Promise of Bunrei

Promise of Bunrei

Enchantment

Whenever a creature you control is put into a graveyard from play, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens into play.

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Promise of Bunrei Discussion

kpres on Biggest, Dumbest, Craziest Enchantments/Instants/Sorceries

2 months ago

Secret deck tech Promise of Bunrei gives you 5 spirits. That's for . You activate it by sacrificing a spirit to make .

LitchOubliette on Commander Staples Cube

3 months ago

Changelog (22/11/2020)

White

Blue

Black

Red

Green

Multicolored

Colorless

Mana Fixing

KuzcosPoison on

8 months ago

As BellicoseBunny mentioned, Promise of Bunrei as well as Hallowed Spiritkeeper works great in the deck. If you want to go down an aristocrats route then Ashnod's Altar and Altar of Dementia with some Blood Artist effects can pull the game away. For lands Karn's Bastion and Blast Zone have been great for me. Seems like there's not tons of card draw so Midnight Reaper to go with the Haruspex could net you some more cards and Yawgmoth, Thran Physician can double up as card draw and removal as well Necropotence is well worth it especially with the amount of lifegain you have. Hope this helps!

dichia on Orzhov Spirits

8 months ago

Funkydiscogod, mmh.. so in the end I wasn't wrong switching Teysa Karlov for Ghost Council of Orzhova. I knew about Promise of Bunrei, that's actually what made me change her.

Her giving lifelink and vigilance to all the tokens was pretty good though. It's a shame that her first effect it's hard to synergize with using spirit tokens.

At this point, if I use Spirit Bonds and keep Ghost Council of Orzhova, I could keep the Doomed Traveler since I can sacrifice him with the council, spawning another token, and possibly trigger Promise of Bunrei.

Thanks for the suggestions.

dichia on Orzhov Spirits

8 months ago

Naksu, your deck is very similar, if not the same, to what I was trying to do and I got a lot of hints out of it. I'm probably going to run one Westvale Abbey  Flip and Ghost Quarter which are also good for the theme (really important to me). I upvoted it btw. Since you have surely more experience with this kind of deck, I've got a couple of questions:

do you think Doomed Traveler is worth it? I find that it's very easy to play around him. Probably it's better to change it for a 1-cost removal like Path to Exile or Inquisition of Kozilek/Thoughtseize rather than another 1-cost spirit creature. The only one I like is Kami of False Hope cause it can proc Promise of Bunrei at any time.

What do you think of Midnight Haunting and Kaya's Guile? The first could be good to build an heavy Devouring Greed and the second is really versatile.

Last question: I see you use Bontu's Last Reckoning with Selfless Spirit, but since it keeps your lands tapped, couldn't it stop you from playing a maybe topdeck Devouring Greed? Isn't it better to play a 4-cost boardwipe spell?

Anyway, thanks for the interest and for the help.

dichia on Orzhov Spirits

8 months ago

I'm building a BW spirits deck based on tokens, and I want to keep it BW.

I've got two problems though:

1) I can't find a good drop-1 that synergize well with tokens and spirits other than Doomed Traveler, which didn't do a good job by far. The deck should be pretty fast and aggressive, so I guess a drop-1 is required, correct me if I'm wrong. 2) I decided to replace card:Teys Karlov with Ghost Council of Orzhova because her first effect is never used with the other cards and because council's effect is good to sacrifice card:Doom Traveler and trigger Promise of Bunrei. Moreover, council's a spirit so I can sacrifice him too for Devouring Greed which is a secondary finisher in case the game stalls. Problem is: ghost council didn't do a good job too. I actually like Teysa more, but the fact that I'm not going to use her first effect bothers me. So, in the end, the best thing would something to replace card:Doom traveler that could also trigger Teysa Karlov.

katanakid13 on Tayam, Luminous Enigma (1DH)

10 months ago

While a lot of cards go infinite with Ashnod's Altar, I think having Midnight Guard with an attached Presence of Gond can actually be used without Altar as a combat win, and as an alternate target for removal. Cast Presence on Guard when you've ready to combo off with Tayam, and suddenly the table is more threatened by the potentially infinite Elves you've created on the previous player's end step.

Vesperlark is a cheap uncommon out of Modern Horizons that I'm sure most EDH players can find at their local store's bulk bin, and allows you to effectively grab 2 creatures to trigger that Corpse Knight instead of one.

Devoted Druid should be moved to the main, and you should totally add Centaur Garden and Hashep Oasis, too. Cast Druid, and if it survives one round, you've got infinite instant speed mill with Tayam. Getting Corpse Knight, Promise of Bunrei, and a Carrion Feeder has never been easier.

Coward_Token on Kick Start My Heart | Winota, Joiner of Forces EDH

10 months ago

Repeatable noncreature token makers: Satyr's Cunning Dawn of Hope Oketra's Monument Goblin Assault

They're all slower than the comparable cards you already got, but they do have the upside of being able to survive your average wrath effect

Also Promise of Bunrei

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