Maze of Ith

Maze of Ith


: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Latest Decks as Commander

Maze of Ith Discussion

kandjar on Lathril Elf Tribal

4 days ago

I'm also not super keen on Blackblade Reforged ; you already have: Timberwatch Elf and Wirewood Pride for the "go-tall" aspect of the deck. I would strongly consider replacing it with Eldrazi Monument ; it beefs, gives invasion to all your elves; and most importantly gives them destructive-board-wipe protection.

I also really like: Steely Resolve , it's fantastic when facing a Maze of Ith ; however, including it may require revisiting your targeting spells/abilities, as you they won't work if Steely Resolve is on the field.

Grind on Muzzio Madness

2 weeks ago

Cool deck!!
You might like Foundry Inspector , and Cloud Key .
Also, Training Grounds and Thousand-Year Elixir could be good.
I like Tezzeret the Seeker as a solid tutor and his Ult could be good in your deck too.
Artificer's Intuition is a good way to turn high cmc cards in your hand into mana, You can use it to get sol ring, seat of the synod, Expedition Map . And Expedition map can get academy ruins so you can return what you discarded.
Also, im not convinced on deadlock trap. I would run Puppet Strings or Maze of Ith over that card.
Anyway just some thoughts, have fun!!

BrassLord on Spiritual Guidance

1 month ago

For sure can be a headache to deal with! Any sword of X and Y would be good. If ever there was a deck to run Armageddon , I think this would be it. Your commander's low curve and the ability to spam out tokens means that once you resolve it, you're going to be able to rebuild faster than most other decks. Also, Luminarch Ascension can quickly turn into a win condition after you play one of your multiple board wipes.

I would recommend Maze of Ith and like Glacial Chasm , but at 33 lands, I think you need all the mana you can get!

Negan_Davidson on The Doomscourge

1 month ago

casual_competitive Thank you for the comment. I am glad you like the deck.

KayneMarco: I reccently added Conjurer's Closet to the deck along with some other "black blink" effects. Wound Reflection would speed up the clock, but it really doesn't feel like it would fit in with the deck. I do like Erratic Portal . It would be a great way to protect Kardur and reuse his ETB. Maze of Ith and the other "maze" like effects would actually be a great deterrence if someone clears my board and tries to attack me. Mirage Mirror is a good card, but I don't think it would be a good fit for this deck. It is very situational and requires a good target. I can't target Kardur for his ETB wouldn't happen (and I would have to sac the Mirror). The pingers are a good target, but it would require a mass death to really effect the game.

flyingscottydoesntknow: Do I?...... Holy Kardur! I do! How did I goof like that! Thank you for letting me know! Now I have room for a Maze.

KayneMarco on The Doomscourge

2 months ago

Love it. A rakdos version of my queen marchesa deck. Have a few card ideas that you may want to think about:

  • Conjurer's Closet so you can blink your commander every turn
  • Mirage Mirror so you can copy your geode rager to goad two players. The mirror is one of the most versatile cards in the game. You can use it to copy koskun’s keep, any of your non legendary pingers. There was one time I was playing against an aura shards, I had the mirror in play but no removal of my own to get rid of that aura shards. Realized I could copy the aura shards and cast a creature to blow it up. I can’t praise the mirror enough.
  • Maze of Ith and maybe the other two maze lands. Another target for the mirror to copy.
  • Erratic Portal to bounce any of your critters so you can abuse any of your etb’s
  • Wound Reflection will win you the game faster.

plakjekaas on Manascape Refractor

2 months ago

Academy Ruins , Castle Ardenvale and the whole Eldraine cycle, Maze of Ith , The World Tree ... If you look around there's plenty of lands with cool abilities, on top of that, it counts all lands on the battlefield so if you're out of ideas, just play it to see what your opponents are using. It's more of a utility piece that also fixes your colors, than an actual combo piece you aim to win the game with. But a very fun card nonetheless.

Earthsfire on Competitive Ashaya Combo

3 months ago


The average power of my creatures is too low for me to run Rishkar's Expertise , I had it but many times I was only getting to draw 2 cards and being able to cast a 5 drop for free isn't really that impressive in a deck this full of mana, same with Garruk, my creatures are just too weak to make them worth running, and same with Shamanic Revelation . I play against a lot of blue so the anti blue is a meta choice. I don't have any combat tricks or need for the Maze of Ith combo, nothing really to do with the mana at instant speed, too much of what is done is sorcery speed. I am not a fan of the creature only portion of Castle Garenbrig because the majority of the time I see fewer than 4 lands, so I don't run it, I don't need the extra mana anyway. Praetor's Counsel is better imo because I get everything back, and 2 mana in this deck is nothing. Emerald Charm is there for the utility, though usually it untaps a land, cradle/nykthos/lodge or a creature like Priest of Titania .

As far as combos, the majority of the deck is infinite mana combos, then I either kill with craterhoof or ballista. I didn't feel like making a primer, so I'm not.

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