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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Undergrowth Stadium
Land
This enters tapped unless you have two or more opponents.
: Add or .
theNeroTurtle on
MF Doomhive
2 weeks ago
boozybenny, first place I would start is the mana base. In tri-color you don’t want any lands that enter tapped. You need speed. Secondly, to be proficient you need mana ramp.
There are tons of options for dual lands that do not enter tapped. Quite a few that are not very expensive. Once you line that out, to be fast in tri-color, I would drop in at least 5 land tutors similar to Cultivate, which you are already running.
Expensive Ones
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BlondieN8 on
Grist the pookie tide
4 months ago
Here are some lands if you wanted fast-paced mana fixing:
Llanowar Wastes
Wastewood Verge
Overgrown Tomb
Woodland Cemetery
Deathcap Glade
Darkbore Pathway
Flip
Verdant Catacombs
Twilight Mire
Undergrowth Stadium
Tainted Wood
Viridescent Bog
bankrupt_on_selling on
Lathril's Dark Elfball
2 years ago
Undergrowth Stadium and Nurturing Peatland seem like they could be better than a couple of the lands you are running now.
multimedia on
Latty the baddie
4 years ago
Hey, one drop green mana Elves are really good, a big reason to play Elves. They aren't just ramp with Lathril they're also fuel for her activated ability when you don't need them for ramp and lets you get more Elves onto the battlefield quicker.
- Elves of Deep Shadow: can tap for black mana which is helpful with a lot of Forests.
- Fyndhorn Elves
- Elvish Mystic
- Llanowar Elves
- Arbor Elf: combos with Elvish Guidance when it's enchanted to a Forest.
- Birchlore Rangers: lets you tap Elf tokens the turn they're created to make mana, even black mana.
Staff of Domination does everything as a mana sink for Elves and can be an enabler for Lathril to be a win condition. With Staff you first make infinite green mana by tapping and untapping one of Archdruid, Marwyn(with 5 or more power), Priest of Titania, Circle or Wirewood Channeler. When you have infinite green mana then Staff is the mana sink to draw and cast enough Elves to control 10 or more. When you have 10 or more Elves then Staff can be the mana sink to repeatedly untap Lathril and each one the 10 Elves as the win condition.
Quest for Renewal is another enabler for Lathril and 10 Elves to be win condition. When Quest has four counters which is not difficult especially with more mana Elves, you can untap all creatures you control during each opponents turn. With Lathril each opponent loses 10 life on each player's turn, resulting in all opponents losing 40 life in one cycle of all player's turns if you have three opponents.
Chord of Calling is a helpful instant creature tutor since can tap Elves to help to pay for it's convoke, with enough Elves it's a free spell to cast and it puts the creature you search for onto the battlefield. It has nice interaction with Elf tokens since can tap them to convoke the turn they're created. With Chord get Ezuri or Miara, Thorn of the Glade in response to removal, get Archdruid so you can tap him on your turn, get Magistrate so you can tap her on your next turn, get Varragoth so you can attack with him on your next turn, etc.
Patriarch's Bidding is among the most powerful tribal spells for quick recovery. For five mana it reanimates all Elves in your graveyard. Play a Regrowth just to have another potential Chord or Bidding or recur any other card.
An area to consider improving to help with competitiveness is the manabase by upgrading to Golgari dual lands that ETB untapped.
- Undergrowth Stadium --> Foul Orchard
- Llanowar Wastes --> Golgari Guildgate
- Overgrown Tomb --> Jungle Hollow
- Unclaimed Territory --> Darkmoss Bridge
- Twilight Mire --> Cabal Stronghold
- Woodland Cemetery --> Skemfar Elderhall
Cabal Stronghold only works with basic Swamps and there's only 9 here which is not enough to really get much if any ramp making it consistently only a colorless source of mana.
Some cards to consider cutting: Blightbeetle, Mana Bloom, Terramorph, Serpent's Soul-Jar, Return Upon the Tide, Masked Admirers, Wild Pair, Golgari Guildmage, Korozda Guildmage, Rhys the Exiled, Blanchwood Armor, Dowsing Dagger Flip, Harvest Season
If Blightbeetle is tech in your playgroup than nice, but if it's not then it looks out of place. Most if not all mana ramp sources can come from actual Elves instead of other sources like Mana Bloom or land ramp like Terramorph. I would even play one drop mana Elf or Farhaven Elf over Cultivate or Harvest Season.
