Flooded Strand

Flooded Strand

Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

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Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Khans of Tarkir (KTK) Rare
Onslaught (ONS) Rare
Promo Set (000) Mythic Rare
Promo set for Gatherer (PSG) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Flooded Strand occurrence in decks from the last year

Modern:

All decks: 0.77%

WU (Azorius): 22.83%

Legacy:

All decks: 1.5%

Commander / EDH:

All decks: 0.19%

Blue: 0.29%

WU (Azorius): 1.9%

GU (Simic): 0.63%

WUB (Esper): 1.25%

UBR (Grixis): 0.59%

GWU (Bant): 1.25%

BUG (Sultai): 0.84%

Flooded Strand Discussion

Silverdrake on Esper Control 2.0

1 week ago

Looks fun! If you're looking for suggestions I think there's definitely some things you can change to make the deck stronger.

If you're looking to be able to activate & attack with tarpit or play a planeswalker AND hold up countermagic /removal, you're going to need to run more than 21 lands. For example - if you want to be able to slam an Elspeth and hold up Logic Knot for your opponent's turn, you'll need 8 mana - so you want to hit your land drops all the way up to turn 8 at minimum, which is going to be exceedingly hard to do with only 21 lands. I'd recommend 23 at MINIMUM, but you'd probably be better off with 24 or 25.
Enter the God-Eternals is a fun card for standard or even pioneer, but in modern it's probably going to disappoint. I'd recommend cutting them for some more hard removal- consider the 4th path, some copies of Fatal Push, or a Detention Sphere or two. Maybe even a Blessed Alliance if you're feeling spicy (personal bias, I love that card)
If it's in your budget, Wrath of God is a straight upgrade over Day of Judgement.
Render Silent is a fun card to cast, but modern gives you plenty of better options for counterspells. Mana Leak is a catch-all that counters pretty much everything until turn 4+, at which point it can still be used to disrupt your opponent's plans. Dovin's Veto or Countersquall help you in the combo or control matchup. Disallow can snipe things you couldn't otherwise deal with, like eldrazi cast triggers, planeswalker ability activations, and land destruction like Field of Ruin and Ghost Quarter. Spell Snare and Remand are also powerful options you could try, but they tend to be better in faster, tempo-y decks rather than the hard control you're running. Archmage's Charm is also a possibility, but since you're running 3 colors it's going to be immensely difficult to cast.
Since you're running black in a control shell, you should almost certainly be running 4-7 copies of hand disruption spells. The go-to options are Thoughtseize and Inquisition of Kozilek, but Collective Brutality is another good option.

And finally your lands - I assume you're on a budget here and that's why your mana is the way it is, but just in case you aren't on a budget I'll make some suggestions. Fetchlands like Polluted Delta, Flooded Strand and Marsh Flats help you fix your colors when you need to, and can trigger Revolt if you decide to run Fatal Push. They can grab non-basic lands too, so they pair extremely well with Shocklands like Watery Grave, Hallowed Fountain, and Godless Shrine. In a three color deck, any fetchland can fetch for any color you need by grabbing the appropriate shockland. With so many cards that cost double (or triple) blue or white, you might even consider a single Mystic Gate. Filtering white mana into blue or vice versa will make it infinitely easier to cast cards like Supreme Verdict and Cryptic Command.

Those are just some surface level suggestions - feel free to heed them or disregard them as you want. It's your deck after all! Whatever you decide to do, good luck and have fun!

NV_1980 on White Light Incarnate

2 weeks ago

Hi epartica,

Thank you for your feedback! Windswept Heath and Flooded Strand are in here mostly for filtering purposes. We filter lands out of the deck so that we need less actual lands and thereby slightly increase the chance of drawing something other than lands when we already have enough of them.

Idyllic Tutor is actually due to be replaced. We recently noticed it's not doing that much for us and we were thinking maybe Scroll Rack would be a more useful addition. We are thinking about writing a primer for this deck. When we do, we will probably also make this replacement.

Eight-and-a-Half-Tails is in here to protect Avacyn from getting exiled; well over half of all the most common exile spells are (at least partly) white, so we felt this was a good addition. And when an exile spell (or maybe some sort of forced, targeted sacrifice) is of a different colour, well that's what Tails' second ability is for :)

So far both Mox Opal and Chrome Mox have been working well for us. The deck contains 21 artifacts in order to make the use of Opal a reality. Evicting a white permanent for Chrome can be annoying, but we've experienced often that a game-state could be turned in our favour because of it.

We're not sure whether we have an Hour of Revelation, but if we do it will definitely replace Planar Cleansing. Thanks for the tip!

Regards,

Mrs. and Mr. NV_1980

epartica on White Light Incarnate

2 weeks ago

Love the deck NV_1980, always happy to see another deck with a love for angels! Before I give suggestions I would like to ask about some cards and why you chose to add them in your deck. Also love Pariah such an underrated card!

The first one are both Windswept Heath and Flooded Strand as a mono color deck why do you want these lands?

Second is Idyllic Tutor you don't seem to have to many enchantments, are there any that stand out to you?

Third is Eight-and-a-Half-Tails even though you can make something have protection from white that won't save you from a board wipe because nothing is targeting it. Unless you do something else with this card I'm not sure it will do much for you.

Lastly, the Chrome Mox and Mox Opal I find these conditions sometimes hard to meet because white has horrible card draw so I wanted to ask if these are still working out for you.

