Clearwater Pathway

Land

: Gain .

Latest Decks as Commander

Clearwater Pathway Discussion

DreadKhan on Mei's Alela, Artful Provocateur

1 week ago

You should probably consider upgrading to untapped lands a priority, it generally seems like quite a good deck otherwise. If you don't want to buy more expensive lands, Ash Barrens is a nice cheap mana fixing land, and always comes in untapped in a pinch. Similarly, Darkwater Catacombs and Skycloud Expanse offer a cheap dual, as is Caves of Koilos. Unfortunately Adarkar Wastes is fairly pricey, as is Underground River, and there isn't a WB version of the filters. I also like Pathway lands, which can be either colour (but only 1 or the other after being played), Brightclimb Pathway  Flip Clearwater Pathway  Flip and Hengegate Pathway  Flip aren't too bad of a price. There are many other options, and you might find some cheaper than these, but I find these ones are fairly strong for their price, especially the Signet-like filter lands. I'm not sure if your deck would have enough mana fixing, IE you might not always have the right mana for your spells, so if you don't want to add untapped duals, I'd keep the tapped ones over basics, 3 colours without Green ramp is very tough on basics.

Spear of Heliod is a nice dual-purpose card, but it's hardly needed. If you want a strong attack discouragement card, you could try No Mercy, which is very tough to play around if you can't remove it.

Romer on Night of the Dead

2 months ago

Might consider these lands, too:

Lord_Grimm on Nekustar

3 months ago

Wow! Looks amazing! After the changes, the only cards I 'may' consider cutting (if you have a few more cards you'd like to run) would be the following: Phyresis, Coveted Jewel, and surprisingly Lightning Greaves. Now that you have made a huge change, feels time to talk about the land base... my recommendations in that group would be the following: Choked Estuary < Witch's Clinic, Spirebluff Canal < Blood Crypt, Flooded Strand < Scalding Tarn, Underground River < Bloodstained Mire, Shivan Reef < Morphic Pool, Mountain < Luxury Suite, Island < Riverglide Pathway  Flip, Island < Clearwater Pathway  Flip.

Vlasiax on The Scarab God commits tax evasion

5 months ago

Some more cards I'd suggest include:

Grubbernaut on Alchemy Balcony

6 months ago

Perplex is one of those cards that's always worse than you want it to be; they'll only ever discard their hand if it's preferable for them to do so. I know it has the transmute option, but it might be worth ditching it or playing other dig spells - things like Opt , Sleight of Hand , Behold the Multiverse , etc. Drift of Phantasms and Dimir Infiltrator suffer from a similar downside, in that the front side really doesn't do much. Archmage's Charm is a really solid, flexible option I would recommend, and even the usual suspects of Snapcaster Mage , Cryptic Command , etc

I also think Blue Sun's Zenith is a better wincon than Mind Grind , since there may be situations where you need to use it to dig for value, and Grind doesn't offer that flexibility. If you stick with transmute spells, BSZ is also a 3 drop.

Finally, I think 4x basic swamp in a deck with so much in the way of UU is a high risk; fetches, checklands, or even Clearwater Pathway  Flip offer some more insurance against manascrew.

Cheers!

Doombeard1984 on Bolas's Super Friends

8 months ago

Ok, so firstly, 10/10 for flavour on the deck. Definitely a +1.

So there is some things that I think would be useful however for you:

  1. Obviously, no tap lands would be ideal, but I understand budget and stuff can be problematic. You could look at things like the Modal Dual Faced land cards from Kaldhiem and Zendikar Rising ( Clearwater Pathway  Flip etc. If you are able to stretch to Shocklands Watery Grave , Blood Crypt and Steam Vents ) then these are certainly worth the investment.
  2. There are some really good other Planeswalkers you could include. Liliana Vess would give you some tutoring ability to find pieces you want. Ashiok, Dream Render shuts down your opponents ability to search, and you can exile opponents graveyards if needed. Also, if you are wanting that "Planeswalker vibe", The Chain Veil is both awesome and super flavourful in the story of Bolas, Lilly and there deal they struck. Also, Narset, Parter of Veils will stop your opponents getting card advantage on you.
  3. Seeing as you have Niv in here in his many forms, Curiosity is an easy combo here that can result in killing your opponent. Only thing is you need to wary of the number of cards in your deck.
  4. To help you cheat some of those hefty costed dragons into play, you could consider Cryptic Gateway . Your Dragons can pay for more dragons.
  5. Honestly, some card draw could be useful too. Phyrexian Arena and Greed are some could card generators to help keep you with a stacked grip. You could also use things like Rhystic Study and Mystic Remora if your budget allows.

Good luck with the deck. Will be cool to see how it evolves.

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