Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.
, : Create a token that's a copy of the exiled card. X is the converted mana cost of that card.
|Have (2)||metalmagic , Mortiferus_Rosa|
Printings View all
|Commander 2018 (C18)||Rare|
|Scars of Mirrodin (SOM)||Rare|
Combos Browse all
- Prototype Portal + Time Warp
- Necrogen Censer + Prototype Portal
- Precursor Golem + Prototype Portal + Tempered Steel
|Commander / EDH||Legal|
Prototype Portal occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Prototype Portal Discussion
1 month ago
Hey Kain. There's a lot to unpack here haha.
Hall of Gemstone is strong not only because it allows you to generate green mana with colorless lands, but also because it disrupts multicolored opponents (each turn, they choose one color and will pretty much only be able to use spells and abilities of that color).
Questing Beast just seems like a french vanilla beater to me. He's alright in a planeswalker-filled meta I suppose. But even there I think you could just beat your way into planeswalkers' faces with Omnath and the gang.
Angel's Trumpet is just an odd effect for mono green so I thought you might like it. In conjunction with Silent Arbiter , it does heavy damage each turn to any opponent with a lot of creatures, while also tapping down their potential blockers. Angel's trumpet also gives all your dudes vigilance. So even without the arbiter, since your green creatures will usually be bigger than opponents' dudes, you likely won't mind swinging with your team every turn while your opponents will be at risk putting their tiny dorks into combat.
Uba Mask essentially reads "when anyone draws a card, they must play it the turn they drew it or it is lost forever". Since you produce a ton of mana, you will always be able to play the cards you draw. Opponents will struggle with this though, making sub-optimal plays so that they don't lose the card they drew. Uba Mask is brutal with Teferi's Puzzle Box or Hall of Gemstone , or against opponents who draw a lot of cards or play a lot of counterspells. Even without support the mask is a highly disruptive card.
Abundance is decent for several reasons. It replaces draws, which means you would be unaffected by Uba Mask and would not lose if your library is empty. It also allows you to always draw gas if you're top-decking, or get land if you need it to cast a big spell.
It That Betrays only triggers from sacrifice. Killing something with deathtouch damage will not trigger It That Betrays. He's alright on his own since he has annihilator, but he's also easy to remove. I think better things can be done with 12 mana. Same with the other eldrazi. Sure they're strong, but they aren't that interesting imo (except for Emrakul, the Promised End . that card is super interesting).
Lignify can only target creatures while Song of the Dryads can target any permanent. Also, you can get rid of creatures by applying combat pressure (forcing blocks), so lignify is only marginally useful.
Unless you have an immediate draw effect, Reclaim and Noxious Revival won't return your card until next turn. They also telegraph your plans to your opponents, so if you put something strong on top with Reclaim, your opponents might band together to eliminate you before you draw it. Regrowth would be better imo.
Green is generally weak to board wipes. It would be especially bad if your stored a ton of mana with Omnath and somebody wiped the board, causing you to lose all that mana. Colfenor's Urn and Cauldron of Souls protect your creatures from board wipes.
Mimic Vat is a way for green to steal creatures. Or, you can use it to reuse sweet ETB creatures like Eternal Witness , God-Eternal Rhonas , Meteor Golem , Ulvenwald Hydra , etc. It can also deter board wipes, since opps might not want to destroy creatures if it means you get to imprint the best one.
Not of This World = free protection for Omnath. When you are storing a lot of mana via Omnath, it is all lost if he gets removed, so this helps to prevent that. It can also be used in a pinch to protect vital artifacts/enchantments like The Great Henge or Mana Reflection which wear huge bullseyes.
Sensei's Divining Top is never a bad card, but in most decks it is just filler. Since you're in green you could use this card slot to just draw a lot of cards instead with something like Hunter's Prowess .
Vorinclex, Voice of Hunger (and stax effects in general) is just unfun to play against. Just my personal opinion. I wouldn't feel accomplished if I won a game simply because I dropped a Vorinclex.
Bow of Nylea isn't bad, but there are plenty more impactful cards out there.
