Hedron Crab

Hedron Crab

Creature — Crab

Landfall — Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Browse Alters

Trade

Have (3) sonnet666 , metalmagic , PostContact
Want (4) danleniumfalcon , inaudibledaisy , hahaurfatoh , hubertpires

Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Zendikar (ZEN) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Hedron Crab occurrence in decks from the last year

Modern:

All decks: 0.08%

Commander / EDH:

All decks: 0.01%

Hedron Crab Discussion

Clashboy15 on Ub tutelage mill

3 weeks ago

Definitely Needed Cards:

Hedron Crab: because it can consistently mill and works well with fetches. 4x

Glimpse the Unthinkable: straight up best two mana mill card. 4x

Archive Trap: easy to play it as free in modern since it is an instant and everybody uses fetches. 4x

Mesmeric Orb: even though it mills you, its worth it since it can mill a crap ton of your opponents deck. 4x

Visions of Beyond: this will easily draw you thre cards for one mana because of how much milling you would be doing. 4x

Drown in the Loch: this card will counter almost any cards or just kill anything for 2 mana! 4x

Maybe Cards:

Breaking: just a little bit more mill.

Crypt Incursion: Some life gain for matchups against creature decks.

Surgical Extraction: It lets you take out all key cards or combo pieces from opponent's deck!

Scheming Symmetry: Cheap and tutors a card for you and your opponent. You can also activate archive trap for free after that and make sure the opponent doesn't get that card into his/her hand.

Cards to Cut: Compelling Argument: Milling five for two mana isn't really good and the cycling ability is just meh as well because card draw usually isn't a problem in mill decks. -4x

Jace's Archivist: It just cost too much mana and four mana for a wheel that can die easily is just too much. I know it works well with sphinx's tutelage, but it's a little slow. -4x

Jace's Phantasm: It can provide you with a good body, but a true mill deck wouldn't need it. -4x\

Serum Visions or Opt: You don't need that much card draw. -4x

Lands: 29 lands is wayyy too much. 22-24 should suffice. I would recommend 4x Watery Grave since you can fetch it with polluted delta. 4x Field of Ruin instead of dismal backwater. Tap lands are not very good and 1 life isn't really that important. Also field of ruin provides you utility against land based decks and will allow you to fix your mana and activates archive trap. Also, cut some baisic lands or scry lands for some Darkslick Shores, Prismatic Vista or Drowned Catacomb

Flooremoji on U/B Mill & Kill v2

3 weeks ago

You can probably cut all of your mill counters, spells that remove cards from hand or creatures are probably better. (i.e. Collective Brutality, Inquisition of Kozilek. You want the full for Glimpse, it's your best mill spell. Mesmeric Orb is another you should consider running. You can probably cut all the cards that mill half your opponents decks, they are slow and clunky. I would reccomend cards for creature based atchups in their place. Mission Briefing is probably better than Twincast in most cases. Bonehoard and your creatures that aren't named Hedron Crab don't really fit with the theme of a mill deck, they are working against your goal by not stalling (blocking dosen't count when you could just kill the creature) or milling cards. I'm going to link two different mill decks that preformed well online.

https://www.mtggoldfish.com/archetype/158546#paper

https://www.mtggoldfish.com/archetype/215471#paper

Use these as inspiration for the manabase and sideboard, as well as a reasource for interactive spells. Good luck brewing!

GoblinElectromancer on MonoU Mill

1 month ago

It needs Hedron Crab and Mind Sculpt main deck.

jacobpmesser on Golgari Graveyard (Modern) w/ new Fiend Artisan

1 month ago

You don't need Rancor. You've got Splinterfright.

Keep it simple. Get cards in the grave. Play cheap big creatures that put Tarmogoyf to shame. Use your creatures to take care of whatever problems you have.

4 Hedron Crab 4 Stitcher's Supplier, 4 Satyr Wayfinder Wayfinder is better. You want that land in your hand or on the battlefield. You don't want a dead draw into a land. You need to draw fuel.

Artisan Fiend, Spinterfright and Nighthowler can all be snatched by Unearth. So...

4 Artisan Fiend 4 Splinterfright (your trampler) 3-4 Nighthowler, 4 Unearth

If you want to use Claim for redundancy, +4 Tarmogoyf or the +4 Boneyard Wurm. Myself, I like a little p/t in case they Relic or RIP. Keep it around til you get your answer. Maybe Grim Flayer? But if you play more 1-2cc ETB's, I could see more Claim. Try a 1 of Call of the Death-Dweller.

You've got all these cheap creatures in your deck. 2 Lazav, the Multifarious. Need answers? Eldritch Evolution, 2 Neoform

What are your problems? Creatures. Artifacts. Enchantments. 1 Plague Engineer 2 Plaguecrafter 1 Reclamation Sage 1 Haakon, Stromgald Scourge, Nameless Inversion Thrashing Brontodon
Costs three but he's got a 3/4 body so why not?

4 Force of Negation out of the side. You may want to board in 4 Force of Negation for RIP. I don't know how else you're going to beat it without a counterspell with Flashback. Play some number of Life from the Loam with Raven's Crime.

Late game shenanigans: Sidisi, Brood Tyrant or you could Neoform/Eldritch sooner. Genesis because that's awesome. Alt win: Laboratory Maniac

I don't know. Keep it together. Streamline the idea because the deck you'll be playing against, people have refined it to hell the past few years.

Side note - You can Collected Company these creatures. Imagine that. Not so good idea Nightmare Shepherd. Eh idea Creeping Chill Maybe out of the side? Burn is real.

shadow63 on Devouring Darkness

2 months ago

If you want to go mill I'd go with Hedron Crab and Iceberg Cancrix and Archive Trap

Immortal on Nice to Mill You

2 months ago

MurrSheep, I fiddled around with Memory Erosion and Hedron Crab when I was building this deck, but I found them to be inefficient in that they are more situational. Hedron Crab works great early game, unless you get mana screwed, then it's kinda pointless. I will play around with Psychic Corrosion though. I bet it would work really well with Sphinx's Tutelage.

MurrSheep on Nice to Mill You

2 months ago

Not sure if this would work for you but cards like Tome Scour, Memory Erosion, Psychic Corrosion, Hedron Crab.

Great deck!

cascadien on Advertise your COMMANDER deck!

3 months ago

Massacar i will be commenting soon i need to check out you deck before i can offer advice but i wanted to repost this before it gets too late. My deck:


the Bant Bestiarum Vocabulum

Commander / EDH* cascadien

SCORE: 5 | 5 COMMENTS | 585 VIEWS | IN 2 FOLDERS


ive taken some time to try and harness Chulane's gross bounce manipulation to make it more competitive with more win cons then just milling out to lab maniac. that said the best way ive found so far has been the addition of cards that will mill my opponents to some extent (Hedron Crab, Overwhelmed Apprentice & Manic Scribe) i figure if i dont use it as a main way to win at the very least the disruption to my opponents draws is the most economical way to spice Chulane up a bit. granted this is not beneficial against graveyard play/dredge decks but let me know what you guys/gals think, thanks for looking!!!

Load more