Flooded Strand

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Khans of Tarkir (KTK) Rare
Onslaught (ONS) Rare
Promo Set (000) Mythic Rare
Promo set for Gatherer (PSG) Rare

Combos Browse all

Flooded Strand

Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Flooded Strand Discussion

F4LL3N on JAC June 2019

1 day ago

The only thing I'm wondering is, why you didn't go for Flooded Strand instead of Misty Rainforest . Your still able to fetch all the dual color lands but for about 1/3 the price.

Sarkhan420X on U/W infect/control

6 days ago

fetchlands go and grab the shockland, essentially acting as extra copies. so instead of just 4 Hallowed Fountain , you run that plus 4 Flooded Strand , and essentially have 8 Hallowed Fountain . fetchlands are also quite valuable for decks that run 3 or more colors, because with the right combination of shocklands, any fetchland can be a source of any color of mana. for example, a jund deck can use Bloodstained Mire to get green mana, by searching for either Overgrown Tomb or Stomping Ground

Sarkhan420X on U/W infect/control

6 days ago

you're trying to combine 2 archetypes that don't work well together, so the only advice i can really give is upgrade your manabase. you want fetchlands like Flooded Strand and shocklands like Hallowed Fountain . checklands like Glacial Fortress are also good.

PartyJ on Rhys and his elves

2 weeks ago

Hi,

While I have no vast knowledge of Rhys - I never played with and against him - I do believe that I could make making some solid observations.

Which cards do I feel would be really interesting for you to consider:

This should give you some food for thought :-)

Good luck!

PJ

Feltrix on 12 Snap Modern Horizons

3 weeks ago

Considering how many blue lands you need, you may not want so many lands that don't produce blue mana. You may want to use Hallowed Fountain and Flooded Strand to splash white for Path to Exile instead of Dismember .

Martyrtle on Special Lil Guy's "Fun With Fblthp" Deck

3 weeks ago

Love the use of Fblthp, the Lost and that when you finally get all four out of the library you are basically just tutoring 2 cards with every use of Proteus Staff . I would suggest changing the land base, swapping your 8 tapped lands for 4 Hallowed Fountain and 4 Flooded Strand , and maybe add some counters to protect the staffs and corrosions from artifact and enchantment destruction.

GofyTomcat1 on RUW Deck

3 weeks ago

Here is a list of generally good Jeskai midrange/tempo/aggro cards in Modern. Feel free to run any or all or none of these, depending on what you can afford:

Lightning Bolt

Lightning Helix

Remand

Unsubstantiate

Mana Leak

Path to Exile

Electrolyze

Opt

Serum Visions

Geist of Saint Traft

Lightning Angel

Snapcaster Mage (if not on a budget)

Mantis Rider

Delver of Secrets

Spell Queller

Vendilion Clique

Young Pyromancer

Chandra, Torch of Defiance

Elspeth, Knight-Errant

Gideon, Ally of Zendikar

Gideon of the Trials

Notes:

  1. These cards tend to be more expensive. Feel free to get them as you can afford them. I would recommend Lightning Bolt over Lightning Strike, Remand / Mana Leak over Cancel, and Lightning Helix over Shock as a starting point. This will lower your mana curve and allow you to cast more spells per turn. Likewise, Mantis Rider and Lightning Angel are good threats that are more efficient than your current setup, but are still affordable on a budget.

  2. Your mana base would do well to get lands that enter untapped, such as painlands (ie Shivan Reef ), fastlands (ie Spirebluff Canal ) or, if you can afford them, fetch and shock lands (ie Flooded Strand and Steam Vents .) This will allow you to more easily cast your spells "on curve."

  3. I think you only need 2 Planeswalkers, not 3. Choose your two favorites (or one off the list I provided) and run those. For me personally, I run Chandra, Torch of Defiance and Elspeth, Knight-Errant , but the choice is ultimately yours.

  4. Feel free to take a look at my deckThe Spirit of '76: Jeskai Lightning Geist for inspiration.

  5. Most of these suggestions come from me as a competitive Modern player. Your deck is tagged as "Modern" so as such I am approaching suggestions in that way, with more competitive (tournament) gameplay in mind.

