Eternal Witness

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eternal Witness

Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

Profet93 on Green Flash

1 month ago


Hey! Nice to see you again, +1

Is Vedalken Orrery really necessary redundancy?

Heroic Intervention - Protection

Seedborn Muse > (or in addition to) Wilderness reclamaion

Guardian Project - Draw (they can remove in response to the trigger to deny you the draw but still worth considering)

Yavimaya Hollow - Regen (and politics if you are inclined)

Eternal Witness > Reclaim. Or just most green recursion spells are much better.

Nature's Lore/Three Visits > Rampant growth

Springbloom Druid - Green "harrow" (almost) on a creature. Not really needed but it serves you better than thornwield archer

NV_1980 on Legolas’s band of merry fellows.

1 month ago

Looks like a lot of fun to play, you've invested quite some money into it. If you want to get even more crazy on that front, Allosaurus Shepherd seems like a fun addition; both as redundancy for Cavern of Souls and as a fun token booster. Though it's hard to find one, Eladamri, Lord of Leaves is rather spectacular too in a deck like this; ticks all the boxes and then some. Yavimaya Hollow is an excellent card to keep your stuff around in case someone tries to be smart. I'd also find a spot for Eternal Witness; not an Elf nor legendary but she's got such fantastic utility ... maybe worth considering. Last but not least, Fauna Shaman; soooo good and can help you find the combo/synergy cards you need. Have fun with the brew.

SufferFromEDHD on March of the Trees

2 months ago

Interesting list. I'm a huge fan of land strategies in EDH. I typically build around the legacy 43 Lands.dec shell.

Dust Bowl is crucial late game alongside a lot of basic lands.

Elvish Reclaimer you have some stuff to tutor for.

Eternal Witness, Holistic Wisdom and/or Turntimber Sower solid recursion.

Creeping Renaissance, Storm the Festival, Moment's Peace and Soul of New Phyrexia are neat discard fodder.

Your maybeboard is full of power. I'd cut like 10 forests to add the good stuff like Constant Mists, Crucible of Worlds and Timber Protector

onua1 on Adventure Time

2 months ago

Next step for this list, BATTLES!!!

lets see if I can replace some of the generic goodstuff with either battles or cards from sets that have adventures: ELD, WOE, CLB.

ie: Eternal Witness -> Invasion of Shandalar  Flip ie: Crystal Shard -> Extraordinary Journey

Azoth2099 on Anikthea, Hand of Erebos is Graverobbing

2 months ago


So after thinking about it for a bit, I think the most powerful and consistent wincon for this Commander might he Heliod, Sun-Crowned + Walking Ballista.

If someone counters or removes either piece of the combo, you can make a copy of Heliod with your Commander & grab Walking Ballista from the graveyard with spells like Eternal Witness, Regrowth, Reclaim or Noxious Revival.

Pull from Eternity is a 1-drop, so it wins that slot choice lol. I forgot to mention Cloudshift & Sevinne's Reclamation in my previous comments, but they are also pretty good with your Commander.

kirbysan on Anikthea Hand of Erebos - Constellation Population

3 months ago

Goldbranner, so I bought a bunch of cards just to mess around with and there were a couple interactions I found fun that led to some blowouts but I haven't had enough testplay to see if they're worth a slot in your list.

You mentioned Pull from Eternity which I like a lot since it basically means no removal is permanently removed and you can get it back with Anikthea.

I stuck both Eternal Witness and Timeless Witness in some of my plays and ended up Eternalizing Timeless Witness and then populating her. This allowed me to grab back an instant that populates and just creating more tokens.

I've also tried all the protection spells like Heroic Intervention and Flawless Maneuver but I think the best few are Teferi's Protection obviously but also Clever Concealment and Eerie Interlude. Clever Concealment gets around all board wipe effects including Cyclonic Rift, Terminus, Toxic Deluge or Farewell which are played a ton in my pods. It also protects the token creatures and leaves them up for attacking on the next turn. Also, since it has convoke, we can go all out on a big turn with our lands but since we have creatures up we have enough to cast it. Eerie Interlude doesn't protect the tokens but it saves the enchantresses for the next turn without having to rebuild and can have some Witness triggers to protect the board again for when we go off. I'd typically reserve Eerie Interlude for an early to mid game build up and Clever Concealment for the late game right before we go for the alpha strike.

toxicsunshine22 on

3 months ago


Aggravated Assault Breath of Fury and Seize the Day were all on my radar, I was going to play it a bit and see what cards just didnt feel right and trying some extra combat effects were at the top of my list.

I feel like had enough theft effects and just I kind of threw Act of Treason in or similarly Eternal Witness kinda got thrown even though I feel pretty comfortable with the amount of recursion I added like Tenacious Underdog(I didnt realize I like in the Deck so much because it can sac itself so maybe I should look into that) or Endless Cockroaches.

I just really wanted to something aristocrats but I feel like I could used any commander and use the aristocrat staples so I started leaning into the theft effects now I’m just worried I’m spread a little too much between the 2.

What mana dorks are there? Like Sakura-Tribe Elder & Birds of Paradise

What are you thinking you would remove?

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