After making my angel deck I find that mono white biggest problem is card draw but your control in this deck is solid, which stops a lot of faster decks and anything that might hurt you on your turn. I have plenty of board wipe suggestions to give to you for instance Hour of Revelation is a direct upgrade to Planar Cleansing.

Deadpoo111 on Noah's Ark

3 weeks ago

"What I'm about to say may contradict god's teachings"

For flavor purposes I'd run Flooded Grove, Flooded Strand, and Coastal Breach

Final thing is maybe instead of Consulate Dreadnought as the Ark, you should try Conqueror's Galleon  Flip because it's a better card and also transforms into the land Noah winds up in after the flood

As for win cons, it looks like you have all the creature based ones you could want, so that shouldn't be a huge problem for you at this point.

SideBae on The Sea Summoning (Cthulhu inspired and help!)

3 weeks ago

I mean, I think the easiest way you could improve the deck is through including more ramp. I've personally always been a fan of Ancient Tomb in mono-colored decks, and it's especially good if you can use it to land a turn one Mind Stone, Sapphire Medallion etc. While those are good two-drops, you might want to consider running other ones in addition to the ones you already have: consider Sky Diamond, Coldsteel Heart, Arcane Signet, Prismatic Lens... Being able to add {u} is generally a big upgrade. Also Sol Ring. Also consider running Castle Vantress to use up the mana you don't need at the end of your OP's turn.

I see you're running Brainstorm and Preordain, which I think are simply absurd cards that should be in any blue deck. I think you should also be running Ponder. Additionally, you should (if you have the budget) consider running land-based shuffle effects to pair with your Brainstorm. Flooded Strand, Misty Rainforest, Prismatic Vista etc. allow you to shuffle away any cards you put on top so you don't have to redraw them. Also, if you choose to include Mystic Sanctuary, you can fetch it out to redraw a Cyclonic Rift or Engulf the Shore when you need to.

Card-draw is good. Consider cards like Windfall, Fact or Fiction, Chart a Course...

CrimsonChaos on Breya Artifacts

1 month ago

No worries, but yes generally commander doesn't actually use sideboards or wish lists, but then it is also generally a casual format so you can talk with the other players in your playgroup to see if they're okay with having a "sideboard" to swap things out with. Depending on your group, they may even be okay with you using normally banned cards if you ask them about using them. As long as it's not some kind of official event or some such, then it's not a big deal as long as everyone is okay with it. Communication with your group is always key to a good time!

As for the artifacts and other colorless spells go, as long as the costs don't have the symbol but instead have the numbers in the cost (ex: ) then that's considered "generic mana", which can be paid by any kind of mana regardless of color. Wastes are generally used for very specific cards and abilities, most notably for something like Kozilek, the Great Distortion . In this deck, there isn't anything that requires mana, so the Wastes are kind of... well, wasted. Dual lands and other lands that can give you multiple colored mana are extremely important for any multi-colored deck. It's not bad to have some basic lands, but they can only take you so far without the right ramp cards to bring the colors you need out, and without green that becomes much more difficult. I'd definitely swap in a Command Tower , and given the cost of the deck I'd imagine you shouldn't have trouble tracking down some shock lands like Steam Vents , Watery Grave , etc. as well as maybe some fetch lands like Flooded Strand . Evolving Wilds and Terramorphic Expanse are also common in a lot of multi-colored commander decks as well. Exotic Orchard is another good one since chances are you won't be up against only mono-green decks. Since you have access to white, you can also consider the enchantment Smothering Tithe , which is fantastic for ramp and can also play into the artifact theme. Dockside Extortionist is also extremely great for treasures as well.

Also, I know it doesn't give colored mana, but I noticed you don't have Sol Ring included. While it's arguable that not every deck needs it, in a deck where artifacts are a big deal I can't imagine not including such a useful card. A one-drop artifact that gives you two mana and isn't restricted by any colors is so good! I'd definitely consider slotting one in if you can. Some other things you might like are Jhoira, Weatherlight Captain for the card advantage and Hellkite Tyrant to steal your opponents' artifacts as well as give you a nifty alternate wincon!

Anyway, I hope I'm not sounding overly critical. Breya is a cool commander, and I think the deck can have a lot of potential. I'm hoping my suggestions will help you get more out of the deck and help it to be a force to be reckoned with! Best of luck!

BMHKain on Sevinne Flashback (& more!), Mass ...

1 month ago


A Space-Time Quaking Ressurection of Dead Magic.

Commander / EDH* BMHKain

SCORE: 2 | 3 COMMENTS | 293 VIEWS | IN 1 FOLDER


Well, I don't want to give up another deck again; though the CMDR in question is extremely peculiar; & fits the boat that Atemsis died from.

What I want? Well, ONE answered question. You'd be surprised why. HEAVEN OR HELL, LET'S ROCK.

1 FINAL: 100 cards again. But now we replace from here. Though it should be wise about what nonperms'; Or even a Mass Burn Wrath should deserve switching. It should also be noted you need damage protection, from your enemies; & YOU. What cards of the 99 would you swap out for w/ 1: Nonperms w/ Yard Benefits, Mass Burn Wraths, self protection, etc. I just simply suggestions; we're so close! Don't stop hoping; Don't stop now!

I'll be awaiting your suggestions...

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