  6. I look forward to seeing what you come up with!! You have an excellent game-plan, but if you can, remember that "efficiency is key" for decks like this.

All the best, Gofy

SideBae on Breya, Artifact Shaper Synergies

3 weeks ago

Breya is always an interesting deck. I personally like the infinite-mana options; repeatedly casting Breya, then sac-ing her and one of the thopters to bolt an opponent results in game over immediately. I see three ways that are easiest to achieve that goal.

First, the bomberman combo: Auriok Salvagers with Lion's Eye Diamond . LED is an infamously expensive card though, so the other two may be easier to get ahold of.

Second, reanimated dragon combo: Worldgorger Dragon with Animate Dead , Necromancy , Dance of the Dead , or any other reanimating enchantment. The Worldgorger (which is reanimated from the yard) trigger exiles the reanimation enchantment, which lets it die, which returns the enchantment, which brings back the dragon... tapping all your lands/mana rocks for mana when they flicker in results in infinite mana. You really need another creature to target to end the loop, but it isn't too difficult to make sure this is the case.

Third, Dramatic Reversal with Isochron Scepter . You'll need 3+ mana from the rocks, but that also shouldn't be too hard.

Note that combos 1 and 2 accommodate Entomb effects as a tutor. So if you want to run those combos, Entomb , Buried Alive and/or Faithless Looting and the like are your friends. Note also that 1 and 2 generate infinite ETB triggers. Pairing them with Altar of the Brood allows you to win even if your commander has been countered or removed to oblivion. Furthermore, running Sculpting Steel or Phyrexian Metamorph to copy Sharuum the Hegemon creates a loop where you sac one to the legend rule and then bring back either the original or copying artifact. That also generates infinite ETB triggers, and is a pet combo of mine.

I strongly advise tutors outside the transmute ones. Demonic Tutor , Vampiric Tutor , Imperial Seal , Enlightened Tutor , Reshape , Whir of Invention , Gamble and Transmute Artifact are all in your colors (though some are more easily obtained than others). These will increase your deck's consistency, regardless of whether you decide to use the combo-build.

Depending on your deck's budget, you might want to consider your mana base as a work-in-progress. Slow Fetches like Rocky Tar Pit and Flood Plain are well under a dollar, and work well enough as a replacement for Bloodstained Mire or Flooded Strand . Mana Confluence and City of Brass are also powerhouses in a 4-color deck. You should at least consider Forbidden Orchard .

I advise Swords to Plowshares over Path to Exile . Ramping your opponent is especially dangerous in EDH, but the life-gain is typically not relevant.

Ramp is important in any EDH deck. Mind Stone is a good addition, along with Ancient Tomb . I typically don't care for 3-mana rocks, but Chromatic Lantern is good in 4- or 5-color decks. Izzet Signet is a good idea in addition to the other two signets you're running. Non-blue ones aren't nearly as good, but if you really need another, I advise Orzhov Signet over Boros Signet or Rakdos Signet . Sculpting Steel and Phyrexian Metamorph are good ways to copy opponents' rocks as well as your own, or even creatures in the case of the metamorph. Copy Artifact is another option.

Because you're in black, you have access to some real good card draw. Phyrexian Arena and Staff of Nin are good as permanent sources of card-advantage. Ambition's Cost , Ancient Craving , Painful Truths and Chart a Course are all good ways to draw cards as well.

If you're running Eldrazi Displacer , I suggest also running Containment Priest . That becomes {2}{C}: Exile target creature.

Good luck with deck building.

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Flooded Strand occurrence in decks from the last year

Modern:

All decks: 0.77%

WU (Azorius): 22.83%

Legacy:

All decks: 1.5%

Commander / EDH:

All decks: 0.19%

Blue: 0.29%

WU (Azorius): 1.9%

GU (Simic): 0.63%

WUB (Esper): 1.25%

UBR (Grixis): 0.59%

GWU (Bant): 1.25%

BUG (Sultai): 0.84%