Metalwork Colossus

Metalwork Colossus

Artifact Creature — Construct

Metalwork Colossus costs less to cast, where X is the total converted mana cost of noncreature artifacts you control.

Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.

Latest Decks as Commander

Metalwork Colossus Discussion

Gattison on All my Homies Hate Tireless Tracker (Bant Clues)

1 month ago

Forgive me if I'm missing something, but it looks like you're trying to discount or free-cast Metalwork Colossus by having a bunch of Clues out. Clues, however, have no CMC (or 0 CMC), which means they will unfortunately not offer any discount to the Colossus. Sorry to be that guy, lol. =(

I like the idea of what you're doing here though, so maybe you could try Wind-Kin Raiders or Barricade Breaker or Bastion Inventor in its place?

garrukhunter98 on all my homies hate mana

3 months ago

I don't think this works the way you think this does. Kurkesh, Onakke Ancient works only with activated abilities that aren't mana abilities, so the cards in this deck it actually works with are Alchemist's Vial , Buzzing Whack-a-Doodle , the equip activation of Adventuring Gear (though that would be useless, as it would only equip to one creature), Metalwork Colossus (though this is not an ability you would want to copy as it would fizzle since it would already be in your hand from the graveyard), and Arcbound Reclaimer which is a great ability to activate since it is basically free recursion.

I think you are confusing activated abilities and triggered abilities. You want abilities that have some sort of cost. Pentavus would be great for the deck.

Abaques on Infinite Combo for Monkey Cage?

3 months ago

I think you can do it with Karn, Silver Golem + Nim Deathmantle + Mycosynth Lattice + Ashnod's Altar / Krark-Clan Ironworks + Metalwork Colossus + + mana.

With everything but the Colossus in play, use Karn, Silver Golem to make Monkey Cage a creature and equip Nim Deathmantle to it. Play Metalwork Colossus which will be free to cast. When sacking the cage pay the cost for Nim Deathmantle to bring back the cage. It will return but not be a creature so the Deahtmantle falls off. You'll get 11 monkeys. Sac Metalwork Colossus then sac 2 monkeys to return it to your hand. Use Karn to make the cage a creature again then sac 2 monkeys and equip the Deathmantle. Then play the Colossus again. Sac 2 monkeys to pay for the Deathmantle trigger to bring the cage back. Then loop as many times at you want. You should net 5 monkeys and mana each time through.

I think that's all right...

rshistorysmuf on Infinite Combo for Monkey Cage?

3 months ago

Sharuum the Hegemon + Nim Deathmantle + Ashnod's Altar

Yes I can see this working but maybe with a Sculpting Steel or Copy Artifact , coupled with Cathodion and a Su-Chi (expensive) with a Junk Diver and a Scrap Trawler ?

However, with Metalwork Colossus because when the Monkey Cage enters and with Ashnod's Altar that is a total of 8 mana, then add in Nim Deathmantle Metalwork Colossus can be retuned to hand and cast for free, creating 11 Apes when sacking the Monkey Cage .

Think we are on to something here.

carpecanum on Brudiclad: Bru di Lad's

5 months ago

Notorious Throng , Tilonalli's Summoner and Tempt with Vengeance can make a ton of tokens. Maybe Spell Swindle

Rite of the Raging Storm and I second the motion for Flameshadow Conjuring

As for creatures Metalwork Colossus , Rapacious One and Keiga, the Tide Star (all but one token copy of keiga die but then you steal a bunch of creatures)

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