind Grind is very powerful, but needs a lot of mana to be useful, something I'm sometimes struggling to get to. I have it in the binder, I might try it again sometime.
  • Ritual of Soot is a good selective wrath, but I feel like it might not impact the board enough to be really useful, at least in my meta.
  • Regarding the fact of having tapped creatures, I must tell you that it's not a problem actually. When a creature is not affected by summoning sickness anymore, you can tap it for Phenax's ability. This doesn't mean that you have to do it right away. I usually keep the creature/s untapped for the whole rotation and tap them to mill only in response at my last opponent's end step (right before the start of my next turn). This means they stay untapped for the whole rotation!

THCue on "Library.exe has stopped working" | Phenax Primer

1 week ago

Extended Update. I hope this helps And I love hearing what you think, if you hate the card let me know we are all here to brew and make it great right.

Lands Removed

Barren Moor Tapped....

Lonely Sandbar Tapped...

Reliquary Tower Not really Needed..

Temple of Deceit Tapped but... not sold on it.. Might put it in again who knows only land on the list that I simi-like

Terramorphic Expanse Bleh I hate comes in Tapped...

Evolving Wilds Bleh I hate comes in Tapped...

ADDED LANDS

Drowned Catacomb

Watery Grave

Field of Ruin Land Removal Just in case!

Exotic Orchard Poor mans Commander

Prismatic Vista Why not and it's fast!

MORE ADDED

Crawlspace More Protection Our guys are going to be tapped alot we don't DMG we MILL

Mask of Avacyn More Protection

Mind Grind To good to toss away

Ritual of Soot Ours are mostly high costing

iNinjy on The Gravetide’s Eldrazis

1 month ago

ScionsStillLive, RNR_Gaming, thanks both for more suggestions.

I already have the Kozilek, but I do find that having some low mana creatures (especially since Dimensional Infiltrator has flying) is useful, as most eldrazis are already high CMC to start.

I have been trying to keep low amounts of instants and sorceries, so I probably won’t be adding more counterspells - I have 3 already.

Mind Grind while an understandable suggestion to remove, has proven to be too useful in my playgroup, and I have Ulamog's Reclaimer to recur it. It also pairs well with Oblivion Sower as a guaranteed X lands to steal.

Opinion on taking out Dominator Drone (not really useful outside of a trump blocker) and Pathrazer of Ulamog (super high CMC and rarely even gets a chance to attack if I cast it at all) for both Keening Stone (pairs perfectly with Fleet Swallower ) and Cloudstone Curio ?

RNR_Gaming on The Gravetide’s Eldrazis

1 month ago

Probably Mind Grind you cannot recur it with your commander and if one of your opponents is land heavy RNG isnt always gunna be in your favor.

metatronnn on Mill your own business

1 month ago

Cool. Cool. Cool. So, if i take out Mind Grind and Tome Scour , what would you add? Maybe splash of red to power up the mill? wallisface thanks a lot for your input!

wallisface on Mill your own business

1 month ago

Some thoughts:

1) Mill plays like UBs version of a burn deck. And in the same way that burn can’t play Shock because it’s not enough damage, mill can’t play stuff like Mind Grind or Tome Scour because they just don’t mill enough cards. You’ll just end up top-decking while your opponent comfortably wins. You want to aim for cards that mill at least 8 at a minimum.

2) 18 lands is waaaay too low. At that number, you’ll never reliably be able to cast the 3-drops on time, let-alone your 5-drop. I would recommend going to 22 lands, or 24 if you insist on keeping the 5-drop (i would ditch him as generally creatures are a mistake in mill (excluding the crab), and 5 mana is too slow for a deck that should be aiming to close out the game quickly)

Falcondc on How does Bloodchief Ascension work ...

2 months ago

If I have Bloodchief Ascension with the required counters on it and play Mind Grind do all opponents lose life at the same time or does it go one player at a time and if they were to die, it goes to the next opponent.

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Mind Grind occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

UB (Dimir): 1.03%