Mogg War Marshal

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Modern Masters (MMA) Common
Duel Decks: Elves vs. Goblins (EVG) Common
Time Spiral (TSP) Common

Combos Browse all

Tokens

Mogg War Marshal

Creature — Goblin Warrior

Echo {1},{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Mogg War Marshal enters the battlefield or is put into a graveyard from the battlefield, put a 1/1 red Goblin creature token onto the battlefield.

Mogg War Marshal Discussion

Caerwyn on Krenko NEVER Stops

2 months ago

Since it looks like you're moving toward a pure Goblin build, removing the Black/Zombies all together, I'll make suggestions based on that assumption.

Goblins like to fly low to the ground and hit your opponents as hard and fast as possible. The traditional goblin deck is known as 8-wack, since it runs 4x Reckless Bushwhacker and 4x Goblin Bushwhacker . Both of those are fantastic cards, since they can both swing on the turn they are played and boost all your creatures by +1/0. They are both relatively inexpensive, so should be fairly easy upgrades to get a hold of.

Otherwise, you want to focus less on the high-end creatures, and more on inexpensive-to-cast cards that can finish out the game. Some other inexpensive options include Mogg War Marshal (which is a strict upgrade to Goblin Instigator ), Burning-Tree Emissary (which, while not a goblin, is basically a free-to-cast 2/2), and Foundry Street Denizen (which will always swing for 2, and sometimes for 3+ on turn 2).

Other cards worth running are Goblin Grenade --5 damage is an incredible amount for just one mana and a fodder creature--and Lightning Bolt , which is also a solid kill/burn spell.

Edit:

Cards can be linked using double brackets, like so: [[Goblin Grenade]] 

People can be linked using the following: [[user:Caerwyn]]

becks16 on Goblins Galore

2 months ago

Some quick suggestions: Foundry Street Denizen is a good 1 drop, Mogg War Marshal is kind of a 3 for 1, Tuktuk the Explorer a very interesting card..., Goblin Assault (not my favorite card but you might be able to make it work), Mass Hysteria if you need haste. There's always room for a Lightning Bolt in EDH decks. Maybe as a finale like card Descent of the Dragons to kill off (some of) your creatures for some big boys.

MrMortifex145 on Ultimate Goblin Swarm

2 months ago

wallisface cool!! I think that Krenko, Mob Boss is kind of a key card for what I was going for, but I suppose Voracious Dragon and Goblin Ringleader might not be worth the wait. I was thinking something like Goblin Piledriver as big damage potential with Legion Loyalist , or Mogg War Marshal for more tokens or Frogtosser Banneret as quick support to cast more goblins in later turns. What about substituting Krenko, Mob Boss and Wort, Boggart Auntie for Legion Warboss or Goblin Rabblemaster ?

theages on Gruul Morbid Aggro Burn

2 months ago

Okay so first of all: one drops of two different colors in pauper is really awkward. It should work out fine most of the time but I feel like it might turn some hands that would be auto wins if you can play your 1 drop into pretty bad hands. In fact, you can see how awkward it makes things by your mana base: if you had another red 1 drop instead of Young Wolf , you could probably get away with swapping 2 forests for 2 mountains.

I'm not a fan of Horned Kavu : it's a big pile of stats, sure, but it puts you behind on tempo and it leaves you very vulnerable to Snap which is a blue staple. I would much rather see a fourth Burning-Tree Emissary and another two drop like Nest Invader or Mogg War Marshal which would help you trigger Morbid. (As a side note, Blastoderm + Horned Kavu doesn't actually work because Blastoderm has shroud)

Speaking of Blastoderm , I'm not a big fan of it because it can't come down before turn 4, which is the turn you're either going to be overtaken by other aggro decks or the turn a control deck will start stabilizing so you need to have an explosive turn 4, which is the complete opposite of Blastoderm as it's just a big pile of stats with no real impact on the field.

Manamorphose isn't great either: it does basically say -1 card in your deck but the filtering doesn't seem very relevant when you could have more action in your deck. If you had a Thermo-Alchemist or a similar card in there, it would be alright but right now, I'd be more happy to see more Rancor .

Overall, I feel like this deck is a bit too slow. Here are some cards to consider to accelerate it: Vines of Vastwood , more Rancor , Nettle Sentinel if the deck veers green, Goblin Cohort and/or Mogg Conscripts , Goblin Bushwhacker if the deck goes wider, Hunger of the Howlpack , Porcelain Legionnaire , Vault Skirge if you have lots of pumps, Skarrgan Pit-Skulk , Savage Swipe if you mostly have 2-power creatures and maybe some more burn in the main like Chain Lightning and Reckless Abandon .

wallisface on Modern Goblins

3 months ago

Some thoughts:

1) Shock is a bad card. To the point it’s never worth running. I would recommend swapping this out for Goblin Grenade

2) i’m not sure Runaway Steam-Kin gives you enough value here compared to something like Goblin Bushwhacker or Mogg War Marshal

3) you should look to add another Goblin Piledriver or two i reckon - they’re super strong

Beeksie on

3 months ago

JKRice, GwupitSenpai Goblin Storm (aka Dirty Kitty) has traditionally used Fecundity for card advantage, which can lead to the player drawing nearly the whole deck when it goes off with Skirk Prospector and ideally Mogg War Marshal . In past iterations, Dirty Kitty always lacked a way to quickly and consistently assembly the engine, and it folds pretty hard to removal or early hand disruption.

In a goblin deck focused around sacrifice, I could see Fecundity being useful. However, it gives opponents the same effect, which means it could be used against you if your deck isn’t optimized to abuse it.

GwupitSenpai on

4 months ago

Thanks for chipping in some info JKRice! So I've actually debated multiple times on the idea of Skirk Prospector in the deck, and while I think that it's a very good card and definitely has a place in a goblins deck in modern, I don't think it's this deck. I feel it's more of a card that would be run in a BR goblin storm build with other cards like Frogtosser Banneret and Goblin Warchief as your cost reducers and cards like Mogg War Marshal , Goblin Instigator , Sling-Gang Lieutenant , and Siege-Gang Commander as pseudo rituals and killing your opponent with Pashalik Mons or Impact Tremors . That being said I do agree that lowering the curve would help. I'm thinking about dropping one Sling-Gang Lieutenant and Goblin Ringleader each and adding in a Stingscourger and Goblin Cratermaker . I also haven't had a chance to play Goblin Trashmaster yet so I don't know if it's on the chopping block yet. But I'll be very conscious of how it plays while testing.

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Mogg War Marshal occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.02%

Red: 0.49%