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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Surrak Dragonclaw
Legendary Creature — Human Warrior
Flash
This spell can't be countered.
Creatures you control can't be countered.
Other creatures you control have trample.
Azoth2099 on
Animar
3 months ago
Animar, Soul of Elements is the reason I initially got into Temur, love that guy!
As a longtime brewer of this particular Commander, I'd highly recommend a few cards. Shrieking Drake, Ancestral Statue, Surrak Dragonclaw & Wandering Archaic Flip are bangers. I'd also recommend running a huge amount of Dorks like Llanowar Elves & Bloom Tender, they offer insane value in conjunction with this particular Commander. If you're not running anti-Artifact Stax like Collector Ouphe, I'd run a few Mana Rocks as well like Sol Ring & Arcane Signet.
If you're really trying to push the power level, cards like Dockside Extortionist, Treasure Nabber, Spellseeker, Imperial Recruiter, Phantasmal Image, Phyrexian Metamorph, Grazilaxx, Illithid Scholar, Toski, Bearer of Secrets & Consecrated Sphinx will do just that.
Certain artifacts like Conqueror's Flail, Cloudstone Curio & The Ozolith are also worth thinking about.
Certain other pieces like Trinket Mage, Tribute Mage, Trophy Mage, Goblin Welder & Fauna Shaman can help you quickly Tutor up what you need in a synergistic way, but I'd also recommend Gamble & Worldly Tutor.
mr_chazy on
4 months ago
Recommended Removals: Nissa's Renewal Treacherous Terrain Verdant Mastery Violent Ultimatum Omnath, Locus of Mana Omnath, Locus of Rage Omnath, Locus of the Roil Begin the Invasion Endless Detour Titans' Nest Wayfarer's Bauble
Recommended Additions: Muldrotha, the Gravetide Bloom Tender Chromatic Lantern Maelstrom Archangel Surrak Dragonclaw Zaxara, the Exemplary Chulane, Teller of Tales Animar, Soul of Elements The World Tree Genesis Wave Tempt with Discovery Maelstrom Nexus Cascading Cataracts Urza's Filter Esika, God of the Tree Flip Yennett, Cryptic Sovereign
multimedia on
All hail the Coalition
1 year ago
Hey, good start, still have 25 cards to cut though which is a lot.
Lets start with cutting noncreature spells and then move to cutting creatures? First cuts to consider:
- Myriad Landscape
- Ash Barrens
- Shamanic Revelation
- Search for Tomorrow
- The Celestus
- Xenagos, the Reveler
You can afford to cut a couple of the subpar lands for five colors. Ash Barrens is fine if you want to spend one mana to fetch a basic land, but if you have to play it as a land then it could slow down being able to cast Jodah too much. Shamanic Revelation is not good draw here for five mana. You're much more likely to have a higher power creature than the same number of creatures equal or more than the amount of power.
There's 40 creatures here, but if I was building this deck I would play only 20 of them which includes both nonLegendary Elders. Some advice to consider is choose the 20-25 best Legendary creatures and cut the others? Since you're not playing hatebears, what you're looking for with Legends are getting value from other Legends or casting spells from exile. How they support Jodah because he's the best attacking creature when you control other Legends.
Using Legendary creatures you're currently playing here's how I would break down the priority areas from Legends to keep:
Those who draw, ramp or find other Legends.
- Sisay, Weatherlight Captain
- Reki, the History of Kamigawa
- Esika, God of the Tree Flip
- Shanid, Sleepers' Scourge
- Jhoira, Weatherlight Captain
- Maelstrom Wanderer
- Rashmi, Eternities Crafter
- Yidris, Maelstrom Wielder
- Niambi, Esteemed Speaker
Those who make Jodah a better attacker.
- Halana and Alena, Partners
- Kamiz, Obscura Oculus
- Odric, Lunarch Marshal
- Surrak Dragonclaw
- Arvad the Cursed
Those who help for recovery from removal.
Those who are support, but don't fit into the other areas.
In place of two of the lesser Legends consider Legend tutors, Time of Need and Search for Glory?
Some Legends within the budget to consider adding:
Good luck with your deck.
thefiresoflurve on
1 year ago
Only other thing I was thinking of: I would 110% run Surrak Dragonclaw as the commander rather than Intet. Intet's kind of deceptive because his text includes the word "free", and it's easy to fixate on that and forget it's not actually free - it's 2U and you must control your incredibly expensive commander. Now, a lot of times you can cast it for free immediately, but all that stuff I said about Spellbinder applies here again. Also, anything that costs 3 or less (29 cards) is effectively not discounted at all - meaning zero gains for all that effort.
FelixCarter on
You'll be Najello after I'm done with you
1 year ago
Sorry, some last minute thoughts:
Surrak Dragonclaw or Stonehoof Chieftain are great replacements for Khenra Charioteer.
Nath of the Gilt-Leaf is a good replacement for that Blaring Recruiter if you still haven't replaced it.
Kazuul, Tyrant of the Cliffs is better for a good defense. With all the creatures already giving haste (your commander being one of them), Rushblade Commander can be swapped.
Jazal Goldmane will give HUGE attacks and could replace Kargan Warleader is you're willing to dump mana on combat.
I would add Drumhunter due to it's card draw. Replace Duskwatch Recruiter Flip if you can.
Some notable mentions include: Boldwyr Intimidator, Arashin Foremost, Champion of Rhonas, Butcher of Malakir, Dragonscale General, and Flamerush Rider.
RambIe on LF: Help w/ cuts down …
1 year ago
I disagree
surrak is one of the best commanders for dragon tribal
1st the only thing better then a 5/5 flying dragon is a 5/5 flying dragon with trample!
2nd flash speed middle finger to blue (you cant counter my dragons)
although the deck will mostly be gruul colors dabing into blue gives access to massive card advantage like Shaman of the Great Hunt, Temur Ascendancy, Kiora, Behemoth Beckoner
and last but not least there is Surrak Dragonclaw+Ohran Frostfang wich results in one of the most terrifying board states a dragon tribal deck can have.
EDIT: If you dont know why that board state is terrifying Click Here, the only thing that can block that board state is banding creatures with flying
TheMeadiator on
Dragons Unbroken
2 years ago
I'm glad to see Thunderbreak Regent in here! He helps deter control players from slinging target spells too freely. Honestly though, the best option for gruul against control is to get your creatures to stick and hit face fast. So for me that card is Rhythm of the Wild. Make your big dragons unable to be countered, and make them come in with haste or hit stronger tomorrow. I know it's not from Tarkir, but it's pretty powerful. I'd probably run 3-4 of them.
I suppose it depends on whether your opponent plays from their graveyard or not and your curve, but perhaps Burn Away might have a maybe slot? Again high cmc though. Naturalize is always an option for sideboard? And Tormenting Voice is good for digging for answers. It's nice to have options.
For a similar effect as Rhythm of the Wild in Tarkir, there's always Surrak Dragonclaw, but he needs a blue splash and takes a dragon slot. And if you decide to splash blue, then you could run your own control and counters like Stubborn Denial, but now we're getting a bit far from your original concept.
RambIe on LGBTQ+ in the multiverse
2 years ago
Speaking as a huge fan of Surrak Dragonclaw who's story is horrifying. Screw lore!
This is a fantasy game, any card can be anything we want it to be and i for one do not need the confirmation of others.
with that said, I'm tossing Zedruu the Greathearted in the ring as a non binary furry
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