Creature — Beast
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
|Have (4)||Auriel , DudeMan1031 , abritt , LittleMy|
|Want (3)||CurlsCoffeeCards_ , Dune101 , Elocix|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Rampaging Baloths Discussion
13 hours ago
1x Cavalier of Dawn
1x Cavalier of Flame
1x Flamekin Harbinger
1x Geode Rager
1x Horn of Greed
1x Vanquisher's Banner
1 week ago
I enjoy building big ole stupid Timmy decks but every once in a while I love to reign them in and home them into perfection. Cut through the swath of Timmy trap cards and build true synergy where each piece is not only deadly on its own, but their compounded effect together is so brutal and savage that opponents drop one after another in rapid succession.
It's a thing of beauty.
Like when you play Karametra, God of Harvests and you bring out Emancipation Angel for because she costs less with Cloud Key, so you tutor a land and you do this multiple times per turn, churning put multiple tokens from landfall triggers with Rampaging Baloths and Scute Swarm with Anointed Procession in play and making giant tokens with Avenger of Zendikar or drawing a ton of cards with Garruk's Uprising.
As much as I love big dumb decks, a well oiled machine is more of my specialty. I love to solve puzzles, and if I look at the game like a puzzle, it is infinitely more fun for me. Even if (when) I lose, I had so much fun tutoring out literally every single land in my entire deck that I just do not care.
I derive entertainment value and fun from achieving goals, and not necessarily winning :)
2 weeks ago
The general idea is pretty cool, but I have some thoghts:
Generally speaking, 21 lands is far too few. You have multiple ways to tutor for lands, and you still want to play one per turn. 25 or 26 is the minimum amount to play here, and I could argue for more.
Rootweaver Druid is great in 4-player games because you get three lands while everybody else gets two. In a 1v1 game, it's simply a terrible card. If your opponent takes the deal, they get two lands, while you get one. If they don't take the deal, you just played a really bad creature. Both options are bad. Maybe play woodelves instead?
Lastly, Champion of Lambholt and Sylvan Primordial surely work here, but these would be the first I'd kick for more lands, with the next being Migratory Greathorn. It's a fine card, but due to your low creature count, you propably won't have too many chances of using its mutate ability.
Lastly: You already ramp like hell, so why not use more landfall? Rampaging Baloths is one hell of a card, a great curve topper, and can bd redundancy for your swarm in case somewhat has Night of Souls' Betrayal.
To summarize: You should kick Rootweaver Druid, Migratory Greathorn, Veteran Explorer, Champion of Lambholt and Sylvan Primordial. You should add in woodelves (or something comparable), Sakura-Tribe Elder, Rampaging Baloths, and something between five and nine forests.
2 weeks ago
Rishkar's Expertise <---
Greater Good <---
Comet Storm <----
Wave of Vitriol <----
3 weeks ago
here are some upgrade suggestos Rampaging Baloths for more permanent landfall payoffs Druid Class for the Azusa redundancy Augur of Autumn for a bit of extra card advantage Grumgully, the Generous to boost tokens
1 month ago
The absurd value from a density of fetch lands is omg, lol.
3 colors, I believe you can use 9 of the 10 fetch lands. Only one you don't have access to is the Izzet one.
Grab shock lands and Vilis, Broker of Blood so you get immense card draw. You can use K'rrik to pay less for Vilis so he ETB faster.
Harsh Sustenance would be amazing in this deck.
Lots of fun Timmy builds to explore here. I may do it this weekend <3
2 months ago
I was now able to do some playtests with the current set. I still changed some more cards.
- Elder Gargaroth for Keeper of Fables
Elder is crazy good, drew it 2 times, and it gave me so much options. for example with token doubler and Elemental Bond or with Quartzwood Crasher.
- Exploration for Chrome Mox
I dont like the Cardloss from the mox, and when I have good card draw, I can get rid of additional lands
- Selvala's Stampede for Tendershoot Dryad
Still not drawn, but this card seems like crazy good. Tendershoot has to less synergy, as it doesnt trigger my 4 power card draws.
- Growing Rites of Itlimoc
Flip for a Forest
probably dumb, still not drawn. I probably have to switch it for a "Ramp" slot. Right now this would probably Sword of Hearth and Home
- Kenrith's Transformation for Swords to Plowshares
I like that kenrith is denying a commander, and no life gain. But you lose instant speed. Still not sure which better
- Jeska's Will for Farewell
Its always easy to cut a Boardwipe, and mostly not the best Idea...2 boardwipes left...but I want to test how Jeska works in this kind of deck.
- Emblem of the Warmind for Rampaging Baloths
Cheapest "all Creaturs get Haste" card in MTG. Cutting Baloths was not easy and maybe Omnath, Locus of Rage is the better cut, as it is more expensive and harder to cast. never drawn actually. but haste is insane for this deck. so lets give it a try.
- Gisela, Blade of Goldnight for Titanic Ultimatum
I still waiting for Gisela, so never played it. But for Budget, Titanic is still a very good card. It won me games or saved me from loosing at certain points due to lifelink. Gisela seems more powerful and easier to cast.
- Rishkar's Expertise for Garruk, Primal Hunter or Rampaging Baloths still not sure.
Feedback to new or rarely played cards:
- Quartzwood Crasher is insane good. Thematically, and also its easy to get like a 10 or 15/15 Token, which you can copy with ghired, after that its gonna be snowball. Surely one of the best cards in this deck. Similar with Elder Gargaroth
- Selesnya Eulogist: Surprisingly good card, I rarely drew it beside the fact thats it a day 1 card of this deck. But targeting creatures from other graveyards (or the own) to prevent reanimate or similiar, and getting blockers is very good!
Cards I am uncertain:
- Wulfgar of Icewind Dale: he is nice, as I have some cards with attack triggers. But maybe he is too expensive. If he goes out, Rampaging Baloths will come back
- Hofri Ghostforge: Only played once, with already strong board. Here he is really nice. best with ETB creatures like Dockside Extortionist with this one i was most sceptical, but I think I will keep him.
Still the deck has a lot of protection, and I am not sure if it too much, but as Ghired is quite expensive, I will right now, not cut a indestructible spell.
About your utility Lands. yeah Gavony Township might be a cool manasink. But Right now I dont have it, as I put it in another deck. also i have a lot of utility lands right now. Kessig wolf run I removed, as having Trample seems no problem in my last plays.
3 months ago
Platinum Emperion should work fine in a control deck as long as you can protect it.