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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
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Canadian Highlander | Legal |
Casual | Legal |
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Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Braids, Arisen Nightmare
Legendary Creature — Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Optimator on
Roses of May -- (Marchesa Threaten)
1 month ago
I'm glad you love the deck elliotmward97!! I've had her for many years and I love her dearly. I even love Marchesa enough to have a five-color "Secret Marchesa" deck: Special Snowflakes. My playgroup ranges from precons and upgraded precons to "powerful casual" and this deck seems to hang with their stronger decks very well. It's certainly not cEDH, nor would I really want it to be. One of the reasons I kept the Threaten subtheme going string from it's budget days.
As far as "very little" card draw...
Bloodtracker, Braids, Arisen Nightmare, Grim Haruspex, River Kelpie, Sage of Fables, Scorn-Blade Berserker, Yawgmoth, Thran Physician, Phyrexian Arena, Jeska's Will, Syphon Mind, and Skullclamp are all card draw. That's eleven.
Phyrexian Reclamation is big-time card advantage if my goons keep getting whacked, Viscera Seer is decent card selection when the engine is running, and the non-Treaten theft cards could even be viewed as card-advantage if you squint (looping Thalakos Deceiver and Puppeteer Clique and Keiga, the Tide Star, Zara, Renegade Recruiter getting lucky a few times, Grave Betrayal sticking, etc).
Actually seems above-average to me, elliotmward97.
Perhaps it's light in more pure Concentrate- and Tidings-style draw, but I like the creature-based draw that synergizes with Marchesa. Makes the deck feel like it has more character, and the ceiling is quite high when the engine is rolling. Lower floor, perhaps. I've thought about including more draw effects like Bident of Thassa, Reconnaissance Mission, and Coastal Piracy since the deck swings out so much, but I like where things are right now.
Azoth2099 on
Anikthea, Hand of Erebos is Graverobbing
2 months ago
I'd cut those Uncommon Sagas The Binding of the Titans & The Eldest Reborn for sure. Not enough bang for your buck.
Also consider Argothian Enchantress, Braids, Arisen Nightmare, Vraska, Golgari Queen, Claws of Gix, Anointed Procession, Parallel Lives, Doubling Season & Flicker.
LeonSpires on
5 months ago
@ Crow-Umbra Braids, Arisen Nightmare looks really strong in a token list and I will definitely playtest the card as soon as I am able to pick up a copy.
Thank you for the suggestions and taking the time to check out my list. Good luck on your own Isengard Merry & Pippin list!
Crow_Umbra on
5 months ago
I'm also working on an Isengard Merry & Pippin list at the moment. Not quite sure if I'm going to commit since I already have a couple of aggro decks.
I'd recommend checking out Braids, Arisen Nightmare as a potential draw and interaction piece. I currently have her in my theory-build, but have some experience from running her in my Isshin deck. With all the different types of tokens being made, I think she should have plenty of material to work with.
Hidden Stockpile and Skrelv's Hive can be additional sources of artifact creation for Merry, and bodies to swarm or block with (maybe not the Mites).
Crow_Umbra on
Isshin
6 months ago
Nice take on Isshin, and welcome to TappedOut!
Although your primer says tokens, I'm noticing you only have about 4 token producers, plus Anointed Procession. I think that if you plan to go more token focused, you should have a higher volume of creature token production. I'm currently running an Isshin deck that is very token oriented with elements of ETB damage from things like Impact Tremors or group slug from Hellrider. It's a super fun build that I've enjoyed for the past year. Instead of writing out a super lengthy set of suggestions for that type of build I can link my deck if you're interested; it has a detailed primer discussing the build and card choices.
All that being said, your deck currently looks a bit more like a Legends Matter themed build. If you want to go more that route of Legends Matter, you could include some of the following:
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Braids, Arisen Nightmare - A cool draw piece that pairs well with token and aristocrats strategies, & can work in conjunction with Cadric, Ratadrabik, and Hofri.
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Delina, Wild Mage - She can create non-Legendary token copies of Legendary creatures. If you roll 15-20, those tokens stick around, which can let you stack some gnarly effects from your legends that you wouldn't be able to otherwise.
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Ratadrabik of Urborg - Kinda fits both a Legends Matter and the token subtheme you are trying to go for.
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Shanid, Sleepers' Scourge - Could also be swapped as the commander for this deck if you want to do more Legends Matter. He could also be a decent draw engine in the 99 of your current build, since about 17 of your creatures are Legends, plus the 2 Background enchantments.
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Karazikar, the Eye Tyrant - Great draw and control piece for an Isshin deck, and also fits the politics subtheme you're going for. A solid inclusion for pretty much any Isshin variant.
griffstick on Creatures that do Damage Over …
7 months ago
Crow_Umbra on
Isshin, Two Heavens As One - Eiganjo Uprising v1.2
8 months ago
There's someone that I mutually follow on Moxfield that built a deck with Ria Ivor in the command zone. They shared with me that the deck felt very slow and clunky, even with consistent access to her. Basically felt like a lot of set-up for creating enough Mite tokens to likely paint a target on your back.
I've liked Gruesome Realization in some of my recent games with it. Most of the time I've used the Draw 2 mode, but I had a game a couple of weeks ago where I used the -1/-1 mode to kill off a Krenko, Mob Boss's growing board of Goblins. Thankfully most of them were small enough to take the hit. I like the flexibility to draw or have some anti-token tech.
I've also recently started trying out Braids, Arisen Nightmare and Seize the Spotlight. I run Seize the Spotlight in my Anhelo, the Painter deck for the copy potential, but figured it could have a spot here as a first main phase play, especially if I have group drain effects on board. Giving an opponents a choice can certainly be a double-edged sword, but I think it can make games fun for the communicative aspect, and players are essentially damned by their own choices.
Crow_Umbra on
Isshin, the best defense is attack
8 months ago
Nice deck! In looking at your list, I think you could make a few swaps with some of the stuff already in your Maybeboard:
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Generous Gift can probably replace Jor Kadeen, since you are only running 5ish equipment, & having more removal doesn't hurt.
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Karazikar, the Eye Tyrant can probably replace Raiyuu, for similar reasons as Jor Kadeen. Your deck doesn't necessarily want to do solo-attacks, & Karlach & Aurelia are already decent extra combat enablers. Karazikar's Goading is super helpful for deflecting aggro away, & restocking on draws.
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Braids, Arisen Nightmare could be another good addition for draw, especially since you have some recursion & reanimation effects. She could possibly replace Phyrexian Dragon Engine Meld, although the Meld with Mishra is a fun goal to pull off.
Hope these suggestions are helpful.
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