Legendary Creature — Human Warrior
Surrak Dragonclaw can't be countered.
Creatures you control can't be countered.
Other creatures you control have trample.
|Have (5)||GeminiSpartanX , gildan_bladeborn , Forkbeard , metalmagic ,|
Printings View all
|Khans of Tarkir (KTK)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Surrak Dragonclaw occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Surrak Dragonclaw Discussion
1 month ago
1 month ago
Did you also crack a mystery booster box?!
2 months ago
I'm not going to deny that this deck is, indeed, full of Temur good stuff...but as for strategy, it looks to be very scattershot. If we're playing Illuna as a straight value engine, which seems to be the case, we can get away with just a lot of raw power...but I would not sacrifice synergy for it as well. Synergy is the most powerful thing a deck can do.
Example: Purphoros, God of the Forge loves tokens. You have a decent token compliment in here... Xyris, the Writhing Storm, Avenger of Zendikar, Omnath, Locus of Rage, Master of Waves. But this is a relatively small portion of your deck. Plus a lot of them require extra work to really do their job...landfall and/or elementals for Omnath, blue pips for Master, symmetrical card draw for Xyris. And to top it off, most of the Mutate creatures we want to play to keep Illuna going do not help this strategy much. If this is what you want to be doing, it needs more focus.
One thing I see when looking at Illuna and similar creatures like Itali is how it's ability looks like Cascade, and how well that works with proper top-deck set-up. More reliable scry might do good, or even just incidental scry on spells where you can find it. Nissa, Steward of Elements comes to mind. We're also missing the BEST mutate creature Sawtusk Demolisher. Surrak Dragonclaw looks like trouble to me, because you know he's going to be the ONLY dude on your field when you desperately need to fire off some mutate card.
2 months ago
my top five favorite Timmy commanders
2 months ago
Here are my thoughts on your suggestions:
Numot, the Devastator As you said in your previous message, his trigger is conditional+mana. Are you suggesting that in this case the effect is worth it? For some poor soul, two blown up lands can be devastating.
Karrthus, Tyrant of Jund is not in my deck since my meta is Control Magic heavy. One player runs a Merieke Ri Berit deck and another runs Braids, Conjurer Adept. Braids will be awesome for me to drop dragons for free but he has alot of clone effects in his deck, making Karrthus a big liability.
Sarkhan Unbroken was in my initial draft but I ended up cutting him.. a mistake on my part? Are you usually happy to draw him vs a dragon or a more interactive card?
Nicol Bolas, God-Pharaoh is an awesome card.. already on my short list to add if I can find room for it.
I blew by Sarkhan the Mad during my research, not being overly impressed by his first two abilities. I usually don't put too much value on the ultimate since they are rarely attained... however this madman can ult on turn 1, which I missed. I suppose it can be a kill blow with a large board presence, is that why you are recommending him? It's kind of a win-more card isn't it? Worth the slot?
Jegantha's mana can only be used to pay for colored mana, therefore only reducing Dragonstorm down to 8 CMC, however I can see that even with a storm count of 1 or 2 this can be a powerhouse finisher. What's your experience with it?
I see Maelstrom Wanderer often in various decklists.. I fail to see the appeal. He's not a dragon, and there are already many haste enablers in the deck for much cheaper, so it must be the cascade, cascade. I'm not a fan of the variability here, with my luck it will hit a couple of 2-3 CMC ramp/removal.
I have been on the receiving end of Xenagos, God of Revels enough to know that it would be a true powerhouse in this deck. Added to shortlist.
My meta is not control heavy, pass on Surrak Dragonclaw for now.
I am forever grateful for all the help you have provided so far! Having said that... what I am most likely in need of next is more discussion on what cards I could cut.
2 months ago
And in the course of sticking my foot in my mouth w/r/t your companion restrictions at least a few times over, I thought of a few suggestions that do meet the restrictions and that your companion could help you ramp out more reliably:
2 months ago
With newer players I like to build decks that challenge them in a different way each time, without necessarily caring too much about winning. I generally start out with something like Surrak Dragonclaw or Thromok the Insatiable just to give them big creatures that they have to deal with. Then it changes to control, something in blue, so they have to learn to react to that. Then its group hug to show them how scary that can be, Phelddagrif. Then its chaos build in some form of red. Then finally we will start to venture into something scary like Nekusar, the Mindrazer, Grand Arbiter Augustin IV, or even pillow fort with Oloro, Ageless Ascetic.
I'm more about continuing to teach at this stage, but by passively throwing something new at them every time.
5 months ago
1) I'm not at all surprised but I appreciate that commander players are so quick to gush about their favorites- and in this case, try to help other people find their guy.
2) I will throw in some suggestions myself, though I will stress once again that Magic, and especially the commander format is incredibly individual.
Ghired, Conclave Exile is an excellent example of lenticular design- a card that new players can appreciate at face value but more experienced players can break in clever ways.
Dwynen, Gilt-Leaf Daen can head up a cool elf deck. Tribal is cool for newer players, and they also tend to place a lot of value in gaining life.
For a stronger and sexier tribal deck, maybe take a look at Syr Gwyn, Hero of Ashvale. I know you said it should probably be 1-2 colors but hear me out, she's got a lot going for her. New players, in general, like to feel like they're doing stuff all the time. They also like being able to attack with strong creatures and make huge plays. I think the Gwyn is an excellent mix of the two, combining low-to-the-ground knights with long game card draw and strong equipment. Beyond that, knights have a strong, established flavor and it feels cool to be at the helm of an army of knights. She'd be my pick.
Jor Kadeen, the Prevailer could also be a fun equipment general. I would normally suggest Nazahn, Revered Bladesmith, but new players tend not to think ahead to what they want to tutor up and that is not so good for gameplay.
And finally, if your kid is more into enchantments, I would personally suggest Siona, Captain of the Pyleas. Auras are fun to use and GW are the best colors with which to use them.