Serpent's Soul-Jar is not a good card, exiling an Elf when it dies is not a may you have to do it and hoping to be able to cast many Elves later, one at a time with Jar is not going to consistently happen. Instead most if not all your exiled Elves will be stuck in exile for the rest of the game because Jar will be destroyed or removed another way.
Good luck with your deck.
multimedia on
OMG they're EVERYWHERE! (Elfball)
4 years ago
Hey, well done so far at upgrading the precon on a budget.
Some suggestions to consider are how to improve the manabase and other ways to get black mana without Swamps. The amount of basic lands is backwards; there's more Swamps than Forests. Forests/green mana is much more important than Swamps/black mana because the majority of the Elves including one drops are green. By cutting some Swamps and adding more Forests or more Golgari dual lands you can make it more consistent in getting green mana to cast Elves. With less Swamps then Green Elves who can make black mana are helpful.
- Elves of Deep Shadow --> Tajuru Blightblade
- Birchlore Rangers --> Drove of Elves
- Paradise Druid --> Druid of the Cowl
- Farhaven Elf or Wood Elves --> Lys Alana Bowmaster
- Llanowar Wastes --> 1x Swamp
- Undergrowth Stadium --> 1x Swamp
- Unclaimed Territory --> 1x Swamp
- Woodland Chasm or Overgrown Tomb --> 1x Swamp
- 2x more Forest --> 2x Swamp
Woodland Chasm is budget and Overgrown Tomb is expensive are lands that Verdant Catacombs or Wood Elves can search for.
Good luck with your deck.
Icaruskid on
Meren of Clan Nel Toth
4 years ago
Saw your post on reddit. Welcome back to MtG!
Some immediate cheap upgrades include Plaguecrafter and Demon's Disciple which are strictly better than Fleshbag Marauder.
Some new lands since the precon was released that are worth consideration are Llanowar Wastes , Necroblossom Snarl , Undergrowth Stadium , and Nurturing Peatland .
Here is my list which may be handy to reference.
multimedia on
Return of Nath
4 years ago
Hey, well done with your casual version of Lathril.
Consider one drop mana Elves especially Elves of Deep Shadow ? Shadow can make black mana to cast Lathril. These Elves give a big advantage for the tribe with ramp and when they aren't being used for ramp use them to get counters faster on Quest, with Lathril's tap ability or just have more Elves for Priest/Archduid, etc.
Other sources of ramp could be cut for these such as Cultivate , Harvest Season other cards Steel Leaf Champion , Nath of the Gilt-Leaf and Endless Atlas .
Llanowar Wastes , Unclaimed Territory , Necroblossom Snarl , Temple of Malady , Tainted Wood are some budget land upgrades. These could replace Swamps, Shimmerdrift Vale , Jungle Hollow and The World Tree . Undergrowth Stadium , Overgrown Tomb , Twilight Mire , Gilt-Leaf Palace , Woodland Cemetery and Wirewood Lodge are some expensive price land upgrades.
Good luck with your deck.
theinvincible333 on
Slimefoot
4 years ago
Dina, Soul Steeper , Plumb the Forbidden , Culling Ritual , Necrogenesis , Moldervine Reclamation , Poison-Tip Archer , Pitiless Plunderer , Winding Constrictor , Syr Konrad, the Grim , Sporeweb Weaver , Species Specialist , Korozda Guildmage , Casualties of War , Morbid Bloom , Damnation , Toxic Deluge , Druidic Satchel , Bolas's Citadel , Maskwood Nexus , Bastion of Remembrance , Golgari Germination , Black Market , Phyrexian Arena , Path of Discovery , Liliana, Dreadhorde General , Castle Garenbrig , Castle Locthwain , Undergrowth Stadium ,
| Have (1) | Azdranax |
| Want (4) | XxSirKittehxX , C0LDE , pnkghst9 , beesaurs |










