Vault of Champions

Vault of Champions

Land

Vault of Champions enters the battlefield tapped unless you have two or more opponents.

: Gain or .

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Latest Decks as Commander

Vault of Champions Discussion

multimedia on WTH KAALIA!!!!

1 week ago

Hey, you're welcome.

My next advice is consider improving the manabase? More dual lands in place of some basic lands, Bloodfell Caves and Immersturm Skullcairn to help color fixing. 27 basic lands is a lot for a three color deck since you risk drawing all of one or two types of basic lands. On a budget there's several lands to consider adding:

Lands that will always ETB untapped are better, but there aren't a lot of budget options. The next tiers of prices for some lands for future upgrades ($4 lowest to $10 highest):

Hercules23 on Slow-Roloro

1 week ago

Cool deck. I've been interested in building Oloro and I like the direction you took it. I guess the creature spots are pretty tight since they all have to be big impact. Thoughts on Cosmos Elixir , Vault of Champions , Sea of Clouds , Morphic Pool , Angel of Destiny , Hullbreacher , Opposition Agent , Venser's Journal , Approach of the Second Sun , Soul's Attendant , Speaker of the Heavens , Drannith Magistrate ?

Elixir is just a phyrexian arena without the lifeloss with Oloro. Bond lands come into play untapped so thats nice. Angel of Destiny and Approach of the second sun are interesting backup wincons which might not be super necessary with the amount of wincons already in the deck. Hullbreacher and Opposition Agent are flash creatures that severely slow down our opponents ability to assemble their combos or wincons, while accelerating our plans even further. Vensers Journal is supercharging our lifegain and also works nicely with necropotences hand size. Speaker of the Heavens creates an army of angels by itself turn after turn to serve as good blockers until we get our combo pieces. Soul's Attendant is just another copy of soul warden, which is always solid. Drannith Magistrate locks out opponents from playing their commander, while we still get the benefit from our commander. The main thing is that its a threatening card and opponents will most likely remove it as soon as they can.

wereotter on

2 months ago

So you do! I must have missed Forerunner in the list!

Lands that enter tapped are okay in commander since the format is, generally, a lot slower than modern, but you do still want to limit how many of them you use, since you don't want the deck to be TOO slow. I personally like using the Llorwyn filter lands, check lands(though the value of these goes down if you're not running enough basic lands or lands with basic land types), and shock lands, and I'm slowly working on incorporating the battlebond lands into my decks, so Spectator Seating , Vault of Champions , and Luxury Suite for this deck. Also just noticed Command Tower is something you don't have. Definitely a strong land for any 3-color commander and most 2-color as well. But yes, you can afford to run things like the Ravnica bounce lands in commander since it shouldn't set you back too much.

abierto on The Queen's Egg

2 months ago

Mortlocke I've almost forgot! If you're playing in a multiplayer pod, Bond Lands can be even better then filter/pain/horizon lands.

Sea of Clouds - Morphic Pool - Luxury Suite - Spire Garden - Bountiful Promenade - Vault of Champions - Training Center - Undergrowth Stadium - Spectator Seating - Rejuvenating Springs

KibaAlpha on Liesa, Shroud of Dusk

2 months ago

Your average CMC supports going to 35 lands.

You do need more ramp, Ancient Tomb , Arcane Signet , Orzhov Signet , Fellwar Stone or Mana Crypt if you can afford it instead of Fellwar Stone , Charcoal Diamond and Marble Diamond would be good.

There is no reason to not put in Smothering Tithe unless its to expensive price wise.

Teferi's Protection should go in if you can afford one.

Boon Reflection might be something you want to consider.

Brightclimb Pathway  Flip, Vault of Champions and Fetid Heath you might consider.

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