Anyway these are just my opinions. EDH is all about playing however you like, so don't feel like you have to make adds or cuts just because they were recommended. Play that Kitten-Hydra if you love the card!
Yes Gingerbread Cabin is lackluster. Inventors' Fair could be a good replacement. Nissa, Worldwaker looks very good here! Extra 4 mana each turn? Sign me up. Prototype Portal + Ugin's Nexus is cool but very situational (you would need both cards in hand, plus a way to sacrifice artifacts). But infinite turns in mono green is extremely rare, which fits your deck's theme of "green doing non-green things", so if you want to reach for that dream go for it! Trading Post might be a good sacrifice outlet for said combo. Sword of the Animist is a common ramp piece for non-green decks. Since you have green, there are better ramp options. Umbral Mantle is very good with Karametra's Acolyte or Selvala, Heart of the Wilds , so yeah I could see it warranting a spot. Worst case it can be used to give Omnath pseudo-vigilance. I agree with your assessment of the Nyleas, there are better cards to sink mana into.
6 months ago
Also, I'd could argue for unbanning some dumb card like Paradox Engine for example, but before answering I'd take out a loan and buyout all of the copies online, then answer with the card I bought out, to make a million irl dollars.
7 months ago
A few questions here.
Mox Diamond has a replacement effect applying if it would enter the battlefield, ultimately allowing it to enter the battlefield. It enters the battlefield at the same time as it would if it didn't have a replacement effect.
So I'm drawing a parallel for instant and sorcery spells — effects which say to do something 'as you cast an instant or sorcery spell' ( Splicer's Skill ) or 'as you cast this spell' ( Anoint ). So these are also replacement effects, right? They take you casting the spell and replace it with you casting the spell + another effect? As I understand it, this makes sense because some cards ( Yidris, Maelstrom Wielder ) would need these effects to apply before triggers would go on the stack from casting their respective spells.
Also, I regret waiting so long to ask this section of this question, but I discovered a related oddity while playing Magic: Arena about a month ago. We were playing one of the weird game modes allegedly related to the War of the Spark storyline, where each player starts the game with a Momir Vig, Simic Visionary Avatar emblem. There was a creature on each side of the battlefield, and I activated the emblem, getting a Clone creature (one of Mirror Image / Protean Raider / Spark Double ), and wasn't given the option to have the token enter as a copy of another creature.
I was looking up rulings, and on Prototype Portal on Gatherer (as imprinting a Phyrexian Metamorph would also result in creating a clone token), it mentions "Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the exiled card will also work."
Is there a ruling that I'm not understanding here? Or do I understand correctly, but this must be a case of either there's an Arena oversight or I must be misremembering?
8 months ago
Dischord If I'm being honest, Tron lands aren't really worth it. I've never managed to assemble Tron organically, and the times I did assemble it was by using tutors, which is an option if the game is super slow but I wouldn't say it's good. I used to run Crystal Vein & Zhalfirin Void but swapped them for lands that better fits my meta. You can certainly run them as great budget alternative. I will most likely move away from Tron once I get my hands on some of the more expansive lands.
Winter Orb has won me several games and is in my opinion the most potent form of stax in the deck. I also used to think it would screw us over but boy was I wrong. This deck runs so much mana rocks that even without Karn, the Great Creator , an early Winter Orb really helps you get ahead of your opponents.
I have yet to test Ugin's Nexus but it does seem like a pretty good card with Karn, the Great Creator or Emrakul, the Promised End . I'll try to find a way to fit it in the deck alongside Mindslaver & Prototype Portal and will update you on how it performs, thanks for the idea!
10 months ago
11 months ago
Here's an example I just thought of. It's pretty absurd.
- Play Prototype Portal and imprint Isochron Scepter . (Actually, you only need two Isochron Scepters, so you can copy it however you want.)
- Make two copies of Isochron Scepter. Imprint one with Dramatic Reversal and another with Reward the Faithful
- Add some mana rocks to the mix, then cast Dramatic Reversal and Reward the Faithful infinite times, causing all players to gain infinite life. Alternatively, target only the players willing to grouphug.
- Smirk and insist that everybody agree to a draw.